[Angband 4.2.0 Character Dump] Name Krond Age 130 Self RB CB EB Best Race High-Elf Height 6'5" Str: 18 +1 +1 +4 18/60 18/30 Class Paladin Weight 15st 3lb Int: 13 +3 -3 +0 13 12 Title Guardian Turns used: WIS: 10 -1 +1 +3 13 HP -15/344 Game 754837 Dex: 18/77 +3 -1 +5 18/147 18/137 SP 21/21 Standard 74199 CON: 13 +1 +2 +2 18 Resting 5887 Level 31 Armor [71,+43] Saving Throw 80% Cur Exp 149102 Stealth Good Max Exp 166012 Melee 3d8,+41 Disarm - phys. 75% Adv Exp 217500 To-hit 66,+21 Disarm - magic 49% Blows 2.8/turn Magic Devices 76 Gold 112392 Searching 67% Burden 224.9 lb Shoot to-dam +11 Infravision 80 ft Overweight 69.0 lb To-hit 56,+25 Speed -1 (0.9x) Max Depth 1750' (L35) Shots 1.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:........+.... pFear:+............ Elec:........+.... pBlnd:.........+... Fire:........+.... pConf:............. Cold:........+.... pStun:............. Pois:........+.... HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+....+...+..+ Shard:............. FrAct:......+...+.. Nexus:...........+. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......++.... ImpSP:............. Sear.:.........+... Fear:............. Infra:......+.....+ Aggrv:............. Tunn.:............. NoTel:............. Speed:+............ DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > You hit the Fëanorian raider. > The Fëanorian raider fires a seeker bolt. > The Fëanorian raider looks slowed. > The Fëanorian raider hits you. > The Fëanorian raider misses you. > The Fëanorian raider hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Fëanorian raider hits you. > *** LOW HITPOINT WARNING! *** > The Fëanorian raider hits you. > *** LOW HITPOINT WARNING! *** > The Fëanorian raider hits you. > You die. > You have 15 Arrows of Lightning (1d4) (+5,+9) (4). Killed by a Fëanorian raider. [Character Equipment] a) the Lance of the Eorlingas (3d8) (+13,+21) <+2> Found lying on the floor of a cavern at 1300 feet (level 26) +2 strength. +2 dexterity. +2 speed. Slays trolls, orcs, evil creatures. Provides protection from fear. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +3 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 261.3 vs. trolls, 261.3 vs. orcs, 216.6 vs. evil creatures, and 171.8 vs. others. b) a Light Crossbow of Accuracy (x3) (+17,+11) Found lying on the floor at 1250 feet (level 25) c) a Ring of Dexterity <+3> Dropped by a young multi-hued dragon at 1350 feet (level 27) +3 dexterity. Sustains dexterity. d) a Ring of Damage (+0,+14) Dropped by a snow troll at 1750 feet (level 35) e) an Amulet of Wisdom <+3> Bought from a store +3 wisdom. Sustains wisdom. f) the Star of Elendil <+3> Found lying on the floor in a vault at 1700 feet (level 34) +3 light. Cannot be harmed by fire. Grants the ability to see invisible things. Intensity 3 light. When activated, it maps the area around you. Takes 45 to 90 turns to recharge at your current speed. Your chance of success is 93.1% g) Augmented Chain Mail (Dwarven) (-2) [42,+9] <+2, +4> Found lying on the floor in a vault at 1700 feet (level 34) +2 strength. +2 constitution. +4 infravision. Cannot be harmed by acid. Prevents paralysis. h) a Fur Cloak of Stealth [3,+6] <+2> Dropped by a dread at 1700 feet (level 34) +2 stealth. i) a Small Metal Shield of Elvenkind [5,+7] <+1> Found lying on the floor at 1650 feet (level 33) +1 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid. j) a Steel Helm of Seeing [9,+6] <+2> Dropped by Ulwarth, Son of Ulfang at 1650 feet (level 33) +2 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Caestus of Free Action (+0,+3) [5,+5] Dropped by a warrior at 1600 feet (level 32) Prevents paralysis. l) a Pair of Steel Shod Boots of Stability [7,+1] Found lying on the floor in a vault at 1350 feet (level 27) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] You can read this book. b) a Holy Book of Prayers [Healing and Sanctuary] Cannot be harmed by fire. You can read this book. c) a Holy Book of Prayers [Battle Blessings] Cannot be harmed by fire. You can read this book. d) 2 Potions of Cure Critical Wounds e) a Potion of Speed f) 8 Scrolls of Phase Door g) 6 Scrolls of Remove Hunger h) 4 Rods of Treasure Location i) a Rod of Acid Bolts j) a Rod of Cold Balls k) 2 Rods of Slow Monster (1 charging) l) 4 Rods of Curing m) 2 Wands of Slow Monster (3 charges) n) a Wand of Confuse Monster (5 charges) o) 2 Wands of Hold Monster (11 charges) p) 3 Wands of Stun Monster (12 charges) q) a Wand of Teleport Other (0 charges) r) 2 Staves of Teleportation (0 charges) s) the Phial of Galadriel <+3> Dropped by a mage at 1700 feet (level 34) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 95.8% t) Chain Mail of Resistance (-2) [32,+11] Taken from a chest found at 1450 feet (level 29) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. u) Full Plate Armour of Elvenkind (-3) [62,+8] <+2> Found lying on the floor at 1700 feet (level 34) +2 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid. v) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] Found lying on the floor in a vault at 1700 feet (level 34) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 96.1% Combat info: 4.1 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 162.6 vs. creatures not resistant to fire, and 141.4 vs. others. [Character Quiver] 0) 6 Bolts (1d5) (+1,+6) Combat info: Hits targets up to 120 feet away. Average damage/round: 61.2. 