The Angband Ladder: Thaelen, High-Elf Warrior by chandergovind

  [Angband 4.1.3 Character Dump]

 Name   Thaelen      Age            108          Self  RB  CB  EB   Best
 Race   High-Elf     Height        7'9"   STR:     16  +1  +3  +0  18/20
 Class  Warrior      Weight    11st 1lb   INT:     11  +3  -2  +0     12
 Title  Myrmidon     Turns used:          WIS:     10  -1  -2  +2      9
 HP     -1/364       Game        535170   DEX:     18  +3  +2  +0  18/50
 SP     0/0          Standard     53492   CON:     16  +1  +2  +5  18/60
                     Resting       2599

 Level                 26    Armor      [65,+54]    Saving Throw     65%
 Cur Exp            46734                           Stealth         Good
 Max Exp            46734    Melee       1d7,+14    Disarm - phys.   67%
 Adv Exp            50000    To-hit       65,+16    Disarm - magic   45%
                             Blows      4.0/turn    Magic Devices     55
 Gold               36035                           Searching        81%
 Burden          120.9 lb    Shoot to-dam    +14    Infravision    40 ft
 Overweight      -23.0 lb    To-hit        65,+9    Speed         Normal
 Max Depth    1600' (L32)    Shots        1/turn

 You are one of several children of a Vanyarin Mage.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:......+...... Nexus:...........+.
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:..+...+...... Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:+............ Stea.:.......+.....
  ESP:............. Sear.:....+........
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:+............ Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> Something makes scary noises.
> You fight off a sense of dread.
> The ghast misses you.
> The ghast claws you.
> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The ghast misses you.
> The ghoul misses you.
> *** LOW HITPOINT WARNING! ***
> The ghast tries to make you stop moving.
> You fight off a sense of torpidity.
> The ghast misses you.
> The ghoul misses you.
> You die.
> You feel bolder now.

Killed by poison.

  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Ibun, Son of M�m at 1350 feet (level 27)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 108 vs. creatures not resistant to poison,
     91.2 vs. animals, and 74.4 vs. others.
     
b) a Sling of Power (x2) (+6,+14)
     Found lying on the floor at 500 feet (level 10)
     
c) a Ring of Ice [+12]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to cold.
     
d) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +5 constitution.
     Sustains constitution.
     
e) an Amulet of Searching <+6>
     Found lying on the floor at 750 feet (level 15)
     
     +6 searching skill.
     
f) a Lantern (Everburning)
     Found lying on the floor at 400 feet (level 8)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Augmented Chain Mail of Resistance (-2) [42,+17]
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
h) a Cloak of Stealth [1,+5] <+3>
     Dropped by a large kobold at 1150 feet (level 23)
     
     +3 stealth.
     
i) a Large Metal Shield [12,+0]
     Found lying on the floor at 1500 feet (level 30)
     
j) a Metal Cap of Wisdom [3,+8] <+2>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Gauntlets [3,+6]
     Bought from a store
     
l) a Pair of Iron Shod Boots of Stability [4,+3]
     Found lying on the floor at 1400 feet (level 28)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Mushrooms of Fast Recovery
b) 8 Potions of Cure Serious Wounds
c) 8 Potions of Cure Critical Wounds
d) 3 Potions of Enlightenment
e) 4 Potions of Speed
f) 3 Potions of Berserk Strength
g) a Potion of Resist Poison
h) 8 Scrolls of Phase Door
i) 4 Scrolls of Word of Recall
j) 2 Scrolls of Holy Chant
k) a Rod of Treasure Location
l) a Wand of Slow Monster (7 charges)
m) a Wand of Hold Monster (5 charges)
n) a Staff of Detect Evil (18 charges)
o) a Staff of Mapping (7 charges)
p) a Staff of Teleportation (8 charges)




  [Character Quiver]

0) 7 Rounded Pebbles of Venom (1d2) (+3,+4)
     Branded with poison.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 98.4 vs. creatures not resistant to poison,
     and 39.3 vs. others.
     25% chance of breaking upon contact.
     
1) 12 Rounded Pebbles of Lightning (1d2) (+7,+8)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 118.6 vs. creatures not resistant to
     lightning, and 47.4 vs. others.
     25% chance of breaking upon contact.
     
2) 7 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 33.3.
     25% chance of breaking upon contact.
     
