The Angband Ladder: Serina, Human Paladin by Squeak

  [Angband 4.2.0 Character Dump]

 Name   Serina       Age             16          Self  RB  CB  EB   Best
 Race   Human        Height        6'8"   STR:  18/59  +0  +1  +2  18/89
 Class  Paladin      Weight    16st 5lb   INT:     14  +0  -3  +5     16
 Title  Chevalier    Turns used:          WIS:     10  +0  +1  +6     17
 HP     -104/310     Game        267913   DEX:  18/73  +0  -1  +0  18/63
 SP     5/51         Standard     41298   CON:     11  +0  +2  +2     15
                     Resting      11045

 Level                 36    Armor      [44,+87]    Saving Throw     66%
 Cur Exp           474953                           Stealth          Bad
 Max Exp           474953    Melee       2d4,+37    Disarm - phys.   70%
 Adv Exp           550000    To-hit       69,+50    Disarm - magic   48%
                             Blows      4.7/turn    Magic Devices     64
 Gold               51066                           Searching        58%
 Burden          163.8 lb    Shoot to-dam    +19    Infravision     0 ft
 Overweight      -16.1 lb    To-hit       52,+46    Speed      17 (2.7x)
 Max Depth    2700' (L54)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have hazel eyes, curly brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:......++..+.. pFear:........+....
 Elec:......+...... pBlnd:....+...+....
 Fire:......++..... pConf:.............
 Cold:......++..... pStun:.............
 Pois:+.......+.... HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:....+........
Shard:............. FrAct:....+........
Nexus:............. Feath:..........+..
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You stumble!
> You hit the vampire lord.
> You have destroyed the vampire lord.
> You feel something roll beneath your feet.
> Something messes with your mind.
> You retain your presence of mind.
> You feel your life energies returning.
> Welcome to level 36.
> You have a Potion of Restore Life Levels (f).
> You have found 665 gold pieces worth of gold.
> You have found 615 gold pieces worth of silver.
> You see a Wand of Clone Monster (8 charges).
> You see a Leather Shield [8,+4].
> The ethereal dragon breathes darkness.
> You die.

Killed by an ethereal dragon.

  [Character Equipment]

a) the Dagger of Rilia (2d4) (+14,+13)
     Dropped by Old Man Willow at 2650 feet (level 53)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 13 to 21 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 257 vs. creatures not resistant to poison,
     257 vs. trolls, 257 vs. orcs, and 206.1 vs. others.
     
b) a Light Crossbow of Power (x3) (+10,+19)
     Dropped by a mummified chieftain at 2350 feet (level 47)
     
c) a Ring of Damage (+0,+11)
     Dropped by a vampire lord at 2250 feet (level 45)
     
d) a Ring of Speed <+6>
     Found lying on the floor at 1250 feet (level 25)
     
     +6 speed.
     
e) an Amulet of the Magi [+5] <+1>
     Found lying on the floor at 1250 feet (level 25)
     
     +1 intelligence.
     +1 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
f) the Phial of Galadriel <+3> (charging)
     Dropped by Ulfast, Son of Ulfang at 1250 feet (level 25)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 29 to 54 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
g) Leather Scale Mail of Resistance (-1) [20,+20]
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
h) the Elven Cloak of Lúthien [6,+20] <+4, +3, +2>
     Taken from a chest found at 2050 feet (level 41)
     
     +4 intelligence.
     +4 wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     
     When activated, it restores your experience to full.
     Takes 675 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Dropped by Uldor the Accursed at 1650 feet (level 33)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 135 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
j) a Hard Leather Cap of Wisdom [2,+0] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a master vampire at 2600 feet (level 52)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 16 to 27 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
l) a Pair of Iron Shod Boots of Speed [4,+5] <+9>
     Taken from a chest found at 2050 feet (level 41)
     
     +9 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 14 Potions of Cure Light Wounds
e) 3 Potions of Cure Critical Wounds
f) a Potion of Restore Life Levels
g) 26 Scrolls of Phase Door
h) 7 Scrolls of Word of Recall
i) 3 Rods of Treasure Location (1 charging)
j) a Rod of Magic Mapping
k) 4 Rods of Fire Bolts (2 charging)
l) 7 Rods of Frost Bolts
m) 2 Rods of Lightning Balls
     Cannot be harmed by lightning.
     
n) 5 Rods of Curing
o) 2 Rods of Teleport Other
p) a Rod of Speed (charging)
     Cannot be harmed by lightning.
     
q) a Wand of Teleport Other (7 charges)
r) 3 Staves of Teleportation (14 charges)
s) a Ring of Digging <+5>
     Dropped by a ranger chieftain at 2650 feet (level 53)
     
     +5 tunneling.
     
t) the Bastard Sword 'Calris' (5d4) (+0,+20) <+5> {cursed}
     Found lying on the floor at 2700 feet (level 54)
     
     It makes it hard to hit anything.
     +5 constitution.
     Slays dragons (powerfully), demons, trolls, evil creatures.
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Aggravates creatures nearby.  
     
     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 316 vs. dragons, 240.4 vs. demons, 240.4 vs.
     trolls, 202.7 vs. evil creatures, and 165 vs. others.
     




  [Character Quiver]

0) 21 Seeker Bolts of Slay Evil (4d5) (+12,+10)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 215.2 vs. evil creatures, and 129.1 vs.
     others.
     25% chance of breaking upon contact.
     
1) a Bolt (1d5) (+7,+3) {@f1=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 78.
     25% chance of breaking upon contact.
     
