The Angband Ladder: Sgrath, Half-Troll Warrior by sffp

  [Angband 4.2.0 Character Dump]

 Name   Sgrath       Age             30          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        5'2"   STR:  18/52  +4  +3  +3 18/152
 Class  Warrior      Weight    11st 5lb   INT:     17  -4  -2  +2     13
 Title  Commando     Turns used:          WIS:     11  -2  -2  +0      7
 HP     -144/472     Game        484031   DEX:  18/72  -4  +2  +0  18/52
 SP     0/0          Standard     55701   CON:     14  +3  +2  +0  18/10
                     Resting       2343

 Level                 34    Armor      [42,+52]    Saving Throw     44%
 Cur Exp           386718                           Stealth         Fair
 Max Exp           386718    Melee       1d7,+26    Disarm - phys.   68%
 Adv Exp           420000    To-hit       81,+29    Disarm - magic   42%
                             Blows      6.3/turn    Magic Devices     34
 Gold               79718                           Searching        41%
 Burden          175.8 lb    Shoot to-dam    +20    Infravision    30 ft
 Overweight       -4.1 lb    To-hit       66,+24    Speed       8 (1.8x)
 Max Depth    2100' (L42)    Shots      1.0/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes,
 mangy dark purple hair, and black ulcerous skin.


Resistances         Abilities
 Acid:......+.+.... pFear:....+.......+
 Elec:......+.+.... pBlnd:.....+.......
 Fire:......+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:..+.......... HLife:.............
Light:............. Regen:+...........+
 Dark:......+......   ESP:.............
Sound:............. S.Inv:.....+.......
Shard:............. FrAct:....+.....+..
Nexus:........+.... Feath:.............
Nethr:......+...... S.Dig:+............
Chaos:............. TrpIm:.............
Disen:....+........ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......+++....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You miss the ancient black dragon.
> You poison the ancient black dragon. It was a superb hit!
> You poison the ancient black dragon.
> The ancient black dragon claws you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The ancient black dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The ancient black dragon bites you.
> You are covered in acid!
> Your Soft Leather Armour 'Hithlomir' is unaffected!
> *** LOW HITPOINT WARNING! ***
> You have 9 Scrolls of Phase Door (f).
> The ancient multi-hued dragon breathes poison.
> You die.

Killed by an ancient multi-hued dragon.

  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Taken from a chest found at 1700 feet (level 34)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     6.3 blows/round.
     With +1 STR and +0 DEX you would get 6.5 blows
     With +0 STR and +1 DEX you would get 6.5 blows
     Average damage/round: 250.4 vs. creatures not resistant to poison,
     223.1 vs. animals, and 196.5 vs. others.
     
b) a Sling of Extra Might (x3) (+8,+20) <+1>
     Dropped by a chaos drake at 1750 feet (level 35)
     
     +1 shooting power.
     
c) a Ring of Resist Poison
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     Provides resistance to poison.
     
d) a Ring of Speed <+4>
     Found lying on the floor at 1700 feet (level 34)
     
     +4 speed.
     
e) an Amulet of Weaponmastery (+2,+1) <+3>
     Found under some rubble at 1700 feet (level 34)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern of True Sight (9622 turns)
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Sangahyando of Umbar at 950 feet (level 19)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
h) an Elven Cloak [6,+2] <+1>
     Found lying on the floor at 2100 feet (level 42)
     
     +1 stealth.
     +1 speed.
     
i) a Large Metal Shield of Elvenkind [12,+13] <+2>
     Found lying on the floor in a pit at 1550 feet (level 31)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Intelligence [2,-2] <+2>
     Dropped by a large kobold at 500 feet (level 10)
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Caestus of Free Action (+0,+3) [5,+8]
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Speed [7,+8] <+3>
     Dropped by Draebor, the Imp at 2100 feet (level 42)
     
