The Angband Ladder: Plaguis V, High-Elf Warrior by plaguis

  [Angband 3.5-dev Character Dump]

 Name   Plaguis V                                Self  RB  CB  EB   Best
 Sex    Male         Age            115   STR:  18/18  +1  +3  +1  18/68
 Race   High-Elf     Height          91   INT:     10  +3  -2  +0     11
 Class  Warrior      Weight         180   WIS:     10  -1  -2  +3     10
 Title  Myrmidon     Social  Role model   DEX:     17  +3  +2  +0  18/40
 HP     283/283      Maximize         Y   CON:     11  +1  +2  +2     16
 SP     0/0                               CHR:     11  +5  -1  +3     18

 Level               26   Armor    [53,+39]     Saving Throw         65%
 Cur Exp          41678   Fight     (+6,+4)     Stealth             Good
 Max Exp          41678   Melee   (+18,+23)     Fighting          Heroic
 Adv Exp          50000   Shoot    (+21,+8)     Shooting          Heroic
 MaxDepth   1450' (L29)   Blows    4.3/turn     Disarming            56%
 Game Turns      545328   Shots      1/turn     Magic Device          57
 Standard Turns   54468   Infra       40 ft     Perception       1 in 34
 Resting Turns    16534   Speed      Normal     Searching            17%
 Gold              9746   Burden  126.8 lbs

 You are one of several children of a Vanyarin Mage.  You have light
 grey eyes, straight blond hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:....+.+...... Nethr:.............
rFire:............. Chaos:.............
rCold:+.......+.... Disen:.............
rPois:............. Feath:.............
rLite:+...........+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:...+........+ Shots:.............
FrAct:..+.......... Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:..........+..


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a Snaga at 600 feet (level 12).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 134.9 vs. animals, 150.5 vs. creatures not
     resistant to cold, and 118.9 vs. others.
     
     Radius 1 light.
b) a Short Bow of Accuracy (x2) (+15,+8)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) a Ring of Free Action
     Bought from a store.
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
d) a Ring of See Invisible
     Bought from a store.
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 650 feet (level 13).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) the Phial of Galadriel <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.9%
     
     Radius 2 light.
g) Chain Mail of Resist Lightning (-2) [32,+4]
     Bought from a store.
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     Can be destroyed by acid.
     
h) a Fur Cloak of Stealth [3,+9] <+3>
     Dropped by Wormtongue, Agent of Saruman at 1100 feet (level 22).
     
     +3 stealth.
     Can be destroyed by acid, fire.
     
i) a Small Metal Shield of Resist Cold [5,+5]
     Found lying on the floor at 1000 feet (level 20).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by N�r, the Dwarf at 850 feet (level 17).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Gauntlets of Combat (+4,+1) [3,+2] <+1, +2>
     Found lying on the floor at 550 feet (level 11).
     
     +1 strength.
     +2 constitution.
     Can be destroyed by acid, fire.
     Aggravates creatures nearby.  
     
l) a Pair of Steel Shod Boots [7,+5]
     Found under some rubble at 1400 feet (level 28).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) 2 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.2.
     35% chance of breaking upon contact.
     
o) 33 Arrows (1d4) (+4,+2)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     35% chance of breaking upon contact.
     
p) 40 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.2.
     35% chance of breaking upon contact.
     
q) 20 Arrows (1d4) (+3,+1)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 23.2.
     35% chance of breaking upon contact.
     
r) 20 Arrows (1d4) (+1,+2)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 24 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
b) 20 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
c) 10 Potions of Heroism
     Bought from a store.
     
     Can be destroyed by cold.
     
d) 5 Scrolls of Door/Stair Location
     Can be destroyed by acid, fire.
     
e) 5 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
f) 5 Scrolls of Identify
     
     
g) 10 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
h) a Staff of Teleportation (12 charges)
     Can be destroyed by acid, fire.
     
i) 3 Staves of Identify (6 charges)
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 2 Mushrooms of Second Sight
     Bought from a store.
     
     
     
b) 4 Mushrooms of Clear Mind
     Dropped by a Snaga at 1150 feet (level 23).
     
     
     
c) 31 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
d) 6 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
e) 3 Potions of Restore Life Levels
     Bought from a store.
     
     Can be destroyed by cold.
     
f) 7 Potions of Heroism
     Bought from a store.
     
