The Angband Ladder: Elly, Dunadan Paladin by d_m

  [Angband v3.5-dev-272-g9dcc50f Character Dump]

 Name   Elly         Age             59          Self  RB  CB  EB   Best
 Sex    Female       Height       87 in   STR:     16  +1  +1  +5  18/50
 Race   Dunadan      Weight     154 lbs   INT:     11  +2  -3  +2     12
 Class  Paladin      Turns used:          WIS:     12  +2  +1  +5  18/20
 Title  Knight       Game        569500   DEX:  18/50  +2  -1  +0  18/60
 HP     274/274      Standard     54640   CON:     11  +3  +2  +0     16
 SP     48/48        Resting      11431   CHR:     12  +2  +2  +3  18/10

 Level                 28    Armor      [38,+57]    Saving Throw     63%
 Cur Exp            98096                           Stealth         Fair
 Max Exp            98096    Melee     (+15,+20)    Disarming        44%
 Adv Exp           107500    Blows      4.7/turn    Magic Devices     58
                             Base to-hit    60.3    Perception   1 in 35
 Gold               28106                           Searching        15%
 Burden         175.6 lbs    Shoot      (+23,+9)    Infravision     0 ft
 Speed             Normal    Shots        2/turn
 Max Depth    2750' (L55)    Base to-hit    44.6

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have green eyes, straight brown hair, and a very
 dark complexion.


rAcid:+.....+...... Nexus:...........+.
rElec:+.....+...... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:.........+...
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:+............
Regen:............. Speed:.............
  ESP:.........+... Blows:.............
Invis:+............ Shots:.+...........
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Character Equipment]

a) the Dagger of Echarin (1d4) (+8,+10) <+2>
     Found lying on the floor at 750 feet (level 15).
     
     +2 intelligence, tunneling.
     Slays evil creatures, trolls.
     *Slays* demons.
     Provides resistance to acid, lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 121.3 vs. evil creatures, 133.2 vs. trolls,
     158 vs. demons, and 109 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+16,+9) <+1>
     Bought from a store.
     
     +1 shooting speed.
     Can be destroyed by acid, fire.
     
c) a Ring of Slaying (+3,+7)
     Found lying on the floor at 2700 feet (level 54).
     
     Can be destroyed by electricity.
     
d) a Ring of Strength <+5>
     Bought from a store.
     
     +5 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
e) an Amulet of Wisdom <+3>
     Dropped by a Ghost at 1550 feet (level 31).
     
     +3 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (2919 turns)
     Found lying on the floor at 550 feet (level 11).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Hard Leather Armour of Resistance (-1) [16,+12]
     Dropped by an Uruk at 2650 feet (level 53).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Stealth [1,+5] <+3>
     Found lying on the floor at 150 feet (level 3).
     
     +3 stealth.
     Can be destroyed by acid, fire.
     
i) a Leather Shield of Resist Fire [8,+14]
     Bought from a store.
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
j) a Golden Crown of Lordliness [0,+12] <+2, +3>
     Conjured forth by magic at 2750 feet (level 55).
     
     +2 wisdom.
     +3 charisma.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Free Action [6,+6]
     Dropped by Bolg, Son of Azog at 1450 feet (level 29).
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Stability [7,+5]
     Found lying on the floor in a vault at 1000 feet (level 20).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Feather Falling.  
     


  [Character Quiver]

n) 16 Arrows (1d4) (+0,+0) { @f0}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 69.6.
     35% chance of breaking upon contact.
     
o) 39 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 69.6.
     35% chance of breaking upon contact.
     
p) 19 Seeker Arrows (4d4) (+3,+9)
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 169.6.
     35% chance of breaking upon contact.
     
q) 24 Mithril Arrows of Slay Evil (3d4) (+9,+8)
     Found lying on the floor of a cavern at 2400 feet (level 48).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 249.8 vs. evil creatures, and 149.8 vs.
     others.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) 2 Holy Books of Prayers [Words of Wisdom]
     Can be destroyed by fire.
     
c) 2 Holy Books of Prayers [Chants and Blessings]
     Can be destroyed by fire.
     
d) a Holy Book of Prayers [Ethereal Openings]
     Found lying on the floor at 2750 feet (level 55).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 3 Mushrooms of Clear Mind
     
     
f) 9 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
g) a Potion of Enlightenment
     Found lying on the floor at 2700 feet (level 54).
     
