The Angband Ladder: Tia, Gnome Druid by sffp

  [Angband 4.2.0 Character Dump]

 Name   Tia          Age             63          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'4"   STR:     16  -1  -2  +5     18
 Class  Druid        Weight     6st 4lb   INT:     10  +2  +0  +7  18/10
 Title  Creator      Turns used:          WIS:     17  +0  +3 +10 18/120
 HP     -182/155     Game        364337   DEX:     11  +2  -2  +9  18/20
 SP     107/138      Standard     38371   CON:     16  +1  +0  +0     17
                     Resting       9825

 Level                 29    Armor      [63,+83]    Saving Throw     80%
 Cur Exp            66533                           Stealth       Superb
 Max Exp            66533    Melee        3d5,-7    Disarm - phys.   59%
 Adv Exp            90000    To-hit       31,+12    Disarm - magic   59%
                             Blows      1.1/turn    Magic Devices     78
 Gold               16460                           Searching        60%
 Burden          145.2 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight       25.3 lb    To-hit       46,+14    Speed       1 (1.1x)
 Max Depth    3300' (L66)    Shots      1.5/turn

 You are the only child of a Gnome Prankster.  You are the black sheep
 of the family.  You have brown eyes, curly black hair, and an average
 complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:.+....+.+.... pBlnd:.........+...
 Fire:++....+.+.... pConf:.........+...
 Cold:++....+.+.... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.........+...
Shard:......+...... FrAct:............+
Nexus:......+....+. Feath:...........+.
Nethr:............. S.Dig:++...........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:..++.........
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:++...........
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You sense life!
> The wall turns into mud!
> You have no room for a Staff of Sleep Monsters (10 charges).
> The wall turns into mud!
> You sense life!
> The fire hound dies.
> Something focuses on your mind.
> You shake off a splitting migraine.
> You resist the effect!
> It jerks.
> You hear a scream of agony!
> The fire hound dies.
> Something whispers nastily.
> You are hit by something cold!
> You die.

Killed by an eye druj.

  [Character Equipment]

a) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 26.6 vs. creatures not resistant to cold,
     26.6 vs. creatures not resistant to fire, 26.6 vs. demons, 26.6
     vs. giants, 26.6 vs. trolls, and 4.2 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Found lying on the floor of a labyrinth at 2200 feet (level 44)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of the Mouse (+0,-11) <+4, +2>
     Found lying on the floor at 750 feet (level 15)
     
     +4 dexterity.
     +2 stealth.
     
d) a Ring of the Mouse (+0,-10) <+3, +2>
     Found lying on the floor at 800 feet (level 16)
     
     +3 dexterity.
     +2 stealth.
     
e) an Amulet of Wisdom <+6>
     Found lying on the floor of a labyrinth at 1900 feet (level 38)
     
     +6 wisdom.
     Sustains wisdom.
     
f) a Lantern (11143 turns)
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Sangahyando of Umbar at 2500 feet (level 50)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Fur Cloak [3,+4]
     Dropped by an orc archer at 1950 feet (level 39)
     
i) a Leather Shield of Resistance [8,+26]
     Found lying on the floor of a cavern at 3100 feet (level 62)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor of a special room at 1650 feet (level 33)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 61 to 121 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
k) a Set of Gauntlets [3,+6]
     Bought from a store
     
l) a Pair of Leather Boots of Stability [2,+10]
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 2 Mushrooms of Clear Mind
d) 8 Potions of Cure Serious Wounds
e) 2 Potions of Cure Critical Wounds
f) 2 Potions of Healing
g) 2 Potions of Berserk Strength
h) 8 Scrolls of Phase Door
i) 4 Scrolls of Teleportation
j) 3 Scrolls of Word of Recall
k) a Rod of Light
l) a Rod of Illumination
m) 2 Wands of Slow Monster (4 charges)
n) 3 Wands of Light (15 charges)
o) a Staff of Teleportation (5 charges)
p) a Staff of the Magi (3 charges)
q) a Ring of Strength <+4>
     Found lying on the floor of a cavern at 3100 feet (level 62)
     
     +4 strength.
     Sustains strength.
     
r) a Ring of Resist Poison
     Found lying on the floor at 2400 feet (level 48)
     
     Provides resistance to poison.
     
s) a Ring of Slaying (+6,+5)
     Found lying on the floor of a cavern at 3200 feet (level 64)
     
t) the Mattock of Náin (2d8) (+12,+18) <+4, +6>
     Conjured forth by magic at 3100 feet (level 62)
     
     +4 strength.
     +4 searching skill.
     +4 infravision.
     +6 tunneling.
     Slays dragons, giants, trolls, orcs.
     Provides resistance to dark, disenchantment.
     
