The Angband Ladder: Tangar, Human Archer by tangar

  [Tangaria 1.4.0 Character Dump]

 Name   Tangar        Age             15         Self  RB  CB  EB   Best
 Sex    Male          Height        4'9"  STR:     17  +1  -1  +0     17
 Race   Human         Weight    14st 2lb  INT:     10  +0  -2  +0      8
 Class  Archer        Turns used:         WIS:     10  +0  -1  +0      9
 Title  Bowman        Game         14118  DEX:     17  +0  +3  +0  18/20
 HP     -2/256        Player       40429  Con:     14  +2  +1  +1     18     17
 SP     0/0           Active       27095

 Level                 25    Armor      [19,+41]    Saving Throw     56%
 Cur Exp            18227                           Stealth         Fair
 Max Exp            18227    Melee        1d1,+5    Disarm - phys.   51%
 Adv Exp            21875    To-hit       24,-14    Disarm - magic   34%
                             Blows      1.3/turn    Magic Devices     43
 Gold                6272                           Searching        40%
 Burden           96.0 lb    Shoot to-dam    +30    Infravision     0 ft
 Overweight      -17.9 lb    To-hit        73,-5    Speed              3
 MaxDepth     1250' (L25)    Shots      2.2/turn

 You are one of several children of a Yeoman. You are a well liked
 child. You have brown eyes, straight black hair, and a dark complexion.

Resistances         Abilities
Acid:......+...+... Fear:..............
Elec:....+.+....... Blnd:..............
Fire:......+....... Conf:......+.......
Cold:......+....... Stun:..............
Pois:......+....+.. HLif:..............
Lite:......+.......  Rgn:..............
Dark:......+.......  ESP:..............
Soun:.............. SInv:.............+
Shar:.............. FAct:...+......++..
Nexu:..............  Lev:..........+...
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:......+....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+.....-
 -SP:.............. Sear:..............
Afrd:..+........... Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..+...........
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
                    PLit:.....+........
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The blood falcon claws you. (x2)
> The blood falcon bites you.
> The blood falcon claws you. (x2)
> The blood falcon misses you.
> Your Magic Arrow (1d4) (+0,+0) {@f1} sickens the blood falcon.
> The blood falcon dies.
> The blood falcon misses you.
> The blood falcon claws you.
> The blood falcon bites you.
> The blood falcon claws you.
> The blood falcon misses you. (x2)
> The blood falcon claws you. (x2)
> The blood falcon bites you.
> The blood falcon claws you.
> You die.

Killed by a blood falcon.


  [Character Equipment]

b) a Long Bow of Power (x3) (+9,+30) {@O}
     Dropped by Bolg, Son of Azog at 1000 feet (level 20).

c) a Ring of Escaping <+3> {@w0, cursed}
     Dropped by an ogre at 850 feet (level 17).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

d) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 850 feet (level 17).

     +1 constitution.
     Provides resistance to Lightning.

f) the Phial of Galadriel <+4> {Bolg, Son of Azog}
     Dropped by Bolg, Son of Azog at 1000 feet (level 20).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 19 percent
     and lights up the surrounding area.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 92.1%

g) the Filthy Rag of Righteousness [1,+11] <+1> {Azog, the Great Orc}
     Dropped by Azog, the Great Orc at 1150 feet (level 23).

     +1 mana capacity.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark,
     Disenchantment.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.

h) a Fur Cloak of Stealth [3,+8] <+1> {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 500 feet (level 10).

     +1 stealth.

i) a Leather Shield [8,-1]
     Dropped by an orc archer at 1150 feet (level 23).

j) a Metal Cap [3,-2] {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 400 feet (level 8).

k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] {@A7}
     Found lying on the floor at 650 feet (level 13).

     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Makes you float just above the floor. Prevents paralysis.

     When aimed, it shoots a bolt or beam of acid that inflicts 10d8 points of
     damage, which your device skill increases by 16 percent.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 91.4%

l) a Pair of Leather Sandals of Mirkwood [1,+1] {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).

     Provides resistance to Poison.
     Prevents paralysis.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) the Bolt of Anostinn (5d5) (+0,+0) {Bullroarer the Hobbit}
     Slays dragons (powerfully).
     Branded with weak cold, strong cutting.
     Cannot be harmed by Acid.
     Returns when thrown.

b) a Magic Arrow (1d4) (+0,+0) {@f1}
     Returns when thrown.

     Combat info:
     2.2 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 357.5 vs creatures not resistant to poison and
     214.5 vs. others.

c) 21 Arrows of Slay Animal (1d4) (+2,+7) {@f2}
     Slays animals.