     
     
h) 5 Potions of Heroism
     Can be destroyed by cold.
     
i) 30 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
j) 2 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
k) 5 Scrolls of Word of Recall
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
l) 7 Rods of Treasure Location
     Can be destroyed by electricity.
     
m) a Rod of Detection
     Found lying on the floor at 2650 feet (level 53).
     
     Cannot be harmed by electricity.
     
n) 2 Rods of Teleport Other
     Can be destroyed by electricity.
     
o) a Wand of Teleport Other (9 charges)
     Found lying on the floor of a cavern at 2400 feet (level 48).
     
     Can be destroyed by electricity.
     
p) 3 Staves of Mapping (22 charges)
     Can be destroyed by acid, fire.
     
q) 3 Staves of Teleportation (16 charges)
     Can be destroyed by acid, fire.
     
r) a Staff of Speed (7 charges)
     Found lying on the floor at 2750 feet (level 55).
     
     Can be destroyed by acid, fire.
     
s) 3 Staves of Identify (17 charges)
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 8 Holy Books of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) 2 Mushrooms of Vigor
     Bought from a store.
     
     
     
c) 3 Potions of Healing
     Can be destroyed by cold.
     
d) 2 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
e) 10 Potions of Restore Mana
     Can be destroyed by cold.
     
f) 3 Potions of Speed
     Can be destroyed by cold.
     
g) 6 Potions of Berserk Strength
     Can be destroyed by cold.
     
h) a Scroll of Banishment
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) 12 Scrolls of Recharging
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
j) 3 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
k) a Staff of Dispel Evil (6 charges)
     Found lying on the floor of a cavern at 2400 feet (level 48).
     
     Can be destroyed by acid, fire.
     
l) a Staff of Teleportation (7 charges)
     Can be destroyed by acid, fire.
     
m) a Ring of Constitution <+2>
     Dropped by a Mature black dragon at 2250 feet (level 45).
     
     +2 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
n) a Ring of Soulkeeping
     Found lying on the floor of a special room at 1200 feet (level
     24).
     
     Can be destroyed by electricity.
     Sustains strength, intelligence, wisdom.
     
o) 2 Rings of Resist Poison
     Provides resistance to poison.
     Can be destroyed by electricity.
     
p) a Ring of Damage (+0,+8)
     Found lying on the floor at 1300 feet (level 26).
     
     Can be destroyed by electricity.
     
q) a Ring of Accuracy (+14,+0)
     Found lying on the floor at 2200 feet (level 44).
     
     Can be destroyed by electricity.
     
r) a Ring of Free Action
     Bought from a store.
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
s) a Trident (Defender) (1d10) (+12,+17) [+5] <+3>
     Dropped by Ugl�k, the Uruk at 2600 feet (level 52).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 112.2.
     
t) a Light Crossbow of Accuracy (x3) (+18,+13)
     Dropped by a Dark elven mage at 1400 feet (level 28).
     
     Can be destroyed by acid, fire.
     
u) 3 Bolts (1d5) (+3,+6)
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid.
     
v) 24 Bolts (1d5) (+4,+4)
     Dropped by a Cave orc at 1450 feet (level 29).
     
