The Angband Ladder: Saeth, Half-Elf Rogue by Sinquen

  [Angband 4.2.0 Character Dump]

 Name   Saeth        Age             31          Self  RB  CB  EB   Best
 Race   Half-Elf     Height       5'11"   STR! 18/100  +0  +0  +4 18/140
 Class  Rogue        Weight     8st 0lb   INT! 18/100  +1  +1  +7 18/190
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  -3  +2  18/80
 HP     775/775      Game       1028798   DEX! 18/100  +1  +3  +4 18/180
 SP     305/360      Standard    178341   CON! 18/100  -1  -1  +7 18/150
                     Resting      14612

 Level                 50    Armor     [59,+107]    Saving Throw     86%
 Cur Exp         14483713                           Stealth       Heroic
 Max Exp         14483713    Melee       1d3,+34    Disarm - phys.  100%
 Adv Exp         ********    To-hit       86,+39    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     96
 Gold            11081674                           Searching       100%
 Burden          193.9 lb    Shoot to-dam    +15    Infravision    20 ft
 Overweight       14.0 lb    To-hit       73,+43    Speed      47 (4.4x)
 Max Depth   5000' (L100)    Shots      1.9/turn

 Your mother was of the Nandor. You are one of several children of a
 Townsman.  You are a well liked child.  You have dark brown eyes,
 curly black hair, and a very fair complexion.

Resistances         Abilities
 Acid:....+..*.+... pFear:......++.++..
 Elec:......+...... pBlnd:....+....+...
 Fire:....+........ pConf:.........+...
 Cold:....*........ pStun:.............
 Pois:......+...... HLife:.......++....
Light:.....++...... Regen:.......+.....
 Dark:.........+...   ESP:.............
Sound:............. S.Inv:....+....+...
Shard:....+........ FrAct:.........+...
Nexus:.......+..... Feath:...........+.
Nethr:......+.++... S.Dig:.........+...
Chaos:............. TrpIm:.............
Disen:......+.+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....++...+++.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+.++.......+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.......+.....
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have 4 charges remaining.
> Morgoth, Lord of Darkness bellows in rage.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 3 charges remaining.
> Morgoth, Lord of Darkness dies.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have no room for the Bastard Sword of Gladh (5d4) (+7,+17) <+3, +4>.
> You have no room for a Tulwar of Extra Attacks (2d4) (+16,+8) <+2>.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for the Short Sword of Angros (2d7) (+5,+7) <+4>.
> You have no room for a Ball-and-Chain of *Slay Evil* (2d4) (+15,+15) <+2>.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Whip 'Niquen' (1d3) (+15,+14) <+10> {@w1}
     Found lying on the floor at 1550 feet (level 31)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 186.
     
b) a Sling of Buckland (x4) (+19,+15) <+4, +9, +2>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +4 dexterity.
     +9 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+15>
     Dropped by Akhorahil the Blind at 3800 feet (level 76)
     
     +15 speed.
     
d) a Ring of Speed <+14> {@w5}
     Dropped by Dwar, Dog Lord of Waw at 3800 feet (level 76)
     
     +14 speed.
     
e) the Elfstone of Bandron <+4, +1> {@w6@A6}
     Dropped by a gorgon at 2550 feet (level 51)
     
     +4 constitution.
     +1 stealth.
     Provides immunity to cold.
     Provides resistance to acid, fire, shards.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
     When activated, it increases your AC and to-hit bonus for 1d24+12
     turns.
     Takes 262 to 289 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
f) a Lantern of Shadows (14677 turns) <+1>
     Found lying on the floor at 1950 feet (level 39)
     
     +1 stealth.
     Provides resistance to light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) the Partial Plate Armour 'Taran' (-3) [40,+20] <+3>
     Dropped by Kham�l, the Black Easterling at 4450 feet (level 89)
     
     +3 constitution.
     Provides resistance to lightning, poison, light, nether,
     disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     When activated, it gives you information on the health and
     abilities of monsters you can see.
     Takes 299 to 331 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
h) the Cloak of Vanda [1,+17] <+4, +1> {@w8.immAcid}
     Dropped by Lagduf, the Snaga at 450 feet (level 9)
     
