The Angband Ladder: Goulash, Half-Troll Ranger by Cardinal Rob
[Angband 4.2.0 Character Dump] Name Goulash Age 29 Self RB CB EB Best Race Half-Troll Height 7'11" STR: 16 +4 +0 +0 18/20 Class Ranger Weight 20st 5lb INT: 13 -4 +0 +0 9 Title Courser Turns used: WIS: 13 -2 +2 +0 13 HP 149/156 Game 103110 DEX: 16 -4 +1 +0 13 SP 16/16 Standard 10412 CON: 12 +3 -1 +0 14 Resting 625 Level 17 Armor [20,+26] Saving Throw 42% Cur Exp 2777 Stealth Bad Max Exp 2777 Melee 1d4,+15 Disarm - phys. 59% Adv Exp 3480 To-hit 49,+10 Disarm - magic 41% Blows 1.6/turn Magic Devices 38 Gold 5746 Searching 31% Burden 106.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -37.7 lb To-hit 46,+1 Speed Normal Max Depth 600' (L12) Shots 1.5/turn Goulash comes from a tribe of Mountain Trolls, but was enslaved while young and used as brute force and labour for an evil army. He has mottled grey warty skin, a single pink eye in the middle of his forehead and two supernumery hindlegs. Resistances Abilities Acid:....?........ pFear:....?........ Elec:....?........ pBlnd:............. Fire:........+.... pConf:....?........ Cold:+............ pStun:....?........ Pois:....?........ HLife:....?........ Light:....?........ Regen:............+ Dark:....?........ ESP:....?........ Sound:....?........ S.Inv:............. Shard:....?........ FrAct:....?........ Nexus:....?........ Feath:....?........ Nethr:....?........ S.Dig:............. Chaos:....?........ TrpIm:....?........ Disen:....?........ Bless:....?........ Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:....?........ Infra:............+ Aggrv:............. Tunn.:............. NoTel:....?........ Speed:............. DrExp:............. Blows:............. Stick:....?........ Shots:............. Fragl:....?........ Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Dropped by Bullroarer the Hobbit at 350 feet (level 7) Branded with cold. Provides resistance to cold. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 8 to 15 turns to recharge. Your chance of success is 91.9% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +4 DEX you would get 2.0 blows Average damage/round: 38 vs. creatures not resistant to cold, and 29.5 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family e) a Tortoise Shell Amulet {tried, ??} Dropped by a stonefoot warrior at 500 feet (level 10) You do not know the full extent of this item's powers. f) a Lantern (11497 turns) Dropped by a snaga at 400 feet (level 8) Cannot be harmed by fire. Intensity 3 light. g) Soft Leather Armour [8,-1] h) a Fur Cloak [3,+5] Dropped by Bullroarer the Hobbit at 350 feet (level 7) i) a Wicker Shield of Resist Fire [2,+5] Bought from a store Provides resistance to fire. j) a Hard Leather Cap [2,+0] k) a Set of Leather Gloves [1,+1] Found lying on the floor at 450 feet (level 9) l) a Pair of Iron Shod Boots [4,+6] Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Slimy Mushrooms c) a Ration of Food d) 8 Potions of Cure Light Wounds e) 15 Potions of Cure Serious Wounds f) 2 Potions of Neutralize Poison g) 2 Potions of Heroism h) 2 Potions of Infravision i) 2 Potions of Surprise j) 12 Scrolls of Phase Door k) 3 Scrolls of Magic Mapping l) 3 Scrolls of Treasure Detection m) a Scroll of Identify Rune n) a Scroll of Light o) 6 Scrolls of Word of Recall p) a Wand of Stun Monster (6 charges) q) 2 Wands of Light (15 charges) r) a Staff of Detect Invisible (17 charges) s) a Staff of Cure Light Wounds (9 charges) t) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] (charging) Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 91.9% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +4 DEX you would get 2.0 blows Average damage/round: 38 vs. creatures not resistant to fire, and 29.5 vs. others. u) a Rapier (1d6) (+11,+6) <+1> {??} Found lying on the floor at 500 feet (level 10) You do not know the full extent of this item's powers. +1 strength. Slows your metabolism. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +4 DEX you would get 2.3 blows Average damage/round: 25.6. [Character Quiver] 0) 31 Bolts (1d5) (+3,+4) 1) an Arrow (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. 2) 18 Rounded Pebbles (1d2) (+0,+0) 3) 16 Rounded Pebbles of Venom (1d2) (+2,+9) Branded with poison. [Home Inventory] a) a Book of Nature Magics [Gifts of Nature] b) a Flask of oil [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 200 50' Reached level 2 200 50' Reached level 3 265 50' Reached level 4 1164 100' Reached level 5 1829 100' Killed Fang, Farmer Maggot's Dog 1829 100' Reached level 6 1837 100' Killed Grip, Farmer Maggot's Dog 2755 200' Reached level 7 3617 300' Reached level 8 4157 350' Reached level 9 4809 350' Killed Sméagol 4921 350' Reached level 10 4932 350' Killed Bullroarer the Hobbit 4934 350' Found the Dagger 'Nimthanc' 5184 350' Reached level 11 6484 400' Reached level 12 6703 400' Killed Wormtongue, Agent of Saruman 6703 400' Reached level 13 6715 400' Found the Dagger 'Narthanc' 6742 400' Killed Lagduf, the Snaga 7885 450' Reached level 14 8654 500' Reached level 15 9823 600' Reached level 16 10400 600' Reached level 17 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 3.11.2019 06:48
16998. on the Ladder (of 19090)
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