The Angband Ladder: Tangar, Dunedain Archer by tangar

  [Tangaria 1.5.0 Character Dump]

 Name   Tangar        Age             63         Self  RB  CB  EB   Best
 Sex    Male          Height        5'9"  STR:     16  +0  -1  +0     15
 Race   Dunedain      Weight    14st 7lb  INT:     13  +1  -2  +0     12
 Class  Archer        Turns used:         WIS:     10  +1  -1  +3     13
 Title  Great Bowman  Game         29657  DEX:     16  +1  +3  +6  18/80
 HP     -37/319       Player       83844  CON:     14  +1  +1  +1     17
 SP     0/0           Active       46539

 Level                 30    Armor      [25,+54]    Saving Throw     45%
 Cur Exp           107323                           Stealth       Superb
 Max Exp           107323    Melee        2d5,+9    Disarm - phys.   64%
 Adv Exp           125000    To-hit        31,-4    Disarm - magic   41%
                             Blows      2.0/turn    Magic Devices     46
 Gold                3192                           Searching        49%
 Burden           91.2 lb    Shoot to-dam    +18    Infravision    10 ft
 Overweight      -10.7 lb    To-hit        85,+0    Speed             13
 MaxDepth     1700' (L34)    Shots      2.5/turn

 You are one of several children of a Serf. You are the black sheep of
 the family. You have brown eyes, straight auburn hair, and a fair
 complexion.

Resistances         Abilities
Acid:......+....... Fear:..............
Elec:....+.+....... Blnd:..............
Fire:......+.....*. Conf:.........+....
Cold:......+....... Stun:..............
Pois:.+............ HLif:..............
Lite:..............  Rgn:..............
Dark:......+.....+.  ESP:..............
Soun:.............. SInv:+....+.......+
Shar:.............. FAct:..........++..
Nexu:..............  Lev:+.............
Neth:......+....... SDig:..............
Chao:.............. Trap:..............
Dise:.+............ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:+.+...+.......
 -SP:.............. Sear:..............
Afrd:...+.........! Infr:.+............
Aggr:.............. Tunn:..............
-Tel:..............  Spd:...+.........!
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:.+............
                    PLit:.....+........
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:.....+........
Anim:..............
Unde:..............
Demo:..............
Orc :+.............
Trol:+.............
Gian:..............
Drag:..............


  [Last Messages]

> Your Seeker Arrow of Cellor (4d4) (+0,+0) {Bill the Stone Troll} sickens the 
> The Seeker Arrow of Cellor (4d4) (+0,+0) {Bill the Stone Troll} misses the de
> The death knight cries out in pain.
> The death knight is poisoned!
> The Mutant fighter misses you. (x2)
> The Mutant fighter hits you.
> You hear some things appear nearby!
> You hear something appear nearby.
> The death knight hits you. (x2)
> The death knight misses you.
> You feel yourself moving faster!
> You have no more Potions of Speed {@q8} (f).
> Something mumbles.
> You are hit by something!
> You die.

Killed by a patriarch.


  [Character Equipment]

a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 dexterity.
     +2 stealth.
     Slays orcs, trolls.
     Cannot be harmed by Acid.
     Makes you float just above the floor. Grants the ability to see invisible
     things.
     Grants the ability to sense orcs.
     Grants the ability to sense trolls.

     Combat info:
     2.0 blows/round.
     Average damage/round: 56 vs orcs and trolls, 43.6 vs creatures not
     resistant to poison, and 31.2 vs. others.

b) the Short Bow of Heldoron (x4) (+16,+18) <+2, +1> {@O}
     Dropped by Sangahyando of Umbar at 1200 feet (level 24).

     +2 dexterity.
     +1 infravision.
     +2 shooting power.
     Provides resistance to Poison, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.

