The Angband Ladder: MITZE, Dark-Elf Ranger by MITZE

  [FAangband 2.0beta-522-g027a7f0c Character Dump]

 Name   MITZE        Age            233          Self  RB  CB  EB   Best
 Race   Dark-Elf     Height       7'11"   STR! 18/100  -2  +0 +16 18/***
 Class  Ranger       Weight    13st 8lb   INT! 18/100  -1  +0  +0  18/90
 Title  Ranger Lord  Turns used:          WIS! 18/100  +2  +2  +4 18/180
 HP     -37/656      Game        846061   DEX! 18/100  +2  +1  +6 18/190
 SP     369/369      Standard    138033   Con! 18/100  -1  -1  +8 18/160 18/100
                     Resting      41611

 Level                 48    Armor     [43,+139]    Saving Throw     95%
 Cur Exp          3992188                           Stealth       Superb
 Max Exp          3992188    Melee       3d8,+45    Disarm - phys.  100%
 Adv Exp          4000000    To-hit       84,+45    Disarm - magic   79%
                             Blows      5.0/turn    Magic Devices     89
 Gold             1624339                           Searching       100%
 Burden          164.8 lb    Shoot to-dam    +15    Infravision    20 ft
 Overweight      -15.1 lb    To-hit       95,+46    Speed      17 (2.7x)
 Max Depth    3850' (L77)    Shots      2.8/turn

 You just wanted to live peacefully in the wilderness, but no, Morgoth
 and Men and Feanorians alike are doing nothing but ruining the
 countryside. Guess you better kill 'em all, then.

Resistances              Abilities
 Acid:....+.+.*+... 100% pFear:+.+..........
 Elec:.++++.+......  97% pBlnd:...+.........
 Fire:.++..........  61% pConf:......+......
 Cold:.+...........  35% pStun:.............
 Pois:...+.........  55% HLife:.............
Light:.............   0% Regen:.+...........
 Dark:.............   0%   ESP:.............
Sound:....+..++....  79% S.Inv:+............
Shard:....+.+......  73% FrAct:..++....+....
Nexus:..+.+....+...  79% Feath:.............
Nethr:.............   0% S.Dig:....+........
Chaos:........+....  40% TrpIm:.............
Disen:....+........  55% Darkn:.............

Modifiers                Hindrances
Stea.:.......3..... 3    ImpHP:.............
Sear.:..2.......... 2    ImpSP:.............
Infra:............2 2     Fear:.............
Tunn.:............. 0    Aggrv:.............
Speed:..22..31...9* 27   NoTel:.............
Blows:............. 0    DrExp:.............
Shots:............. 0    Stick:.............
Might:.2........... 2    Fragl:.............
Light:.....3....... 3
D.Red:............. 0
MMast:............. 0
Moves:............. 0


  [Last Messages]

> You have slain the pit fiend.
> You feel something roll beneath your feet.
> You see a Rod of Magic Mapping.
> Something screams.
> You are hit by something!
> You see a Rod of Light.
> You hear something creepy appear nearby!
> You see a Rod of Fire Bolts.
> The eye druj smashes you with psionic energy.
> You shake off a splitting migraine.
> You resist the effect!
> You see a Katana of Angband (3d6) (+5,+26) <-4, -3> {cursed}.
> The grave wight disappears!
> The eye druj casts a ball of nether.
> You die.

Killed by an eye druj.

  [Character Equipment]

a) a Lochaber Axe (Holy Avenger) (3d8) (+12,+20) [+4] <+4> {*}
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 581.3 vs undead and demons, 417.1 vs evil
     creatures, and 232.4 vs. others.
     
b) the Short Bow of Amrod (x4) (+13,+15) <+2> {*}
     Dropped by Ulfang the Black at 1900 feet (level 38)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to Lightning (35%), Fire (35%), Cold (35%).
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
c) a Ring of Mobility <+2> {*}
     Found lying on the floor at 2500 feet (level 50)
     
     +2 searching skill.
     +2 speed.
     Provides resistance to Lightning (34%), Fire (40%), Nexus (40%).
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Prevents paralysis.  
     
d) a Ring of Mobility <+2> {*}
     Found lying on the floor at 1600 feet (level 32)
     
     +2 strength.
     +2 speed.
     Provides resistance to Lightning (55%), Poison (55%).
     Provides protection from blindness.
     Cannot be harmed by Lightning.
     Prevents paralysis.  
     
e) an Amulet of Basic Resistance <+2>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +2 strength.
     Provides resistance to Acid (45%), Lightning (67%), Sound (40%),
     Shards (50%), Nexus (40%), Disenchantment (55%).
     Slows your metabolism.  
     
