The Angband Ladder: AdinThePal, Human Paladin by Sphara

  [Angband 4.2.0 Character Dump]

 Name   AdinThePal   Age             15          Self  RB  CB  EB   Best
 Race   Human        Height       4'10"   STR:     17  +0  +1  +0     18
 Class  Paladin      Weight     7st 7lb   INT:     10  +0  -3  +0      7
 Title  Gallant      Turns used:          WIS:     10  +0  +1  +0     11
 HP     -3/29        Game         12649   DEX:     18  +0  -1  +0     17
 SP     4/4          Standard      1268   CON:     10  +0  +2  +0     12
                     Resting         96

 Level                  4    Armor        [5,+0]    Saving Throw     30%
 Cur Exp               57                           Stealth          Bad
 Max Exp               57    Melee        1d5,+2    Disarm - phys.   28%
 Adv Exp               70    To-hit        27,+3    Disarm - magic   24%
                             Blows      1.6/turn    Magic Devices     21
 Gold                   0                           Searching        14%
 Burden           46.8 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -73.1 lb    To-hit        20,+3    Speed         Normal
 Max Depth      150' (L3)    Shots      0.0/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have brown eyes, straight blond hair, and an average
 complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The cutpurse misses you.
> The white jelly touches you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> *** LOW HITPOINT WARNING! ***
> You are too confused to read!
> You have no potions from which to quaff.
> The white jelly touches you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The white jelly touches you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The cutpurse hits you.
> You die.

Killed by a cutpurse.

  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +3 DEX you would get 2.0 blows
     Average damage/round: 8.3.
     
f) a Wooden Torch (3832 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
h) a Cloak [1,-1]
     Bought from a store
     
j) a Metal Cap [3,+0]
     Bought from a store
     
k) a Set of Leather Gloves [1,+0]
     Bought from a store
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) an Apple
c) a Ration of Food
d) a Flask of oil
e) 9 Scrolls of Phase Door
f) 2 Scrolls of Blessing
g) a Scroll of Protection from Evil
h) 2 Scrolls of Treasure Detection
i) 2 Wooden Torches (5000 turns)
     An inheritance from your family
     
     Intensity 2 light.
     




  [Character Quiver]

0) 33 Iron Shots (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       137     50'  Reached level 2
       368     50'  Reached level 3
       941    100'  Reached level 4


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 14.12.2019 14:52
Last updated on 14.12.2019 14:59

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28. on the Competition No.227 Ladder (of 29)

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On 14.12.2019 14:59 Sphara wrote:
FUCK!
Shreiker fucking mushrooms!

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