     When activated, it grants temporary resistance to fire and cold for
     20+1d20 turns, cures 200 points of damage, but also causes you to
     hallucinate for 200+1d100 turns.
     Takes 131 to 144 turns to recharge at your current speed.
     Your chance of success is 88.4%

c) a Ring of the Mouse (+0,-6) <+2, +4> {@w0}
     Dropped by a dark elven warlock at 1350 feet (level 27).

     +2 dexterity.
     +4 stealth.

d) a Ring of Escaping <+3> {@w0, cursed}
     Found lying on the floor at 1250 feet (level 25).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 1000 feet (level 20).

     +1 constitution.
     Provides resistance to Lightning.

f) the Star of Curhungar <+4> {Azog, the Great Orc}
     Dropped by Azog, the Great Orc at 1150 feet (level 23).

     +4 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.
     Intensity 4 light.
     Grants the ability to sense evil.

     When activated, it extends hallucinations for 11+1d24 turns (unresistable)
     extends blindness for 5+1d13 turns (unresistable), extends paralysis for
     3d1 turns (unresistable) and maps out a portion of the level around you.
     Takes 117 to 230 turns to recharge at your current speed.
     Your chance of success is 88.4%

g) the Soft Leather Armour 'Hithlomir' [8,+18] <+3>
     Taken from a chest found at 1350 feet (level 27).

     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.

i) a Wicker Shield [2,+3]
     Found lying on the floor at 250 feet (level 5).

j) the Metal Cap of Thengel [3,+12] <+3> {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain at 1100 feet (level 22).

     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.

k) a Set of Caestus of Free Action (+0,+3) [5,+4]
     Found lying on the floor of a special room at 1450 feet (level 29).

     Prevents paralysis.

l) a Pair of Steel Shod Boots of Free Action [7,+5] {Azog, the Great Orc}
     Dropped by Azog, the Great Orc at 1150 feet (level 23).

     Cannot be harmed by Fire.
     Prevents paralysis.

m) the Horn 'Nevor'
     Dropped by a dark elven warlock at 1350 feet (level 27).

     Provides immunity to Fire.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 13 to 23 turns to recharge at your current speed.
     Your chance of success is 91.0%


  [Character Quiver]

a) the Seeker Arrow of Cellor (4d4) (+0,+0) {Bill the Stone Troll}
     Slays dragons.
     Cannot be harmed by Acid, Fire.
     Returns when thrown.

     Combat info:
     2.5 shots/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 490 vs dragons, 420 vs creatures not resistant to
     poison, and 280 vs. others.

c) the Arrow of Eithrod (2d4) (+0,+0) {@f2}
     Slays animals, giants, demons.
     Branded with weak acid.
     Cannot be harmed by Acid, Fire.
     Returns when thrown.

     Combat info:
     2.5 shots/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 402.5 vs giants and demons, 345 vs animals,
     creatures not resistant to acid, and creatures not resistant to poison,
     and 230 vs. others.


  [Character Inventory]

a) a Mushroom of Vigor {@E1}

b) 3 Mushrooms of Emergency {@E1}

c) a Slime Mold

d) 7 Potions of Cure Serious Wounds {@q6}

e) 19 Potions of Cure Critical Wounds {@q7}

f) 3 Potions of Berserk Strength {@q1}

g) 4 Potions of Resist Cold {@q4}
     Cannot be harmed by Cold.

h) 2 Potions of Resist Poison {@q5}

i) 21 Scrolls of Phase Door {@r9}

j) 6 Scrolls of Treasure Detection

k) a Scroll of Remove Hunger {@r4}

l) 9 Scrolls of Word of Recall {@r8}

m) a Scroll of Deep Descent

n) 8 Scrolls of Holy Chant {@r1}

o) 3 Rods of Light {@U2}

p) a Rod of Illumination {@U1}

q) a Rod of Disable Traps {@U4}

r) 2 Wands of Confuse Monster (9 charges) {@U4}


  [Home Inventory]