     +3 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Mushrooms of Second Sight
b) 16 Potions of Cure Critical Wounds
c) 6 Potions of Healing
d) 6 Potions of Speed
e) 5 Potions of Resist Poison
f) 9 Scrolls of Phase Door
g) 3 Scrolls of Teleportation
h) 10 Scrolls of Word of Recall
i) 4 Rods of Treasure Location
j) a Rod of Magic Mapping
k) 3 Rods of Slow Monster
l) 3 Rods of Curing
m) 4 Rods of Light
n) 3 Wands of Stone to Mud (20 charges)
o) 3 Wands of Teleport Other (10 charges)
p) 2 Staves of Detect Evil (12 charges)
q) 4 Staves of Teleportation (30 charges)
r) a Ring of Damage (+0,+6)
     Found lying on the floor at 1550 feet (level 31)
     
     Can be destroyed if you attempt to remove its curses.  
     
s) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by an olog at 1950 feet (level 39)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 208.8 vs. creatures not resistant to cold,
     192.4 vs. animals, and 175.6 vs. others.
     
t) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Kh�m, Son of M�m at 1850 feet (level 37)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 27 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 189.6 vs. creatures not resistant to fire,
     154.8 vs. evil creatures, and 120.2 vs. others.
     




  [Character Quiver]

0) 10 Iron Shots (1d4) (+3,+1) {@f0 =g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 71.9.
     25% chance of breaking upon contact.
     
1) 25 Bolts of Flame (1d5) (+11,+9)
     Branded with fire.
     
2) 16 Rounded Pebbles (1d2) (+7,+5) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 81.9.
     25% chance of breaking upon contact.
     
3) 12 Rounded Pebbles of Slay Animal (1d2) (+3,+8) {=g}
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 150.4 vs. animals, and 90.2 vs. others.
     25% chance of breaking upon contact.
     
4) 19 Rounded Pebbles of Wounding (1d2) (+12,+11) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 100.4.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 11 Potions of Cure Serious Wounds
c) 5 Potions of Resist Poison
d) 9 Scrolls of Teleportation
e) 5 Scrolls of Recharging
f) 2 Scrolls of Deep Descent
g) a Rod of Recall
     Cannot be harmed by lightning.
     
h) a Ring of Dexterity <+3>
     Found lying on the floor at 1550 feet (level 31)
     
     +3 dexterity.
     Sustains dexterity.
     
i) a Ring of Free Action
     Found lying on the floor at 1000 feet (level 20)
     
     Prevents paralysis.  
     
j) a Ring of See Invisible
     Dropped by a ghoul at 1750 feet (level 35)
     
     Grants the ability to see invisible things.  
     
k) the Amulet of Carlammas <+1, +3>
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 406 to 810 turns to recharge at your current speed.
     Your chance of success is 79.0%
     
l) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 270 turns to recharge at your current speed.
     Your chance of success is 82.7%
     
m) the Phial of Galadriel <+3>
     Dropped by Ugl�k, the Uruk at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
n) Bar Chain Mail (Dwarven) (-2) [45,+20] <+2, +4>
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) a Robe of Elvenkind [2,+15] <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, fire.
     
p) the Leather Shield of Celegorm [8,+20]
     Dropped by Tom the Stone Troll at 1850 feet (level 37)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
q) a Set of Leather Gloves of Agility [1,+6] <+1>
     Dropped by Grishn�kh, the Hill Orc at 650 feet (level 13)
     
     +1 dexterity.
     
r) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
     Dropped by a priest at 1650 feet (level 33)
     
     +1 light.
     Provides resistance to lightning, light.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 12 to 21 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
s) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by a ghoul at 1750 feet (level 35)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 202.1 vs. creatures not resistant to cold,
     202.1 vs. creatures not resistant to fire, 202.1 vs. demons, 202.1
     vs. giants, 202.1 vs. trolls, and 136.5 vs. others.
     
t) a Short Bow of Extra Might (x3) (+9,+14) <+1>
     Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
     
     +1 shooting power.
     
u) 27 Bolts of Flame (1d5) (+11,+2)
     Branded with fire.
     
v) 17 Bolts of Slay Undead (1d5) (+10,+7)
     Slays undead.
     
