The Angband Ladder: Krond, High-Elf Paladin by sffp

  [Angband 4.2.0 Character Dump]

 Name   Krond        Age            130          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'5"   Str:     18  +1  +1  +4  18/60  18/30
 Class  Paladin      Weight    15st 3lb   Int:     13  +3  -3  +0     13     12
 Title  Guardian     Turns used:          WIS:     10  -1  +1  +3     13
 HP     -15/344      Game        754837   Dex:  18/77  +3  -1  +5 18/147 18/137
 SP     21/21        Standard     74199   CON:     13  +1  +2  +2     18
                     Resting       5887

 Level                 31    Armor      [71,+43]    Saving Throw     80%
 Cur Exp           149102                           Stealth         Good
 Max Exp           166012    Melee       3d8,+41    Disarm - phys.   75%
 Adv Exp           217500    To-hit       66,+21    Disarm - magic   49%
                             Blows      2.8/turn    Magic Devices     76
 Gold              112392                           Searching        67%
 Burden          224.9 lb    Shoot to-dam    +11    Infravision    80 ft
 Overweight       69.0 lb    To-hit       56,+25    Speed      -1 (0.9x)
 Max Depth    1750' (L35)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.... pFear:+............
 Elec:........+.... pBlnd:.........+...
 Fire:........+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:........+.... HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+....+...+..+
Shard:............. FrAct:......+...+..
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You hit the Fëanorian raider.
> The Fëanorian raider fires a seeker bolt.
> The Fëanorian raider looks slowed.
> The Fëanorian raider hits you.
> The Fëanorian raider misses you.
> The Fëanorian raider hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Fëanorian raider hits you.
> *** LOW HITPOINT WARNING! ***
> The Fëanorian raider hits you.
> *** LOW HITPOINT WARNING! ***
> The Fëanorian raider hits you.
> You die.
> You have 15 Arrows of Lightning (1d4) (+5,+9) (4).

Killed by a Fëanorian raider.

  [Character Equipment]

a) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor of a cavern at 1300 feet (level 26)
     
     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays trolls, orcs, evil creatures.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.8 blows/round.
     With +3 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 261.3 vs. trolls, 261.3 vs. orcs, 216.6 vs.
     evil creatures, and 171.8 vs. others.
     
b) a Light Crossbow of Accuracy (x3) (+17,+11)
     Found lying on the floor at 1250 feet (level 25)
     
c) a Ring of Dexterity <+3>
     Dropped by a young multi-hued dragon at 1350 feet (level 27)
     
     +3 dexterity.
     Sustains dexterity.
     
d) a Ring of Damage (+0,+14)
     Dropped by a snow troll at 1750 feet (level 35)
     
e) an Amulet of Wisdom <+3>
     Bought from a store
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 45 to 90 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+9] <+2, +4>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) a Fur Cloak of Stealth [3,+6] <+2>
     Dropped by a dread at 1700 feet (level 34)
     
     +2 stealth.
     
i) a Small Metal Shield of Elvenkind [5,+7] <+1>
     Found lying on the floor at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
j) a Steel Helm of Seeing [9,+6] <+2>
     Dropped by Ulwarth, Son of Ulfang at 1650 feet (level 33)
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus of Free Action (+0,+3) [5,+5]
     Dropped by a warrior at 1600 feet (level 32)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Stability [7,+1]
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 2 Potions of Cure Critical Wounds
e) a Potion of Speed
f) 8 Scrolls of Phase Door
g) 6 Scrolls of Remove Hunger
h) 4 Rods of Treasure Location
i) a Rod of Acid Bolts
j) a Rod of Cold Balls
k) 2 Rods of Slow Monster (1 charging)
l) 4 Rods of Curing
m) 2 Wands of Slow Monster (3 charges)
n) a Wand of Confuse Monster (5 charges)
o) 2 Wands of Hold Monster (11 charges)
p) 3 Wands of Stun Monster (12 charges)
q) a Wand of Teleport Other (0 charges)
r) 2 Staves of Teleportation (0 charges)
s) the Phial of Galadriel <+3>
     Dropped by a mage at 1700 feet (level 34)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
t) Chain Mail of Resistance (-2) [32,+11]
     Taken from a chest found at 1450 feet (level 29)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
u) Full Plate Armour of Elvenkind (-3) [62,+8] <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid.
     
v) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     4.1 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 162.6 vs. creatures not resistant to fire,
     and 141.4 vs. others.
     




  [Character Quiver]

0) 6 Bolts (1d5) (+1,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 61.2.
     25% chance of breaking upon contact.
     
1) a Bolt (1d5) (+6,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 67.3.
     25% chance of breaking upon contact.
     
2) 6 Bolts of Slay Animal (1d5) (+8,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 117.3 vs. animals, and 70.3 vs. others.
     25% chance of breaking upon contact.
     
3) 3 Bolts of Wounding (1d5) (+11,+15)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 88.7.
     25% chance of breaking upon contact.
     