25% chance of breaking upon contact. 1) a Bolt (1d5) (+6,+8) Combat info: Hits targets up to 120 feet away. Average damage/round: 67.3. 25% chance of breaking upon contact. 2) 6 Bolts of Slay Animal (1d5) (+8,+9) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 117.3 vs. animals, and 70.3 vs. others. 25% chance of breaking upon contact. 3) 3 Bolts of Wounding (1d5) (+11,+15) Combat info: Hits targets up to 120 feet away. Average damage/round: 88.7. 25% chance of breaking upon contact. 4) 15 Arrows of Lightning (1d4) (+5,+9) Branded with lightning. [Home Inventory] a) a Holy Book of Prayers [Healing and Sanctuary] Cannot be harmed by fire. You can read this book. b) 22 Potions of Cure Serious Wounds c) 12 Potions of Cure Critical Wounds d) 4 Potions of Restore Mana e) a Scroll of *Remove Curse* f) 8 Scrolls of Remove Hunger g) 4 Scrolls of Recharging h) 4 Scrolls of Deep Descent i) a Rod of Fire Bolts j) 3 Wands of Slow Monster (10 charges) k) a Wand of Scare Monster (4 charges) l) a Wand of Drain Life (3 charges) m) a Wand of Annihilation (1 charge) Cannot be harmed by lightning. n) 2 Staves of Mapping (8 charges) o) a Staff of Curing (4 charges) p) a Staff of Holiness (2 charges) q) a Ring of Strength <+1> Found lying on the floor of a cavern at 1300 feet (level 26) +1 strength. Sustains strength. r) 2 Rings of Damage (+0,+8) s) a Ring of Free Action Bought from a store Prevents paralysis. t) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by a warrior at 1000 feet (level 20) Provides resistance to fire. Cannot be harmed by acid, fire. Speeds regeneration. When activated, it creates a fire bolt with damage 9d8. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 96.1% u) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Found lying on the floor at 900 feet (level 18) Branded with cold. Provides resistance to cold. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 7 to 13 turns to recharge at your current speed. Your chance of success is 96.1% Combat info: 4.1 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 162.6 vs. creatures not resistant to cold, and 141.4 vs. others. v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Bullroarer the Hobbit at 600 feet (level 12) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 170.4 vs. trolls, 170.4 vs. orcs, and 127.8 vs. others. w) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Found lying on the floor at 1100 feet (level 22) +3 constitution. Slays giants, trolls, orcs, evil creatures. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 148.2 vs. giants, 148.2 vs. trolls, 148.2 vs. orcs, 130.4 vs. evil creatures, and 112.3 vs. others. x) 11 Bolts (1d5) (+2,+6) Combat info: Hits targets up to 120 feet away. Average damage/round: 61.2. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 350 50' Reached level 2 3075 100' Reached level 3 3184 350' Reached level 4 3187 350' Reached level 5 3446 350' Reached level 6 3683 400' Reached level 7 3984 400' Reached level 8 4871 500' Reached level 9 5699 500' Reached level 10 6051 500' Reached level 11 6470 550' Reached level 12 7018 600' Reached level 13 8319 600' Reached level 14 8442 600' Killed Bullroarer the Hobbit 8445 600' Found the Long Sword 'Elvagil' 9426 600' Reached level 15 10108 600' Killed Grip, Farmer Maggot's Dog 10599 650' Reached level 16 11090 650' Killed Orfax, Son of Boldor 11698 650' Reached level 17 12510 700' Reached level 18 14397 750' Killed Golfimbul, the Hill Orc Chief 14563 750' Reached level 19 14599 750' Killed Grishnákh, the Hill Orc 16257 800' Reached level 20 19668 850' Reached level 21 22818 900' Reached level 22 23238 900' Found the Dagger 'Nimthanc' 25753 950' Reached level 23 28295 1000' Reached level 24 28655 1000' Found the Set of Gauntlets 'Paurhach' 29602 1100' Reached level 25 30444 0' Killed Farmer Maggot 30887 1150' Killed Uglúk, the Uruk 31374 1150' Killed Fang, Farmer Maggot's Dog 32445 1100' Killed Wormtongue, Agent of Saruman 33083 1100' Found the Broad Axe 'Barukkheled' 33187 1100' Killed Gorbag, the Orc Captain 35714 1150' Reached level 26 37947 1150' Killed Shagrat, the Orc Captain 39125 1250' Killed Sangahyando of Umbar 39594 1300' Killed Lugdush, the Uruk 40385 1300' Found the Lance of the Eorlingas 40999 1350' Reached level 27 42167 1350' Killed Angamaitë of Umbar 45934 1500' Reached level 28 49167 1500' Killed Beorn, the Shape-Changer 52572 1650' Reached level 29 52788 1650' Killed Uldor the Accursed 55391 1650' Killed Ulfast, Son of Ulfang 55422 1650' Killed Ulwarth, Son of Ulfang 55850 1650' Killed Khîm, Son of Mîm 61543 1700' Reached level 30 62562 1700' Found the Phial of Galadriel 63097 1700' Found the Star of Elendil 63366 1700' Found the Dagger 'Narthanc' 64665 1750' Killed Quaker, Master of Earth 67653 1750' Reached level 31 71187 1750' Killed Ariel, Queen of Air 72066 1750' Killed Nár, the Dwarf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)