     Can be destroyed by acid.
     
w) 33 Bolts (1d5) (+0,+0)
     Can be destroyed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5848     50'    2   Reached level 2
     19369     50'    3   Reached level 3
     27262    100'    3   Killed Grip, Farmer Maggot's dog
     34547    100'    4   Reached level 4
     45856    200'    5   Reached level 5
     50150    200'    6   Reached level 6
     56581    200'    7   Reached level 7
     63115    200'    7   Killed Fang, Farmer Maggot's dog
     81793    250'    8   Reached level 8
     94791    250'    9   Reached level 9
    115681    300'   10   Reached level 10
    140223    350'   10   Reached level 10
    164303    400'   11   Reached level 11
    166304    400'   11   Killed Wormtongue, Agent of Saruman
    177602    400'   12   Reached level 12
    185727    450'   12   Killed Brodda, the Easterling
    189273    450'   12   Killed Mughash the Kobold Lord
    191482    450'   13   Reached level 13
    212198    500'   14   Reached level 14
    236017    500'   15   Reached level 15
    245228    550'   15   Killed Orfax, Son of Boldor
    247279    550'   15   Killed Lagduf, the Snaga
    273047    600'   16   Reached level 16
    303575    650'   17   Reached level 17
    305724    650'   17   Killed Golfimbul, the Hill Orc Chief
    314253    650'   18   Reached level 18
    337393    750'   18   Found the Dagger of Echarin
    367180    950'   19   Reached level 19
    383379   1100'   20   Reached level 20
    389349   1200'   21   Reached level 21
    407683   1350'   21   Killed Gorbag, the Orc Captain
    407955   1350'   22   Reached level 22
    427571   1450'   23   Reached level 23
    428009   1450'   23   Killed Bolg, Son of Azog
    433238   1450'   24   Reached level 24
    444957   1500'   24   Killed Shagrat, the Orc Captain
    454743   1550'   25   Reached level 25
    470973   1700'   25   Killed Sméagol
    477175   1800'   25   Killed Ulfast, Son of Ulfang
    501018   2250'   26   Reached level 26
    504624   2250'   26   Reached level 26
    510219   2300'   27   Reached level 27
    513889   2300'   28   Reached level 28
    529267   2500'   28   Reached level 28
    531744   2600'   27   Killed Nár, the Dwarf
    533673   2600'   27   Killed Uglúk, the Uruk
    538871   2600'   28   Reached level 28
    548526      0'   28   Killed Farmer Maggot
    566319   2750'   28   Reached level 28


  [Options]

  [Interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Open/disarm/close without direction          : yes (easy_open)
Center map continuously                      : yes (center_player)
Show flavors in object descriptions          : no  (show_flavors)
Allow mouse clicks to move the player        : yes (mouse_movement)
Show mouse status line buttons               : yes (mouse_buttons)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)

  [Warning]

Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Disturb whenever any monster moves           : no  (disturb_move)
Disturb whenever viewable monster moves      : yes (disturb_near)
Disturb whenever leaving trap detected area  : yes (disturb_detect)
Disturb whenever player state changes        : yes (disturb_state)
Automatically clear '-more-' prompts         : no  (auto_more)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Force player decent                          : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)


Posted on 1.5.2013 23:08
Last updated on 2.5.2013 03:30

Download this dump

23. on the Competition No.138 Ladder (of 35)

Comments

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On 1.5.2013 23:08 d_m wrote:
Not doing super well. Nick demanded that all devs take part in this comp, so I'm doing my best.

On 1.5.2013 23:39 d_m wrote:
Just found -to and also some Slay Evil arrows. Things are starting to look a bit better, although I'm mostly running scared through these levels.

On 2.5.2013 03:30 d_m wrote:
Seem to have hit my stride a bit. Wand and rods of teleport other, staff of speed, crown of lordliness (ESP), rod of detection, !augmentation, etc. I still don't hit super hard but I'm getting there.

On 2.5.2013 05:37 Estie wrote:
Yus...lordliness with ESP is the dream crown come true. They are so rare. And if I happen to find one early, its with a magetype or warrior. Grats.

On 2.5.2013 06:18 d_m wrote:
Thanks Estie!

Sadly, my good luck did not last, and I was killed in one breath by a Dracolisk. I failed to get the dump before quitting :/

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