The Angband Ladder: Xaam III, High-Elf Ranger by Maxgy

  [Angband 4.2.0 Character Dump]

 Name   Xaam III     Age            103          Self  RB  CB  EB   Best
 Race   High-Elf     Height        5'9"   STR:     17  +1  +0  +0     18
 Class  Ranger       Weight    11st 5lb   INT:     10  +3  +0  +0     13
 Title  Guide        Turns used:          WIS:     10  -1  +2  +0     11
 HP     183/183      Game       1289296   DEX:  18/16  +3  +1  +0  18/56
 SP     20/20        Standard    119876   CON:     10  +1  -1  +0     10
                     Resting      18206

 Level                 26    Armor      [26,+36]    Saving Throw     79%
 Cur Exp            32235                           Stealth         Good
 Max Exp            32235    Melee       1d6,+21    Disarm - phys.   88%
 Adv Exp            36250    To-hit       58,+17    Disarm - magic   61%
                             Blows      2.0/turn    Magic Devices     75
 Gold               16735                           Searching        64%
 Burden           71.6 lb    Shoot to-dam    +10    Infravision    60 ft
 Overweight      -48.3 lb    To-hit       71,+21    Speed         Normal
 Max Depth    1000' (L20)    Shots      2.1/turn

 You are an orphaned High-Elf who trained himself alone in the woods in
 the ways of combat, nature, and survival.  You have green eyes,
 straight dirty blonde hair, and white skin.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:..+...+...... pBlnd:.............
 Fire:............. pConf:.............
 Cold:+.......+.... pStun:.............
 Pois:............. HLife:.............
Light:+...........+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:...+.........
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.........+..+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 650 feet (level 13)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 65.4 vs. creatures not resistant to cold,
     58.2 vs. animals, and 50.8 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+16,+10) <+3>
     Dropped by an orc tracker at 950 feet (level 19)
     
     +3 shooting speed.
     
c) a Ring of Lightning [+17]
     Bought from a store
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
d) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
e) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Dropped by Grishn�kh, the Hill Orc at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.7%
     
g) Soft Leather Armour of Resist Lightning [8,+1]
     Found lying on the floor at 350 feet (level 7)
     
     Provides resistance to lightning.
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Small Metal Shield of Resist Cold [5,-1]
     Bought from a store
     
     Provides resistance to cold.
     
j) a Hard Leather Cap of Infravision [2,+3] <+2>
     Dropped by a black naga at 150 feet (level 3)
     
     +2 infravision.
     
k) a Set of Mithril Gauntlets [6,+6]
     Dropped by N�r, the Dwarf at 650 feet (level 13)
     
     Cannot be harmed by acid, fire.
     
l) a Pair of Iron Shod Boots of Slow Descent [4,+7]
     Dropped by an ironfist priest at 900 feet (level 18)
     
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 6 Potions of Cure Serious Wounds
c) 7 Potions of Neutralize Poison
d) 10 Potions of Restore Mana
e) 19 Scrolls of Phase Door
f) 5 Scrolls of Word of Recall
g) a Rod of Fire Bolts
h) a Rod of Slow Monster
i) a Rod of Light
j) a Wand of Lightning Bolts (11 charges)
k) a Ring of Light <+1> {cursed}
     Dropped by an orc archer at 950 feet (level 19)
     
     It makes you too scared to fight.
     +1 searching skill.
     +1 light.
     Provides resistance to light.
     
l) a Ring of Escaping <+2>
     Dropped by an ogre at 950 feet (level 19)
     
     +2 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     




  [Character Quiver]

0) 34 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 79.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 35 Potions of Cure Light Wounds
b) 7 Potions of Neutralize Poison
c) a Potion of Restore Life Levels
d) 12 Scrolls of Phase Door
e) 4 Scrolls of Identify Rune
f) 2 Rods of Light
g) a Staff of Curing (6 charges)
h) a Ring of Ice [+11]
     Bought from a store
     
     Provides resistance to cold.
     
