The Angband Ladder: Mabel VIII, Hobbit Rogue by dionysian

  [Angband 4.2.0 Character Dump]

 Name   Mabel VIII   Age             27          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'9"   STR:     17  -2  +0  +0     15
 Class  Rogue        Weight     4st 6lb   INT:     10  +2  +1  +0     13
 Title  Cutpurse     Turns used:          WIS:     10  +1  -3  +0      8
 HP     70/70        Game         51790   DEX:     18  +3  +3  +2  18/80
 SP     3/7          Standard      5217   CON:     10  +2  -1  +0     11
                     Resting        467

 Level                 10    Armor       [12,+7]    Saving Throw     57%
 Cur Exp              475                           Stealth    Excellent
 Max Exp              475    Melee        1d4,+0    Disarm - phys.   87%
 Adv Exp              600    To-hit        23,+4    Disarm - magic   80%
                             Blows      3.1/turn    Magic Devices     61
 Gold                3487                           Searching        42%
 Burden           94.0 lb    Shoot to-dam     +5    Infravision    40 ft
 Overweight       -7.9 lb    To-hit       38,+11    Speed         Normal
 Max Depth      350' (L7)    Shots      1.0/turn

 You are one of several children of a Hobbit Warrior.  You are the
 black sheep of the family.  You have dark brown eyes, wavy black hair,
 and an average complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.+...........
Shard:............. FrAct:.+...........
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     3.1 blows/round.
     With +3 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 7.8.
     
b) a Long Bow of Lothlórien (x5) (+7,+5) <+2>
     Dropped by Farmer Maggot in town
     
     +2 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
f) a Wooden Torch (49 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family
     
j) a Hard Leather Cap [2,+0]
     Found lying on the floor of a special room at 300 feet (level 6)
     
k) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 100 feet (level 2)
     
l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) a Necromantic Tome [Into the Shadows]
c) a Book of Nature Magics [Lesser Charms]
d) 2 Apples
e) 3 Rations of Food
f) 2 Flasks of oil
g) 2 Potions of Neutralize Poison
h) 3 Potions of Boldness
i) 2 Potions of Infravision
j) 5 Potions of Poison
     It can be thrown at creatures with damaging effect.
     
k) 2 Cyan Potions
l) 2 Scrolls of Treasure Detection
m) 3 Scrolls of Detect Invisible
n) a Scroll of Word of Recall {!v!k!d!r}
o) a Scroll of Blessing
p) a Rod of Light
q) 4 Wooden Torches (5000 turns)
     Intensity 2 light.
     
r) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 150 feet (level 3)
     
s) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 150 feet (level 3)
     
     Combat info:
     2.8 blows/round.
     With +4 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 8.5.
     
t) a Mace (2d4) (+4,+4)
     Found lying on the floor at 250 feet (level 5)
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 18.8.
     




  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 37.5.
     35% chance of breaking upon contact.
     
1) 10 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 37.5.
     35% chance of breaking upon contact.
     
2) 15 Rounded Pebbles (1d2) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        86      0'  Killed Farmer Maggot
       281     50'  Reached level 2
       766    100'  Reached level 3
       842    100'  Killed Grip, Farmer Maggot's Dog
       842    100'  Reached level 4
       936    100'  Killed Fang, Farmer Maggot's Dog
      1230    100'  Reached level 5
      2576    150'  Reached level 6
      3199    150'  Reached level 7
      4125    200'  Reached level 8
      4233    200'  Killed Sméagol
      4775    200'  Reached level 9
      5053    300'  Reached level 10


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 22.10.2019 23:14

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17. on the Competition No.225 Ladder (of 17)

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On 22.10.2019 23:14 dionysian wrote:
First monster killed was Farmer Maggot, who dropped a fantastic bow to start off with. RNG was far kinder to Mabel VIII than his ancestors. At least to start... we'll see.

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