The Angband Ladder: Jor-el, Dwarf Priest by sffp

  [Angband 4.2.0 Character Dump]

 Name   Jor-el       Age             49          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR! 18/100  +2  -1  +2 18/130
 Class  Priest       Weight    8st 12lb   INT:  18/17  -3  -3  +0     14
 Title  Patriarch    Turns used:          WIS:  18/91  +2  +3  +2 18/161
 HP     655/655      Game        604161   DEX:     17  -2  -1  +0     14
 SP     302/302      Standard     97875   CON! 18/100  +2  +1  +2 18/150
                     Resting      27646

 Level                 43    Armor      [48,+73]    Saving Throw    100%
 Cur Exp          2517581                           Stealth    Very Good
 Max Exp          2517581    Melee       1d6,+25    Disarm - phys.   79%
 Adv Exp          2520000    To-hit       48,+25    Disarm - magic   79%
                             Blows      3.1/turn    Magic Devices     83
 Gold              212361                           Searching        72%
 Burden          171.4 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight       -8.5 lb    To-hit       40,+23    Speed      34 (4.0x)
 Max Depth    4950' (L99)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:.+......+.... pBlnd:........+...+
 Fire:.+......+.... pConf:.............
 Cold:++..+...+.... pStun:.............
 Pois:......+...... HLife:....+........
Light:........+.... Regen:.+..+........
 Dark:....+...+....   ESP:.........+...
Sound:............. S.Inv:+............
Shard:............. FrAct:..........+..
Nexus:............. Feath:...........+.
Nethr:....+.+...... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:+......+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:+.++...+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Spear 'Nimloth' (1d6) (+15,+14) <+3>
     Dropped by a nruling at 2400 feet (level 48)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     3.1 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +3 DEX you would get 3.4 blows
     Average damage/round: 115.4 vs. creatures not resistant to cold,
     115.4 vs. undead, and 92.3 vs. others.
     
b) the Short Bow of Amrod (x4) (+13,+15) <+2>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Speed <+9>
     Found lying on the floor at 4000 feet (level 80)
     
     +9 speed.
     
d) a Ring of Speed <+13>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +13 speed.
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 600 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
f) the Phial of Galadriel <+3>
     Dropped by Mughash the Kobold Lord at 1450 feet (level 29)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by a forest troll at 2100 feet (level 42)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
h) an Elven Cloak [6,+8] <+1>
     Dropped by a gorgon at 3250 feet (level 65)
     
     +1 stealth.
     +1 speed.
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 3050 feet (level 61)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Steel Helm of Telepathy [9,+12]
     Dropped by Smaug the Golden at 3400 feet (level 68)
     
     Grants telepathy.  
     
k) a Set of Gauntlets of Free Action [3,+6]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Elvenkind [2,+12] <+1, +8>
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +1 stealth.
     +8 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 4 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 3 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 11 Potions of Cure Critical Wounds
f) 8 Potions of Healing
g) 4 Potions of Restore Mana
h) 7 Potions of Speed
i) 15 Scrolls of Phase Door
j) 5 Rods of Treasure Location
k) a Rod of Detection
     Cannot be harmed by lightning.
     
l) 4 Rods of Magic Mapping
m) 4 Rods of Slow Monster
n) a Rod of Healing (charging)
     Cannot be harmed by lightning.
     
o) 2 Rods of Teleport Other
p) a Rod of Speed
     Cannot be harmed by lightning.
     
q) 2 Wands of Teleport Other (7 charges)
r) a Staff of Banishment (1 charge)
s) 4 Staves of Teleportation (22 charges)




  [Character Quiver]

0) an Arrow of Slay Undead (1d4) (+14,+16)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 241.5 vs. undead, and 138 vs. others.
     35% chance of breaking upon contact.
     
1) 24 Arrows of Flame (1d4) (+18,+10)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 200.2 vs. creatures not resistant to fire,
     and 114.4 vs. others.
     35% chance of breaking upon contact.
     
2) a Seeker Arrow (4d4) (+9,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 123.6.
     35% chance of breaking upon contact.
     
3) 17 Seeker Arrows (4d4) (+7,+8)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 135.9.
     35% chance of breaking upon contact.
     
4) 12 Mithril Arrows (3d4) (+4,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 120.3.
     35% chance of breaking upon contact.
     
5) 7 Mithril Arrows (3d4) (+9,+4)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 109.1.
     35% chance of breaking upon contact.
     
6) 22 Mithril Arrows of Flame (3d4) (+10,+9)
     Branded with fire.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 227.1 vs. creatures not resistant to fire,
     and 129.7 vs. others.
     35% chance of breaking upon contact.
     
