The Angband Ladder: Galad, Dunadan Rogue by <ghickey75@gmail.com>

  [Angband 4.2.0 Character Dump]

 Name   Galad        Age             68          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'0"   STR:     13  +1  +0  +0     14
 Class  Rogue        Weight    14st 5lb   INT:     14  +2  +1  +0     17
 Title  Cutpurse     Turns used:          WIS:     15  +2  -3  +0     14
 HP     50/50        Game         57354   DEX:     10  +2  +3  +0     15
 SP     3/3          Standard      5617   CON:     13  +3  -1  +0     15
                     Resting        178

 Level                  6    Armor      [17,+15]    Saving Throw     40%
 Cur Exp              160                           Stealth         Fair
 Max Exp              160    Melee       1d4,+12    Disarm - phys.   63%
 Adv Exp              168    To-hit        25,+9    Disarm - magic   63%
                             Blows      1.1/turn    Magic Devices     45
 Gold                3111                           Searching        32%
 Burden           52.5 lb    Shoot to-dam     +5    Infravision     0 ft
 Overweight      -43.4 lb    To-hit        31,+1    Speed         Normal
 Max Depth      100' (L2)    Shots      1.0/turn

 This is the face of Galad, a man of the west, a treasure hunter
 looking into rumors of vast wealth in the old ruins of Angband.
 There's something enticing about him, perhaps it's his quick smile or
 perhaps it's simply his attitude.
Resistances         Abilities
 Acid:............. pFear:?............
 Elec:?............ pBlnd:?............
 Fire:?............ pConf:?............
 Cold:?............ pStun:?............
 Pois:?............ HLife:?............
Light:?............ Regen:.............
 Dark:?............   ESP:?............
Sound:?............ S.Inv:?............
Shard:?............ FrAct:?............
Nexus:?............ Feath:?............
Nethr:?............ S.Dig:.............
Chaos:?............ TrpIm:?............
Disen:?............ Bless:?............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:?............ Infra:.............
Aggrv:............. Tunn.:.............
NoTel:?............ Speed:.............
DrExp:............. Blows:.............
Stick:?............ Shots:.............
Fragl:?............ Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {??}
     Found lying on the floor in a vault at 100 feet (level 2)
     
     You do not know the full extent of this item's powers.
     Branded with lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 92.9%
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 23 vs. creatures not resistant to lightning,
     and 17 vs. others.
     
b) a Long Bow (x3) (+1,+5)
     Found lying on the floor in a vault at 100 feet (level 2)
     
f) a Wooden Torch of Brightness (4014 turns) <+1>
     Found lying on the floor at 100 feet (level 2)
     
     +1 light.
     Intensity 3 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family
     
h) a Cloak [1,-1]
     Found lying on the floor at 50 feet (level 1)
     
j) a Metal Cap [3,+5]
     Bought from a store
     
k) a Set of Gauntlets [3,+0]
     Bought from a store
     
l) a Pair of Leather Boots [2,+0]




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Ration of Food
c) 2 Potions of Cure Light Wounds
d) a Potion of Neutralize Poison
e) a Potion of Heroism
f) a Grey Potion
g) 2 Purple Potions
h) 14 Scrolls of Phase Door
i) a Scroll of Word of Recall
j) 4 Scrolls of Blessing
k) a Scroll titled "ineo deo"
l) 2 Scrolls titled "crium bio cus"
m) a Wooden Torch (652 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
n) 4 Wooden Torches (5000 turns)
     Intensity 2 light.
     
o) a Sling (x2) (+3,+1)
     Found lying on the floor at 50 feet (level 1)
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       760     50'  Reached level 2
      2049     50'  Reached level 3
      4018    100'  Reached level 4
      4099    100'  Killed Fang, Farmer Maggot's Dog
      4270    100'  Reached level 5
      4410    100'  Found the Dagger 'Dethanc'
      5056    100'  Reached level 6


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 13.5.2020 04:20

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18569. on the Ladder (of 19090)
6406. on the Angband Ladder (of 6561)
Second best for this player (

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On 13.5.2020 04:20 ghickey75@gmail.com wrote:
The rumors are true! Found an ancient dagger that shoots lightning, and around 800AU worth of opals.

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