     +4 intelligence.
     +1 light.
     Provides immunity to acid.
     Provides resistance to nexus.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Speeds regeneration.  Sustains your life force.  
     
i) a Large Metal Shield of Preservation [12,+19]
     Dropped by a bile demon at 4650 feet (level 93)
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Hard Leather Cap of Arthor (+1,+6) [2,+14] <+3, +2>
     Dropped by a forest troll at 2050 feet (level 41)
     
     +3 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid, dark, nether.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  
     
k) the Set of Alchemist's Gloves of Valador (+4,+4) [0,+12] <+4, +2>
     Dropped by a great crystal drake at 3250 feet (level 65)
     
     +4 strength.
     +2 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+12] <+1, +9> {@w9}
     Taken from a chest found at 3750 feet (level 75)
     
     +1 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 5 Books of Magic Spells [First Spells] {@m1@b1@G1}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control] {@m2@b2@G2}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 23 Mushrooms of Vigor
d) 12 Potions of Healing
e) 20 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 25 Potions of Speed
h) 6 Scrolls of Banishment
i) a Scroll of Mass Banishment
j) 5 Rods of Slow Monster (2 charging) {@z4}
k) 5 Wands of Stun Monster (135 charges) {@a6}
l) 4 Wands of Stone to Mud (72 charges) {@a1}
m) 4 Wands of Dragon's Flame (22 charges) {@a4}
     Cannot be harmed by lightning.
     
n) 7 Wands of Drain Life (184 charges) {@a2}
o) 3 Wands of Annihilation (3 charges) {@a5}
     Cannot be harmed by lightning.
     
p) a Staff of Power (6 charges) {@u3}
q) 4 Staves of Speed (31 charges) {@u5}
r) the Band 'Thandir' (+4,+6) [+7] <+5, +6, +2, +4, +3, +1> (charging)
{@w3@A3!!.r
     Dropped by Tselakus, the Dreadlord at 3550 feet (level 71)
     
     +5 strength.
     +6 intelligence.
     +2 wisdom.
     +4 dexterity.
     +3 constitution.
     +1 light.
     Provides resistance to cold, light, dark, sound.
     Provides protection from blindness, confusion.
     Cannot be harmed by lightning.
     Sustains strength, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  
     
     When activated, it completely lights up and magically maps the
     level, detecting all objects.
     Takes 943 to 1495 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
s) the Band of Lentarn (+8,+6) <+6, +4, +2, +1> {@w4@A4.rChaos}
     Dropped by Maeglin, the Traitor of Gondolin at 3800 feet (level
     76)
     
     +6 strength.
     +4 wisdom.
     +2 dexterity.
     +2 constitution.
     +4 searching skill.
     +1 light.
     +2 damage reduction.
     Provides resistance to acid, lightning, fire, cold, light, dark,
     nexus, chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Sustains constitution.
     Feather Falling.  Prevents paralysis.  
     
     When activated, it creates a large frost ball with damage 200.
     Takes 487 to 598 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
t) the Cloak of Apannien [1,+12] <+1, +4> {@w8.immElec}
     Dropped by The Phoenix at 3150 feet (level 63)
     
     +1 constitution.
     +4 stealth.
     Provides immunity to lightning.
     Provides resistance to acid, fire, light.
     Cannot be harmed by acid, fire.
     
u) the Pair of Leather Sandals 'Gonaxe' [1,+42] <+1> {@w9}
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     
     +1 stealth.
     Provides immunity to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
v) the Ball-and-Chain 'Barathan' (4d4) (+13,+14) <+5, +6, +2> {@w2, cursed}
     Conjured forth by magic at 3500 feet (level 70)
     
     It occasionally summons an undead.
     It poisons you from time to time.
     Attempting to uncurse it may destroy it.
     +5 strength.
     +6 wisdom.
     +2 attack speed.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, evil creatures.
     Branded with cold.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains strength, wisdom.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  Blessed by the gods.  Can be destroyed if you
     attempt to remove its curses.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 518 vs. creatures not resistant to cold,
     673.4 vs. undead, 673.4 vs. dragons, 673.4 vs. demons, 518 vs.
     trolls, 518 vs. orcs, 440.3 vs. evil creatures, and 362.6 vs.
     others.
     