     When activated, it turns rock into mud.
     Takes 2 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 35.9 vs. dragons, 35.9 vs. giants, 35.9 vs.
     trolls, 35.9 vs. orcs, and 12.7 vs. others.
     




  [Character Quiver]

0) 32 Arrows (1d4) (+0,+0) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 79.5.
     35% chance of breaking upon contact.
     
1) 6 Arrows (1d4) (+2,+5) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 102.1.
     35% chance of breaking upon contact.
     
2) 27 Mithril Arrows (3d4) (+5,+2)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 111.3.
     35% chance of breaking upon contact.
     
3) 23 Mithril Arrows (3d4) (+4,+5)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 124.9.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 4 Potions of Cure Serious Wounds
c) 7 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 3 Potions of Heroism
f) 2 Scrolls of Teleportation
g) 6 Scrolls of Detect Invisible
h) a Scroll of Remove Curse
i) a Scroll of Recharging
j) 3 Scrolls of Deep Descent
k) a Rod of Frost Bolts
l) a Wand of Frost Bolts (8 charges)
m) a Staff of Curing (7 charges)
n) a Ring of Dexterity <+3>
     Found lying on the floor of a labyrinth at 2200 feet (level 44)
     
     +3 dexterity.
     Sustains dexterity.
     
o) a Ring of Constitution <+4>
     Found lying on the floor at 2050 feet (level 41)
     
     +4 constitution.
     Sustains constitution.
     
p) a Ring of Damage (+0,+7)
     Found lying on the floor at 1150 feet (level 23)
     
q) an Amulet of Regeneration
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Speeds regeneration.  
     
r) Soft Leather Armour of Resistance [8,+18]
     Found lying on the floor of a labyrinth at 1900 feet (level 38)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
s) the Dagger 'Dethanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 50 feet (level 1)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: and 0 vs. others.
     
t) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 59.6 vs. undead, 34.8 vs. giants, 22.4 vs.
     animals, 22.4 vs. evil creatures, and 10 vs. others.
     
u) a Lead-Filled Mace of Extra Attacks (4d3) (+5,+6) <+2>
     Dropped by Grishn�kh, the Hill Orc at 900 feet (level 18)
     
     +2 attack speed.
     
     Combat info:
     3.1 blows/round.
     With +7 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 0.
     
v) a Sling of Power (x2) (+5,+17)
     Found lying on the floor of a cavern at 950 feet (level 19)
     
w) 32 Bolts (1d5) (+4,+4)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       508     50'  Reached level 2
      1903     50'  Reached level 3
      1927     50'  Found the Dagger 'Dethanc'
      2857    100'  Reached level 4
      3075    150'  Reached level 5
      3345    150'  Reached level 6
      3449    150'  Reached level 7
      4990    250'  Reached level 8
      6306    250'  Reached level 9
      8272    350'  Reached level 10
      9419    600'  Reached level 11
      9976    600'  Reached level 12
     11891    600'  Reached level 13
     12379    600'  Reached level 14
     12876    600'  Reached level 15
     13261      0'  Reached level 16
     14531    700'  Killed Fang, Farmer Maggot's Dog
     15067    700'  Killed Orfax, Son of Boldor
     16295    850'  Reached level 17
     17037    900'  Killed Bullroarer the Hobbit
     17060    900'  Killed Grishnákh, the Hill Orc
     18457    900'  Reached level 18
     19280   1000'  Killed Mughash the Kobold Lord
     19782   1100'  Reached level 19
     20879   1150'  Reached level 20
     22823   1450'  Reached level 21
     23722   1500'  Reached level 22
     24326   1500'  Reached level 23
     24815   1500'  Found the Bastard Sword of Éowyn
     24992   1500'  Reached level 24
     25114   1500'  Found the Pike 'Til-i-arc'
     26887   1600'  Reached level 25
     27350   1650'  Found the Iron Helm 'Holhenneth'
     27950   1650'  Reached level 26
     31492   2100'  Reached level 27
     32959   2200'  Found the Short Bow of Amras
     32986   2200'  Found the Long Sword 'Elvagil'
     34270   2500'  Killed Sangahyando of Umbar
     34271   2500'  Killed Angamaitë of Umbar
     34273   2500'  Found the Chain Mail of Arvedui
     36421   3100'  Reached level 28
     36803   3100'  Reached level 29
     37162   3100'  Found the Mattock of Náin


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 4.7.2020 22:11

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12910. on the Ladder (of 19090)
5038. on the Angband Ladder (of 6561)
75. for this player (

Comments

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On 4.7.2020 22:25 sffp wrote:
So funny - Found one gain stat potion (strength) no augmentation and no druid books

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