The Angband Ladder: Silmith, Human Rogue by <stornor@yahoo.fr>

  [Angband 3.3.2 Character Dump]

 Name   Silmith                                  Self  RB  CB  EB   Best
 Sex    Male         Age             19   STR:     14  +0  +2  +0     16
 Race   Human        Height          73   INT:     12  +0  +1  +0     13
 Class  Rogue        Weight         192   WIS:     12  +0  -2  +0     10
 Title  Vagabond     Social      Pariah   DEX:     13  +0  +3  +0     16
 HP     -5/62        Maximize         Y   CON:     14  +0  +1  +0     15
 SP     0/2                               CHR:     16  +0  -1  +0     15

 Level                5   Armor      [8,+1]     Saving Throw         34%
 Cur Exp             97   Fight     (+1,+1)     Stealth        Very Good
 Max Exp             97   Melee     (+1,+1)     Fighting       Very Good
 Adv Exp            125   Shoot     (+1,+0)     Shooting       Very Good
 MaxDepth     100' (L2)   Blows    1.0/turn     Disarming            50%
 Game Turns       36315   Shots      0/turn     Magic Device          38
 Standard Turns    2485   Infra        0 ft     Perception       1 in 16
 Resting Turns        0   Speed      Normal     Searching            32%
 Gold               481   Burden   59.8 lbs

 You are the illegitimate and unacknowledged child of a Yeoman.  You
 are the black sheep of the family.  You have brown eyes, straight
 brown hair, and a dark complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> You have slain the Crow.
> You failed to concentrate hard enough!
> You have found a secret door.
> The Kobold hits you.
> You hit the Kobold.
> The Kobold hits you.
> You are blind.
> You have 5 Potions of Blindness (d).
> You reorder some items in your pack.
> It hits you.
> You can't see anything.
> You feel yourself moving faster!
> You have no more Potions of Speed (d).
> It hits you.
> You die.

Killed by a Kobold.

  [Character Equipment]

a) a Short Sword (1d7) (+0,+0)
     An inheritance from your family.
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +2 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 5.1.
     
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (1496 turns)
     An inheritance from your family.
     
     Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [8,+0]
     An inheritance from your family.
     
     
     
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     An inheritance from your family.
     
     
     
b) 4 Rations of Food
     An inheritance from your family.
     
     
     
c) 5 Potions of Blindness
     Dropped by a Kobold at 100 feet (level 2).
     
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Resist Heat
     Found lying on the floor at 100 feet (level 2).
     
     
     
e) a Potion of Sleep
     Found lying on the floor at 100 feet (level 2).
     
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Heroism
     Found lying on the floor at 100 feet (level 2).
     
     
     
g) a Scroll of Word of Recall
     An inheritance from your family.
     
     
     
h) 3 Scrolls of Detect Invisible
     
     
i) a Scroll of Phase Door
     Found lying on the floor at 100 feet (level 2).
     
     
     
j) 3 Scrolls of Trap Detection
     Found lying on the floor at 100 feet (level 2).
     
     
     
k) 6 Wooden Torches (5000 turns)
     An inheritance from your family.
     
     Radius 2 light, reduced when running out of fuel.
l) a Pick (1d3) (+0,+0) <+2>
     Bought from a store.
     
     +2 tunneling.
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +5 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 3.1.
     
m) 20 Iron Spikes
     Found lying on the floor at 100 feet (level 2).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3320     50'    2   Reached level 2
     20225    100'    3   Reached level 3
     22455    100'    3   Killed Grip, Farmer Maggot's dog
     22455    100'    4   Reached level 4
     34968    100'    5   Reached level 5


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)




Posted on 1.2.2012 11:20

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On 1.2.2012 11:20 stornor@yahoo.fr wrote:
My First Angband rogue. Died stupidly blind in front of a kobold

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