i) a Ring of Lightning [+11]
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
j) a Ring of Accuracy (+16,+0)
     Bought from a store
     
k) an Amulet of Resist Lightning
     Provides resistance to lightning.
     
l) an Amulet of Infravision <+2>
     Found lying on the floor at 850 feet (level 17)
     
     +2 infravision.
     
m) an Amulet of Inertia <-1>
     Found lying on the floor at 950 feet (level 19)
     
     -1 speed.
     Prevents paralysis.  
     
n) a Lantern (Everburning)
     Found lying on the floor at 850 feet (level 17)
     
     Cannot be harmed by fire.
     Intensity 3 light.  No fuel required.
     
o) a Set of Leather Gloves of Free Action [1,+8]
     Found lying on the floor at 850 feet (level 17)
     
     Prevents paralysis.  
     
p) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by a soldier at 350 feet (level 7)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 96.0%
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 44.2 vs. creatures not resistant to cold,
     and 33.8 vs. others.
     
q) a Shovel of Digging (1d2) (+4,+7) <+2>
     Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7)
     
     +2 tunneling.
     Branded with acid.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 23 vs. creatures not resistant to acid, and
     17.9 vs. others.
     
r) a Long Bow (x3) (+7,+6)
     Bought from a store
     
s) 10 Bolts of Slay Demon (1d5) (+1,+3)
     Slays demons.
     
t) 10 Arrows (1d4) (+4,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 111.3.
     35% chance of breaking upon contact.
     
u) 15 Arrows of Slay Demon (1d4) (+5,+10)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 286.2 vs. demons, and 143 vs. others.
     35% chance of breaking upon contact.
     
v) 33 Mithril Arrows (3d4) (+2,+4)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 136.7.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1369     50'  Reached level 2
      2379    100'  Reached level 3
      3051    100'  Reached level 4
      3274    100'  Reached level 5
      4437    100'  Reached level 6
      5517    150'  Reached level 7
      6380    150'  Killed Fang, Farmer Maggot's Dog
      6872    200'  Killed Grip, Farmer Maggot's Dog
      7060    200'  Reached level 8
      8907    250'  Reached level 9
     16239      0'  Reached level 10
     19361    250'  Reached level 11
     25082    300'  Reached level 12
     33578    350'  Reached level 13
     35388    350'  Killed Wormtongue, Agent of Saruman
     36571    350'  Found the Dagger 'Nimthanc'
     37663    400'  Reached level 14
     37676    400'  Killed Mughash the Kobold Lord
     42711    400'  Killed Bullroarer the Hobbit
     43385    650'  Reached level 15
     43405    650'  Killed Orfax, Son of Boldor
     44560    650'  Found the Rapier 'Forasgil'
     44944    650'  Reached level 16
     47514    650'  Reached level 17
     48137    650'  Killed Nár, the Dwarf
     49082    650'  Killed Boldor, King of the Yeeks
     49082    650'  Reached level 18
     51285    700'  Reached level 19
     52085    700'  Killed Brodda, the Easterling
     52700      0'  Killed Farmer Maggot
     54135    700'  Killed Ulfast, Son of Ulfang
     55905    700'  Reached level 20
     64928    750'  Killed Lagduf, the Snaga
     64981    750'  Reached level 21
     70417    800'  Reached level 22
     75457    900'  Reached level 23
     95362    900'  Reached level 24
    100956    850'  Reached level 25
    114123    950'  Killed Shagrat, the Orc Captain
    114126    950'  Reached level 26
    117315   1000'  Killed Grishnákh, the Hill Orc
    117354   1000'  Found the Phial of Galadriel
    117365   1000'  Killed Golfimbul, the Hill Orc Chief
    119347    950'  Killed Old Man Willow


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.4.2020 06:55
Last updated on 20.4.2020 05:55

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14318. on the Ladder (of 18973)
5343. on the Angband Ladder (of 6502)

Comments

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On 20.4.2020 05:55 Maxgy wrote:
Just got the Phial of Galadriel and finally a better bow...

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