The Angband Ladder: Saqara, Human Warrior by sffp

  [Angband 4.2.0 Character Dump]

 Name   Saqara       Age             17          Self  RB  CB  EB   Best
 Race   Human        Height        6'8"   STR:     18  +0  +3  +0  18/30
 Class  Warrior      Weight    11st 7lb   INT:     11  +0  -2  +0      9
 Title  Veteran      Turns used:          WIS:      8  +0  -2  +0      6
 HP     -48/267      Game        189173   DEX:  18/28  +0  +2  +0  18/48
 SP     0/0          Standard     18617   CON:     10  +0  +2  +0     12
                     Resting       1886

 Level                 25    Armor      [54,+14]    Saving Throw     43%
 Cur Exp            17242                           Stealth          Bad
 Max Exp            17242    Melee        2d4,+9    Disarm - phys.   61%
 Adv Exp            17500    To-hit        60,+9    Disarm - magic   41%
                             Blows      2.0/turn    Magic Devices     35
 Gold                2058                           Searching        40%
 Burden          126.6 lb    Shoot to-dam     +4    Infravision     0 ft
 Overweight      -29.3 lb    To-hit        55,+7    Speed         Normal
 Max Depth    1250' (L25)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have brown eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:+............   ESP:+............
Sound:............. S.Inv:+............
Shard:............. FrAct:+............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Your Hard Leather Cap is damaged!
> The 7-headed hydra misses you.
> The red dragon bat breathes fire.
> The wolf bites you.
> The 7-headed hydra resists a lot.
> The mystic kicks you.
> The mystic misses you.
> The mystic kicks you.
> The red dragon bat misses you.
> The wolf misses you.
> You have 12 Scrolls of Phase Door (g).
> The 7-headed hydra breathes fire.
> You die.
> The wolf dies.
> You have a Mace of Gondolin (2d4) (+7,+6) <+1> (a).

Killed by a 7-headed hydra.

  [Character Equipment]

a) a Mace of Gondolin (2d4) (+7,+6) <+1>
     Found lying on the floor at 1100 feet (level 22)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 50.2 vs. dragons, 50.2 vs. demons, 50.2 vs.
     trolls, 50.2 vs. orcs, and 29.2 vs. others.
     
b) a Short Bow (x2) (+5,+4)
     Found lying on the floor at 150 feet (level 3)
     
c) a Ring of Soulkeeping
     Found lying on the floor of a cavern at 950 feet (level 19)
     
     Sustains strength, intelligence, wisdom.
     
d) a Ring of Protection [+10]
     Dropped by an unknown monster at 1200 feet (level 24)
     
e) an Amulet of Resist Acid
     Dropped by a rogue at 1200 feet (level 24)
     
     Provides resistance to acid.
     
f) a Lantern (9947 turns)
     Found lying on the floor at 450 feet (level 9)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) Metal Scale Mail (-2) [38,+0]
     Bought from a store
     
h) a Cloak [1,-1]
     Found lying on the floor at 1100 feet (level 22)
     
i) a Leather Shield of Resist Cold [8,+2]
     Bought from a store
     
     Provides resistance to cold.
     
j) a Hard Leather Cap [2,-1]
     Dropped by Orfax, Son of Boldor at 1200 feet (level 24)
     
k) a Set of Gauntlets [3,-1]
     Found lying on the floor at 1100 feet (level 22)
     
l) a Pair of Leather Boots [2,+3]
     Found lying on the floor at 1200 feet (level 24)
     




  [Character Inventory]

a) 7 Rations of Food
b) 19 Potions of Cure Light Wounds
c) 3 Potions of Cure Critical Wounds
d) 3 Potions of Neutralize Poison
e) a Potion of Speed
f) a Potion of Berserk Strength
g) 12 Scrolls of Phase Door
h) 2 Scrolls of Word of Recall
i) a Rod of Detection (charging)
     Cannot be harmed by lightning.
     
j) a Rod of Acid Bolts
k) 4 Wands of Magic Missile (41 charges)
l) 2 Wands of Slow Monster (10 charges)
m) a Wand of Scare Monster (3 charges)
n) 2 Staves of Mapping (10 charges)
o) a Staff of Cure Light Wounds (1 charge)
p) a Rapier of Slay Demon (2d6) (+10,+4)
     Dropped by Mughash the Kobold Lord at 400 feet (level 8)
     
     Slays demons.
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 95.9 vs. demons, and 47.6 vs. others.
     
q) a Mace (2d4) (+3,+5)
     Dropped by a nruling at 1250 feet (level 25)
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 26.8.
     




  [Character Quiver]

0) 11 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Potions of Neutralize Poison
b) 2 Scrolls of Remove Hunger
c) a Rod of Illumination
d) a Staff of Starlight (6 charges)
e) a Ring of Accuracy (+14,+0)
     Found lying on the floor at 1100 feet (level 22)
     
f) a Ring of Protection [+8]
     Found lying on the floor at 1050 feet (level 21)
     
g) a Shovel (1d2) (+5,+1)
     Found lying on the floor at 1100 feet (level 22)
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 15.5.
     
h) 17 Bolts (1d5) (+0,+0)
i) 19 Rounded Pebbles (1d2) (+2,+6)
j) 20 Iron Shots of Slay Undead (1d4) (+4,+6)
     Slays undead.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       157     50'  Reached level 2
      1168    100'  Reached level 3
      2409    150'  Reached level 4
      2423    150'  Reached level 5
      3049    200'  Reached level 6
      3205    200'  Reached level 7
      3673    250'  Reached level 8
      5076    400'  Reached level 9
      5234    400'  Reached level 10
      5331    400'  Reached level 11
      5332    400'  Killed Mughash the Kobold Lord
      5513    400'  Killed Lagduf, the Snaga
      5528    400'  Reached level 12
      6544    450'  Reached level 13
      7591    900'  Reached level 14
      7882    950'  Reached level 15
      8205    950'  Reached level 16
      8633    950'  Reached level 17
      8757   1000'  Killed Grip, Farmer Maggot's Dog
      9122   1000'  Reached level 18
      9195      0'  Killed Farmer Maggot
     10200   1050'  Reached level 19
     10467   1050'  Reached level 20
     10685   1050'  Reached level 21
     11603   1100'  Reached level 22
     13132   1200'  Reached level 23
     13785   1200'  Killed Boldor, King of the Yeeks
     13867   1200'  Killed Fang, Farmer Maggot's Dog
     13883   1200'  Killed Orfax, Son of Boldor
     14228   1200'  Reached level 24
     15933   1250'  Reached level 25


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 23.4.2020 17:35
Last updated on 23.4.2020 21:20

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15030. on the Ladder (of 19090)
5574. on the Angband Ladder (of 6561)
84. for this player (

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On 23.4.2020 17:35 sffp wrote:
Human Warrior needs food... badly

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