f) the Lamp of Gwindor <+3> {@A0}
     Dropped by Orcobal the Mighty at 1400 feet (level 28)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it illuminates the surrounding area, dealing 2d15
     damage to light-sensitive monsters.
     Takes 39 to 72 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> {*}
     Found lying on the floor at 2450 feet (level 49)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to Acid (35%), Lightning (35%), Shards (45%).
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
h) an Elven Cloak of Aman [6,+25] <+3, +1> {*}
     Dropped by a patriarch at 2100 feet (level 42)
     
     +3 stealth.
     +1 speed.
     Provides resistance to Sound (40%).
     Cannot be harmed by Acid, Fire.
     
i) the Small Metal Shield of Khazad-dum [5,+25] <+3> {*}
     Dropped by a legendary hobbit rogue at 3500 feet (level 70)
     
     +3 strength.
     +3 constitution.
     Provides immunity to Acid.
     Provides resistance to Sound (40%), Chaos (40%).
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
j) the Steel Helm of Ecthelion [6,+20] <+3> {*}
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Provides resistance to Acid (40%), Nexus (40%).
     Cannot be harmed by Acid.
     
k) a Set of Caestus of Power (+5,+5) [5,+12] <+4> {*}
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +4 strength.
     
l) a Pair of Leather Sandals of Speed [1,+14] <+9> {*}
     Found lying on the floor of a special room at 3000 feet (level 60)
     
     +9 speed.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms] {@G1@b1@m1}
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft] {@G2@b2@m2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 2 Potions of Cure Critical Wounds {@q1}
d) 2 Potions of Enlightenment {@q8}
e) 5 Potions of Heroism {@q3}
f) 17 Scrolls of Phase Door {*}
g) 8 Scrolls of Teleportation {@r4}
h) 5 Scrolls of Word of Recall {!r}
i) a Scroll of Recharging {*}
j) 6 Rods of Detection {*}
     Cannot be harmed by Lightning.
     
k) 3 Rods of Probing (1 charging) {@z8}
l) 3 Rods of Teleport Other (1 charging) {*}
m) 6 Wands of Stun Monster (14 charges) {*}
n) 4 Wands of Light (5 charges) {*}
o) 2 Wands of Teleport Other (0 charges) {@a4}
p) 5 Wands of Dragon's Flame (12 charges) {*}
     Cannot be harmed by Lightning.
     
q) 2 Wands of Annihilation (3 charges) {*}
     Cannot be harmed by Lightning.
     
r) 2 Staves of Confuse Monsters (1 charge) {*}
s) 3 Staves of Slow Monsters (0 charges) {*}




  [Character Quiver]

0) 7 Arrows of *Hurt* Evil (1d4) (+9,+7) {=g@f0}
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 267.5 vs evil creatures and 115.8 vs.
     others.
     35% chance of breaking upon contact.
     
1) 27 Arrows of Flame (1d4) (+15,+12) {=g@f1}
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 307.3 vs creatures not resistant to fire and
     122.3 vs. others.
     35% chance of breaking upon contact.
     
2) 30 Mithril Arrows of Poison (3d4) (+12,+8) {=g@f2}
     Branded with poison.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 636.8 vs creatures not resistant to poison
     and 254.1 vs. others.
     35% chance of breaking upon contact.
     
3) a Mithril Arrow of Frost (3d4) (+6,+11) {=g@f3}
     Branded with cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 655.9 vs creatures not resistant to cold and
     261.7 vs. others.
     35% chance of breaking upon contact.
     
4) 4 Seeker Arrows (4d4) (+5,+4) {=g@f4}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 308.5.
     35% chance of breaking upon contact.
     
5) 9 Seeker Arrows of Poison (4d4) (+4,+7) {=g@f5}
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 797.6 vs creatures not resistant to poison
     and 318.4 vs. others.
     35% chance of breaking upon contact.
     
6) 7 Seeker Arrows of Flame (4d4) (+6,+9) {=g@f6}
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 815.1 vs creatures not resistant to fire and
     325.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Mushrooms of Vigor {*}
b) 36 Potions of Healing {@q1}
c) 15 Potions of *Healing* {*}
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Life {*}
     It can be thrown at creatures with damaging effect.
     
e) 10 Scrolls of Banishment {!r}
f) 3 Scrolls of Mass Banishment {!r}
g) 2 Scrolls of Rune of Protection {*}
h) 3 Staves of *Destruction* (10 charges) {!u}
i) 11 Staves of Confuse Monsters (40 charges) {*}
j) 7 Staves of Slow Monsters (26 charges) {*}
k) a Ring of Arcane Resistance <+2> {*}
     Dropped by a sorcerer at 2300 feet (level 46)
     