4) 15 Arrows of Lightning (1d4) (+5,+9)
     Branded with lightning.
     


  [Home Inventory]

a) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 22 Potions of Cure Serious Wounds
c) 12 Potions of Cure Critical Wounds
d) 4 Potions of Restore Mana
e) a Scroll of *Remove Curse*
f) 8 Scrolls of Remove Hunger
g) 4 Scrolls of Recharging
h) 4 Scrolls of Deep Descent
i) a Rod of Fire Bolts
j) 3 Wands of Slow Monster (10 charges)
k) a Wand of Scare Monster (4 charges)
l) a Wand of Drain Life (3 charges)
m) a Wand of Annihilation (1 charge)
     Cannot be harmed by lightning.
     
n) 2 Staves of Mapping (8 charges)
o) a Staff of Curing (4 charges)
p) a Staff of Holiness (2 charges)
q) a Ring of Strength <+1>
     Found lying on the floor of a cavern at 1300 feet (level 26)
     
     +1 strength.
     Sustains strength.
     
r) 2 Rings of Damage (+0,+8)
s) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
t) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by a warrior at 1000 feet (level 20)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
u) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 900 feet (level 18)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     4.1 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 162.6 vs. creatures not resistant to cold,
     and 141.4 vs. others.
     
v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Bullroarer the Hobbit at 600 feet (level 12)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 170.4 vs. trolls, 170.4 vs. orcs, and 127.8
     vs. others.
     
w) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor at 1100 feet (level 22)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 148.2 vs. giants, 148.2 vs. trolls, 148.2
     vs. orcs, 130.4 vs. evil creatures, and 112.3 vs. others.
     
x) 11 Bolts (1d5) (+2,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 61.2.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       350     50'  Reached level 2
      3075    100'  Reached level 3
      3184    350'  Reached level 4
      3187    350'  Reached level 5
      3446    350'  Reached level 6
      3683    400'  Reached level 7
      3984    400'  Reached level 8
      4871    500'  Reached level 9
      5699    500'  Reached level 10
      6051    500'  Reached level 11
      6470    550'  Reached level 12
      7018    600'  Reached level 13
      8319    600'  Reached level 14
      8442    600'  Killed Bullroarer the Hobbit
      8445    600'  Found the Long Sword 'Elvagil'
      9426    600'  Reached level 15
     10108    600'  Killed Grip, Farmer Maggot's Dog
     10599    650'  Reached level 16
     11090    650'  Killed Orfax, Son of Boldor
     11698    650'  Reached level 17
     12510    700'  Reached level 18
     14397    750'  Killed Golfimbul, the Hill Orc Chief
     14563    750'  Reached level 19
     14599    750'  Killed Grishnákh, the Hill Orc
     16257    800'  Reached level 20
     19668    850'  Reached level 21
     22818    900'  Reached level 22
     23238    900'  Found the Dagger 'Nimthanc'
     25753    950'  Reached level 23
     28295   1000'  Reached level 24
     28655   1000'  Found the Set of Gauntlets 'Paurhach'
     29602   1100'  Reached level 25
     30444      0'  Killed Farmer Maggot
     30887   1150'  Killed Uglúk, the Uruk
     31374   1150'  Killed Fang, Farmer Maggot's Dog
     32445   1100'  Killed Wormtongue, Agent of Saruman
     33083   1100'  Found the Broad Axe 'Barukkheled'
     33187   1100'  Killed Gorbag, the Orc Captain
     35714   1150'  Reached level 26
     37947   1150'  Killed Shagrat, the Orc Captain
     39125   1250'  Killed Sangahyando of Umbar
     39594   1300'  Killed Lugdush, the Uruk
     40385   1300'  Found the Lance of the Eorlingas
     40999   1350'  Reached level 27
     42167   1350'  Killed Angamaitë of Umbar
     45934   1500'  Reached level 28
     49167   1500'  Killed Beorn, the Shape-Changer
     52572   1650'  Reached level 29
     52788   1650'  Killed Uldor the Accursed
     55391   1650'  Killed Ulfast, Son of Ulfang
     55422   1650'  Killed Ulwarth, Son of Ulfang
     55850   1650'  Killed Khîm, Son of Mîm
     61543   1700'  Reached level 30
     62562   1700'  Found the Phial of Galadriel
     63097   1700'  Found the Star of Elendil
     63366   1700'  Found the Dagger 'Narthanc'
     64665   1750'  Killed Quaker, Master of Earth
     67653   1750'  Reached level 31
     71187   1750'  Killed Ariel, Queen of Air
     72066   1750'  Killed Nár, the Dwarf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.5.2020 15:25

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11546. on the Ladder (of 18973)
4598. on the Angband Ladder (of 6502)
65. for this player (

Comments

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On 12.5.2020 15:25 sffp wrote:
There are some non-evil creatures who do a lot of damage really quickly. I should have left that last chamber of the vault alone since my TA wand and teleport staff were drained.


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