a) 9 Mushrooms of Debility

b) 3 Mushrooms of Paranoia

c) a Slime Mold

d) 2 Flasks of Whisky

e) a Pint of Fine Wine

f) a Large Trout

g) 17 Potions of Cure Serious Wounds {@q6}

h) 4 Potions of Speed {@q8}

i) a Potion of Berserk Strength {@q1}

j) 2 Potions of Resist Heat {@q3}

k) 5 Potions of True Seeing {@q2}

l) a Potion of Slime Mold Juice

m) a Scroll of Magic Mapping

n) 4 Scrolls of Deep Descent

o) a Scroll of Holy Chant {@r1}

p) 2 Scrolls of Monster Confusion {@r2}

q) an Empty Bottle


  [House List]


a) 25787 gold pieces worth of gold
b) 2 Wands of Teleport Other (17 charges) {~3000}
c) a Wand of Light (8 charges) {~150, ignore}
d) a Staff of Detect Invisible (13 charges) {~500, ignore}
e) a Long Bow of Accuracy (x3) (+18,+10) {~1000}
f) a Ring of Resist Poison {~2000}
g) a Ring of Acid [+9] <+1>
h) a Set of Elven Gloves [1,+5] {for sale 300}
i) a Magic Arrow (1d4) (+0,+0) {for sale 250}
j) the Pick of Hirelen <+3> {Bill the Stone Troll}
k) the Horn of Formeg <+1, +3>
l) a Scroll of Remove Hunger {~3000}
m) a Ring of Polymorphing of green glutton ghost {~10000}
n) a Pint of Fine Ale {~400}
o) a Mushroom of Hallucination {~300}
p) 3 Mushrooms of Stoneskin {~300}
q) a Ring of Levitation {for sale 30}
r) a Ring of the Dog <+1, -2> {for sale 150}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   100ft     3     Killed Freesia
00:00:15   100ft     5     Reached level 5
00:00:15   100ft     5     Found the Dagger 'Narthanc' (LOST)
00:00:22   100ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:22   100ft     6     Killed Grip, Farmer Maggot's Dog
00:00:30   250ft     7     Killed Baba Yaga
00:00:30   250ft     8     Found the Long Sword 'Elvagil'
00:00:43   300ft     10    Reached level 10
00:01:31   450ft     13    Killed Brodda, the Easterling
00:01:47   450ft     14    Killed Wormtongue, Agent of Saruman
00:01:49   650ft     15    Reached level 15
00:02:02   750ft     16    Killed Shtukensia the Rogue
00:02:58   700ft     18    Killed Bloodfang, the Wolf
00:03:06   900ft     19    Killed Fang, Farmer Maggot's Dog
00:03:09   900ft     19    Killed Nar, the Dwarf
00:03:10   950ft     19    Killed The Rat King
00:03:16   800ft     20    Reached level 20
00:03:33   1100ft    22    Killed Shagrat, the Orc Captain
00:03:35   1100ft    22    Found the Metal Cap of Thengel
00:03:44   1150ft    24    Killed Golfimbul, the Hill Orc Chief
00:03:45   1150ft    24    Killed Bullroarer the Hobbit
00:03:45   1150ft    24    Found the Long Sword of Angmar (LOST)
00:03:45   1150ft    24    Found the Iron Shot 'Ripper' (LOST)
00:03:45   1150ft    24    Found the Shovel of the Miner (LOST)
00:03:47   1150ft    24    Killed Lugdush, the Uruk
00:03:49   1150ft    25    Reached level 25
00:03:51   1150ft    25    Killed Azog, the Great Orc
00:03:52   1150ft    25    Found the Bolt 'Heloth' (LOST)
00:03:52   1150ft    25    Found the Star of Curhungar
00:04:14   1350ft    25    Found the Horn 'Nevor'
00:04:14   1350ft    25    Found the Soft Leather Armour 'Hithlomir'
00:04:24   1350ft    26    Killed Kh�m, Son of M�m
00:04:29   1350ft    26    Killed Orfax, Son of Boldor
00:04:31   1350ft    26    Killed Boldor, King of the Yeeks
00:04:32   1350ft    26    Killed Koschei the Deathless
00:04:32   1350ft    26    Found the Broad Sword of Elion
00:04:51   Town      26    Found the Cloak of Minduiach
00:05:26   1350ft    26    Killed Khufu, the Mummified King
00:05:37   1500ft    26    Killed The Sandworm Queen
00:05:43   1200ft    27    Killed Angamait of Umbar
00:05:43   1200ft    27    Killed Sangahyando of Umbar
00:05:43   1200ft    27    Found the Short Bow of Heldoron
00:05:43   1200ft    27    Found the Horn of Formeg
00:06:26   1200ft    27    Killed Ibun, Son of M�m
00:06:27   1200ft    27    Killed Gorbag, the Orc Captain
00:06:37   1400ft    28    Killed Ulwarth, Son of Ulfang
00:06:37   1400ft    28    Killed Ulfast, Son of Ulfang
00:06:42   1500ft    28    Killed Tom the Stone Troll
00:06:43   1500ft    28    Killed Bill the Stone Troll
00:06:43   1500ft    28    Killed Bert the Stone Troll
00:06:43   1500ft    28    Found the Pick of Hirelen
00:06:43   1500ft    28    Found the Seeker Arrow of Cellor
00:07:15   1650ft    29    Killed Mim, Betrayer of Turin
00:07:15   1650ft    29    Found the Iron Shot of Ascal
00:08:08   1450ft    30    Reached level 30
00:08:14   1550ft    30    Was killed by a patriarch