  [Character Quiver]

0) 19 Iron Shots of Wounding (1d4) (+16,+20)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 299.2.
     25% chance of breaking upon contact.
     
1) 16 Mithril Shots of Wounding (2d4) (+24,+24) {@f1}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 351.1.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       529     50'  Reached level 2
      1265     50'  Reached level 3
      2710    300'  Reached level 4
      2850    300'  Reached level 5
      2953    300'  Reached level 6
      3744    300'  Reached level 7
      4304    300'  Reached level 8
      5907    350'  Reached level 9
      6832    350'  Reached level 10
      7443    350'  Reached level 11
      8531    400'  Killed Bullroarer the Hobbit
      9439    400'  Killed Grip, Farmer Maggot's Dog
      9948    400'  Reached level 12
     11585    450'  Reached level 13
     12592    450'  Killed Lagduf, the Snaga
     12592    450'  Found the Cloak of Vanda
     13389    450'  Reached level 14
     13626    500'  -- Note: Things were difficult but then Vanda 19 AC, +4 Int,
regen.
     13787    500'  Killed Golfimbul, the Hill Orc Chief
     13997    500'  Killed Fang, Farmer Maggot's Dog
     14194    500'  Reached level 15
     14432    500'  -- Note: Wow, acid immunity at 450 feet.
     15596    500'  Killed Grishnákh, the Hill Orc
     15596    500'  Reached level 16
     17105    550'  Killed Sméagol
     18114    600'  Reached level 17
     19926    650'  Killed Orfax, Son of Boldor
     19926    650'  Reached level 18
     21649    700'  Reached level 19
     23490    750'  Killed Ulfast, Son of Ulfang
     23554    750'  Reached level 20
     24357    750'  Killed Brodda, the Easterling
     25412    800'  Reached level 21
     26250    800'  Killed Lugdush, the Uruk
     26388    800'  Reached level 22
     29247    900'  Reached level 23
     29263    900'  Killed Boldor, King of the Yeeks
     30799    950'  Killed Old Man Willow
     30799    950'  Reached level 24
     33435   1000'  Reached level 25
     34740   1000'  Killed Beorn, the Shape-Changer
     36341   1000'  Killed Bolg, Son of Azog
     36341   1000'  Reached level 26
     38395   1050'  Killed Wormtongue, Agent of Saruman
     39576   1050'  Killed Gorbag, the Orc Captain
     41018   1100'  Killed Mughash the Kobold Lord
     42613   1150'  Reached level 27
     43671   1200'  Killed Ufthak of Cirith Ungol
     45668   1250'  Killed Ibun, Son of Mîm
     46417   1250'  Killed Sangahyando of Umbar
     46445   1250'  Killed Angamaitë of Umbar
     46449   1250'  Found the Pair of Leather Sandals 'Gonaxe'
     47038   1250'  Reached level 28
     48169   1300'  Killed Ulwarth, Son of Ulfang
     48309   1300'  Killed Shagrat, the Orc Captain
     48952   1300'  Killed Uldor the Accursed
     49878   1300'  Killed Azog, Enemy of the Dwarves
     50672   1300'  Killed Khîm, Son of Mîm
     52263   1350'  Reached level 29
     59020   1500'  Reached level 30
     62348   1500'  Killed Bill the Stone Troll
     62462   1500'  Killed Bert the Stone Troll
     62463   1500'  Killed Tom the Stone Troll
     63240   1550'  Found the Whip 'Niquen'
     63608   1550'  Reached level 31
     65223   1600'  Killed Uglúk, the Uruk
     73524   1750'  Reached level 32
     74505   1750'  Killed Mîm, Betrayer of Turin
     75679   1750'  Found the Elfstone of Elumuren (LOST)
     76817   1750'  Reached level 33
     78506   1800'  Killed Draebor, the Imp
     78507   1800'  Found the Long Sword of Elduin (LOST)
     83010   1950'  Reached level 34
     83945   1950'  Killed Kavlax the Many-Headed
     84892   2000'  Killed Lokkak, the Ogre Chieftain
     85935   2000'  Found the Hard Leather Cap of Teinni (LOST)
