The Angband Ladder: Elly#1, Dunadan Paladin by OOD Town drunk

  [Angband 3.5-dev Character Dump]

 Name   Elly#1       Age             59          Self  RB  CB  EB   Best
 Sex    Female       Height       87 in   STR:     17  +1  +1  +0  18/10
 Race   Dunadan      Weight     154 lbs   INT:     10  +2  -3  +0      9
 Class  Paladin      Turns used:          WIS:     10  +2  +1  +0     13
 Title  Gallant      Game          8481   DEX:     18  +2  -1  +0  18/10
 HP     -14/33       Standard       850   CON:     10  +3  +2  +0     15
 SP     2/4          Resting          4   CHR:     10  +2  +2  +0     14

 Level                  3    Armor       [20,+3]    Saving Throw     34%
 Cur Exp               65                           Stealth          Bad
 Max Exp               65    Melee       (+3,+2)    Disarming        26%
 Adv Exp               96    Blows      1.6/turn    Magic Devices     33
                             Base to-hit    31.0    Perception   1 in 35
 Gold                 128                           Searching        15%
 Burden          44.4 lbs    Shoot       (+3,+0)    Infravision     0 ft
 Speed             Normal    Shots        0/turn
 Max Depth      100' (L2)    Base to-hit    19.6

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have green eyes, straight brown hair, and a very
 dark complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Acolyte flees in terror!
> The Acolyte hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You hit the Acolyte (8).
> You have slain the Acolyte.
> You have found 36 gold pieces worth of copper.
> You hit the Acolyte (6).
> The Acolyte hits you.
> *** LOW HITPOINT WARNING! ***
> You miss the Acolyte.
> The Acolyte misses you.
> You miss the Acolyte.
> The Acolyte points at you and curses.
> You die.

Killed by an Acolyte.

  [Character Equipment]

a) a Spear (1d6) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 9.1.
     
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (4272 turns) <+1>
     Bought from a store.
     
     Can be destroyed by fire.
     
     Radius 1 light.
g) Studded Leather Armour (-1) [12,+0]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+0]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) a Small Metal Shield [5,+1]
     Bought from a store.
     
     Can be destroyed by acid.
     
j) (nothing)
k) (nothing)
l) a Pair of Leather Boots [2,+0]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1}
     Bought from a store.
     
     Can be destroyed by fire.
     
b) a Brown Mushroom of Emergency
     Found lying on the floor at 50 feet (level 1).
     
     
     
c) a Flask of oil
     Found lying on the floor at 100 feet (level 2).
     
     Branded with flames.
     Can be destroyed by cold.
     
d) 5 Green Speckled Potions of Cure Light Wounds
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
e) a Light Green Potion of Poison
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
f) an Indigo Potion of Neutralize Poison
     Dropped by a Small kobold at 50 feet (level 1).
     
     Can be destroyed by cold.
     
g) 2 Yellow Potions of Boldness
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
h) 2 White Potions of Speed
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
i) 3 Scrolls titled "ita quinctum" of Satisfy Hunger
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
j) a Scroll titled "liquotio vo ro" of Word of Recall {!*}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
k) a Scroll titled "ambredo inensu" of Light
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by acid, fire.
     
l) a Scroll titled "ada agendio" of Deep Descent
     Found lying on the floor of a special room at 50 feet (level 1).
     
     Can be destroyed by acid, fire.
     
m) 5 Scrolls titled "alium apio" of Phase Door
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by acid, fire.
     
n) a Bronze Wand of Light (8 charges)
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by electricity.
     
o) a Wooden Torch (5000 turns) <+1>
     Bought from a store.
     
     Can be destroyed by fire.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3996     50'    2   Reached level 2
      8060    100'    3   Reached level 3


  [Options]

  [Interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Open/disarm/close without direction          : yes (easy_open)
Center map continuously                      : yes (center_player)
Show flavors in object descriptions          : yes (show_flavors)
Allow mouse clicks to move the player        : no  (mouse_movement)
Show mouse status line buttons               : no  (mouse_buttons)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)

  [Warning]

Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Disturb whenever any monster moves           : no  (disturb_move)
Disturb whenever viewable monster moves      : yes (disturb_near)
Disturb whenever leaving trap detected area  : yes (disturb_detect)
Disturb whenever player state changes        : yes (disturb_state)
Automatically clear '-more-' prompts         : yes (auto_more)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Force player decent                          : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)


Posted on 24.4.2013 22:58
Last updated on 24.4.2013 23:09

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32. on the Competition No.138 Ladder (of 35)

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On 24.4.2013 22:58 OOD Town drunk wrote:
My first competition attempt! Not much to say yet, just figured that I will start posting now, so I can be 2nd place for a minute :)

On 24.4.2013 23:09 OOD Town drunk wrote:
OOPS. I guess this is why I should wait until I have a functioning character before I post huh? How embarrassing...

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