3) 21 Iron Shots (1d4) (+3,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 41.4.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Clear Mind
b) 9 Rations of Food
c) 15 Potions of Cure Light Wounds
d) 24 Potions of Cure Serious Wounds
e) 16 Potions of Cure Critical Wounds
f) a Potion of Restore Life Levels
g) 4 Potions of Speed
h) a Scroll of Banishment
i) 2 Rods of Treasure Location
j) a Staff of Mapping (7 charges)
k) a Staff of Curing (2 charges)
l) a Staff of Teleportation (7 charges)
m) 2 Rings of Resist Fire and Cold
     Provides resistance to fire, cold.
     
n) a Ring of Accuracy (+20,+0)
     Found lying on the floor at 1350 feet (level 27)
     
o) a Ring of Open Wounds
     Found lying on the floor at 700 feet (level 14)
     
     Impairs hitpoint recovery.  
     
p) a Ring of Free Action
     Found lying on the floor at 1150 feet (level 23)
     
     Prevents paralysis.  
     
q) a Pair of Leather Sandals of Stealth [1,+8] <+3>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +3 stealth.
     
r) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Bullroarer the Hobbit at 600 feet (level 12)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 94.1%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 102.5 vs. creatures not resistant to fire,
     and 68.2 vs. others.
     
s) a Rapier of *Slay Dragon* (1d6) (+6,+7) <+1>
     Found lying on the floor at 550 feet (level 11)
     
     +1 constitution.
     Slays dragons (powerfully).
     Provides resistance to cold.
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 85.4 vs. dragons, and 41.8 vs. others.
     
t) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Dropped by Angamait� of Umbar at 1350 feet (level 27)
     
     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays trolls, orcs, evil creatures.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 122.8 vs. trolls, 122.8 vs. orcs, 97.1 vs.
     evil creatures, and 71.3 vs. others.
     
u) a Shovel of Digging (1d2) (+7,+6) <+4>
     Found lying on the floor at 950 feet (level 19)
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 32.8 vs. creatures not resistant to acid,
     and 25.4 vs. others.
     
v) a Long Bow of Accuracy (x3) (+18,+8)
     Found lying on the floor at 550 feet (level 11)
     
w) 22 Bolts of Slay Animal (1d5) (+3,+6)
     Slays animals.
     
x) 21 Arrows (1d4) (+6,+6)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       136     50'  Reached level 2
       321    100'  Reached level 3
      2309    100'  Killed Fang, Farmer Maggot's Dog
      2309    100'  Reached level 4
      3270    150'  Reached level 5
      3714    150'  Killed Sméagol
      3932    200'  Reached level 6
      4355    250'  Reached level 7
      6195    350'  Reached level 8
      8183    450'  Killed Lagduf, the Snaga
      8183    450'  Reached level 9
     10453    400'  Reached level 10
     14315    450'  Killed Grishnákh, the Hill Orc
     14315    450'  Reached level 11
     15881    450'  Reached level 12
     17577    550'  Reached level 13
     18141    600'  Killed Bullroarer the Hobbit
     18142    600'  Found the Dagger 'Narthanc'
     18180    600'  Killed Golfimbul, the Hill Orc Chief
     18189    600'  Reached level 14
     19577    600'  Reached level 15
     21778    750'  Killed Wormtongue, Agent of Saruman
     21778    750'  Reached level 16
     23173    750'  Killed Mughash the Kobold Lord
     23477      0'  Killed Farmer Maggot
     26643    800'  Reached level 17
     27830    850'  Reached level 18
     28789    900'  Reached level 19
     29614    950'  Killed Gorbag, the Orc Captain
     29684    950'  Reached level 20
     33024   1050'  Reached level 21
     34289   1050'  Killed Shagrat, the Orc Captain
     34994   1050'  Killed Bolg, Son of Azog
     34994   1050'  Reached level 22
     36649   1050'  Killed Ulfast, Son of Ulfang
     37439   1100'  Reached level 23
     40244   1150'  Reached level 24
     41430   1150'  Killed Orfax, Son of Boldor
     43500   1350'  Killed Ibun, Son of Mîm
     43500   1350'  Found the Short Sword 'Dagmor'
     43627   1350'  Found the Long Sword 'Elvagil' (LOST)
     43690   1350'  Reached level 25
     43965   1350'  Killed Boldor, King of the Yeeks
     44456   1350'  Killed Angamaitë of Umbar
     44460   1350'  Found the Lance of the Eorlingas
     44492   1350'  Killed Sangahyando of Umbar
     45992   1350'  Killed Lugdush, the Uruk
     46094   1350'  Killed Uglúk, the Uruk
     47126   1350'  Killed Khîm, Son of Mîm
     48746   1500'  Killed Ulwarth, Son of Ulfang
     49794   1500'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 13.11.2018 14:44

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14233. on the Ladder (of 19090)
5366. on the Angband Ladder (of 6561)
20. for this player (

Comments

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On 13.11.2018 14:44 chandergovind wrote:
The entire excursion into this level itself was useless. I had Staff of Detect Evil too. Did not want to waste a charge. This with huge amounts of gold in the bank and nothing of value in the BM to buy. Dang it.

On 13.11.2018 14:47 chandergovind wrote:
All this due to the lack of FA.

Was acutely aware; problem is I never got a Boots/Gauntlets of FA. It was all rings; in the market too. Did not want to waste a Ring slot for FA. Oh, well.

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