[Angband 4.2.0 Character Dump] Name Mabel VIII Age 27 Self RB CB EB Best Race Hobbit Height 2'9" STR: 17 -2 +0 +0 15 Class Rogue Weight 4st 6lb INT: 10 +2 +1 +0 13 Title Cutpurse Turns used: WIS: 10 +1 -3 +0 8 HP 70/70 Game 51790 DEX: 18 +3 +3 +2 18/80 SP 3/7 Standard 5217 CON: 10 +2 -1 +0 11 Resting 467 Level 10 Armor [12,+7] Saving Throw 57% Cur Exp 475 Stealth Excellent Max Exp 475 Melee 1d4,+0 Disarm - phys. 87% Adv Exp 600 To-hit 23,+4 Disarm - magic 80% Blows 3.1/turn Magic Devices 61 Gold 3487 Searching 42% Burden 94.0 lb Shoot to-dam +5 Infravision 40 ft Overweight -7.9 lb To-hit 38,+11 Speed Normal Max Depth 350' (L7) Shots 1.0/turn You are one of several children of a Hobbit Warrior. You are the black sheep of the family. You have dark brown eyes, wavy black hair, and an average complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:.+........... Shard:............. FrAct:.+........... Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 3.1 blows/round. With +3 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.5 blows Average damage/round: 7.8. b) a Long Bow of Lothlórien (x5) (+7,+5) <+2> Dropped by Farmer Maggot in town +2 dexterity. +2 shooting power. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. f) a Wooden Torch (49 turns) An inheritance from your family Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family j) a Hard Leather Cap [2,+0] Found lying on the floor of a special room at 300 feet (level 6) k) a Set of Leather Gloves [1,+3] Found lying on the floor at 100 feet (level 2) l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1) [Character Inventory] a) 3 Books of Magic Spells [First Spells] {@m1} You can read this book. b) a Necromantic Tome [Into the Shadows] c) a Book of Nature Magics [Lesser Charms] d) 2 Apples e) 3 Rations of Food f) 2 Flasks of oil g) 2 Potions of Neutralize Poison h) 3 Potions of Boldness i) 2 Potions of Infravision j) 5 Potions of Poison It can be thrown at creatures with damaging effect. k) 2 Cyan Potions l) 2 Scrolls of Treasure Detection m) 3 Scrolls of Detect Invisible n) a Scroll of Word of Recall {!v!k!d!r} o) a Scroll of Blessing p) a Rod of Light q) 4 Wooden Torches (5000 turns) Intensity 2 light. r) a Pair of Leather Sandals [1,+0] Found lying on the floor at 150 feet (level 3) s) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 150 feet (level 3) Combat info: 2.8 blows/round. With +4 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 8.5. t) a Mace (2d4) (+4,+4) Found lying on the floor at 250 feet (level 5) Combat info: 2.0 blows/round. With +4 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 18.8. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 160 feet away. Average damage/round: 37.5. 35% chance of breaking upon contact. 1) 10 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 160 feet away. Average damage/round: 37.5. 35% chance of breaking upon contact. 2) 15 Rounded Pebbles (1d2) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 86 0' Killed Farmer Maggot 281 50' Reached level 2 766 100' Reached level 3 842 100' Killed Grip, Farmer Maggot's Dog 842 100' Reached level 4 936 100' Killed Fang, Farmer Maggot's Dog 1230 100' Reached level 5 2576 150' Reached level 6 3199 150' Reached level 7 4125 200' Reached level 8 4233 200' Killed Sméagol 4775 200' Reached level 9 5053 300' Reached level 10 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : yes (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)