The Angband Ladder: Glar, Dunadan Blackguard by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Glar         Age             66          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'2"   STR:     17  +1  +2  +0  18/20
 Class  Blackguard   Weight    13st 3lb   INT:     10  +2  +0  +0     12
 Title  Thug         Turns used:          WIS:     10  +2  -3  +0      9
 HP     -3/148       Game         55410   DEX:     18  +2  +0  +0  18/20
 SP     5/6          Standard      5620   CON:     10  +3  +2  +0     15
                     Resting       1018

 Level                 13    Armor      [12,+13]    Saving Throw     45%
 Cur Exp             1056                           Stealth          Bad
 Max Exp             1056    Melee        1d8,+9    Disarm - phys.   43%
 Adv Exp             1320    To-hit        42,+8    Disarm - magic   35%
                             Blows      1.3/turn    Magic Devices     43
 Gold                 986                           Searching        28%
 Burden          115.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -28.2 lb    To-hit        33,+4    Speed         Normal
 Max Depth     800' (L16)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You resist the effects!
> The homunculus hits you (3).
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you (1).
> *** LOW HITPOINT WARNING! ***
> The homunculus misses you.
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you (2).
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you (7).
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you (1).
> *** LOW HITPOINT WARNING! ***
> The homunculus hits you (9).
> You die.

Killed by a homunculus.

  [Character Equipment]

a) an Awl-Pike (1d8) (+4,+6)
     Dropped by Mughash the Kobold Lord at 350 feet (level 7)
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 18.7.
     
b) a Sling (x2) (+0,+0)
     Bought from a store
     
e) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 450 feet (level 9)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 92.1%
     
g) Soft Leather Armour of Resist Cold [8,+6]
     Bought from a store
     
     Provides resistance to cold.
     
l) a Pair of Iron Shod Boots [4,+5]
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) a Mushroom of Clear Mind
b) an Apple
c) 2 Rations of Food
d) 3 Potions of Cure Light Wounds
e) 4 Potions of Cure Serious Wounds
f) 14 Scrolls of Phase Door
g) 4 Scrolls of Detect Invisible
h) 4 Scrolls of Word of Recall
i) a Scroll of Deep Descent
j) a Rod of Light
k) a Wand of Confuse Monster (3 charges)
l) a Wand of Stun Monster (6 charges)
m) 2 Staves of Mapping (12 charges)
n) a Staff of Light (14 charges)
o) a Mace (2d4) (+6,+4)
     Dropped by Bullroarer the Hobbit at 450 feet (level 9)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 16.4.
     
p) a Shovel (1d2) (+3,+1)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 9.2.
     
q) a Shovel of Digging (1d2) (+2,+3) <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 17.7 vs. creatures not resistant to acid,
     and 12.6 vs. others.
     




  [Character Quiver]

0) 40 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     
1) 15 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) Studded Leather Armour of Resist Acid (-1) [12,+5]
     Found lying on the floor at 450 feet (level 9)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
b) a Maul (4d4) (+0,+0)
     Found lying on the floor at 300 feet (level 6)
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 18.2.
     
c) 22 Bolts (1d5) (+2,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       142    100'  Killed Fang, Farmer Maggot's Dog
       142    100'  Reached level 2
       142    100'  Reached level 3
       142    100'  Reached level 4
       753    100'  Reached level 5
      1181    150'  Reached level 6
      2005    250'  Reached level 7
      2953    350'  Reached level 8
      3081    350'  Killed Mughash the Kobold Lord
      3081    350'  Reached level 9
      3717    400'  Reached level 10
      4305    450'  Killed Bullroarer the Hobbit
      4305    450'  Reached level 11
      4313    450'  Found the Phial of Galadriel
      5198    750'  Reached level 12
      5587    800'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 11.1.2020 06:00

Download this dump

29. on the Competition No.229 Ladder (of 30)

Comments

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On 11.1.2020 06:01 malcontent wrote:
Do I win anything for posting the first dead character? I didn't think so.

On 11.1.2020 06:01 malcontent wrote:
I lost sight of the fact that a homunculus can paralyze .

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