     +2 dexterity.
     Provides resistance to Fire (40%), Light (40%), Nether (50%),
     Disenchantment (40%).
     
l) a Ring of the Elements <+1> {*}
     Found lying on the floor of a labyrinth at 2600 feet (level 52)
     
     +1 light.
     It brands your melee attacks with weak fire.
     Provides resistance to Lightning (70%), Fire (45%), Cold (45%),
     Light (50%), Sound (40%).
     Cannot be harmed by Lightning.
     
m) a Ring of Speed <+8> {*}
     Dropped by a storm giant at 3700 feet (level 74)
     
     +8 speed.
     
n) an Amulet of Mental Strength <+3, +1> {*}
     Found lying on the floor at 1400 feet (level 28)
     
     +3 strength.
     +1 intelligence.
     Makes you vulnerable to Light (15%).
     Sustains intelligence.
     
o) an Amulet of the Shadows <+3, +1, +2> {*}
     Dropped by a cold drake at 3000 feet (level 60)
     
     +3 dexterity.
     +1 stealth.
     +2 searching skill.
     +3 speed.
     Provides resistance to Lightning (50%), Dark (40%).
     Makes you vulnerable to Light (5%).
     Allows you to see in the dark.  
     
p) an Amulet of Trickery <+1, +3, +2> {*}
     Dropped by a clamor drake at 2300 feet (level 46)
     
     +1 wisdom.
     +3 dexterity.
     +2 stealth.
     +3 searching skill.
     +2 speed.
     Provides resistance to Lightning (34%), Poison (35%), Nexus (35%).
     Makes you vulnerable to Fire (10%).
     Sustains dexterity.
     
q) an Amulet of Magical Item Mastery <+1, +2> {*}
     Dropped by an osyluth at 3350 feet (level 67)
     
     +1 dexterity.
     +2 constitution.
     +2 infravision.
     +2 speed.
     +2 magic mastery.
     Provides resistance to Acid (45%), Sound (55%), Nexus (50%).
     Slows your metabolism.  
     
r) the Augmented Chain Mail of Caspanion (-2) [45,+27] <+3> {*}
     Dropped by Shelob, Spider of Darkness at 3000 feet (level 60)
     
     +3 intelligence.
     +3 wisdom.
     +3 constitution.
     Provides resistance to Acid (40%), Poison (40%).
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
s) a Robe of Permanence [2,+20] {*}
     Conjured forth by magic at 1600 feet (level 32)
     
     Provides resistance to Acid (45%), Lightning (45%), Fire (45%),
     Cold (45%), Nexus (40%).
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
t) the Studded Leather Armour of Eldamar [12,+13] <+4> {*}
     Found lying on the floor at 1700 feet (level 34)
     
     +4 stealth.
     Provides resistance to Acid (34%), Lightning (55%), Fire (40%),
     Cold (50%), Dark (45%), Nether (40%).
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
u) the Leather Shield of Haleth [8,+20] {*}
     Found lying on the floor of a cavern at 1550 feet (level 31)
     
     Provides resistance to Acid (40%), Lightning (40%), Fire (40%),
     Cold (40%), Light (40%), Dark (40%).
     Cannot be harmed by Acid.
     
v) the Metal Cap 'Holhenneth' [3,+10] <+2> {@A8}
     Found lying on the floor at 1600 feet (level 32)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 201 to 396 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
w) the Executioner's Sword Marya (4d5) (+12,+16) <+3> {*}
     Found lying on the floor at 2200 feet (level 44)
     
     +3 tunneling.
     Slays demons, evil creatures.
     Provides resistance to Acid (64%), Nether (45%).
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 457.1 vs demons, 327.7 vs evil creatures,
     and 182.5 vs. others.
     
x) the Executioner's Sword 'Crisdurian' (4d6) (+18,+19) {*}
     Dropped by an enchantress at 3700 feet (level 74)
     
