The Angband Ladder: Cthulette, High-Elf Necromancer by Bill Peterson

  [Angband 4.2.0 Character Dump]

 Name   Cthulette    Age            109          Self  RB  CB  EB   Best
 Race   High-Elf     Height       5'11"   STR:     17  +1  -3  +4  18/10
 Class  Necromancer  Weight    14st 2lb   INT:     15  +3  +3  +2  18/50
 Title  Summoner     Turns used:          WIS:     11  -1  +0  +0     10
 HP     -7/185       Game        483160   DEX:     10  +3  +0  +8  18/30
 SP     53/53        Standard     47852   CON:     16  +1  -2  +0     15
                     Resting       3342

 Level                 26    Armor      [24,+52]    Saving Throw     74%
 Cur Exp            26468                           Stealth         Fair
 Max Exp            26468    Melee       2d4,+20    Disarm - phys.   60%
 Adv Exp            36250    To-hit       36,+12    Disarm - magic   71%
                             Blows      1.6/turn    Magic Devices     90
 Gold               36885                           Searching        86%
 Burden           98.0 lb    Shoot to-dam    +17    Infravision    40 ft
 Overweight      -33.9 lb    To-hit        28,+8    Speed         Normal
 Max Depth    1150' (L23)    Shots      1.0/turn

 You are one of several children of a Noldorin Ranger.  You have light
 grey eyes, straight blond hair, and a fair complexion.


Resistances         Abilities
 Acid:+......++.... pFear:.......+.....
 Elec:......+.+.... pBlnd:.............
 Fire:........+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:+............   ESP:.............
Sound:............. S.Inv:.......+....+
Shard:............. FrAct:+......+...+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:....+........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> 2 neekerbreekers look even faster!
> The Easterling champion looks even faster!
> *** LOW HITPOINT WARNING! ***
> The Easterling champion misses you.
> The neekerbreeker bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The neekerbreeker makes a high-pitched shriek.
> 2 neekerbreekers look even faster!
> The Easterling champion looks even faster!
> 2 neekerbreekers start moving faster.
> The Easterling champion hits you.
> *** LOW HITPOINT WARNING! ***
> The Easterling champion hits you.
> You die.

Killed by an Easterling champion.

  [Character Equipment]

a) the Dagger 'Angrist' (2d4) (+10,+15) [+5] <+4> {@w0}
     Found lying on the floor at 900 feet (level 18)
     
     +4 dexterity.
     Slays trolls, orcs, evil creatures.
     Branded with acid.
     Provides resistance to acid, dark.
     Cannot be harmed by acid.
     Sustains dexterity.
     Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 59.5 vs. creatures not resistant to acid,
     59.5 vs. trolls, 59.5 vs. orcs, 51.1 vs. evil creatures, and 42.4
     vs. others.
     
b) a Light Crossbow of Power (x3) (+6,+17)
     Bought from a store
     
c) a Ring of Intelligence <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
d) a Ring of Strength <+4>
     Bought from a store
     
     +4 strength.
     Sustains strength.
     
e) an Amulet of Searching <+7>
     Dropped by a warrior at 800 feet (level 16)
     
     +7 searching skill.
     
g) Blue Dragon Scale Mail (-2) [12,+11]
     Found lying on the floor at 350 feet (level 7)
     
     Provides resistance to lightning.
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor at 100 feet (level 2)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Wicker Shield of Resistance [2,+14]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Metal Cap [3,+5]
     Bought from a store
     
k) a Set of Caestus of Agility (+0,+3) [5,+0] <+4>
     Found lying on the floor at 1050 feet (level 21)
     
     +4 dexterity.
     
l) a Pair of Leather Sandals of Free Action [1,+5]
     Dropped by a blue yeek at 300 feet (level 6)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {@m1!d!v!k}
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals] {@m2!d!v!k}
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment] {@m3!d!v!k}
     
     You can read this book.
     