w) 33 Arrows (1d4) (+5,+2)
x) 33 Arrows (1d4) (+3,+4)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       360     50'  Reached level 2
       765    100'  Reached level 3
       943    150'  Killed Fang, Farmer Maggot's Dog
       943    150'  Reached level 4
      1017    150'  Reached level 5
      1945    150'  Reached level 6
      2985    200'  Reached level 7
      3164    200'  Killed Sméagol
      4458    250'  Reached level 8
      5669    350'  Reached level 9
      6361    350'  Reached level 10
      7771    400'  Reached level 11
      7955    450'  Killed Bullroarer the Hobbit
      8335    500'  Reached level 12
      8871    500'  Reached level 13
      9047    500'  Reached level 14
      9527    500'  Reached level 15
     11436    550'  Killed Wormtongue, Agent of Saruman
     12606    650'  Killed Golfimbul, the Hill Orc Chief
     12606    650'  Reached level 16
     12633    650'  Killed Grishnákh, the Hill Orc
     12967    700'  Reached level 17
     13474    700'  Killed Orfax, Son of Boldor
     13909    700'  Reached level 18
     15301    800'  Killed Ufthak of Cirith Ungol
     15362    800'  Reached level 19
     15922    800'  Killed Lagduf, the Snaga
     16444    850'  Reached level 20
     17444    900'  Reached level 21
     17876    900'  Killed Nár, the Dwarf
     17955    950'  Killed Sangahyando of Umbar
     17972    950'  Killed Angamaitë of Umbar
     17976    950'  Found the Soft Leather Armour 'Hithlomir'
     18249   1000'  Reached level 22
     18461   1000'  Killed Bolg, Son of Azog
     19192   1000'  Killed Uglúk, the Uruk
     19192   1000'  Reached level 23
     19247   1000'  Killed Lugdush, the Uruk
     19250   1000'  Found the Dagger 'Dethanc' (LOST)
     19310   1000'  Found the Phial of Galadriel
     21208   1050'  Reached level 24
     22648   1100'  Killed Boldor, King of the Yeeks
     22828   1150'  Reached level 25
     23528   1150'  Killed Grip, Farmer Maggot's Dog
     25391   1200'  Killed Ibun, Son of Mîm
     26699   1250'  Reached level 26
     26994   1500'  Killed Shagrat, the Orc Captain
     28415      0'  Killed Farmer Maggot
     29307   1550'  Reached level 27
     29607   1550'  Killed Gorbag, the Orc Captain
     29659   1550'  Killed Uldor the Accursed
     30932   1550'  Reached level 28
     34665   1650'  Found the Set of Gauntlets 'Pauraegen'
     34758   1650'  Killed Brodda, the Easterling
     34910   1700'  Reached level 29
     35820      0'  Reached level 29
     37667   1700'  Killed Old Man Willow
     38262   1750'  Found the Pike 'Til-i-arc'
     38263   1750'  Reached level 30
     39752   1700'  Killed Beorn, the Shape-Changer
     40054   1700'  Killed Ulfast, Son of Ulfang
     40066   1700'  Killed Ulwarth, Son of Ulfang
     41366   1700'  Found the Short Sword 'Dagmor'
     41956   1700'  Reached level 31
     42470   1750'  Found the Dagger 'Narthanc' (LOST)
     45303   1850'  Killed Bill the Stone Troll
     45400   1850'  Killed Bert the Stone Troll
     45471   1850'  Killed Tom the Stone Troll
     45472   1850'  Found the Leather Shield of Celegorm
     45520   1850'  Found the Set of Gauntlets 'Paurnen' (LOST)
     45901   1850'  Found the Zweihander 'Mormegil' (LOST)
     46677   1850'  Found the Amulet of Carlammas
     46707   1850'  Reached level 32
     46914   1850'  Found the Jewel 'Evenstar'
     47727   1850'  Killed Khîm, Son of Mîm
     47728   1850'  Found the Flail 'Totila'
     49518   1900'  Reached level 33
     50399   1950'  Found the Rapier 'Forasgil'
     51934   2000'  Killed Waldern, King of Water
     52772   2050'  Killed Lorgan, Chief of the Easterlings
     52778   2050'  Found the Long Sword 'Elvagil' (LOST)
     53963   2100'  Killed Draebor, the Imp
     54586   2100'  Reached level 34


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 3.7.2020 16:36

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10085. on the Ladder (of 18974)
4144. on the Angband Ladder (of 6502)
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Comments

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On 3.7.2020 16:39 sffp wrote:
Phased right into LOS of an unengaged but active AMHD

It breathes poison. You die

Tragic.

Yet another example of why you should leave the level after clearing a vault

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