     Slays undead, dragons, giants, trolls, orcs, evil creatures.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  two-handed wielding
     desirable.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 550.2 vs undead, dragons, giants, trolls,
     and orcs, 396.2 vs evil creatures, and 220.3 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        35      0'  Gained the Marksman specialty.
       269     50'  Reached level 2
       473    150'  Reached level 3
       473    150'  Reached level 4
       860    200'  Reached level 5
       983    200'  Reached level 6
      1263    250'  Reached level 7
      2623    350'  Reached level 8
      4617    400'  Reached level 9
      4936    450'  Killed Pongo the Devious
      4967    450'  Killed Ulfast, son of Ulfang
      4967    450'  Reached level 10
      5290    450'  Reached level 11
      6284    500'  Reached level 12
      6749    500'  Found the Dagger 'Nimthanc' (LOST)
      6881    550'  Reached level 13
      6998    550'  Killed Orfax, Son of Boldor
      6998    550'  Reached level 14
      7985      0'  Killed The Complainer
      8181    550'  Reached level 15
      8345    550'  Reached level 16
      8798    650'  Reached level 17
      8912    700'  Killed Lug, the hill orc
      9157    750'  Reached level 18
     10268    750'  Reached level 19
     10438    800'  Reached level 20
     11953    950'  Reached level 21
     13789   1000'  Reached level 22
     14230   1300'  Reached level 23
     14941   1300'  Reached level 24
     14994   1300'  Found the Lead-Filled Mace 'Turmil' (LOST)
     15753      0'  Moved house to Gondolin.
     18317    850'  Killed Boldor, King of the Yeeks
     19090    850'  Reached level 25
     23267   1000'  Reached level 26
     23344   1000'  Killed Brodda, the Easterling
     27586   1150'  Reached level 27
     28735   1300'  Found the Iron Helm Crienel (LOST)
     29171   1350'  Killed Orcogar, son of Orcobal
     29687   1350'  Reached level 28
     32201   1400'  Reached level 29
     32309   1400'  Killed Orcobal the Mighty
     32309   1400'  Found the Lamp of Gwindor
     33295   1400'  Killed Othrod, Lord of the orcs
     34045   1400'  Killed Ulwarth, Son of Ulfang
     34966   1500'  Killed Mîm, Betrayer of Turin
     35613   1500'  Killed Khîm, Son of Mîm
     35770   1500'  Killed Ibun, Son of Mîm
     37982      0'  Gained the Piercing Shot specialty.
     40300   1200'  Reached level 30
     47857   1450'  Killed Uldor the Accursed
     50993   1550'  Found the Studded Leather Armour Giont (LOST)
     51437   1550'  Found the Leather Shield of Haleth
     53404   1600'  Killed Draebor, the Imp
     53404   1600'  Reached level 31
     53421   1600'  Found the Small Metal Shield Noegrog (LOST)
     54002   1600'  Reached level 31
     54532   1600'  Found the Metal Cap 'Holhenneth'
     55337   1600'  Killed Lokkak, the Ogre Chieftain
     57668   1600'  Killed Old Man Willow
     58351   1650'  Found the Iron Helm of Gorlim (LOST)
     59374   1700'  Found the Studded Leather Armour of Eldamar
     59381   1700'  Killed Balcmeg, the cave orc
     62753   1750'  Reached level 32
     65702   2000'  Reached level 33
     65702   2000'  Reached level 34
     68958   2050'  Reached level 35
     74607   2200'  Found the Silver Crown Vienaed (LOST)
     74640   2200'  Reached level 36
     74845   2200'  Killed Lorgan, Chief of the Easterlings
     75897   2200'  Killed The Queen Ant
     76241   2200'  Found the Executioner's Sword Marya
     77870   2250'  Found the Broad Sword 'Orcrist' (LOST)
     78095   2250'  Reached level 37
     80929   2250'  Found the Scimitar of Eglamoth (LOST)
     82209   2300'  Found the Long Sword 'Elvagil' (LOST)
     85560   2350'  Killed Rogrog the Black Troll
     85947   2350'  Reached level 38
     91292   2450'  Found the Leather Scale Mail 'Thalkettoth'
     91799   2450'  Reached level 39
     91845   2450'  Killed Kavlax the Many-Headed
     91850   2450'  Found the Dagger 'Dethanc' (LOST)
     96020   2550'  Killed Eöl, the Dark Elf
     96056   2550'  Found the Broad Axe 'Barukkheled' (LOST)
     96057   2550'  Found the Throwing Hammer Carth (LOST)
     96692   2600'  Reached level 40
     97473   2600'  Found the Lance Nuruinost (LOST)
    100758   2650'  Killed Harowen the Black Hand
    102213   2650'  Killed The Phantom of Eilenel
    102215   2650'  Found the Set of Caestus Marador (LOST)
    104615   2650'  Killed Itangast the Fire Drake
    104615   2650'  Reached level 41
    104618   2650'  Found the Lochaber Axe Erondoron (LOST)
    105850   2750'  Killed Glaurung, Father of the Dragons
    105854   2750'  Found the Battle Axe 'Lotharang' (LOST)
    105859   2750'  Found the Set of Gauntlets of Maeglin (LOST)
    105877   2750'  Gained the Rapid Fire specialty.
    106425   1500'  Found the Flail 'Totila' (LOST)
    111287   1900'  Killed Ulfang the Black
    111287   1900'  Found the Short Bow of Amrod
    113229   2400'  Found the Metal Cap Turilind (LOST)
    113527   2500'  Reached level 42
    114058   2500'  Killed The Ickiness
    114287   2500'  Killed Mughâsh the Kobold Lord
    114387   2500'  Found the Steel Helm of Ecthelion
    116433   3000'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
    116617   3000'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
    116787   3000'  Killed Shelob, Spider of Darkness
    116787   3000'  Found the Augmented Chain Mail of Caspanion
    117285   3000'  Killed Scatha the Worm
    117773   3000'  Killed Gilim, the Giant of Eruman
    117773   3000'  Reached level 43
    120296   3150'  Reached level 43
    121137   3200'  Killed Baphomet the Minotaur Lord
    122638   3300'  Killed Qlzqqlzuup, the Emperor Quylthulg
    122638   3300'  Reached level 44
    122746   3300'  Killed Thuringwethil, the Vampire Messenger
    124438   3450'  Reached level 44
    124579   3450'  Found the Steel Helm Arast (LOST)
    125981   3450'  Found the Throwing Axe Valdandil (LOST)
    126889   3500'  Reached level 45
    126907   3500'  Killed Draugluin, Sire of All Werewolves
    127065   3500'  Killed Maeglin, the Traitor of Gondolin
    127674   3500'  Reached level 46
    128296   3500'  Found the Small Metal Shield of Khazad-dum
    128811   3500'  Killed Nan, the Giant
    128821   3500'  Found the Cutlass of Amadis
    129026   3500'  Killed Feagwath, the Undead Sorcerer
    129415   3500'  Killed Vargo, Tyrant of Fire
    129935   3500'  Killed Wiruin, the Maelstrom
    130704   3600'  Reached level 47
    131136   3650'  Found the Broad Axe Nenent (LOST)
    131186   3650'  Killed The Defiler
    131492   3700'  Found the Hard Leather Armour of Himring
    131691   3700'  Reached level 47
    133011   3700'  Reached level 47
    133022   3700'  Reached level 47
    133774   3700'  Killed Krotus, the Dark Lord
    133792   3700'  Found the Lead-Filled Mace Menen (LOST)
    135013   3700'  Killed Omarax, the Eye Tyrant
    135014   3700'  Reached level 48
    135135   3700'  Found the Executioner's Sword 'Crisdurian'
    135344   3700'  Killed Ariel, Queen of Air
    135663   3700'  Reached level 48
    137810   3850'  Killed Makar, the Warrior
    137902   3850'  Killed Lungorthin, the Balrog of White Fire


