The Angband Ladder: Oion, Half-Troll Druid by Nick

  [Angband 4.2.0 Character Dump]

 Name   Oion         Age             22          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       5'11"   STR:     16  +4  -2  +0     18
 Class  Druid        Weight    19st 4lb   INT:     10  -4  +0  +0      6
 Title  Nurturer     Turns used:          WIS:     17  -2  +3  +0     18
 HP     -1/113       Game         32492   DEX:     10  -4  -2  +0      4
 SP     20/20        Standard      3277   CON:     16  +3  +0  +0  18/10
                     Resting        440

 Level                 13    Armor        [8,-1]    Saving Throw     38%
 Cur Exp             1032                           Stealth          Bad
 Max Exp             1032    Melee        3d4,+2    Disarm - phys.   35%
 Adv Exp             1320    To-hit        30,-1    Disarm - magic   35%
                             Blows      1.0/turn    Magic Devices     29
 Gold                 911                           Searching        18%
 Burden           56.9 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -63.0 lb    To-hit        23,-1    Speed         Normal
 Max Depth     900' (L18)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty dark purple hair, and black scabby skin.


Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:............+
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have 2 Potions of Cure Serious Wounds (g).
> The paladin tries to cast a spell, but fails.
> The paladin hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The paladin hits you.
> *** LOW HITPOINT WARNING! ***
> The illusionist sets off a blinding flash.
> You are blind.
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> You die.

Killed by a warrior.

  [Character Equipment]

a) a Bastard Sword (3d4) (+0,+0)
     Found lying on the floor of a special room at 50 feet (level 1)
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +3 STR and +6 DEX you would attack a bit faster
     With +8 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would attack a bit faster
     With +3 STR and +13 DEX you would get 1.1 blows
     With +0 STR and +16 DEX you would get 1.1 blows
     Average damage/round: 9.8.
     
f) a Wooden Torch (2005 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
g) a Robe [2,+0]
     Bought from a store
     
h) a Cloak [1,+3]
     Found lying on the floor of a special room at 50 feet (level 1)
     
k) a Set of Gauntlets [3,+0]
     Bought from a store
     
l) a Pair of Leather Boots [2,-1]




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms] {@m0@b0}
     
     You can read this book.
     
b) a Book of Nature Magics [Gifts of Nature] {@m1@b1}
     
     You can read this book.
     
c) 2 Apples
d) 5 Rations of Food
e) a Sip of Miruvor
f) 2 Flasks of oil
g) 2 Potions of Cure Serious Wounds
h) 7 Scrolls of Phase Door
i) a Scroll of Detect Invisible
j) a Scroll of Identify Rune
k) 3 Scrolls of Word of Recall
l) a Ring of the Mouse (+0,-3) <+2, +3>
     Bought from a store
     
     +2 dexterity.
     +3 stealth.
     
m) a Wooden Torch (5000 turns)
     Found lying on the floor at 100 feet (level 2)
     
     Intensity 2 light.
     
n) a Shovel (1d2) (+0,+0)
     Bought from a store
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +2 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 3.5.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       323     50'  Reached level 2
       528     50'  Reached level 3
      1205    100'  Killed Grip, Farmer Maggot's Dog
      1205    100'  Reached level 4
      1280    100'  Killed Fang, Farmer Maggot's Dog
      1280    100'  Reached level 5
      1954    100'  Reached level 6
      2148    100'  Reached level 7
      2175    600'  Reached level 8
      2204    600'  Reached level 9
      2323    600'  Reached level 10
      2716    900'  Reached level 11
      2900    900'  Reached level 12
      3103    900'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 27.12.2019 02:24
Last updated on 1.1.2020 22:39

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17. on the Competition No.228 Ladder (of 17)

Comments

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On 27.12.2019 02:24 Nick wrote:
First dive, not much happened really.

On 1.1.2020 22:39 Nick wrote:
Dived too fast.

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