The Angband Ladder: Nimrod, High-Elf Warrior by <Braveryandthunder@gmail.com>

  [Angband 3.5.1 Character Dump]

 Name   Nimrod       Age            116          Self  RB  CB  EB   Best
 Sex    Female       Height        5'6"   STR:     12  +1  +3  +3  18/10
 Race   High-Elf     Weight   11st 11lb   Int:     12  +3  -2  +2     15     13
 Class  Warrior      Turns used:          WIS:     13  -1  -2  +2     12
 Title  Myrmidon     Game        493292   DEX:     13  +3  +2  +3  18/30
 HP     298/298      Standard     49259   CON:     16  +1  +2  +0  18/10
 SP     0/0          Resting       1179

 Level                 26    Armor      [53,+76]    Saving Throw     65%
 Cur Exp            49204                           Stealth         Poor
 Max Exp            49204    Melee       1d7,+13    Disarming        55%
 Adv Exp            50000    To-hit       65,+17    Magic Devices     57
                             Blows      3.3/turn    Perception   1 in 24
 Gold                9656                           Searching        27%
 Burden          96.8 lbs    Shoot to-dam     +3    Infravision    40 ft
 Speed             Normal    To-hit       65,+15
 Max Depth    1900' (L38)    Shots        1/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight blond hair, and a fair complexion.



rAcid:.......+..... Nexus:.............
rElec:............. Nethr:......+......
rFire:.......+..... Chaos:......+......
rCold:...+...++.... Disen:.............
rPois:......+...... Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:+...+........ Speed:.............
  ESP:............. Blows:+............
Invis:.........+..+ Shots:.............
FrAct:.......+...+. Might:.............
HLife:............. S.Dig:+............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.6 blows
     With +0 STR and +1 DEX you would get 3.6 blows
     Average damage/round: 73.2 vs. animals, 87.2 vs. creatures not
     resistant to poison, and 59.2 vs. others.
     
b) a Long Bow of Accuracy (x3) (+11,+3)
     Dropped by Wormtongue, Agent of Saruman at 950 feet (level 19).
     
c) a Ring of Strength <+3>
     Found under some rubble at 1750 feet (level 35).
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Ice [+13]
     Dropped by a Mature blue dragon at 1700 feet (level 34).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
e) an Amulet of Regeneration
     Bought from a store.
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1200 feet (level 24).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.9%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Lugdush, the Uruk at 1500 feet (level 30).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 86.3%
     
h) the Cloak of Thingol [1,+18] <+3>
     Dropped by Sm�agol at 150 feet (level 3).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 70 turns to recharge.
     Your chance of success is 93.9%
     
i) a Large Metal Shield of Resist Cold [12,+2]
     Found lying on the floor at 650 feet (level 13).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Angamait� of Umbar at 1250 feet (level 25).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 91.9%
     
k) a Set of Mithril Gauntlets [6,+9]
     Found lying on the floor of a cavern at 1750 feet (level 35).
     
     Cannot be harmed by acid, fire.
     
l) a Pair of Steel Shod Boots of Free Action [7,+7]
     Dropped by Gorbag, the Orc Captain at 950 feet (level 19).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 33 Arrows (1d4) (+6,+4)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 28.7.
     35% chance of breaking upon contact.
     
o) 31 Arrows (1d4) (+6,+8)
     Dropped by a Spectre at 1700 feet (level 34).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 40.9.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Rations of Food
b) a Piece of Elvish Waybread
c) 3 Potions of Cure Critical Wounds
d) 2 Potions of Neutralize Poison
e) a Potion of Enlightenment
f) a Potion of Speed
g) 12 Potions of Heroism
h) a Potion of Berserk Strength
i) 14 Scrolls of Phase Door
j) 7 Scrolls of Word of Recall
k) a Wand of Polymorph (7 charges)
l) 2 Wands of Teleport Other (14 charges)
m) a Staff of Teleportation (6 charges)
n) a Staff of Identify (6 charges)
o) a Ring of Acid [+12] (charging)
     Dropped by a Water troll at 1750 feet (level 35).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
p) a Ring of Digging <+4>
     Found lying on the floor at 850 feet (level 17).
     
     +4 tunneling.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) a Potion of Healing
c) 7 Potions of Speed
d) 5 Potions of Berserk Strength
e) 4 Scrolls of Phase Door
f) 3 Scrolls of Satisfy Hunger
g) 8 Scrolls of Word of Recall
h) a Scroll of Monster Confusion
i) a Wand of Trap/Door Destruction (12 charges)
j) a Staff of Slow Monsters (7 charges)
k) 2 Staves of Identify (12 charges)
l) a Ring of Damage (+0,+7)
     Found lying on the floor in a vault at 1200 feet (level 24).
     
m) a Ring of Accuracy (+15,+0)
     Found lying on the floor of a special room at 1200 feet (level
     24).
     
n) a Ring of Free Action
     Found lying on the floor at 1200 feet (level 24).
     
