[Angband 4.2.0 Character Dump] Name AdinThePal Age 15 Self RB CB EB Best Race Human Height 4'10" STR: 17 +0 +1 +0 18 Class Paladin Weight 7st 7lb INT: 10 +0 -3 +0 7 Title Gallant Turns used: WIS: 10 +0 +1 +0 11 HP -3/29 Game 12649 DEX: 18 +0 -1 +0 17 SP 4/4 Standard 1268 CON: 10 +0 +2 +0 12 Resting 96 Level 4 Armor [5,+0] Saving Throw 30% Cur Exp 57 Stealth Bad Max Exp 57 Melee 1d5,+2 Disarm - phys. 28% Adv Exp 70 To-hit 27,+3 Disarm - magic 24% Blows 1.6/turn Magic Devices 21 Gold 0 Searching 14% Burden 46.8 lb Shoot to-dam +0 Infravision 0 ft Overweight -73.1 lb To-hit 20,+3 Speed Normal Max Depth 150' (L3) Shots 0.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight blond hair, and an average complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The cutpurse misses you. > The white jelly touches you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > *** LOW HITPOINT WARNING! *** > You are too confused to read! > You have no potions from which to quaff. > The white jelly touches you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The white jelly touches you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The cutpurse hits you. > You die. Killed by a cutpurse. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +3 DEX you would get 2.0 blows Average damage/round: 8.3. f) a Wooden Torch (3832 turns) An inheritance from your family Intensity 2 light. h) a Cloak [1,-1] Bought from a store j) a Metal Cap [3,+0] Bought from a store k) a Set of Leather Gloves [1,+0] Bought from a store [Character Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] You can read this book. b) an Apple c) a Ration of Food d) a Flask of oil e) 9 Scrolls of Phase Door f) 2 Scrolls of Blessing g) a Scroll of Protection from Evil h) 2 Scrolls of Treasure Detection i) 2 Wooden Torches (5000 turns) An inheritance from your family Intensity 2 light. [Character Quiver] 0) 33 Iron Shots (1d4) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 137 50' Reached level 2 368 50' Reached level 3 941 100' Reached level 4 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)