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (currently does nothing): no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
Use Oangband-style combat                    : yes (birth_O_combat)


Posted on 3.8.2020 17:48

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6262. on the Ladder (of 18973)
130. on the FAangband Ladder (of 497)
8. for this player (

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On 3.8.2020 17:48 MITZE wrote:
Started playing impatiently, in part due to frustrations with the Ranger's shooting game.

This run told me that the current state of archery is that it's pretty garbage unless you have a good bow and higher-tier branded ammo. The difference between enchanted regular ammo and branded/slaying high-tier ammo is huge; you go from trying to break ~80 damage to doing 250+ with crits. I saw a few 500+ numbers too.

I also was not impressed with the ranger's spellset, though I kept on forgetting to try and use Decoy; aside from Decoy, most of their spells are redundant and need to be supplemented. Remove Hunger is mostly unnecessary, food is common enough in the dungeon that you can subside on that unless you have Regen. Detect Life is all fine and good early on, but later on you need -Detection for undead. Cure Poison is largely worthless; early on it's entirely a sanity thing, poison itself isn't dangerous, and later on you probably have enough rPois that it's unnecessary. Same with Resist Poison. Stone to Mud and Mapping are both nominally useful, but if they're all the book is contributing than the book is barely worth its slot. I never got the usefulness of Cover Tracks, Create Arrows could stand to use a buff I think; I'd say that 85% of the time it just created basic enchanted ammo. Haste Self is of course good, but it's the only unequivocally good spell Rangers have. Decoy is probably really useful, but I had a hard time changing my tactics to use it, since IIRC nothing like it has existed in *band yet (BTW one of the few times I did use it, a monster blinked towards *me*, but moved towards the *decoy*). Lastly, I never even used Herbal Curing; I never even saw anything inflict Black Breath, and the other effects are better healed by CCW since if you need to cure poison or cuts you probably want healed and curing stunning with a spell is . . . not very advised.

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