2) 8 Bolts of Slay Demon (1d5) (+13,+10) {@f2=g}
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 201.6 vs. demons, and 100.8 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) a Mushroom of Second Sight
c) 6 Mushrooms of Vigor
d) 2 Sips of Miruvor
e) 3 Potions of Healing
f) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 4 Potions of Restore Mana
h) 2 Potions of Restore Life Levels
i) 4 Scrolls of Identify Rune
j) 13 Scrolls of Recharging
k) a Wand of Dragon's Flame (2 charges)
     Cannot be harmed by lightning.
     
l) a Ring of Constitution <+6>
     Bought from a store
     
     +6 constitution.
     Sustains constitution.
     
m) an Amulet of Wisdom <+5>
     Found lying on the floor at 1200 feet (level 24)
     
     +5 wisdom.
     Sustains wisdom.
     
n) an Amulet of Devotion <+3, +1>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +3 wisdom.
     +1 light.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
o) the Hard Leather Armour of Himring [20,+15]
     Dropped by Ibun, Son of M�m at 1250 feet (level 25)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 272 to 540 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
p) a Set of Caestus of Slaying (+1,+6) [5,+3]
     Dropped by a banshee at 1200 feet (level 24)
     
q) the Dagger 'Narthanc' (1d4) (+9,+13) [+10]
     Found lying on the floor at 50 feet (level 1)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 24 to 43 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 218 vs. creatures not resistant to fire, and
     192.7 vs. others.
     
r) a Spear (Holy Avenger) (1d6) (+13,+15) [+4] <+1>
     Dropped by a troll priest at 2000 feet (level 40)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains strength.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 243.3 vs. undead, 243.3 vs. demons, 226.5
     vs. evil creatures, and 209.2 vs. others.
     
s) the Glaive of Pain (9d6) (+0,+30)
     Dropped by Angamait� of Umbar at 1700 feet (level 34)
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 191.2.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       322     50'  Reached level 2
       485     50'  Found the Dagger 'Narthanc'
       660    100'  Reached level 3
      1108    150'  Reached level 4
      1261    200'  Reached level 5
      1385    250'  Reached level 6
      1506    250'  Reached level 7
      1835    350'  Killed Fang, Farmer Maggot's Dog
      1835    350'  Reached level 8
      1912    350'  Reached level 9
      2265    650'  Killed Brodda, the Easterling
      2265    650'  Reached level 10
      2632    700'  Reached level 11
      2653    700'  Reached level 12
      3002    750'  Reached level 13
      3066    750'  Killed Grip, Farmer Maggot's Dog
      3530    750'  Killed Mughash the Kobold Lord
      3530    750'  Reached level 14
      3961    800'  Reached level 15
      4315    800'  Reached level 16
      4637    800'  Reached level 17
      5021   1100'  Reached level 18
      5028   1100'  Reached level 19
      5830   1100'  Reached level 20
      6625   1150'  Reached level 21
      7290   1200'  Reached level 22
      8195   1200'  Reached level 23
      8286   1200'  Killed Lagduf, the Snaga
      9193   1250'  Reached level 24
      9643   1250'  Reached level 25
     11305   1250'  Killed Orfax, Son of Boldor
     11341   1250'  Reached level 26
     11395   1250'  Killed Ibun, Son of Mîm
     11396   1250'  Found the Hard Leather Armour of Himring
     12473   1250'  Killed Bolg, Son of Azog
     13390   1250'  Killed Khîm, Son of Mîm
     14017   1250'  Killed Ulfast, Son of Ulfang
     14017   1250'  Found the Phial of Galadriel
     14388   1300'  Reached level 27
     14438   1300'  Killed Shagrat, the Orc Captain
     14511   1300'  Killed Wormtongue, Agent of Saruman
     14714   1300'  Killed Sméagol
     15974   1450'  Reached level 28
     16821   1450'  Killed Grishnákh, the Hill Orc
     17725   1650'  Killed Uldor the Accursed
     17727   1650'  Found the Leather Shield of the Haradrim
     18093   1650'  Reached level 29
     19308   1700'  Killed Angamaitë of Umbar
     19308   1700'  Found the Glaive of Pain
     19323   1700'  Killed Sangahyando of Umbar
     19703      0'  Killed Farmer Maggot
     20155   1850'  Reached level 30
     21603   1850'  Reached level 31
     22213   1850'  Killed Lugdush, the Uruk
     22271   1850'  Killed Uglúk, the Uruk
     24183   1900'  Killed Bullroarer the Hobbit
     24187   1900'  Found the Iron Helm of Gorlim (LOST)
     24188   1900'  Killed Golfimbul, the Hill Orc Chief
     25929   2000'  Reached level 32
     27651   2000'  Reached level 33
     28929   2050'  Found the Elven Cloak of Lúthien
     30485   2250'  Killed Tom the Stone Troll
     30497   2250'  Killed Bert the Stone Troll
     30529   2250'  Killed Bill the Stone Troll
     31950   2250'  Reached level 34
     36322   2600'  Reached level 35
     36398   2600'  Reached level 35
     37487   2600'  Found the Set of Gauntlets 'Paurnen'
     39023   2650'  Killed Old Man Willow
     39024   2650'  Found the Dagger of Rilia
     40375   2650'  Reached level 36
     41252   2700'  Killed Gorlim, Betrayer of Barahir
     41263   2700'  Found the Bastard Sword 'Calris'
     41292   2700'  Reached level 36


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.12.2019 03:40

Download this dump

6. on the Competition No.227 Ladder (of 29)

Comments

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On 12.12.2019 03:40 Squeak wrote:
My attempt at the competition. Did not notice that ethereal dragon sneaking up on me...

Btw - I noticed that my light radius was only 2 despite wearing the phial of Galadriel (light 3). Is that intentional?

On 12.12.2019 17:29 DavidMedley wrote:
I don't know exactly how it works, but light intensity and radius aren't the same anymore. Torches have 2 light, for example.

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