The Angband Ladder: Maezil II, Half-Orc Warrior by Cardinal Rob

  [Angband 4.2.0 Character Dump]

 Name   Maezil II    Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'5"   STR:     17  +2  +3  +7 18/110
 Class  Warrior      Weight     8st 5lb   INT:     16  -1  -2  +2     15
 Title  Commando     Turns used:          WIS:     15  +0  -2  +3     16
 HP     -221/538     Game        596756   DEX:     17  +0  +2  +4  18/50
 SP     0/0          Standard     58518   CON:  18/72  +1  +2  +1 18/112
                     Resting       4697

 Level                 33    Armor      [52,+56]    Saving Throw     50%
 Cur Exp           328196                           Stealth          Bad
 Max Exp           328196    Melee      3d10,+40    Disarm - phys.   69%
 Adv Exp           330000    To-hit       76,+39    Disarm - magic   45%
                             Blows      4.1/turn    Magic Devices     40
 Gold              103749                           Searching        46%
 Burden          136.0 lb    Shoot to-dam    +13    Infravision    60 ft
 Overweight      -43.9 lb    To-hit       66,+32    Speed         Normal
 Max Depth    1850' (L37)    Shots      1.6/turn

 Your father was an Orc, and so was your mother. So you aren't really a
 Half-Orc. You're an Orc-Orc. You are a living weapon of destruction.
 You have black eyes, black hair in a topknot, and an grey complexion.

Resistances         Abilities
 Acid:......++..... pFear:.......+....+
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:.........+...
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:+............ Regen:.............
 Dark:+...........+   ESP:.............
Sound:............. S.Inv:+......+.....
Shard:............. FrAct:.......++....
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:...........+.
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:...........+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:...........+.


  [Last Messages]

> You resist the effect!
> Eöl, the Dark Elf hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You failed to use the staff properly.
> Eöl, the Dark Elf casts a bolt of raw magic.
> *** LOW HITPOINT WARNING! ***
> Eöl, the Dark Elf misses you.
> Eöl, the Dark Elf hits you.
> *** LOW HITPOINT WARNING! ***
> Eöl, the Dark Elf hits you.
> *** LOW HITPOINT WARNING! ***
> Eöl, the Dark Elf casts a ball of nether.
> You die.
> The vampire lord is immune.

Killed by Eöl, the Dark Elf.

  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by Beorn, the Shape-Changer at 1750 feet (level 35)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.1 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 392.2 vs. creatures not resistant to poison,
     539.1 vs. undead, 319 vs. evil creatures, and 245.4 vs. others.
     
b) a Light Crossbow of the Haradrim (x4) (+9,+13) <+6, +1>
     Dropped by Gorbag, the Orc Captain at 950 feet (level 19)
     
     +6 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Strength <+3>
     Dropped by a bat of Gorgoroth at 1600 feet (level 32)
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor in a vault at 1850 feet (level 37)
     
e) an Amulet of Infravision <+3>
     Found lying on the floor at 1700 feet (level 34)
     
     +3 infravision.
     
f) the Phial of Galadriel <+3>
     Dropped by Bolg, Son of Azog at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 91.6%
     
g) Partial Plate Armour of Resistance (-3) [40,+14]
     Dropped by Tom the Stone Troll at 1750 feet (level 35)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by Beorn, the Shape-Changer at 1750 feet (level 35)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Small Metal Shield (Dwarven) (+2,+3) [5,+16] <+2, +1>
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor in a pit at 1350 feet (level 27)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) a Set of Leather Gloves of Slaying (+3,+2) [1,+0]
     Bought from a store
     
l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+1] <+2, +1>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +1 movement speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  Gives immunity to traps.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 20 turns to recharge.
     Your chance of success is 90.9%
     




  [Character Inventory]

a) 3 Mushrooms of Sprinting
b) 2 Slices of Meat
c) 3 Honey-cakes
d) 2 Pieces of Elvish Waybread
e) 15 Potions of Cure Critical Wounds
f) 2 Potions of Enlightenment
g) a Potion of Heroism
h) 5 Potions of Berserk Strength
i) 5 Scrolls of Word of Recall
j) 9 Scrolls of Holy Chant
k) a Rod of Detection (charging)
     Cannot be harmed by lightning.
     