     86844   2050'  Killed Nár, the Dwarf
     87045   2050'  Reached level 35
     88102   2050'  Found the Hard Leather Cap of Arthor
     88149   2050'  Found the Short Sword of Dilwedron (LOST)
     88378   2050'  Killed Smaug the Golden
     88641   2050'  Found the Amulet of Valon (LOST)
     89676   2100'  Killed Harowen the Black Hand
     89676   2100'  Reached level 36
     89908   2100'  Killed The Queen Ant
     92056   2150'  Reached level 37
     92301   2200'  Found the Throwing Hammer 'Yatar' (LOST)
     92331   2200'  Killed Rogrog the Black Troll
     92332   2200'  Found the Rapier of Giluin (LOST)
     92692   2200'  Killed Castamir the Usurper
     92696   2200'  Found the Phial of Ndarthrin (LOST)
     94433   2250'  Killed Eöl, the Dark Elf
     94435   2250'  Found the Throwing Axe of Asauglana (LOST)
     94436   2250'  Found the Zweihander of Eromur (LOST)
     94756   2250'  Killed Waldern, King of Water
     95978   2300'  Found the Ball-and-Chain 'Calion' (LOST)
     96064   2300'  Reached level 38
     96932   2300'  Killed Ariel, Queen of Air
     97512   2350'  Killed Gorlim, Betrayer of Barahir
    100712   2400'  Found the Executioner's Sword 'Niondorth' (LOST)
    101813   2450'  Reached level 39
    104791   2550'  Reached level 40
    105283   2550'  Found the Elfstone of Bandron
    106017   2600'  Killed Quaker, Master of Earth
    108519   2600'  Found the Metal Lamellar Armour of Erethlon (LOST)
    108879   2650'  Killed Itangast the Fire Drake
    108879   2650'  Found the Set of Leather Gloves of Gelinar (LOST)
    108879   2650'  Found the Elfstone 'Andoling' (LOST)
    108884   2650'  Found the Pair of Leather Boots of Galloth (LOST)
    108998   2650'  Reached level 41
    109775   2650'  Found the Long Sword 'Rhunul' (LOST)
    111200   2700'  Found the Executioner's Sword of Dunath (LOST)
    113190   2750'  Found the Glaive of Dalithrog (LOST)
    113338   2750'  Found the Sling 'Eginya' (LOST)
    114081   2750'  Reached level 42
    114400   2800'  Reached level 42
    115590   2800'  Killed Scatha the Worm
    117082   2850'  Killed Ar-Pharazôn the Golden
    117088   2850'  Found the Wicker Shield of Dorneleb (LOST)
    118420   2900'  Reached level 43
    118816   2900'  Killed Fundin Bluecloak
    118895   2900'  Found the Dagger 'Seras' (LOST)
    121166   2950'  Killed Shelob, Spider of Darkness
    121166   2950'  Reached level 44
    121166   2950'  Found the Light Crossbow 'Reglinin' (LOST)
    121335   2950'  Killed Baphomet the Minotaur Lord
    121341   2950'  Found the Trident of Menwed (LOST)
    122206   3000'  Killed Vargo, Tyrant of Fire
    123657   3000'  Killed Saruman of Many Colours
    124046   3000'  Reached level 45
    125223   3000'  Killed Omarax, the Eye Tyrant
    125581   3000'  Killed Thuringwethil, the Vampire Messenger
    125581   3000'  Found the Shovel 'Ragol' (LOST)
    126465   3000'  Killed Huan, Wolfhound of the Valar
    126465   3000'  Reached level 46
    126555   3000'  Found the Broad Axe 'Tumur' (LOST)
    129196   3100'  Killed Lorgan, Chief of the Easterlings
    129216   3100'  Found the Halberd of Heldi (LOST)
    130194   3150'  Killed The Phoenix
    130211   3150'  Found the Cloak of Apannien
    130704   3150'  Reached level 47
    130820   3150'  Found the Morning Star of Andagon (LOST)
    133076   3200'  Found the Augmented Chain Mail 'Beleg' (LOST)
    134059   3250'  Found the Set of Alchemist's Gloves of Valador
    135947   3400'  Reached level 48
    136406   3400'  Killed Ungoliant, the Unlight
    137858   3400'  Killed The Mouth of Sauron
    137903   3400'  Found the Scimitar of Elente (LOST)
