The Angband Ladder: Aladdin, Human Paladin by Nick
[Angband 4.2.0 Character Dump] Name Aladdin Age 17 Self RB CB EB Best Race Human Height 4'11" STR: 17 +0 +1 +0 18 Class Paladin Weight 11st 10lb INT: 10 +0 -3 +0 7 Title Protector Turns used: WIS: 10 +0 +1 +0 11 HP -2/110 Game 82694 DEX: 18 +0 -1 +0 17 SP 12/12 Standard 8334 CON: 10 +0 +2 +0 12 Resting 1805 Level 14 Armor [14,+7] Saving Throw 41% Cur Exp 1262 Stealth Bad Max Exp 1262 Melee 2d6,-3 Disarm - phys. 41% Adv Exp 1400 To-hit 40,-2 Disarm - magic 32% Blows 1.0/turn Magic Devices 35 Gold 829 Searching 26% Burden 110.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -9.9 lb To-hit 30,-2 Speed Normal Max Depth 550' (L11) Shots 0.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:..+.......... Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The homunculus misses you. > The homunculus hits you. > *** LOW HITPOINT WARNING! *** > The giant gold dragon fly breathes sound. > *** LOW HITPOINT WARNING! *** > The homunculus hits you. > *** LOW HITPOINT WARNING! *** > The homunculus hits you. > *** LOW HITPOINT WARNING! *** > The hairy mold barely notices. > The homunculus grunts with pain. > The homunculus hits you. > *** LOW HITPOINT WARNING! *** > The homunculus hits you. > You die. Killed by a homunculus. [Character Equipment] a) a Flail (2d6) (+0,+0) Found lying on the floor at 500 feet (level 10) Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 4.5. c) a Ring of Open Wounds (charging) Found lying on the floor at 500 feet (level 10) Impairs hitpoint recovery. f) a Lantern (6065 turns) Found lying on the floor at 500 feet (level 10) Cannot be harmed by fire. Intensity 3 light. i) a Leather Shield [8,+0] j) a Metal Cap [3,+3] Found lying on the floor at 550 feet (level 11) k) a Set of Leather Gloves [1,+2] Found lying on the floor at 100 feet (level 2) l) a Pair of Leather Boots [2,+1] Bought from a store [Character Inventory] a) 3 Holy Books of Prayers [Novice's Handbook] {@m0@b0} You can read this book. b) 3 Handfuls of Dried Fruits c) 6 Rations of Food d) 4 Flasks of oil e) 3 Potions of Cure Light Wounds f) a Potion of Cure Critical Wounds g) 2 Potions of Neutralize Poison h) 4 Potions of Speed i) 11 Scrolls of Phase Door j) 7 Scrolls of Teleportation k) 3 Scrolls of Light l) 2 Scrolls of Word of Recall m) a Scroll of Protection from Evil n) a Rod of Treasure Location o) a Wand of Slow Monster (0 charges) p) a Wand of Light (6 charges) q) a Wand of Stone to Mud (9 charges) r) a Staff of Sleep Monsters (8 charges) s) a Shovel (1d2) (+0,+0) Found lying on the floor at 500 feet (level 10) Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 0. [Character Quiver] 0) 15 Bolts (1d5) (+2,+2) 1) 23 Arrows (1d4) (+1,+3) 2) 24 Iron Shots (1d4) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 458 50' Reached level 2 871 100' Reached level 3 990 100' Killed Fang, Farmer Maggot's Dog 990 100' Reached level 4 997 100' Reached level 5 1101 100' Reached level 6 1365 150' Killed Grip, Farmer Maggot's Dog 1587 150' Reached level 7 2287 150' Reached level 8 2940 200' Reached level 9 4653 400' Reached level 10 5214 450' Reached level 11 6240 500' Reached level 12 6913 500' Reached level 13 7612 500' Reached level 14 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 8.12.2019 21:25
26. on the Competition No.227 Ladder (of 29)
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