d) a Mushroom of Clear Mind
e) 3 Rations of Food
f) 8 Potions of Cure Serious Wounds
g) 5 Potions of Cure Critical Wounds
h) 4 Potions of Neutralize Poison
i) 3 Potions of Speed
j) 19 Scrolls of Phase Door
k) 5 Scrolls of Magic Mapping
l) 3 Scrolls of Word of Recall {@r1!*}
m) a Rod of Treasure Location {@z1!d!v!k}
n) a Rod of Drain Life
o) a Wand of Stone to Mud (11 charges)
p) a Wand of Hold Monster (6 charges)
q) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Lugdush, the Uruk at 1150 feet (level 23)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
r) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 1150 feet (level 23)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 97.2%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 33.1 vs. creatures not resistant to cold,
     and 26.3 vs. others.
     
s) a Shovel (1d2) (+0,+0) {@w0}
     Bought from a store
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 7.6.
     




  [Character Quiver]

0) 33 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 60.6.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Into the Shadows]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals] {@m2!d!v!k}
     
     You can read this book.
     
c) 5 Rations of Food
d) a Sip of Miruvor
e) 4 Potions of Restore Mana
f) 2 Potions of Enlightenment
g) 2 Potions of Speed
h) 37 Scrolls of Phase Door
i) a Scroll of Teleportation
j) 6 Scrolls of Magic Mapping
k) 12 Scrolls of Identify Rune
l) 9 Scrolls of Remove Hunger
m) 2 Rods of Treasure Location {@z1!d!v!k}
n) a Rod of Curing
o) a Rod of Disable Traps
p) a Wand of Stone to Mud (15 charges)
q) 4 Wands of Darkness (46 charges)
r) a Staff of Mapping (7 charges)
s) a Ring of Digging <+3>
     Found lying on the floor at 550 feet (level 11)
     
     +3 tunneling.
     
t) Studded Leather Armour of Resistance (-1) [12,+9]
     Dropped by N�r, the Dwarf at 900 feet (level 18)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
u) a Set of Leather Gloves of Free Action [1,+3]
     Found lying on the floor at 150 feet (level 3)
     
     Prevents paralysis.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       401     50'  Reached level 2
      1160      0'  Killed Farmer Maggot
      2052      0'  Reached level 3
      2644      0'  Reached level 4
      2807     50'  Reached level 5
      4264    100'  Killed Grip, Farmer Maggot's Dog
      4347    100'  Reached level 6
      6690     50'  Found the Dagger 'Narthanc' (LOST)
      8417    100'  Reached level 7
      8470    100'  Killed Fang, Farmer Maggot's Dog
      9276    100'  Found the Cloak of Thorongil
     10243    200'  Reached level 8
     11065    250'  Reached level 9
     14214    250'  Killed Bullroarer the Hobbit
     14214    250'  Reached level 10
     14835    300'  Reached level 11
     19690    300'  Reached level 12
     22599    350'  Reached level 13
     23543    400'  Killed Sméagol
     23992    450'  Reached level 14
     25149    500'  Reached level 15
     25271    500'  Reached level 16
     25489    500'  Reached level 17
     26028    500'  Killed Wormtongue, Agent of Saruman
     27384      0'  Reached level 18
     27734    500'  Killed Orfax, Son of Boldor
     29714    550'  Killed Grishnákh, the Hill Orc
     30953    550'  Reached level 19
     31741    650'  Killed Brodda, the Easterling
     32742    700'  Reached level 20
     34542    800'  Killed Golfimbul, the Hill Orc Chief
     34590    800'  Reached level 21
     34822    800'  Killed Ufthak of Cirith Ungol
     36414    800'  Reached level 22
     38020    900'  Killed Nár, the Dwarf
     39006    900'  Reached level 23
     39326    900'  Found the Dagger 'Angrist'
     41501    950'  Reached level 24
     43821   1050'  Killed Old Man Willow
     43821   1050'  Reached level 25
     44713   1050'  Reached level 25
     44846   1050'  Killed Khîm, Son of Mîm
     46901   1150'  Found the Dagger 'Nimthanc'
     47568   1150'  Reached level 26
     47644   1150'  Killed Lugdush, the Uruk
     47649   1150'  Found the Soft Leather Armour 'Hithlomir'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.11.2019 21:41
Last updated on 6.11.2019 07:19

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23. on the Competition No.226 Ladder (of 27)

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On 6.11.2019 07:19 Bill Peterson wrote:
YASD

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