    137904   3400'  Found the Spear of Rennost (LOST)
    138975   3450'  Reached level 49
    139404   3450'  Found the Set of Mithril Gauntlets of Ecthlos (LOST)
    140992   3500'  Killed The Balrog of Moria
    141190   3500'  Found the Ball-and-Chain 'Barathan'
    142228   3550'  Killed Tselakus, the Dreadlord
    142228   3550'  Found the Broad Sword of Huarmen (LOST)
    142231   3550'  Found the Band 'Thandir'
    142941   3550'  Reached level 50
    143189   3550'  Killed Nan, the Giant
    143194   3550'  Found the Tulwar of Belen (LOST)
    143418   3550'  Found the Set of Caestus of Lohtar (LOST)
    144676   3600'  Killed Gilim, the Giant of Eruman
    144695   3600'  Found the Metal Cap of Daloth (LOST)
    145751   3650'  Killed Ossë, Herald of Ulmo
    145753   3650'  Found the Tulwar 'Aenorn' (LOST)
    146775   3700'  Killed Tevildo, Prince of Cats
    146784   3700'  Found the Heavy Crossbow of Earinya (LOST)
    147840   3700'  Found the Ring of Athor (LOST)
    148395   3750'  Killed Feagwath, the Undead Sorcerer
    148669   3750'  Found the Executioner's Sword 'Brith' (LOST)
    149873   3800'  Killed Glaurung, Father of the Dragons
    149873   3800'  Found the Metal Brigandine Armour 'Mellostir' (LOST)
    149962   3800'  Killed Maeglin, the Traitor of Gondolin
    150073   3800'  Found the Bar Chain Mail of Melos (LOST)
    150190   3800'  Found the Band of Lentarn
    150800   3800'  Killed Dwar, Dog Lord of Waw
    150902   3800'  Killed Adunaphel the Quiet
    151087   3800'  Killed Uvatha the Horseman
    151099   3800'  Killed Akhorahil the Blind
    151672   3800'  Killed Ji Indur Dawndeath
    151689   3800'  Killed Ren the Unclean
    151695   3800'  Found the Lead-Filled Mace 'Cirrian' (LOST)
    152123   3850'  Found the Cloak of Harador (LOST)
    154812   4050'  Killed Pazuzu, Lord of Air
    156088   4150'  Found the Metal Cap of Lebrimlar (LOST)
    156619   4150'  Killed The Tarrasque
    156625   4150'  Found the Rapier 'Baret' (LOST)
    156819   4150'  Killed Wiruin, the Maelstrom
    158824   4200'  Killed Draugluin, Sire of All Werewolves
    158985   4200'  Killed Hoarmurath of Dir
    159596   4250'  Found the Leather Scale Mail 'Dolmas' (LOST)
    162608   4350'  Killed The Witch-King of Angmar
    162612   4350'  Found the Band of Ulmahtar (LOST)
    162798   4350'  Killed Qlzqqlzuup, the Emperor Quylthulg
    163205   4350'  Found the Scythe of Airin (LOST)
    164166   4400'  Killed Cantoras, the Skeletal Lord
    165986   4400'  Killed Ancalagon the Black
    166181   4400'  Killed Carcharoth, the Jaws of Thirst
    166348   4450'  Killed Khamûl, the Black Easterling
    166360   4450'  Found the Partial Plate Armour 'Taran'
    167186   4450'  Killed Lungorthin, the Balrog of White Fire
    167194   4450'  Found the Quarterstaff of Angunth (LOST)
    167324   4450'  Killed Gothmog, the High Captain of Balrogs
    168406   4500'  Killed Meássë, the Bloody
    168806   4500'  Found the Awl-Pike of Hebras (LOST)
    168885   4500'  Killed Makar, the Warrior
    168888   4500'  Found the Pair of Leather Boots 'Anthama' (LOST)
    169136   4550'  Found the Steel Helm 'Hirenede' (LOST)
    171944   4600'  Found the Dagger of Elegil (LOST)
    174263   4650'  Killed Vecna, the Emperor Lich
    174267   4650'  Found the Mace of Tarondor (LOST)
    177452   4950'  Killed Sauron, the Sorcerer
    178256   5000'  Killed Ulfang the Black
    178330   5000'  Killed Morgoth, Lord of Darkness
    178331   5000'  Found the Mighty Hammer 'Grond'
    178332   5000'  Found the Bastard Sword of Gladh
    178334   5000'  Found the Massive Iron Crown of Morgoth
    178336   5000'  Found the Short Sword of Angros