     Can be destroyed by cold.
     
g) a Potion of Berserk Strength
     Dropped by a Hill orc at 1100 feet (level 22).
     
     
     
h) 2 Potions of Resist Heat
     
     
i) 2 Potions of Resist Cold
     
     
j) 2 Potions of Resist Poison
     
     
k) 3 Scrolls of Door/Stair Location
     Can be destroyed by acid, fire.
     
l) 37 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
m) 3 Scrolls of Identify
     Found lying on the floor at 850 feet (level 17).
     
     
     
n) 12 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
o) 7 Scrolls of Recharging
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
p) 4 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
q) a Ring of Strength <+3>
     Bought from a store.
     
     +3 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
r) a Ring of Dexterity <+3>
     Bought from a store.
     
     +3 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
s) 2 Rings of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by electricity.
     
t) a Ring of Resist Cold
     Bought from a store.
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4759     50'    2   Reached level 2
      7477    100'    3   Reached level 3
     14707    200'    4   Reached level 4
     21962    250'    5   Reached level 5
     24321    250'    6   Reached level 6
     24827    250'    6   Killed Bullroarer the Hobbit
     26048    250'    7   Reached level 7
     30969    100'    7   Killed Grip, Farmer Maggot's dog
     66286    300'    8   Reached level 8
     73346    400'    9   Reached level 9
     85526    450'   10   Reached level 10
    110110    550'   11   Reached level 11
    114976    600'   11   Killed Orfax, Son of Boldor
    115070    600'   12   Reached level 12
    119122    600'   12   Killed Golfimbul, the Hill Orc Chief
    119122    600'   13   Reached level 13
    119135    600'   13   Found the Phial of Galadriel
    120886    600'   13   Found the Rapier 'Forasgil'
    130951    650'   14   Reached level 14
    134688    650'   15   Reached level 15
    143745    700'   16   Reached level 16
    153986      0'   16   Killed Farmer Maggot
    161681    800'   16   Killed Lagduf, the Snaga
    162911    800'   17   Reached level 17
    165384    850'   17   Killed Nár, the Dwarf
    165459    850'   17   Found the Metal Cap of Thengel
    172579    800'   18   Reached level 18
    184483   1000'   19   Reached level 19
    185490   1000'   20   Reached level 20
    188209   1000'   20   Killed Shagrat, the Orc Captain
    188378   1000'   21   Reached level 21
    191661   1000'   21   Killed Ufthak of Cirith Ungol
    200188   1000'   21   Killed Ulfast, Son of Ulfang
    205875   1000'   22   Reached level 22
    300814   1100'   22   Killed Wormtongue, Agent of Saruman
    306858   1100'   22   Killed Gorbag, the Orc Captain
    316790   1150'   23   Reached level 23
    317402   1150'   23   Killed Brodda, the Easterling
    328914   1150'   24   Reached level 24
    339489   1150'   24   Killed Fang, Farmer Maggot's dog
    355779   1200'   25   Reached level 25
    356228   1200'   25   Killed Mughash the Kobold Lord
    394704   1300'   25   Killed Ulwarth, Son of Ulfang
    432863   1400'   26   Reached level 26
    460127   1450'   25   Reached level 25
    542902      0'   26   Reached level 26


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Force player decent                          : no  (birth_force_descend)



Posted on 12.4.2013 21:33

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14294. on the Ladder (of 19090)
5376. on the Angband Ladder (of 6561)
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Comments

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On 12.4.2013 21:33 plaguis wrote:
Current live character, posted for funsies.

On 12.4.2013 23:13 Philip wrote:
Stop using those gloves, aggravation isn't worth it.

On 13.4.2013 06:13 plaguis wrote:
Thank you Phillip for pointing that out! I was being an idiot and didn't even notice that they had that effect, I thought monsters just got really really aggressive after dl15 or so...!

On 13.4.2013 06:13 Pete Mack wrote:
Go at least one level deeper. Stat potions are native to 1500' (dl30), so the are MUCH more common one level down. In fact, there are no really dangerous monsters above dl 35 (Gravity Hound.)



On 13.4.2013 06:17 plaguis wrote:
Thanks for the comment and suggestion! Since I posted this I'd actually started a bit of scumming for drops at 1500', but I was nervous to go much further without some better gear. Now I know it's relatively safe to venture until 1750' :)

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