The Angband Ladder: CocteauWins, Half-Orc Warrior by Sphara

  [Angband 4.2.0 Character Dump]

 Name   CocteauWins  Age             12          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'3"   Str:  18/63  +2  +3  +0 18/113 18/103
 Class  Warrior      Weight     9st 8lb   INT:     12  -1  -2  +2     11
 Title  Commando     Turns used:          Wis:      9  +0  -2  +2      9      8
 HP     -110/366     Game        216369   DEX:  18/67  +0  +2  +3 18/117
 SP     0/0          Standard     23543   Con:     15  +1  +2  +0     18     16
                     Resting        193

 Level                 32    Armor      [38,+93]    Saving Throw     48%
 Cur Exp           221837                           Stealth          Bad
 Max Exp           241877    Melee       1d4,+23    Disarm - phys.   64%
 Adv Exp           240000    To-hit       75,+25    Disarm - magic   34%
                             Blows      5.2/turn    Magic Devices     38
 Gold               18348                           Searching        45%
 Burden          102.4 lb    Shoot to-dam    +15    Infravision    60 ft
 Overweight      -77.5 lb    To-hit       64,+23    Speed      13 (2.3x)
 Max Depth    4100' (L82)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are a well liked child.  You have brown eyes,
 straight black hair, and an average complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:............+
 Elec:........+.... pBlnd:........++...
 Fire:........+.... pConf:.............
 Cold:+.......+.... pStun:.............
 Pois:..+.......... HLife:.............
Light:........+.+.. Regen:.............
 Dark:........+...+   ESP:.........+...
Sound:............. S.Inv:.............
Shard:......+...... FrAct:......+...+..
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+..+.....!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You resist the effect!
> The nightwalker smashes you with psionic energy.
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> You are confused!
> You resist the effect!
> You feel very good.
> You are no longer confused.
> You are full!
> You have 15 Potions of Cure Critical Wounds (b).
> The demilich conjures up scary horrors.
> You resist the effect!
> Tselakus, the Dreadlord casts a ball of darkness.
> You die.
> The greater Balrog shrugs off the attack.

Killed by Tselakus, the Dreadlord.

  [Character Equipment]

a) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 200 feet (level 4)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 26 to 49 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 164.6 vs. creatures not resistant to cold,
     and 137.2 vs. others.
     
b) a Short Bow of Power (x2) (+7,+15)
     Found lying on the floor at 300 feet (level 6)
     
c) a Ring of Resist Poison
     Dropped by a ghost at 2650 feet (level 53)
     
     Provides resistance to poison.
     
d) a Ring of Speed <+10>
     Dropped by Ulfang the Black at 3300 feet (level 66)
     
     +10 speed.
     
e) an Amulet of Infravision <+3>
     Dropped by a dreadmaster at 2900 feet (level 58)
     
     +3 infravision.
     
f) the Phial of Galadriel <+3> (charging)
     Dropped by a green naga at 300 feet (level 6)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 36 to 66 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Fur Cloak [3,+6]
     Dropped by Kavlax the Many-Headed at 2700 feet (level 54)
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by Wormtongue, Agent of Saruman at 3300 feet (level 66)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Shagrat, the Orc Captain at 1000 feet (level 20)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
l) a Pair of Iron Shod Boots of Stability [4,+5]
     Found lying on the floor at 1400 feet (level 28)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 5 Potions of Cure Light Wounds
b) 15 Potions of Cure Critical Wounds
c) 3 Scrolls of Word of Recall
d) a Rod of Detection
     Cannot be harmed by lightning.
     
e) a Rod of Slow Monster
f) 2 Wands of Slow Monster (7 charges)
g) a Wand of Stun Monster (4 charges)
h) a Wand of Stone to Mud (0 charges)
i) 2 Wands of Teleport Other (0 charges)
j) a Wand of Stinking Cloud (7 charges)
k) a Wand of Fire Balls (6 charges)
l) a Staff of *Destruction* (0 charges)
m) 2 Staves of Speed (4 charges)
n) a Staff of Confuse Monsters (4 charges)
o) a Staff of Sleep Monsters (7 charges)
p) a Staff of Dispel Evil (6 charges)
q) a Ring of Strength <+3>
     Dropped by a young black dragon at 1600 feet (level 32)
     
     +3 strength.
     Sustains strength.
     
r) a Ring of Dexterity <+4>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +4 dexterity.
     Sustains dexterity.
     
s) a Ring of Damage (+0,+12)
     Found lying on the floor at 2950 feet (level 59)
     
t) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Dropped by Bullroarer the Hobbit at 1450 feet (level 29)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 132 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 160.2 vs. dragons, and 106 vs. others.
     




