The Angband Ladder: Milah, Half-Troll Warrior by <rnd@bookmice.net>

  [Angband 3.0.4 Character Dump]

 Name   Milah                                    Self  RB  CB  EB   Best
 Sex    Female            Age        21   STR:     12  +4  +5  +0  18/30
 Race   Half-Troll        Height     84   INT:     16  -4  -2  +0     10
 Class  Warrior           Weight    270   WIS:     11  -2  -2  +0      7
 Title  Veteran           Status      1   Dex:     11  -4  +2  +0      9      6
 HP     -4/341            Maximize    Y   CON:     14  +3  +2  +0  18/10
 SP     0/0               Preserve    Y   CHR:     14  -6  -1  +0      7

 Level           25       Armor     [28,+42]     Saving Throw       Good
 Cur Exp      15127       Fight     (-2,+14)     Stealth            Fair
 Max Exp      15127       Melee     (+2,+16)     Fighting         Heroic
 Adv Exp      21000       Shoot     (+16,+6)     Shooting         Heroic
 MaxDepth    Lev 15       Blows       1/turn     Disarming          Good
 Gold          9924       Shots       1/turn     Magic Device       Fair
                                                 Perception          Bad
 Burden   138.1 lbs       Infra        30 ft     Searching          Poor

 Your mother was a Stone-Troll Warrior.  You have puke-yellow eyes,
 dirty sea-weed green hair, and green leprous skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:....+........ Blind:.............
 Elec:......+...... Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.......+.....

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.......+.....
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............+ Tunn.:+............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:..+.......... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Air hound claws you.
> *** LOW HITPOINT WARNING! ***
> It casts a frost bolt.
> The Clear hound dies.
> It points at you and curses.
> *** LOW HITPOINT WARNING! ***
> The Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> The Black orc hits you.
> *** LOW HITPOINT WARNING! *** <2x>
> You are too afraid to attack the Air hound!
> The Novice paladin misses you.
> The Novice paladin hits you.
> You die.


  [Character Equipment]

a) a Gnomish Shovel (1d2) (+4,+2) (+2) {@w0}
   It increases your tunneling by 2.  
b) a Short Bow of Accuracy (x2) (+18,+6) {L6}
c) a Mithril Ring of Free Action
   It grants you immunity to paralysis.  
d) an Opal Ring of Damage (+11) {L6}
e) a Golden Amulet of Resist Acid {P}
   It provides resistance to acid.  It cannot be harmed by acid.  
f) The Phial of Galadriel {L10}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Augmented Chain Mail of Resist Lightning (-2) [16,+8] {P, 10% off}
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
h) a Cloak of Aman [1,+23] (+3 to stealth) {L2}
   It increases your stealth by 3.  It provides resistance to 
   disenchantment.  It cannot be harmed by the elements.  
i) a Small Leather Shield [2,+6] {L9, Lagduf the Snaga}
j) an Iron Helm [5,+3]
k) a Set of Gauntlets [2,+1] {P}
l) a Pair of Soft Leather Boots [2,+2] {L9}


  [Character Inventory]

a) 35 Rations of Food {hardtack}
b) a Dark Green Potion of Speed
c) a Gold Potion of Resist Cold
d) a Shimmering Potion of Enlightenment
e) 2 Scrolls titled "satwah miha" of Word of Recall
f) 4 Scrolls titled "alawex nepulk" of Identify {50% off}
g) a Scroll titled "ner petyp" of Light
h) a Scroll titled "ingsef arzesol" of Door/Stair Location
i) a Scroll titled "biegar vomwhon" of Remove Curse
j) a Scroll titled "staarg dersta" of Holy Chant
k) a Scroll titled "poshu umel fid" of *Remove Curse*
l) an Aluminum Rod of Curing
   It cannot be harmed by electricity.  
m) a Hemlock Staff of Door/Stair Location (10 charges)
n) an Aquamarine Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
o) an Azure Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
p) Soft Leather Armour [4,+3] {L14}
q) a Set of Gauntlets [2,+0] {L14}
r) a Dagger of *Slay Troll* (2d4) (+4,+4) (+2) {@w0}
   It increases your strength by 2.  It slays trolls.  It speeds your
   regeneration.  
s) a Tulwar of Acid (2d4) (+8,+5)
   It is branded with acid.  It provides resistance to acid.  It cannot be
   harmed by acid.  
t) 28 Arrows (1d4) (+0,+0) {@f0, 40% off}
u) 10 Seeker Arrows (4d4) (+4,+3) {@f9}
v) 22 Seeker Arrows (4d4) (+0,+0) {@f2}


  [Home Inventory]

a) 99 Rations of Food {hardtack}
b) 3 Dark Green Potions of Speed
c) 7 Light Blue Potions of Berserk Strength
d) a Cyan Potion of Cure Light Wounds
e) a Misty Potion of Cure Serious Wounds
f) an Azure Potion of Healing
g) 8 Scrolls titled "tuenelg danden" of Phase Door
h) 5 Scrolls titled "satwah miha" of Word of Recall
i) 12 Scrolls titled "alawex nepulk" of Identify {50% off}
j) 8 Scrolls titled "fid oxywhon" of Satisfy Hunger
k) a Nickel Rod of Fire Balls
l) a Copper Wand of Stinking Cloud (12 charges)
m) a Mistletoe Staff of Detect Invisible (17 charges)
n) a Mistletoe Staff of Detect Invisible (16 charges)
o) an Azurite Ring of Slow Digestion {P}
   It slows your metabolism.  
p) a Calcite Ring of Feather Falling
   It makes you fall like a feather.  
q) an Aquamarine Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
r) a Jasper Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
s) an Alexandrite Ring of Protection [+9] {P}
t) an Alexandrite Ring of Protection [-12] {cursed}
   It is cursed.  
u) a Small Sword of Lightning (1d6) (+8,+4) {L5}
   It is branded with electricity.  It provides resistance to lightning.  
   It cannot be harmed by electricity.  
v) a Mace (Blessed) (2d4) (+4,+4) (+3)
   It increases your wisdom by 3.  It is blessed by the gods and makes you
   fall like a feather.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.2.2004 02:27
Last updated on 6.3.2004 22:51