l) 2 Rods of Fire Bolts
m) 2 Rods of Frost Bolts
n) 2 Rods of Lightning Bolts (1 charging)
o) a Rod of Slow Monster
p) 3 Rods of Curing
q) 2 Rods of Light
r) 2 Staves of Teleportation (10 charges)
s) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor at 50 feet (level 1)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
t) a Golden Crown of Night and Day [0,+11] <+1>
     Dropped by a hill troll at 1850 feet (level 37)
     
     +1 light.
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
u) the Whip of Gothmog (6d3) (+13,+15) <+3, -3, +1>
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     +3 strength.
     -3 intelligence.
     -3 wisdom.
     -3 dexterity.
     +1 light.
     Slays dragons (powerfully), giants, trolls, animals.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     When activated, it creates a fire ball with damage 144.
     Takes 15 turns to recharge.
     Your chance of success is 77.2%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 235.4 vs. creatures not resistant to fire,
     313.3 vs. dragons, 235.4 vs. giants, 235.4 vs. trolls, 196.3 vs.
     animals, and 157.5 vs. others.
     




  [Character Quiver]

0) 6 Bolts (1d5) (+0,+1)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 112.
     25% chance of breaking upon contact.
     
1) 6 Bolts (1d5) (+5,+2)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 118.5.
     25% chance of breaking upon contact.
     
2) 7 Bolts (1d5) (+4,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 138.4.
     25% chance of breaking upon contact.
     
3) 20 Bolts of Slay Animal (1d5) (+8,+12)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 276.8 vs. animals, and 184.4 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) a Mushroom of Terror
c) 5 Honey-cakes
d) 2 Potions of Healing
e) a Potion of Speed
f) 10 Scrolls of Teleportation
g) 11 Scrolls of Detect Invisible
h) 3 Scrolls of Identify Rune
i) 4 Scrolls of Word of Recall
j) a Ring of Acid [+12]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to acid.
     
k) a Ring of Ice [+15]
     Dropped by a grave wight at 1600 feet (level 32)
     
     Provides resistance to cold.
     
l) a Ring of Lightning [+12]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
m) a Ring of See Invisible
     Dropped by a soldier at 500 feet (level 10)
     
     Grants the ability to see invisible things.  
     
n) a Metal Cap of Regeneration [3,+4]
     Found lying on the floor at 1650 feet (level 33)
     
     Speeds regeneration.  
     
o) an Iron Helm of Seeing [7,+6] <+5>
     Bought from a store
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
p) 2 Sets of Leather Gloves of Free Action [1,+1]
     Prevents paralysis.  
     
q) a Pair of Leather Boots of Stability [2,+2]
     Dropped by a rogue at 1300 feet (level 26)
     
     Provides resistance to nexus.
     Feather Falling.  
     
r) the Dagger of Rilia (2d4) (+14,+13)
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 5 to 8 turns to recharge.
     Your chance of success is 91.6%
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 205.9 vs. creatures not resistant to poison,
     205.9 vs. trolls, 205.9 vs. orcs, and 162.2 vs. others.
     
s) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Dropped by Azog, Enemy of the Dwarves at 1300 feet (level 26)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 275.8 vs. dragons, and 170.9 vs. others.
     
t) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Angamait� of Umbar at 1300 feet (level 26)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 122.2.
     
u) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 40 turns to recharge.
     Your chance of success is 89.1%
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 108.6 vs. dragons, and 77.8 vs. others.
     
v) 24 Arrows of Slay Animal (1d4) (+5,+6)
     Slays animals.
     
