The Angband Ladder: Rand, Dunadan Paladin by sffp

  [Angband 4.2.0 Character Dump]

 Name   Rand         Age             68          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'7"   STR:  18/18  +1  +1  +1  18/48
 Class  Paladin      Weight    12st 1lb   INT:      9  +2  -3  +2     10
 Title  Knight       Turns used:          WIS:     11  +2  +1  +3     17
 HP     -192/299     Game        322322   DEX:     18  +2  -1  +2  18/30
 SP     27/40        Standard     32366   CON:     13  +3  +2  +3  18/30
                     Resting       8547

 Level                 28    Armor      [30,+41]    Saving Throw     62%
 Cur Exp            43791                           Stealth          Bad
 Max Exp            43791    Melee       1d5,+10    Disarm - phys.   63%
 Adv Exp            60000    To-hit       64,+10    Disarm - magic   46%
                             Blows      4.0/turn    Magic Devices     58
 Gold               12273                           Searching        46%
 Burden          105.7 lb    Shoot to-dam     +7    Infravision     0 ft
 Overweight      -62.2 lb    To-hit       48,+10    Speed         Normal
 Max Depth    1800' (L36)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have brown eyes, straight brown hair, and a dark
 complexion.

Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:...+......... pBlnd:.............
 Fire:............. pConf:.............
 Cold:+............ pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:.......+..... FrAct:........+....
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have found 160 gold pieces worth of copper.
> You have no room for a Potion of Constitution.
> You feel very healthy!
> You see no more Potions of Constitution.
> You have no room for a Necromantic Tome [Dark Rituals].
> Your eyes no longer feel so sensitive.
> You have found 520 gold pieces worth of garnets.
> The mature multi-hued dragon misses you.
> The mature multi-hued dragon claws you.
> The mature multi-hued dragon bites you.
> You fiercely smite the mature multi-hued dragon.
> You miss the mature multi-hued dragon.
> You fiercely smite the mature multi-hued dragon.
> The mature multi-hued dragon breathes poison.
> You die.

Killed by a mature multi-hued dragon.

  [Character Equipment]

a) a Main Gauche of *Slay Dragon* (1d5) (+5,+5) <+1>
     Found lying on the floor at 200 feet (level 4)
     
     +1 constitution.
     Slays dragons (powerfully).
     Provides resistance to cold.
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 102.4 vs. dragons, and 53.2 vs. others.
     
b) a Long Bow (x3) (+5,+7)
     Bought from a store
     
c) a Ring of Dexterity <+2>
     Bought from a store
     
     +2 dexterity.
     Sustains dexterity.
     
d) a Ring of Lightning [+13]
     Found lying on the floor at 1600 feet (level 32)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
e) an Amulet of Wisdom <+3>
     Bought from a store
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 600 feet (level 12)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.0%
     
g) Hard Leather Armour of Resist Acid (-1) [16,+4]
     Dropped by a warrior at 1100 feet (level 22)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak of Protection [1,+11]
     Dropped by a small kobold at 450 feet (level 9)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Small Metal Shield (Dwarven) (+2,+2) [5,+7] <+1, +2>
     Dropped by Ulfast, Son of Ulfang at 900 feet (level 18)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Metal Cap of Intelligence [3,+4] <+2>
     Dropped by a priest at 1100 feet (level 22)
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets [3,+0]
     Bought from a store
     
l) a Pair of Leather Boots [2,+0]
     Dropped by a paladin at 1700 feet (level 34)
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Mushrooms of Emergency
c) 4 Rations of Food
d) 16 Potions of Cure Light Wounds
e) 12 Potions of Cure Serious Wounds
f) 6 Potions of Cure Critical Wounds
g) a Potion of Restore Mana
h) a Potion of Restore Life Levels
i) a Potion of Speed
j) 19 Scrolls of Phase Door
k) a Scroll of Identify Rune
l) 2 Scrolls of Word of Recall
m) a Scroll of *Destruction*
n) 2 Rods of Lightning Bolts
o) a Rod of Slow Monster
p) a Wand of Frost Bolts (10 charges)
q) a Wand of Acid Bolts (11 charges)
r) a Wand of Hold Monster (5 charges)
s) 2 Wands of Stone to Mud (20 charges)
t) 2 Staves of Teleportation (12 charges)
u) a Staff of Speed (6 charges)




  [Character Quiver]

0) 9 Arrows (1d4) (+1,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 43.9.
     35% chance of breaking upon contact.
     
1) 37 Arrows (1d4) (+4,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 37.8.
     35% chance of breaking upon contact.
     
2) 23 Arrows (1d4) (+7,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 35.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Scrolls of Recharging
b) a Scroll of Deep Descent
c) 2 Wands of Stone to Mud (20 charges)
d) a Ring of Constitution <+1>
     Dropped by a snaga at 800 feet (level 16)
     
     +1 constitution.
     Sustains constitution.
     
e) a Ring of Protection [+10]
     Bought from a store
     
f) a Ring of Protection [+7]
     Found lying on the floor at 500 feet (level 10)
     
g) 2 Rings of Open Wounds
     Impairs hitpoint recovery.  
     
h) an Amulet of Infravision <+1>
     Found lying on the floor at 900 feet (level 18)
     
     +1 infravision.
     
i) Metal Scale Mail (-2) [38,+6] {cursed}
     Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20)
     
     It prevents you from teleporting.
     It poisons you from time to time.
     Attempting to uncurse it may destroy it.
     Can be destroyed if you attempt to remove its curses.  
     
j) 12 Bolts (1d5) (+0,+0)
k) 10 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 28.7.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       486     50'  Reached level 2
      1306     50'  Reached level 3
      1682    100'  Reached level 4
      3065    100'  Reached level 5
      4046    150'  Reached level 6
      4542    200'  Reached level 7
      5460    250'  Reached level 8
      5473    250'  Killed Fang, Farmer Maggot's Dog
      6003    300'  Reached level 9
      6652    450'  Killed Grip, Farmer Maggot's Dog
      6750    450'  Reached level 10
      7197    550'  Reached level 11
      7452    600'  Reached level 12
      7698    600'  Found the Phial of Galadriel
      7812    600'  Reached level 13
      7929    600'  Reached level 14
      9057    600'  Reached level 15
      9887    800'  Killed Grishnákh, the Hill Orc
      9887    800'  Reached level 16
     10241    800'  Reached level 17
     11518    800'  Reached level 18
     12727    800'  Killed Golfimbul, the Hill Orc Chief
     12740    800'  Reached level 19
     14666    900'  Killed Ulfast, Son of Ulfang
     15109   1000'  Reached level 20
     15317   1000'  Killed Ufthak of Cirith Ungol
     15723   1100'  Reached level 21
     16490   1100'  Reached level 22
     16707   1100'  Killed Gorbag, the Orc Captain
     17604      0'  Killed Farmer Maggot
     23179      0'  Reached level 20
     23179      0'  Reached level 21
     23179      0'  Reached level 22
     23793   1200'  Reached level 23
     24366   1300'  Killed Sméagol
     24471   1300'  Reached level 24
     25487   1600'  Reached level 25
     26223   1600'  Reached level 26
     30367   1650'  Reached level 27
     32134   1800'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 22.4.2020 20:21

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13492. on the Ladder (of 19090)
5200. on the Angband Ladder (of 6561)
80. for this player (

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On 22.4.2020 20:21 sffp wrote:
It breathes poison.
You die.

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