The Angband Ladder: Rharan, Human Paladin by Gadeon

  [Angband 4.2.0 Character Dump]

 Name   Rharan       Age             18          Self  RB  CB  EB   Best
 Race   Human        Height        5'8"   STR:     17  +0  +1  +0     18
 Class  Paladin      Weight    14st 5lb   INT:     14  +0  -3  +0     11
 Title  Protector    Turns used:          WIS:     10  +0  +1  +0     11
 HP     -1/129       Game        224090   DEX:     17  +0  -1  +0     16
 SP     2/12         Standard     19046   CON:     10  +0  +2  +0     12
                     Resting         99

 Level                 14    Armor       [33,+0]    Saving Throw     41%
 Cur Exp             1114                           Stealth          Bad
 Max Exp             1114    Melee        1d5,+4    Disarm - phys.   41%
 Adv Exp             1400    To-hit        40,+6    Disarm - magic   33%
                             Blows      1.3/turn    Magic Devices     39
 Gold                4815                           Searching        46%
 Burden          164.0 lb    Shoot to-dam    +14    Infravision     0 ft
 Overweight       44.1 lb    To-hit        30,+4    Speed      -3 (0.7x)
 Max Depth     500' (L10)    Shots      1.0/turn

 You are one of several children of a Serf.  You are a well liked
 child.  You have brown eyes, wavy black hair, and a very dark
 complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The large kobold misses you.
> You miss the large kobold.
> The large kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the large kobold.
> The large kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the large kobold.
> The large kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the large kobold.
> The large kobold misses you.
> You hit the large kobold.
> The large kobold hits you.
> You die.

Killed by a large kobold.

  [Character Equipment]

a) a Main Gauche (1d5) (+5,+2)
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 9.4.
     
b) a Sling of Extra Might (x3) (+3,+14) <+1>
     Found lying on the floor at 100 feet (level 2)
     
     +1 shooting power.
     
c) a Ring of Searching <+4>
     Found lying on the floor at 350 feet (level 7)
     
     +4 searching skill.
     
f) a Wooden Torch (3144 turns)
     Intensity 2 light.
     
g) Hard Leather Armour (-1) [16,+4]
     Bought from a store
     
h) a Cloak [1,-1]
     Bought from a store
     
i) a Leather Shield [8,-2]
     Bought from a store
     
j) a Metal Cap [3,+0]
k) a Set of Gauntlets [3,-2]
     Bought from a store
     
l) a Pair of Leather Boots [2,+0]
     Dropped by a soldier at 200 feet (level 4)
     




  [Character Inventory]

a) 8 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 4 Rations of Food
c) 3 Flasks of oil
d) a Potion of Cure Light Wounds
e) 3 Potions of Cure Serious Wounds
f) 2 Potions of Neutralize Poison
g) a Potion of Boldness
h) a Potion of True Seeing
i) 5 Potions of Poison
     It can be thrown at creatures with damaging effect.
     
j) 2 Potions of Berserk Strength
k) 24 Scrolls of Phase Door
l) 4 Scrolls of Treasure Detection
m) 3 Scrolls of Detect Invisible
n) a Scroll of Identify Rune
o) 3 Scrolls of Remove Hunger
p) a Wand of Magic Missile (6 charges)
q) 2 Wands of Hold Monster (10 charges)
r) a Wand of Wonder (18 charges)
     Cannot be harmed by lightning.
     
s) 7 Wooden Torches (5000 turns)
     Intensity 2 light.
     
t) a Lantern (7500 turns)
     Found lying on the floor of a special room at 400 feet (level 8)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
u) a Pick (1d3) (+0,+0)
     Bought from a store
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +2 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 4.2.
     




  [Character Quiver]

0) 6 Rounded Pebbles (1d2) (+2,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 61.5.
     25% chance of breaking upon contact.
     
1) 21 Rounded Pebbles (1d2) (+4,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 56.
     25% chance of breaking upon contact.
     
2) 28 Rounded Pebbles (1d2) (+3,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 61.5.
     25% chance of breaking upon contact.
     
3) 20 Rounded Pebbles of Slay Demon (1d2) (+4,+8)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 142.4 vs. demons, and 71.2 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Scrolls of Door Destruction


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       251     50'  Reached level 2
       478     50'  Reached level 3
       959     50'  Reached level 4
      2082    100'  Killed Grip, Farmer Maggot's Dog
      2082    100'  Reached level 5
      2264    100'  Killed Fang, Farmer Maggot's Dog
      2264    100'  Reached level 6
      3616    100'  Reached level 7
      4424    150'  Reached level 8
      9098    100'  Reached level 9
     11604    250'  Reached level 10
     13509    250'  Reached level 11
     15364    300'  Reached level 12
     18035    400'  Reached level 13
     19023    500'  Reached level 14


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.12.2019 16:47

Download this dump

27. on the Competition No.227 Ladder (of 29)

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On 6.12.2019 16:47 Gadeon wrote:
Too many kobolds, they kept coming out

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