7) 27 Mithril Arrows of Wounding (3d4) (+22,+19)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 172.6.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 40 Potions of Cure Critical Wounds
b) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Scroll of Banishment
d) a Ring of Damage (+0,+14)
     Found lying on the floor at 3250 feet (level 65)
     
e) an Amulet of Weaponmastery (+4,+3) <+3>
     Dropped by Hoarmurath of Dir at 2800 feet (level 56)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) an Amulet of Trickery <+3, +6, +4, +2>
     Dropped by an archlich at 4950 feet (level 99)
     
     +3 dexterity.
     +3 stealth.
     +6 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
g) the Amulet of Carlammas <+1, +3>
     Dropped by Hoarmurath of Dir at 2800 feet (level 56)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 904 to 1800 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
h) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+30]
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     
i) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
j) Chain Mail (Dwarven) (-2) [32,+19] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
k) Adamantite Plate Mail (Dwarven) (-4) [80,+24] <+1, +2, +3>
     Dropped by Scatha the Worm at 2850 feet (level 57)
     
     +1 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
l) a Robe of Permanence [2,+12]
     Found lying on the floor of a special room at 1950 feet (level 39)
     
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
m) a Wicker Shield of Preservation [2,+32]
     Bought from a store
     
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) an Iron Crown of Might [0,+12] <+2, +1>
     Found lying on the floor at 3050 feet (level 61)
     
     +2 strength.
     +1 dexterity.
     +1 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
o) an Iron Crown of the Magi [0,+8] <+3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
p) a Set of Leather Gloves of Agility [1,+10] <+5>
     Bought from a store
     
     +5 dexterity.
     
q) a Set of Caestus of Power (+4,+5) [5,+6] <+3>
     Bought from a store
     
     +3 strength.
     
r) a Set of Caestus of Slaying (+4,+8) [5,+7]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
s) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+1] <+2, +1>
     Dropped by Golfimbul, the Hill Orc Chief at 850 feet (level 17)
     
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +1 movement speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  Gives immunity to traps.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 80 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
t) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Found under some rubble at 3100 feet (level 62)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     4.4 blows/round.
     With +0 STR and +1 DEX you would get 4.8 blows
     Average damage/round: 204.2 vs. dragons, 204.2 vs. giants, 204.2
     vs. trolls, 204.2 vs. orcs, 171.3 vs. animals, and 138.5 vs.
     others.
     
u) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by M�m, Betrayer of Turin at 1700 feet (level 34)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.6 blows
     With +0 STR and +1 DEX you would get 3.6 blows
     Average damage/round: 133.5 vs. undead, 112.2 vs. animals, 112.2
     vs. evil creatures, and 90.9 vs. others.
     
v) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Dropped by Thuringwethil, the Vampire Messenger at 4550 feet
     (level 91)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     4.4 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.8 blows
     Average damage/round: 170.9.
     
w) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
     Found lying on the floor at 2000 feet (level 40)
     
     +2 strength.
     Slays dragons (powerfully).
     Branded with poison, fire.
     Provides resistance to fire, poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 75.4 vs. creatures not resistant to poison,
     75.4 vs. creatures not resistant to fire, 102.4 vs. dragons, and
     48.4 vs. others.
     
x) the Mace 'Taratol' (3d4) (+12,+12) {??}
     Found lying on the floor of a special room at 3900 feet (level 78)
     