     Combat info:
     2.2 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 434.7 vs animals and creatures not resistant to
     poison, and 260.7 vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Mushroom of Emergency {@E2}

b) a Mushroom of Debility

c) a Ration of Food

d) 20 Potions of Cure Serious Wounds {@q6}

e) 8 Potions of Cure Critical Wounds {@q7}

f) a Potion of Speed {@q8}

g) 2 Potions of Heroism {@q2}

h) 3 Potions of Berserk Strength {@q1}

i) 4 Potions of Resist Heat {@q3}

j) 5 Potions of Resist Cold {@q4}
     Cannot be harmed by Cold.

k) 3 Potions of True Seeing {@q2}

l) a Potion of Confusion {@v9}
     It can be thrown at creatures with damaging effect.

m) 29 Scrolls of Phase Door {@r9}

n) 2 Scrolls of Word of Recall {@r8}

o) 4 Scrolls of Door Destruction

p) a Wand of Confuse Monster (2 charges) {@U6}

q) a Wand of Stun Monster (4 charges) {@U5}

r) 2 Wands of Light (16 charges) {@U2}

s) 4 Staves of Light (71 charges) {@U1}

t) an Amulet of Teleportation <+5, +1> {cursed}
     Found lying on the floor of a special room at 950 feet (level 19).

     It randomly makes you teleport; this curse cannot be removed.
     +5 searching skill.
     +1 extra moves.


  [Home Inventory]

a) a Ration of Food

b) 2 Pints of Fine Wine {Freesia}

c) a Pint of Fine Ale

d) 12 Potions of Cure Light Wounds {@q6}

e) a Scroll of Teleportation {@r7}

f) a Scroll of Remove Hunger (tattered) {@r5}

g) a Ring of Protection [+8]
     Found lying on the floor at 600 feet (level 12).

h) a Ring of the Mouse (+0,-11) <+3, +2> {@w0}
     Found lying on the floor at 600 feet (level 12).

     +3 dexterity.
     +2 stealth.

i) a Ring of Levitation
     Found lying on the floor at 650 feet (level 13).

     Makes you float just above the floor.

j) a Ring of Digging <+1, +5>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +5 tunneling.

k) a Wooden Torch {??}
     Found lying on the floor of a cavern at 750 feet (level 15).

     You do not know the full extent of this item's powers.
     Cannot be harmed by Fire.
     Intensity 2 light.

l) Black Dragon Scale Mail (-2) [16,+10] {@A5}
     Found lying on the floor at 1000 feet (level 20).

     Provides resistance to Acid.

m) a Pair of Leather Boots of Levitation [2,+5]
     Dropped by a mindbender at 400 feet (level 8).

     Makes you float just above the floor.

n) the Short Sword of Varauden (1d7) (+11,-20) {Kikimora}
     Dropped by Kikimora at 1000 feet (level 20).

     Cannot be harmed by Acid.
     Prevents teleportation.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 0.


  [House List]


a) 630 gold pieces worth of gold


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:17   100ft     5     Reached level 5
00:00:18   150ft     5     Killed Fang, Farmer Maggot's Dog
00:00:19   250ft     5     Killed Baba Yaga
00:00:21   200ft     7     Killed Freesia
00:00:23   150ft     7     Killed Lobelia Sackville-Baggins
00:00:29   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:38   250ft     10    Reached level 10
00:01:32   400ft     13    Killed Vort the Kobold Queen
00:01:37   500ft     14    Killed Grishnukh, the Hill Orc
00:01:40   500ft     15    Reached level 15
00:01:55   400ft     15    Killed Wormtongue, Agent of Saruman
00:02:04   650ft     16    Found the Set of Gauntlets 'Paurnen'
00:02:22   600ft     17    Killed Ulfast, Son of Ulfang
00:02:22   600ft     17    Found the Phial of Undeath (LOST)
00:02:38   1000ft    20    Reached level 20
00:02:43   1000ft    20    Killed Kikimora
00:02:43   1000ft    20    Found the Short Sword of Varauden
00:03:00   750ft     21    Killed Bullroarer the Hobbit
00:03:00   750ft     21    Found the Bolt of Anostinn
00:03:01   750ft     21    Killed Golfimbul, the Hill Orc Chief
00:03:02   750ft     21    Killed The wounded bear
00:03:20   1000ft    21    Killed Bolg, Son of Azog
00:03:20   1000ft    21    Found the Phial of Galadriel
00:03:23   1100ft    22    Killed Mauhur, the Orc Captain
00:03:31   1150ft    24    Killed Azog, the Great Orc
00:03:32   1150ft    24    Found the Filthy Rag of Righteousness
00:03:48   950ft     25    Reached level 25
00:03:48   950ft     25    Killed The Rat King
00:03:55   1250ft    25    Was killed by a blood falcon


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                       ..#                                     
                                      ...#%                                    
                                       ...                                     
                                       %.%..                                   
                                      ##*.**                                   
                                     #%..*..                                   
                                    ##B..*..                                   
                                    #.�B..**                                   
                                   #...*##+#                                   
                                   #.*.*#                                      
                                    .*.*#                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1250' (L25)  Light 4 Fed 70 %                                                  


Posted on 2.11.2020 21:39

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15018. on the Ladder (of 19090)
35. on the Tangaria Ladder (of 145)
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Comments

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On 2.11.2020 21:39 tangar wrote:
Bloody Falcons!

On 2.11.2020 21:51 tangar wrote:
Video: https://youtu.be/8IhaWR_y_lw

I suppose Blood Falcons should not come in big packs.. will fix that.

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