The Angband Ladder: Nyx VIII, Gnome Mage by rdermyer

  [Angband 4.2.1 Character Dump]

 Name   Nyx VIII     Age             71          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'8"   STR:     16  -1  -3  +3     15
 Class  Mage         Weight     6st 2lb   INT:     17  +2  +3  +0  18/40
 Title  Evoker       Turns used:          WIS:     13  +0  +0  +0     13
 HP     -313/187     Game        335709   DEX:     11  +2  +0  +0     13
 SP     13/56        Standard     37325   CON:     17  +1  -2  +3  18/10
                     Resting      19750

 Level                 29    Armor      [19,+87]    Saving Throw     69%
 Cur Exp            88396                           Stealth    Excellent
 Max Exp            88396    Melee       2d5,+15    Disarm - phys.   62%
 Adv Exp            90000    To-hit       23,+10    Disarm - magic   75%
                             Blows      1.0/turn    Magic Devices     98
 Gold                4660                           Searching        53%
 Burden          116.6 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       14.7 lb    To-hit        25,+0    Speed       2 (1.2x)
 Max Depth    2050' (L41)    Shots      0.0/turn

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have brown eyes, straight brown hair, and an
 average complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:...........+.
 Elec:......+.+.... pBlnd:.............
 Fire:+.....+.+.... pConf:.............
 Cold:..+...+.+.... pStun:.............
 Pois:...+......... HLife:......+......
Light:+.....+...... Regen:.............
 Dark:.............   ESP:....+....+...
Sound:............. S.Inv:.....+.......
Shard:............. FrAct:............+
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...-.
ImpSP:............. Sear.:+............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Khîm, Son of Mîm cries out in pain.
> The shardstorm swirls about.
> Khîm, Son of Mîm tries to make you move slowly.
> You fight off a sense of sluggishness.
> You resist the effect!
> Khîm, Son of Mîm screams in pain.
> The shardstorm swirls about.
> Khîm, Son of Mîm flees in terror!
> Khîm, Son of Mîm dies.
> The shardstorm is destroyed.
> You have no room for 21 Bolts (1d5) (+5,+5).
> The great wyrm of law wakes up.
> You feel yourself slow down.
> The great wyrm of law breathes sound.
> You die.

Killed by a great wyrm of law.

  [Character Equipment]

a) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Dropped by Orfax, Son of Boldor at 900 feet (level 18)
     
     +1 searching skill.
     +1 light.
     Slays demons, orcs, evil creatures.
     Branded with fire.
     Provides resistance to Fire, Light.
     Cannot be harmed by Acid.
     Slows your metabolism.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +9 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 35.8 vs demons, orcs, and creatures not
     resistant to fire, 29.3 vs evil creatures, and 22.8 vs. others.
     
c) a Ring of Ice [+15] {!!}
     Dropped by a mind flayer at 1450 feet (level 29)
     
     Provides resistance to Cold.
     
d) a Ring of Resist Poison
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to Poison.
     
e) an Amulet of ESP
     Found lying on the floor at 450 feet (level 9)
     
     Grants telepathy.  
     
f) the Star of Elendil <+3> {!!}
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +3 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 61 to 120 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
g) a Robe of Permanence [2,+24]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Cloak of Stealth [1,+8] <+3>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +3 stealth.
     
i) a Wicker Shield of Resistance [2,+10]
     Conjured forth by magic at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) an Iron Helm of Telepathy [7,+10]
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     Grants telepathy.  
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by Boldor, King of the Yeeks at 900 feet (level 18)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1!d!k!v}
     
     You can read this book.
     
b) 5 Books of Magic Spells [Attacks and Knowledge] {@m2!d!k!v}
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences] {@m3!d!k!v}
     
     You can read this book.
     
d) 8 Potions of Cure Light Wounds
e) 18 Potions of Cure Serious Wounds
f) 11 Potions of Cure Critical Wounds
g) a Potion of Restore Mana
h) 2 Potions of Restore Life Levels
i) 3 Potions of Speed
j) 7 Potions of Resist Poison
k) 14 Scrolls of Phase Door
l) 3 Scrolls of Teleportation
m) 10 Scrolls of Word of Recall {!*}
n) a Scroll of Deep Descent {!r}
o) a Rod of Fire Bolts
p) 2 Rods of Frost Bolts
q) a Rod of Hold Monster
r) 4 Rods of Light {!!}
s) 3 Wands of Stun Monster (0 charges)
t) 2 Wands of Stone to Mud (15 charges)
u) a Ring of Acid [+15] (charging) {!!}
     Dropped by a warrior at 1500 feet (level 30)
     