     Prevents paralysis.  
     
o) a Robe of Permanence [2,+8]
     Dropped by N�r, the Dwarf at 1200 feet (level 24).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
p) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor at 150 feet (level 3).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Pair of Ethereal Slippers of Stability [0,+2]
     Found lying on the floor of a cavern at 1250 feet (level 25).
     
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
r) a Dagger of Westernesse (1d4) (+4,+9) <+1, +2>
     Found lying on the floor of a special room at 400 feet (level 8).
     
     +1 strength, constitution.
     +2 dexterity.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 65.9 vs. orcs, 65.9 vs. trolls, 65.9 vs.
     giants, and 48.9 vs. others.
     
s) a Sling of Extra Shots (x2) (+7,+7) <+1>
     Bought from a store.
     
     +1 shooting speed.
     
t) a Light Crossbow of Accuracy (x3) (+19,+9)
     Bought from a store.
     
u) a Bolt (1d5) (+4,+3)
     Found lying on the floor of a cavern at 900 feet (level 18).
     
v) 16 Bolts (1d5) (+5,+2)
     Found lying on the floor in a vault at 1150 feet (level 23).
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       490     50'  Reached level 2
      1172    100'  Reached level 3
      1338    100'  Killed Fang, Farmer Maggot's dog
      1338    100'  Reached level 4
      1345    100'  Killed Grip, Farmer Maggot's dog
      2634    150'  Reached level 5
      3684    100'  Reached level 6
      6144    150'  Found the Soft Leather Armour 'Hithlomir'
      6799    150'  Reached level 7
      9905    400'  Reached level 8
     11125    450'  Reached level 9
     11628    450'  Reached level 10
     11968    550'  Reached level 11
     12712    700'  Reached level 12
     14310   1250'  Reached level 13
     14744   1250'  Killed Mughash the Kobold Lord
     16846    350'  Reached level 14
     19107    700'  Reached level 15
     20254    800'  Reached level 16
     21878    950'  Killed Wormtongue, Agent of Saruman
     21878    950'  Reached level 17
     24862    150'  Killed Sméagol
     24866    150'  Found the Cloak of Thingol
     25622    250'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     26810   1250'  Killed Brodda, the Easterling
     26810   1250'  Reached level 18
     27074   1300'  Killed Ulfast, Son of Ulfang
     27126   1300'  Killed Ulwarth, Son of Ulfang
     27126   1300'  Reached level 19
     27642   1250'  Killed Angamaitë of Umbar
     27645   1250'  Found the Iron Helm 'Holhenneth'
     32045    650'  Reached level 20
     33342    900'  Killed Ufthak of Cirith Ungol
     34012    950'  Reached level 21
     34019    950'  Killed Grishnákh, the Hill Orc
     34304    950'  Killed Gorbag, the Orc Captain
     34976   1050'  Reached level 22
     36283   1100'  Killed Orfax, Son of Boldor
     37958   1150'  Reached level 23
     38144   1150'  Found the Short Sword 'Dagmor'
     39418   1200'  Reached level 24
     40824   1200'  Killed Shagrat, the Orc Captain
     41022   1200'  Found the Phial of Galadriel
     41203   1200'  Killed Nár, the Dwarf
     41422   1250'  Killed Ibun, Son of Mîm
     42969   1300'  Reached level 25
     43606   1300'  Killed Khîm, Son of Mîm
     45303   1500'  Killed Lugdush, the Uruk
     45325   1500'  Killed Uglúk, the Uruk
     45363   1500'  Found the Hard Leather Armour of Himring
     46168   1700'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 17.1.2020 05:03
Last updated on 22.1.2020 12:11

Download this dump

14098. on the Ladder (of 18973)
5303. on the Angband Ladder (of 6502)

Comments

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On 17.1.2020 05:03 Braveryandthunder@gmail.com wrote:
So, this is my first character that I've gotten past like char-lvl 5. :D

On 17.1.2020 08:03 Braveryandthunder@gmail.com wrote:
Done for the night. Found a rocking pair of ethereal slippers and a ring of fire and cold resist. I am thinking the ring is an especially good find.

On 18.1.2020 04:55 Braveryandthunder@gmail.com wrote:
Made a little progress tonight, working on delving back down into the depths. Not sure if I'll have time to play more. Nothing exciting to report, other than some stockpiled !speed and I got around to identifying my awesome leather armor. :D

On 20.1.2020 07:09 Braveryandthunder@gmail.com wrote:
Found some more unique items, Killed Smeagol, the bane of my early game finances, among other special enemies. ;)

On 21.1.2020 04:30 Braveryandthunder@gmail.com wrote:
Dagger of Westernesse get! Also almost died to a black knight on DL:25. Scary stuff. Slowing my pace a bit and climbing down the stairs from lvl 1 instead of recalling down to that depth...

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