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : no  (disturb_nomove)
Compare equipment when examining items       : no  (expand_inspect)
Disturb when effects end                     : yes (disturb_effect_end)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                   *..*         *#..   ...                     
                                   ...*         .** .#...                      
#..*#*.#..   .                     *...       ...* *.......                    
...... ..                  .#..*   *..*  *.......#........=.                   
...... .. . *# .  .. .     .....*  ....  *........ ...........                 
..     *..  .... .....#*   .....**.....* *....p.. ......O......                
.*     ... ... .  .....*   *......**.... ...* .#*#p....OOO.....                
.*     * .* .       ......#*.......*......... ..*..  ..OOO... .                
.*.#*...  *         #.......... ...*........*****?#   ..........               
........  *          *........  ......>.....*#!..#*.. .........                
......                          #::...*..�p..!!**# *..........                 
                                #..*..###.p.~$$**#   *.......                  
                               ....*... #..._$?*.**   ......                   
                              ..**....##*.$.$...#.                             
* *.#**. # *  *.*             **.].....##......#.                              
.#......#.#*##***.**.**#*#.##.*.........*.~....#..              .*.            
:............:...........^..................#..p***            **.**           
:............:...........^..................**.#*..#          .*.*. *          
.*#.**..#...*.***#          *.................#*.**#          ..*.#*.          
...*#.#.#.****#*.*    #..#  ............*...*..*..#**         .*..*##*.        
#..*## . *##.* *.   #**...# ...*.......*.#.. .#.#.**#         .**...#*.*       

1550' (L31)  LF:6-? Light 7 Haste Blind Afraid Fed 43 % Amnesiac               


Posted on 27.12.2020 21:55

Download this dump

12261. on the Ladder (of 19090)
13. on the Tangaria Ladder (of 145)
6. for this player (

Comments

Jump to latest

On 27.12.2020 21:55 tangar wrote:
Hillarious story there: https://youtu.be/6WHxsF5zByM
:D

On 27.12.2020 22:01 tangar wrote:
ok. I've died cause there is a bug with status effect sounds https://github.com/draconisPW/PWMAngband/issues/294

On 27.12.2020 22:55 YAROSSS wrote:
someone need more practice to retain his skills)). waiting for a new char and a new story


On 28.12.2020 15:03 tangar wrote:
:thumbs up:

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