     Provides resistance to Acid.
     
v) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Dropped by Ulwarth, Son of Ulfang at 1900 feet (level 38)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 10 to 19 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +3 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 20.3 vs creatures not resistant to fire and
     15.1 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to fire
     and 44.3 vs. others.
     
w) a Throwing Axe of *Slay Demon* (2d3) (+12,+8) <+1>
     Dropped by a shade at 1950 feet (level 39)
     
     +1 intelligence.
     Slays demons (powerfully).
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +3 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 29.4 vs demons and 12.6 vs. others.
     Average thrown damage: 183.6 vs demons and 36.7 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 2 Potions of Restore Mana
b) 2 Potions of Restore Life Levels


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       881     50'  Reached level 2
      1540    100'  Reached level 3
      2254    250'  Reached level 4
      3259    300'  Reached level 5
      3691    300'  Reached level 6
      4236    300'  Reached level 7
      5040    350'  Reached level 8
      5715    350'  Reached level 9
      6150    350'  Killed Grip, Farmer Maggot's Dog
      7389    400'  Reached level 10
      7750    400'  Killed Bullroarer the Hobbit
      7763    400'  Reached level 11
      8836    450'  Reached level 12
      9675    450'  Killed Lagduf, the Snaga
     10057    450'  -- Note: Amulet of ESP! Hell!
     10690    550'  Reached level 13
     11122    550'  Reached level 14
     12199    600'  Reached level 15
     13187    650'  Reached level 16
     14578    800'  Reached level 17
     16025    900'  Reached level 18
     16526    900'  Reached level 19
     17438      0'  -- Note: Balls, forgot to check the shops before I went down
and wasted time
     17438      0'  -- Note: on a character with a 10,000 and 5,000 armor and
weapon shops...
     17809    900'  Reached level 20
     18428    900'  Killed Orfax, Son of Boldor
     18620    900'  Found the Broad Sword 'Glamdring'
     19059    900'  Killed Boldor, King of the Yeeks
     19061    900'  Found the Pair of Steel Shod Boots of Thrór
     19064    900'  -- Note: Wow those Yeeks were well off! Boldor gives me
Thror's boots, and 
     19064    900'  -- Note: Orfax was wielding Glamdring!
     20765   1450'  Reached level 21
     21242   1450'  Reached level 22
     21570   1500'  -- Note: 2 potions of wisdom in a pile of rubble!
     22141   1550'  Reached level 23
     22221   1550'  Reached level 24
     22568   1550'  Reached level 24
     23833   1550'  Reached level 25
     27113   1550'  Reached level 26
     28071   1550'  Reached level 27
     28071   1550'  Reached level 28
     28072   1550'  -- Note: Killed a rotting Q around a corner, jumped 2
levels!
     28081   1550'  Found the Star of Elendil
     28097   1550'  -- Note: Oh man, Robe of Permanence in this vault!
     28579   1600'  Killed Shagrat, the Orc Captain
     31574   1800'  Reached level 29
     34297   1900'  Killed Ulfang the Black
     34397   1900'  Killed Ulwarth, Son of Ulfang
     34399   1900'  Found the Dagger 'Narthanc'
     34550   1900'  Killed Ulfast, Son of Ulfang
     37281   2000'  Killed Khîm, Son of Mîm


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 20.8.2020 20:27

Download this dump

12779. on the Ladder (of 19090)
4981. on the Angband Ladder (of 6561)
25. for this player (

Comments

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On 20.8.2020 20:31 rdermyer wrote:
At the end of a hallway, prepped to teleport a Great Wyrm of Law away as soon as he enters it. He double moves me and nails me with maybe 500 points of sound damage. Ouch!

This guy was going all right. I had an early amulet of ESP I found on the floor of level 9. Thror's boots were an unfortunate minus to stealth, but fortunately I found a cloak of stealth fairly soon after.

I don't actually mind this death though, because I forgot to check the shopkeepers before embarking, and I got stuck with a 5000 weapon and a 10000 armor.

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