w) 31 Mithril Arrows (3d4) (+4,+7)
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       306     50'  Reached level 2
       385    100'  Reached level 3
       605    100'  Reached level 4
       646    100'  Reached level 5
       868    100'  Killed Grip, Farmer Maggot's Dog
       957    100'  Reached level 6
      1541     50'  Found the Wicker Shield of Elros
      4094    100'  Reached level 7
      4868    100'  Killed Fang, Farmer Maggot's Dog
      5281    200'  Reached level 8
      6019    200'  Reached level 9
      6755    200'  Killed Sméagol
      7657    250'  Reached level 10
      9364    350'  Reached level 11
     11075    400'  Killed Wormtongue, Agent of Saruman
     11075    400'  Reached level 12
     11444    400'  Killed Mughash the Kobold Lord
     11482    400'  Reached level 13
     12278      0'  Killed Farmer Maggot
     12784    500'  Killed Orfax, Son of Boldor
     12848    500'  Reached level 14
     12929    500'  Reached level 15
     13249    500'  Reached level 16
     13275    500'  Killed Lagduf, the Snaga
     14513    600'  Reached level 17
     15789    650'  Reached level 18
     16535    750'  Reached level 19
     17180    800'  Reached level 20
     17439    800'  Reached level 21
     18255    800'  Reached level 22
     19718    950'  Killed Gorbag, the Orc Captain
     19851    950'  Reached level 23
     19929    950'  Killed Nár, the Dwarf
     19944    950'  Killed Khîm, Son of Mîm
     20819   1000'  Killed Bolg, Son of Azog
     20819   1000'  Found the Phial of Galadriel
     20830   1000'  Reached level 24
     20846   1000'  Killed Bullroarer the Hobbit
     20889   1000'  Killed Golfimbul, the Hill Orc Chief
     20908   1000'  Killed Grishnákh, the Hill Orc
     22659   1000'  Reached level 25
     25615   1100'  Reached level 26
     25894   1100'  Killed Shagrat, the Orc Captain
     26114   1100'  Found the Dagger of Rilia
     28637   1100'  Killed Uglúk, the Uruk
     28797   1100'  Killed Lugdush, the Uruk
     31377   1250'  Reached level 27
     32783   1300'  Killed Sangahyando of Umbar
     32802   1300'  Killed Angamaitë of Umbar
     32803   1300'  Found the Cutlass 'Gondricam'
     34381   1300'  Killed Azog, Enemy of the Dwarves
     34386   1300'  Found the Main Gauche of Azaghâl
     36067   1350'  Reached level 28
     36798   1350'  Killed Ibun, Son of Mîm
     37388   1350'  Found the Metal Cap of Thengel
     38548   1350'  Reached level 29
     43239   1650'  Reached level 30
     44460   1650'  Reached level 31
     44698   1650'  Killed Uldor the Accursed
     45214   1650'  Killed Lokkak, the Ogre Chieftain
     46318   1650'  Killed Ulfast, Son of Ulfang
     50356   1700'  Found the Pair of Leather Boots of Wormtongue
     51221   1750'  Reached level 32
     51677   1750'  Killed Rogrog the Black Troll
     52375   1750'  Killed Beorn, the Shape-Changer
     52375   1750'  Found the Trident of Wrath
     52375   1750'  Found the Cloak of Thorongil
     52412   1750'  Found the Beaked Axe of Théoden
     52794   1750'  Killed Bert the Stone Troll
     52797   1750'  Killed Bill the Stone Troll
     53033   1750'  Killed Tom the Stone Troll
     53107   1750'  Killed Lorgan, Chief of the Easterlings
     53118   1750'  Reached level 33
     55478   1750'  Killed Ufthak of Cirith Ungol
     55943   1800'  Killed Old Man Willow
     58097   1850'  Found the Whip of Gothmog
     58130   1850'  Found the Long Sword 'Elvagil'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 31.1.2020 04:37
Last updated on 1.2.2020 02:50

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10559. on the Ladder (of 19090)
4315. on the Angband Ladder (of 6561)
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Comments

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On 1.2.2020 01:59 Cardinal Rob wrote:
Pretty weird stat progression. Picked up lots of potions which enhance Constitution, several for Intelligence and Wisdom but very few for Strength and Dexterity.

I'm tough, but taking monsters down is a chore.

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