The Angband Ladder: Menir, Elf Druid by wobbly

  [Angband 4.1.2 Character Dump]

 Name   Menir        Age            117          Self  RB  CB  EB   Best
 Race   Elf          Height       4'10"   STR:     16  -1  -2  +0     13
 Class  Druid        Weight     6st 2lb   INT:     10  +2  +0  +0     12
 Title  Nurturer     Turns used:          WIS:     16  -1  +3  +0     18
 HP     -1/72        Game         58938   DEX:     16  +1  -2  +0     15
 SP     2/17         Standard      5914   CON:     12  -1  +0  +0     11
                     Resting        232

 Level                 11    Armor      [16,+14]    Saving Throw     50%
 Cur Exp              710                           Stealth         Good
 Max Exp              710    Melee        1d6,+5    Disarm - phys.   46%
 Adv Exp              780    To-hit        21,+6    Disarm - magic   45%
                             Blows      1.0/turn    Magic Devices     34
 Gold                2624                           Searching        31%
 Burden           65.3 lb    Shoot to-dam    +17    Infravision    30 ft
 Overweight      -24.6 lb    To-hit        29,+6    Speed         Normal
 Max Depth     600' (L12)    Shots      1.0/turn

 You are the only child of an Avarin Archer.  You have light grey eyes,
 wavy black hair, and a fair complexion.



rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:............!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.............


  [Last Messages]

> The small kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You have 12 charges remaining.
> The small kobold starts moving faster.
> The kobold shaman points at you and curses!
> Your body tingles briefly.
> The kobold shaman points at you and curses!
> Your body tingles briefly.
> The small kobold misses you.
> You are confused.
> You have 11 charges remaining.
> The kobold shaman hits you.
> *** LOW HITPOINT WARNING! ***
> The small kobold hits you.
> You die.

Killed by a small kobold.

  [Character Equipment]

a) a Spear (1d6) (+3,+4)
     Found lying on the floor at 250 feet (level 5)
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +4 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 8.6.
     
b) a Short Bow of Extra Might (x3) (+3,+17) <+1>
     Dropped by Sm�agol at 200 feet (level 4)
     
     +1 shooting power.
     
c) a Ring of Resist Fire and Cold
     Dropped by a brown yeek at 300 feet (level 6)
     
     Provides resistance to fire, cold.
     
e) an Amulet of Resist Acid
     Found lying on the floor of a special room at 300 feet (level 6)
     
     Provides resistance to acid.
     
f) a Wooden Torch (4172 turns)
     Found lying on the floor at 150 feet (level 3)
     
     Radius 1 light.
     
g) a Robe [2,+5]
     Found lying on the floor at 50 feet (level 1)
     
h) a Cloak [1,+0]
     Found lying on the floor at 150 feet (level 3)
     
i) a Leather Shield [8,+5]
     Found lying on the floor at 600 feet (level 12)
     
j) a Metal Cap [3,+0]
     Bought from a store
     
k) a Set of Leather Gloves of Slaying (+3,+1) [1,+1]
     Found lying on the floor at 150 feet (level 3)
     
l) a Pair of Leather Sandals [1,+2]
     Found lying on the floor at 100 feet (level 2)
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms] {@m1}
     
     You can read this book.
     
b) 3 Flasks of oil
c) 3 Potions of Speed
d) 2 Potions of Boldness
e) 3 Potions of True Seeing
f) 16 Scrolls of Phase Door {@r4}
g) a Scroll of Identify Rune
h) 7 Scrolls of Satisfy Hunger
i) a Wand of Hold Monster (4 charges) {@a1}
j) a Wand of Wonder (11 charges) {@a2}
     Cannot be harmed by lightning.
     
k) a Staff of Light (7 charges) {@u8}
l) a Wooden Torch (5000 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Radius 1 light.
     




  [Character Quiver]

0) 3 Arrows (1d4) (+4,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 68.1.
     35% chance of breaking upon contact.
     
1) 9 Rounded Pebbles of Slay Animal (1d2) (+4,+6)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       285     50'  Reached level 2
      1105    100'  Reached level 3
      1339    100'  Reached level 4
      1588    100'  Reached level 5
      1892    100'  Reached level 6
      2176    150'  Killed Fang, Farmer Maggot's Dog
      2176    150'  Reached level 7
      2760    150'  -- Note: yeah. torch
      3268    200'  Reached level 8
      3422    200'  Killed Sméagol
      4181    250'  Reached level 9
      4578    300'  Reached level 10
      5085    300'  -- Note: time to hunt for a backup torch again
      5602    350'  Reached level 11
      5607    350'  -- Note: torch
      5618    350'  -- Note: ?deep descent
      5653    600'  -- Note: dropped enough stuff for fox
      5665    600'  -- Note: fox still too much hassle


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 1.6.2018 22:27
Last updated on 4.6.2018 16:42

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51. on the Competition No.216 Ladder (of 52)

Comments

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On 2.6.2018 20:29 wobbly wrote:
I don't use fox form, it's too weak to carry my stuff

On 4.6.2018 16:42 wobbly wrote:
In retrospect phasing into the middle of a kobold pit wasn't the best plan

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