[Angband 4.2.0 Character Dump] Name Xaam III Age 103 Self RB CB EB Best Race High-Elf Height 5'9" STR: 17 +1 +0 +0 18 Class Ranger Weight 11st 5lb INT: 10 +3 +0 +0 13 Title Guide Turns used: WIS: 10 -1 +2 +0 11 HP 183/183 Game 1289296 DEX: 18/16 +3 +1 +0 18/56 SP 20/20 Standard 119876 CON: 10 +1 -1 +0 10 Resting 18206 Level 26 Armor [26,+36] Saving Throw 79% Cur Exp 32235 Stealth Good Max Exp 32235 Melee 1d6,+21 Disarm - phys. 88% Adv Exp 36250 To-hit 58,+17 Disarm - magic 61% Blows 2.0/turn Magic Devices 75 Gold 16735 Searching 64% Burden 71.6 lb Shoot to-dam +10 Infravision 60 ft Overweight -48.3 lb To-hit 71,+21 Speed Normal Max Depth 1000' (L20) Shots 2.1/turn You are an orphaned High-Elf who trained himself alone in the woods in the ways of combat, nature, and survival. You have green eyes, straight dirty blonde hair, and white skin. Resistances Abilities Acid:....+........ pFear:............. Elec:..+...+...... pBlnd:............. Fire:............. pConf:............. Cold:+.......+.... pStun:............. Pois:............. HLife:............. Light:+...........+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:...+......... Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:.........+..+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:............. Light:+....+....... D.Red:............. Moves:............. [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor at 650 feet (level 13) +1 light. Slays animals. Branded with cold. Provides resistance to cold, light. Cannot be harmed by acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 65.4 vs. creatures not resistant to cold, 58.2 vs. animals, and 50.8 vs. others. b) a Long Bow of Extra Shots (x3) (+16,+10) <+3> Dropped by an orc tracker at 950 feet (level 19) +3 shooting speed. c) a Ring of Lightning [+17] Bought from a store Provides resistance to lightning. Cannot be harmed by lightning. d) a Ring of Free Action Bought from a store Prevents paralysis. e) an Amulet of Resist Acid Bought from a store Provides resistance to acid. f) the Phial of Galadriel <+3> Dropped by Grishnákh, the Hill Orc at 1000 feet (level 20) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.7% g) Soft Leather Armour of Resist Lightning [8,+1] Found lying on the floor at 350 feet (level 7) Provides resistance to lightning. h) a Cloak [1,+0] Bought from a store i) a Small Metal Shield of Resist Cold [5,-1] Bought from a store Provides resistance to cold. j) a Hard Leather Cap of Infravision [2,+3] <+2> Dropped by a black naga at 150 feet (level 3) +2 infravision. k) a Set of Mithril Gauntlets [6,+6] Dropped by Nár, the Dwarf at 650 feet (level 13) Cannot be harmed by acid, fire. l) a Pair of Iron Shod Boots of Slow Descent [4,+7] Dropped by an ironfist priest at 900 feet (level 18) Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 6 Potions of Cure Serious Wounds c) 7 Potions of Neutralize Poison d) 10 Potions of Restore Mana e) 19 Scrolls of Phase Door f) 5 Scrolls of Word of Recall g) a Rod of Fire Bolts h) a Rod of Slow Monster i) a Rod of Light j) a Wand of Lightning Bolts (11 charges) k) a Ring of Light <+1> {cursed} Dropped by an orc archer at 950 feet (level 19) It makes you too scared to fight. +1 searching skill. +1 light. Provides resistance to light. l) a Ring of Escaping <+2> Dropped by an ogre at 950 feet (level 19) +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. [Character Quiver] 0) 34 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 79.3. 35% chance of breaking upon contact. [Home Inventory] a) 35 Potions of Cure Light Wounds b) 7 Potions of Neutralize Poison c) a Potion of Restore Life Levels d) 12 Scrolls of Phase Door e) 4 Scrolls of Identify Rune f) 2 Rods of Light g) a Staff of Curing (6 charges) h) a Ring of Ice [+11] Bought from a store Provides resistance to cold. i) a Ring of Lightning [+11] Found lying on the floor at 800 feet (level 16) Provides resistance to lightning. Cannot be harmed by lightning. j) a Ring of Accuracy (+16,+0) Bought from a store k) an Amulet of Resist Lightning Provides resistance to lightning. l) an Amulet of Infravision <+2> Found lying on the floor at 850 feet (level 17) +2 infravision. m) an Amulet of Inertia <-1> Found lying on the floor at 950 feet (level 19) -1 speed. Prevents paralysis. n) a Lantern (Everburning) Found lying on the floor at 850 feet (level 17) Cannot be harmed by fire. Intensity 3 light. No fuel required. o) a Set of Leather Gloves of Free Action [1,+8] Found lying on the floor at 850 feet (level 17) Prevents paralysis. p) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Dropped by a soldier at 350 feet (level 7) Branded with cold. Provides resistance to cold. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 8 to 15 turns to recharge. Your chance of success is 96.0% Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 44.2 vs. creatures not resistant to cold, and 33.8 vs. others. q) a Shovel of Digging (1d2) (+4,+7) <+2> Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7) +2 tunneling. Branded with acid. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 23 vs. creatures not resistant to acid, and 17.9 vs. others. r) a Long Bow (x3) (+7,+6) Bought from a store s) 10 Bolts of Slay Demon (1d5) (+1,+3) Slays demons. t) 10 Arrows (1d4) (+4,+5) Combat info: Hits targets up to 120 feet away. Average damage/round: 111.3. 35% chance of breaking upon contact. u) 15 Arrows of Slay Demon (1d4) (+5,+10) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 286.2 vs. demons, and 143 vs. others. 35% chance of breaking upon contact. v) 33 Mithril Arrows (3d4) (+2,+4) Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 136.7. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1369 50' Reached level 2 2379 100' Reached level 3 3051 100' Reached level 4 3274 100' Reached level 5 4437 100' Reached level 6 5517 150' Reached level 7 6380 150' Killed Fang, Farmer Maggot's Dog 6872 200' Killed Grip, Farmer Maggot's Dog 7060 200' Reached level 8 8907 250' Reached level 9 16239 0' Reached level 10 19361 250' Reached level 11 25082 300' Reached level 12 33578 350' Reached level 13 35388 350' Killed Wormtongue, Agent of Saruman 36571 350' Found the Dagger 'Nimthanc' 37663 400' Reached level 14 37676 400' Killed Mughash the Kobold Lord 42711 400' Killed Bullroarer the Hobbit 43385 650' Reached level 15 43405 650' Killed Orfax, Son of Boldor 44560 650' Found the Rapier 'Forasgil' 44944 650' Reached level 16 47514 650' Reached level 17 48137 650' Killed Nár, the Dwarf 49082 650' Killed Boldor, King of the Yeeks 49082 650' Reached level 18 51285 700' Reached level 19 52085 700' Killed Brodda, the Easterling 52700 0' Killed Farmer Maggot 54135 700' Killed Ulfast, Son of Ulfang 55905 700' Reached level 20 64928 750' Killed Lagduf, the Snaga 64981 750' Reached level 21 70417 800' Reached level 22 75457 900' Reached level 23 95362 900' Reached level 24 100956 850' Reached level 25 114123 950' Killed Shagrat, the Orc Captain 114126 950' Reached level 26 117315 1000' Killed Grishnákh, the Hill Orc 117354 1000' Found the Phial of Galadriel 117365 1000' Killed Golfimbul, the Hill Orc Chief 119347 950' Killed Old Man Willow [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)