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5587. on the Angband Ladder (of 6561)
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On 9.2.2004 02:27 rnd@bookmice.net wrote:
Well, there was a new beta of Angband, so I decided to switch from OAngband and give it a try, especially after a few really dissapointing characters. (I still feell ike such a newbie at this game!)

Tagging all my equipment with level, dropper and/or P (purchase) makes for an interesting reminder of what's happened. The Cloak of Aman was a very lucky find, just sitting around on level 3; I haven't found an *Identify* yet so I can see what else it does. Acid recently damaged the +1 leather gloves a Kobold generously donated to the cause and an Iron Helm; both will be easily replaced on my next trip to town.

On 10.2.2004 23:45 rnd@bookmice.net wrote:
Wow, equipment in every slot; no character of mine has ever lived long enough to collect all that stuff! Hard decisions in the town -- I wanted to hoard a lot of stuff in the house, but selling it made sense if I could get, for example, the amulet of Resist Acid by selling the Leather Armor of Resist Acid [4,+7]. I never remember to use wands of Magic Missile anyhow...

On 11.2.2004 11:02 rnd@bookmice.net wrote:
Another dive, another few {excellent} items. 1AC for 50' of infravision seems fair, eh? L6 seemed to be home to a whole school of rogues...

On 13.2.2004 15:30 rnd@bookmice.net wrote:
Woo, a Tulwar of Acid! Ran across a band of Cave orcs and, while fighting them in a doorway, didn't know that just offscreen a whole bunch of green worm masses were breeding. Eventually chased off level 7 by giant white lice, far too many of them to count or deal with. Howver, I shall recall!

On 14.2.2004 16:41 rnd@bookmice.net wrote:
I thought I'd lost a whole level of experience but I just forgot I had the game open in another terminal! Whew! Anyhow, L9 brought me up against Bullroarer and Lagduf the Snaga. Both fell easily to the might of my Tulwar of Acid. Now my inventory is stuffed to the gills with {good} items I at least want to Identify before selling off to the shops...but I don't have any Recall scrolls. Here starts the walk up... sigh...

On 19.2.2004 13:10 rnd@bookmice.net wrote:
After the Walk Up, having sold a lot of loot that just didn't stack up to what I was wearing. Still, got +4 or so from some new boots and a shield, and enchanted the Tulwar of Acid by +3 to-hit. I'm about to Recall downward, having finally had the money to purchase some scrolls. This time, I gotta remember: stay away from stuff that can drain -- just 'cause I'm acid-resistant doesn't mean my stuff is!. I've got that nice bow -- I should use it on 'em!

On 25.2.2004 14:52 rnd@bookmice.net wrote:
Been taking it slow, for two reasons: a) I've been sick, and b) I got a little bored. Solved the boredom problem by going deeper into the dungeon -- now fights are a little dangerous, which is nice. I actually saw the low HP warning!

On 28.2.2004 16:59 rnd@bookmice.net wrote:
Look, look, I got an artifact! (Yeah, it's only the Phial of Galadriel, but still! it's only my second Angband character ever to get any kind of artifact.)

Along the way something odd happened: at L10 I got a Superb level feeling. I explored the ENTIRE level, but there was nothing -- no uniques, no artifacts, nada. What was the deal with that? This time around, level 10 had Grishnakh *and* the Phial, and only an "excellent" feeling...

On 29.2.2004 15:24 mccoyjf@hotmail.com wrote:
Well superb feelings don't happen for nothing. Assuming you didn't leave any unidentified EQ lying around, my guess is that the superb feeling was a vault. Level 10 would be awfully early to find one, but I think it is possible. They are usually completely walled off from the rest of the dungeon, and without monster detection or some-such to draw your attention to what's inside, you might not notice it. If you find youself in a similar situation later, look for big "empty" areas in the dungeon, especially ones with corridors running into them and dead-ending. Be warned, vaults contain out-of-depth treasure but also out-of-depth monsters.

On 2.3.2004 18:09 rnd@bookmice.net wrote:
Somehow I accidentally read a ?oR on the town level and only had the one -- had to walk all the way back up. Didn't take nearly as long as the last time, though; I was lucky finding the stairs. Now that I've finished what I was doing in the town, time to recall back down and start hacking -- I want to get to L15 this time -- towards that, traded 9AC from Ring of Protection for Free Action, seeing as I got paralyzed in a dangerous situation for the first time last session...

Thanks for the advice on vaults! I'll keep it in mind.

On 6.3.2004 22:51 rnd@bookmice.net wrote:
Well, a month of adventuring ended. Fell through a trap door on L14, which I was carefully exploring before WoRing back to town to sell off some heavy stuff. A scroll of Detect Objects showed a couple of things sitting nearby. I moved off to investigate, but couldn't get to them. I decided to dig. (Fatal mistake #1.) When I met up with a bunch of nasties, I forgot to switch back to my actual weapon in the heat of the moment. (Fatal mistake #2.) And then, I remembered: I'd left the Wand of Fireballs at home. (#3.) I tried to run for the nearby stairs, but it was all over...

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