The Angband Ladder: Brindson, Gnome Mage by Ingwe Ingweron
[Angband 4.2.0 Character Dump]
Name Brindson Age 81 Self RB CB EB Best
Race Gnome Height 3'5" STR: 15 -1 -3 +0 11
Class Mage Weight 5st 9lb INT: 18 +2 +3 +0 18/50
Title Trickster Turns used: WIS: 10 +0 +0 +0 10
HP 56/57 Game 74014 DEX: 10 +2 +0 +0 12
SP 14/25 Standard 7418 CON: 13 +1 -2 +0 12
Resting 184
Level 12 Armor [13,+5] Saving Throw 53%
Cur Exp 817 Stealth Good
Max Exp 817 Melee 1d5,+14 Disarm - phys. 51%
Adv Exp 1020 To-hit 15,+11 Disarm - magic 62%
Blows 1.0/turn Magic Devices 77
Gold 3632 Searching 43%
Burden 67.3 lb Shoot to-dam +0 Infravision 40 ft
Overweight -10.6 lb To-hit 16,+0 Speed Normal
Max Depth 500' (L10) Shots 1.0/turn
You are one of several children of a Gnome Mage. You are a credit to
the family. You have blue eyes, straight black hair, and an average
complexion.
Resistances Abilities
Acid:......+...... pFear:.............
Elec:............. pBlnd:.............
Fire:............. pConf:.............
Cold:............. pStun:.............
Pois:............. HLife:.............
Light:............. Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:............+
Nexus:............. Feath:.............
Nethr:............. S.Dig:....+........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:...+.........
Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.............
D.Red:.............
Moves:.............
[Character Equipment]
a) a Main Gauche of Slay Animal (1d5) (+11,+4)
Found lying on the floor at 200 feet (level 4)
Slays animals.
Combat info:
1.0 blow/round.
With +7 STR and +0 DEX you would attack a bit faster
With +9 STR and +0 DEX you would get 1.1 blows
With +0 STR and +5 DEX you would attack a bit faster
With +7 STR and +5 DEX you would get 1.1 blows
With +0 STR and +8 DEX you would get 1.1 blows
Average damage/round: 20.2 vs. animals, and 17.1 vs. others.
b) a Short Bow (x2) (+0,+0)
Bought from a store
c) a Ring of Damage (+0,+10)
Found lying on the floor at 150 feet (level 3)
d) a Ring of Searching <+3>
Found lying on the floor at 350 feet (level 7)
+3 searching skill.
e) an Amulet of Slow Digestion {!k}
Slows your metabolism.
f) a Wooden Torch (2731 turns)
Intensity 2 light.
g) Soft Leather Armour of Resist Acid [8,+4]
Found lying on the floor of a special room at 250 feet (level 5)
Provides resistance to acid.
Cannot be harmed by acid.
h) a Cloak [1,+0]
Found lying on the floor at 500 feet (level 10)
i) a Wicker Shield [2,+0]
Found lying on the floor at 250 feet (level 5)
l) a Pair of Leather Boots [2,+1]
Found lying on the floor at 150 feet (level 3)
[Character Inventory]
a) a Book of Magic Spells [First Spells] {@m1@b1@G1!k}
You can read this book.
b) a Book of Magic Spells [Attacks and Knowledge] {@m2@b2@G2!k}
You can read this book.
c) a Handful of Dried Fruits
d) 2 Flasks of oil
e) 19 Potions of Cure Light Wounds
f) 2 Potions of Cure Serious Wounds
g) 2 Potions of Neutralize Poison
h) 3 Potions of Heroism
i) 2 Potions of Boldness
j) 7 Scrolls of Phase Door
k) 2 Scrolls of Treasure Detection {@r2}
l) 7 Scrolls of Detect Invisible
m) a Scroll of Light {@r4}
n) a Scroll of Word of Recall {@r0!*}
o) a Scroll titled "assero prada"
p) 2 Wands of Magic Missile (15 charges)
q) 2 Wands of Light (24 charges)
r) a Wooden Torch (5000 turns)
Intensity 2 light.
[Character Quiver]
0) 36 Arrows (1d4) (+0,+0) {=g}
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
[Home Inventory]
a) 3 Scrolls of Deep Descent {!*}
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
167 50' Reached level 2
319 100' Killed Grip, Farmer Maggot's Dog
319 100' Reached level 3
575 150' Reached level 4
797 150' Reached level 5
1123 100' Killed Fang, Farmer Maggot's Dog
1123 100' Reached level 6
1843 50' Reached level 7
2484 0' -- Note: contributed ?Deep Descent to store
2803 150' -- Note: arrived DL03
2803 150' -- Note: on second trip down
2856 150' Reached level 8
3829 200' -- Note: arrived DL04
3943 200' Reached level 9
5122 250' -- Note: arrived DL05
5776 300' -- Note: arrived DL06
5777 300' Reached level 10
6068 350' -- Note: arrived DL07
6355 400' -- Note: arrived DL08
6491 450' -- Note: arrived DL09
6590 450' Reached level 11
6622 450' Killed Brodda, the Easterling
6864 500' -- Note: arrived DL10
7247 500' Reached level 12
7418 500' -- Note: nearly one-shotted by a druid
7418 500' -- Note: read an unid scroll in a last ditch effort -
Teleportation
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : no (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : yes (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : yes (notify_recharge)
Show effective speed as multiplier : yes (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : no (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Posted on 6.10.2019 18:43
24. on the Competition No.224 Ladder (of 24)
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