  [Character Quiver]

0) 24 Arrows (1d4) (+6,+7)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 50.4.
     35% chance of breaking upon contact.
     
1) 13 Arrows of Slay Dragon (1d4) (+11,+8)
     Slays dragons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 131.3 vs. dragons, and 52.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Rod of Probing
b) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5>
     Found lying on the floor of a labyrinth at 1100 feet (level 22)
     
     -3 intelligence.
     -3 wisdom.
     -5 searching skill.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       346     50'  Reached level 2
       648    100'  Reached level 3
       657    100'  Killed Fang, Farmer Maggot's Dog
       657    100'  Reached level 4
      1022    100'  Reached level 5
      1069    100'  Killed Grip, Farmer Maggot's Dog
      1108    150'  Reached level 6
      1469    200'  Reached level 7
      1612    200'  Found the Dagger 'Nimthanc'
      1851    250'  Reached level 8
      2658    250'  Reached level 9
      3067    300'  Found the Phial of Galadriel
      3320    300'  Reached level 10
      4464    500'  Reached level 11
      5112    550'  Reached level 12
      5707    650'  Reached level 13
      6241    750'  Reached level 14
      6283    750'  Reached level 15
      6591    850'  Reached level 16
      6725    950'  Killed Ulfast, Son of Ulfang
      6838    950'  Reached level 17
      7059    950'  Reached level 18
      7247   1000'  Reached level 19
      7445   1000'  Killed Orfax, Son of Boldor
      7861   1000'  Reached level 20
      8007   1000'  Killed Shagrat, the Orc Captain
      8007   1000'  Found the Set of Leather Gloves 'Cammithrim'
      8083   1000'  Reached level 21
      8253   1050'  Found the Long Sword 'Elvagil' (LOST)
      8441   1050'  Reached level 22
      8728   1100'  Reached level 23
      8888   1100'  Killed Boldor, King of the Yeeks
      9221   1100'  Killed Nár, the Dwarf
      9233   1100'  Reached level 24
      9301   1100'  Killed Brodda, the Easterling
      9569   1100'  Found the Iron Helm of Gorlim
     10100   1250'  Reached level 25
     10125   1250'  Reached level 25
     10270   1250'  Killed Angamaitë of Umbar
     10283   1250'  Killed Sangahyando of Umbar
     10809   1400'  Reached level 25
     11314   1450'  Killed Golfimbul, the Hill Orc Chief
     11318   1450'  Killed Grishnákh, the Hill Orc
     11323   1450'  Killed Bullroarer the Hobbit
     11326   1450'  Found the Beaked Axe of Théoden
     11625   1500'  Reached level 26
     12289   1600'  Reached level 27
     12739   1700'  Found the Bastard Sword 'Calris' (LOST)
     13409   1750'  Found the Leather Shield of Celegorm
     13428   1750'  Reached level 28
     13456   1750'  Killed Beorn, the Shape-Changer
     14351   1800'  Reached level 29
     16524   2200'  Reached level 30
     18068   2400'  Killed Ibun, Son of Mîm
     18135   2450'  Reached level 31
     18238   2450'  Killed Uldor the Accursed
     18929   2500'  Found the Leather Scale Mail 'Thalkettoth'
     19662   2650'  Reached level 31
     19964   2700'  Killed Kavlax the Many-Headed
     20088   2800'  Killed Ulwarth, Son of Ulfang
     20621   2900'  Killed Gorbag, the Orc Captain
     20721   2900'  Reached level 32
     20904   2950'  Reached level 32
     21553   3300'  Killed Ulfang the Black
     22092   3300'  Killed Wormtongue, Agent of Saruman
     22093   3300'  Found the Hard Leather Cap of Thranduil
     22602      0'  Killed Farmer Maggot


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.9.2019 06:33
Last updated on 17.9.2019 07:48

Download this dump

8. on the Competition No.222 Ladder (of 11)

Comments

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On 16.9.2019 06:33 Sphara wrote:
Early *thanc luck and I'm diving as fast as I can. Found my first ?DD just before saving. Potions of Speed have also been RARE. I've drank one for identification.

On 16.9.2019 21:19 Sphara wrote:
Ulfang gave me some hope but otherwise it's been pretty painful dive so far. Stealth is so bad it almost feels I'm wearing aggravation.

On 17.9.2019 07:56 Sphara wrote:
Could've had at least a chance, had I backtracked a bit after finding a speed ring. Used upstairs just once: back to a wall, facing Huan and waiting for recall.
One can survive ridiculously long with recall scrolls, if using all the possible consumables. I'm glad to find out I carried useless staves by the time Tselakus did shut out the lights :D

It was a nice little comp, enjoyed it. Premature grats to bron!

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