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.5.2020 22:56

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2812. on the Ladder (of 19090)
661. on the Angband Ladder (of 6561)
10. for this player (

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On 2.5.2020 22:56 Sinquen wrote:
Rogues may be the weakest class overall, at least in the second half of the game. Stealth is often good, but even with Legendary stealth, hitting without killing a silent watcher can wake up an entire vault, and enemies such as Z's are always awake and may wake others with their breath attacks.

Half-Elf seems to be a good race in order to take advantage of the ability to recharge wands. Wands of Annihilation proved to be a slow but effective way of taking down Morgoth. I had to use all but one ?Mass Banishment and many ?Banishment, but not many !*Healing* and no !Life.

It was difficult to get enough supplies. Only found about 5 Wands of Annihilation the entire game, and kept running out of Wands of Drain Life and Dragon's Flame because of the occasional recharge backfire. Didn't get as many !Healing as normal either, even with a Staff of Healing through much of the game.

The issue seemed to be that as a rogue, I often used stealth to break into vaults and dodge around enemies rather than killing them, meaning that I didn't get as many drops as normal. The ability to break into vaults more easily didn't seem to compensate for fewer enemy drops, so rogues are likely to have access to fewer items than most classes. Ideally, it seems like rogues should be good enough at stealing that they could get good items to make up for their weak fighting stats.

Speaking of stealing, I tried it quite a bit but didn't see any benefit. It's no better than getting drops by killing monsters, and it's hard to steal from them without getting noticed unless you're powerful enough to kill them anyway. If they do notice you, then they wander around the level chasing you, which can be a problem. Also, stealing with a full inventory makes you drop something random. I'd rather it drop the stolen item if there's no room, rather than dropping something I already have that may be important. And would it be possible for Hit and Run to drop the extra item where you end up, rather than right next to the monster you ran away from? Of course, keeping a slot free would fix this, for those players who have more inventory discipline than me.

Also, I felt like a different kind of wand was needed that could damage non-living fire-resistant enemies, especially those that can drain charges. For these, I carried a powerful ranged weapon the whole game, which is a reasonable expectation I suppose.

On the plus side, rogues do have a pretty good set of utilities in the two books that they can use. Detecting all items and monsters is useful, as well as all manner of teleports. I was surprised to see that they cannot detect traps though - it's only possible to detect stairs, which is a bit underwhelming.

On 3.5.2020 07:31 Nick wrote:
Assuming you played 4.2.0 and not the latest build, in the lead-up to 4.2.1 throwing should have become a significant extra weapon for rogues.

On 4.5.2020 20:11 Sinquen wrote:
Improved throwing sounds like a good idea, fitting with the ability of enemy rogues. I wonder how hard it would be to take down undead beholders by throwing mithril shots?

Looking through the race selection screen again, gnomes have better device skills than half-elves, so now I'm thinking that may have been a better choice of class. Hobbits are surprisingly good at devices as well, so they seem like the ideal rogue class, which is to be expected.

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