The Angband Ladder: Tume, Kobold Rogue by Saeros

  [Angband 3.5-dev Character Dump]

 Name   Tume         Age             16          Self  RB  CB  EB   Best
 Sex    Male         Height        3'7"   STR:     11  -1  +0  +0     10
 Race   Kobold       Weight     5st 9lb   INT:     12  -1  +1  +0     12
 Class  Rogue        Turns used:          WIS:     12  +0  -3  +0      9
 Title  Vagabond     Game         24220   DEX:     13  +2  +3  +0     18
 HP     -1/45        Standard      1697   CON:     12  +2  -1  +0     13
 SP     1/1          Resting          0

 Level                  5    Armor        [9,+7]    Saving Throw     34%
 Cur Exp              126                           Stealth    Very Good
 Max Exp              126    Melee        1d4,+0    Disarming        62%
 Adv Exp              140    To-hit        25,+3    Magic Devices     43
                             Blows      1.1/turn    Perception   1 in 11
 Gold                 363                           Searching        47%
 Burden          27.2 lbs    Shoot to-dam     +0    Infravision    50 ft
 Speed             Normal    To-hit        30,+3
 Max Depth      200' (L4)    Shots        0/turn

 You come from a litter of 5 pups. Your father was a warrior, and your
 mother was a prisoner of war. You have brown eyes, an olive green
 hide, and small, sharp teeth.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You hit the Apprentice (1).
> You have slain the Apprentice.
> The Scout misses you.
> The Scout hits you.
> You have found 60 gold pieces worth of copper.
> You hit the Scout (2).
> The Scout hits you.
> You have no more Scrolls of Phase Door (c).
> Something fires an arrow.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You have found a trap.
> You have disarmed the discolored spot.
> The Scout fires a magic missile.
> You die.

Killed by a Scout.

  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family.
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 2.9.
     
f) a Wooden Torch (2747 turns) <+1>
     An inheritance from your family.
     
     Radius 1 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family.
     
l) a Pair of Leather Sandals [1,+5]
     Found lying on the floor at 150 feet (level 3).
     


  [Character Quiver]



  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Potion of Resist Heat
c) a Scroll of Detect Invisible
d) 2 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
e) a Shovel (1d2) (+0,+0) <+1>
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 1.5.
     


[Player history]
      Turn   Depth  Note
      1688      0'  Began the quest to destroy Morgoth.
      1688    100'  Reached level 2
      1688    100'  Killed Grip, Farmer Maggot's dog
      1688    100'  Reached level 3
      1688    100'  Reached level 4
      1688    100'  Reached level 5


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Show mouse status line buttons               : no  (mouse_buttons)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 14.10.2013 13:24
Last updated on 15.10.2013 09:02

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18627. on the Ladder (of 19090)
6420. on the Angband Ladder (of 6561)
Second best for this player (

Comments

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On 14.10.2013 17:01 Saeros wrote:
First Char in 3.5 and first one posted on the ladder too.

Been playing this little guy as usual for my gamestyle,which is too say rather dangerously.

Currently facing a room with 2 Apprentices, 1 Acolyte, 1 Scout and a Metallic Blue Centipede. As usual for me, got nothing to save me if things go wrong.

On 14.10.2013 17:16 Saeros wrote:
Reading my file dump, I can see there's a little bug in the character history.....
All happened on turn 1678...

I noticed too that, while buying CLW in the temple, the stockpiles didn't decrease (stuck at 40)

On 14.10.2013 18:37 Estie wrote:
Thats not a bug, but intended behaviour. Some items are guaranteed to be available and in any amount: clw, phase door, word of recall, ammo, torches, oil, food I believe. Basically everything people would rather wait out a restock for than go down without.

On 15.10.2013 09:01 Saeros wrote:
Almost got all of them....the last Scout shot Tume while he was retreating in a corridor...RIP Tume

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