     You do not know the full extent of this item's powers.
     Slays dragons (powerfully).
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 74.4 vs. dragons, and 35.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       278     50'  Reached level 2
       739     50'  Reached level 3
      1521     50'  Reached level 4
      2442    100'  Reached level 5
      2480    100'  Killed Fang, Farmer Maggot's Dog
      3048    150'  Reached level 6
      3415    150'  Reached level 7
      3829      0'  Reached level 8
      4971    250'  Reached level 9
      5957    250'  Reached level 10
      6326    300'  Killed Grip, Farmer Maggot's Dog
      7717    400'  Reached level 11
      8504    500'  Reached level 12
      8879    500'  Reached level 13
     10319    500'  Reached level 14
     11327    550'  Reached level 15
     13618    600'  Reached level 16
     13660    600'  Killed Sméagol
     14484    650'  Killed Wormtongue, Agent of Saruman
     15705    650'  Reached level 17
     16593    650'  Killed Brodda, the Easterling
     16828    700'  Reached level 18
     17396    750'  Reached level 19
     18767    800'  Reached level 20
     20606    850'  Reached level 21
     21304    850'  Killed Grishnákh, the Hill Orc
     21308    850'  Killed Bullroarer the Hobbit
     21408    850'  Killed Golfimbul, the Hill Orc Chief
     21409    850'  Found the Pair of Leather Boots of Wormtongue
     22195    900'  Reached level 22
     23488   1000'  Reached level 23
     24543   1100'  Killed Orfax, Son of Boldor
     24628   1350'  Reached level 24
     25820   1350'  Reached level 25
     26087   1450'  Killed Ulfast, Son of Ulfang
     26265   1450'  Killed Mughash the Kobold Lord
     26267   1450'  Found the Phial of Galadriel
     27810   1550'  Reached level 26
     29700   1600'  Reached level 27
     30639   1600'  Reached level 28
     31118   1600'  Found the Jewel 'Evenstar'
     31145   1600'  Found the Chain Mail of Arvedui
     31682   1600'  Killed Ibun, Son of Mîm
     32832   1600'  Killed Draebor, the Imp
     32832   1600'  Reached level 29
     33912   1600'  Found the Iron Helm of Gorlim (LOST)
     33920   1600'  Found the Short Bow of Amrod
     35255   1600'  Killed Khîm, Son of Mîm
     35538   1600'  Killed Ulwarth, Son of Ulfang
     37801   1650'  Reached level 30
     40610   1700'  Killed Mîm, Betrayer of Turin
     40615   1700'  Found the Scimitar 'Haradekket'
     41938   1700'  Reached level 31
     42320      0'  Killed Farmer Maggot
     43564   1850'  Killed Castamir the Usurper
     45128   1850'  Reached level 32
     46576   1950'  Killed Bolg, Son of Azog
     48107   2000'  Reached level 33
     48247   2000'  Found the Zweihander 'Gurthang'
     49907   2050'  Reached level 34
     50288   2050'  Reached level 35
     51026   2100'  Found the Hard Leather Armour of Himring
     51878   2100'  Killed Sangahyando of Umbar
     51886   2100'  Killed Angamaitë of Umbar
     52461   2100'  Killed Uldor the Accursed
     55129   2400'  Reached level 36
     55435   2400'  Found the Spear 'Nimloth'
     59506   2800'  Killed Hoarmurath of Dir
     59506   2800'  Reached level 37
     59523   2800'  Found the Amulet of Carlammas
     60182   2800'  Killed Quaker, Master of Earth
     60448   2800'  Killed Baphomet the Minotaur Lord
     61741   2800'  Killed Saruman of Many Colours
     61741   2800'  Reached level 38
     62452   2800'  Found the Set of Gauntlets 'Paurhach' (LOST)
     63436   2800'  Killed The Queen Ant
     69657   2800'  Reached level 39
     69959   2800'  Killed Gorlim, Betrayer of Barahir
     70918   2800'  Killed Kavlax the Many-Headed
     71114   2800'  Killed Ariel, Queen of Air
     72309   2850'  Killed Scatha the Worm
     73417   2950'  Killed Lorgan, Chief of the Easterlings
     73470   2950'  Found the Morning Star 'Firestar' (LOST)
     73678   2950'  Killed Nár, the Dwarf
     73679   2950'  Found the Main Gauche of Maedhros (LOST)
     74415   2950'  Reached level 40
     74636   3050'  Found the Leather Shield of Celegorm
     75085   3100'  Killed The Balrog of Moria
     75334   3100'  Killed Shelob, Spider of Darkness
     76099   3100'  Found the Rapier 'Careth Asdriag'
     81079   3400'  Reached level 41
     81318   3400'  Killed Gorbag, the Orc Captain
     81643   3400'  Killed Smaug the Golden
     84545   3550'  Killed Rogrog the Black Troll
     85037   3600'  Killed Waldern, King of Water
     88136   3750'  Reached level 42
     89611   3900'  Found the Mace 'Taratol'
     93267   4550'  Killed Thuringwethil, the Vampire Messenger
     93267   4550'  Reached level 43
     93294   4550'  Found the Katana 'Aglarang'
     96738   4950'  Killed Tevildo, Prince of Cats
     96930   4950'  Killed Ren the Unclean


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 10.6.2020 22:38
Last updated on 14.6.2020 00:13

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7631. on the Ladder (of 19090)
3322. on the Angband Ladder (of 6561)
24. for this player (

Comments

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On 11.6.2020 16:53 sffp wrote:
Jor-el is getting faster

On 12.6.2020 22:00 sffp wrote:
Armor/Weapon help would be appreciated.
At this point, I'm basically an orb machine
A very fast orb machine.

On 13.6.2020 07:06 sffp wrote:
So... I'm down here.

I'm surrounded by deadly uniques (A nexus vortex recently teleported me adjacent to both The Tarrasque and Carcharoth.)
So far the only thing keeping me alive is speed and cowardice :)

But I feel like I don't have nearly the damage/hitpoints to take on Sauron, let alone Morgoth

On 14.6.2020 02:52 sffp wrote:
Sadly Jor-el died fighting Sauron. Gothmog King of the Balrogs breathed on him after a rune of protection broke

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Danen, L43 Dwarf Priest
3320th in Angband (4.1.3) by Nosfucious (95%)

Pryre XII, L43 Dwarf Priest
3rd in Angband (4.2.0) by Thraalbee (95%)

Chianti III, L43 Half-Elf Priest
3319th in Angband (3.0.9b) by AceRimmer (71%)

Nimwe, L43 High-Elf Priest winner
3279th in Angband (3.5.0) by Estie (71%)

Nergalle, L43 Half-Orc Priest winner
5th in Angband (4.0.5) by Estie (71%)

Readruin, L43 Dunadan Priest
3290th in Angband (4.1.2) by Sky (71%)

BJA Half-Trol, L43 Half-Troll Priest winner
3309th in Angband (4.1.3) by old_school (71%)

KolmeViis1, L43 Dunadan Priest winner
1st in Angband (3.5.1) by Sphara (71%)



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