The Angband Ladder: Colg, Half-Troll Priest by Estie

  [Angband 3.0.9 Character Dump]

 Name   Colg                                     Self  RB  CB  EB   Best
 Sex    Female            Age        28   STR! 18/100  +4  -1  +6 18/190
 Race   Half-Troll        Height     95   INT! 18/100  -4  -3 +15 18/180
 Class  Priest            Weight    199   WIS! 18/100  -2  +3 +10 18/210
 Title  Patriarch         Status      1   DEX! 18/100  -4  -1 +13 18/180
 HP     949/949           Maximize    Y   CON! 18/100  +3  +0 +10 18/230
 SP     374/395                           CHR! 18/100  -6  +2 +11 18/170

 Level           50       Armor   [43,+141]     Saving Throw      Heroic
 Cur Exp    6522990       Fight   (+49,+55)     Stealth           Superb
 Max Exp    6522990       Melee   (+63,+71)     Fighting          Heroic
 Adv Exp   ********       Shoot   (+64,+15)     Shooting          Superb
 MaxDepth    Lev 98       Blows      6/turn     Disarming         Superb
 Turns      2865310       Shots      4/turn     Magic Device      Heroic
 Gold       1759456       Infra      170 ft     Perception        Superb
 Burden   168.3 lbs       Speed          19     Searching         Superb

 Your father was a Cave-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and blue scabby skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:.+...++.+.... Blind:.......+.....
 Elec:......+.+.... Confu:.......+.....
 Fire:++...++.+.... Sound:........+....
 Cold:......+.+.... Shard:.............
 Pois:....+..+..... Nexus:....+...+....
 Fear:............. Nethr:.............
 Lite:..+.......+.. Chaos:.....+.+.....
 Dark:..+...+...... Disen:.........+...

      abcdefghijkl@       abcdefghijkl@
S.Dig:.....+....... Stea.:....+..+.....
Feath:.......+.+... Sear.:....+..+..+..
PLite:........+.+.. Infra:..+.+..+.....
Regen:............+ Tunn.:.............
Telep:.........+... Speed:....+...+..+.
Invis:......+.+.... Blows:+............
FrAct:.....+..+.+.. Shots:.+...........
HLife:..........+.. Might:.+...........


  [Character Equipment]

a) The Ball-and-Chain of Beren (4d4) (+14,+16) (+2)
   It increases your wisdom by 2.  It increases your attack speed by 2.
   It slays orcs, trolls, and giants.  It is branded with fire.  It
   provides resistance to fire.  It activates for a magical arrow (150)
   every 20+d20 turns.  It cannot be harmed by the elements.  
b) The Heavy Crossbow of Obeor (x4) (+15,+15) (+3)
   It increases your shooting speed and shooting power by 3.  It
   provides resistance to acid and fire.  It aggravates creatures
   around you.  It cannot be harmed by the elements.  
c) The Ring of Ilith (+6)
   It increases your strength, intelligence, constitution, and charisma
   by 6.  It increases your infravision by 6.  It provides resistance
   to light and dark.  It sustains your strength, intelligence, 
   constitution, and charisma.  It aggravates creatures around you.  It
   activates for large lightning ball (250) every 20+d20 turns.  It
   cannot be harmed by the elements.  
d) a Ring of Damage (+15)
e) an Amulet of Trickery (+4)
   It increases your dexterity by 4.  It increases your stealth, 
   searching, infravision, and speed by 4.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
f) The Arkenstone of Agunin
   It provides resistance to acid, fire, and chaos.  It usually
   provides light of radius 3.  It slows your metabolism.  It grants
   you immunity to paralysis.  It activates for detection every 30+d30
   turns.  It cannot be harmed by the elements.  
g) The Leather Scale Mail 'Aiach' (-1) [11,+19] (+4)
   It increases your intelligence, wisdom, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and dark.  It
   sustains your intelligence.  It grants you the ability to see
   invisible things, but it also aggravates creatures around you.  It
   cannot be harmed by the elements.  
h) The Shadow Cloak 'Oionien' [6,+29] (+4)
   It increases your wisdom and dexterity by 4.  It increases your 
   stealth, searching, and infravision by 4.  It provides resistance to 
   poison, blindness, confusion, and chaos.  It sustains your wisdom 
   and dexterity.  It makes you fall like a feather.  It activates for 
   heal (500) every 250 turns.  It cannot be harmed by the elements.  
i) The Shield of Deflection of Hillegon [10,+33] (+5)
   It increases your intelligence and charisma by 5.  It increases your 
   speed by 5.  It provides resistance to acid, lightning, fire, cold, 
   sound, and nexus.  It sustains your intelligence.  It usually
   provides light of radius 4.  It grants you immunity to paralysis and 
   the ability to see invisible things, but it also aggravates
   creatures around you.  It activates for frost ball (100) every 40
   turns.  It cannot be harmed by the elements.  
j) The Iron Helm 'Dunte' [5,+11]
   It provides resistance to disenchantment.  It makes you fall like a
   feather.  It grants you the power of telepathy.  It cannot be harmed
   by the elements.  
k) The Set of Cesti 'Egoredhwe' (+23,+25) [5,+32] (+5)
   It increases your dexterity by 5.  It increases your searching by 5.
   It provides resistance to light and life draining.  It sustains your 
   intelligence.  It usually provides light of radius 4.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+4] (+10)
   It increases your speed by 10.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Words of Wisdom] {@m2!d!k!v}
b) 2 Holy Books of Prayers [Chants and Blessings] {@m3!d!k!v}
c) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4!d!k!v}
d) a Holy Book of Prayers [Ethereal Openings] {@m5!d!k!v}
   It cannot be harmed by the elements.  
e) a Holy Book of Prayers [Godly Insights] {@m6!d!k!v}
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Purifications and Healing] {@m7!d!k!v}
   It cannot be harmed by the elements.  
g) a Holy Book of Prayers [Holy Infusions] {@m8!d!k!v}
   It cannot be harmed by the elements.  
h) a Holy Book of Prayers [Wrath of God] {@m9!d!l!v}
   It cannot be harmed by the elements.  
i) 9 Potions of Speed
j) 18 Potions of Healing
k) 10 Potions of *Healing*
l) 7 Potions of Life
m) 32 Potions of Restore Mana
n) 4 Scrolls of Recharging
o) 5 Scrolls of *Destruction*
p) a Scroll of Banishment
q) 2 Scrolls of Mass Banishment
r) a Rod of Speed
   It cannot be harmed by electricity.  
s) 5 Rods of Teleport Other {@z5}
t) a Wand of Stone to Mud (0 charges)
u) 23 Seeker Bolts of Slay Evil (4d5) (+20,+18)
   It slays all evil creatures.  
v) 15 Seeker Bolts of Slay Evil (4d5) (+15,+19)
   It slays all evil creatures.  


  [Home Inventory]

a) a Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your constitution.
   
b) a Ring of Speed (+12)
   It increases your speed by 12.  
c) The Ring of Ndoros (+3)
   It increases your strength and wisdom by 3.  It provides resistance
   to poison.  It slows your metabolism and speeds your regeneration.  
   It activates for haste self (75+d75 turns) every 150+d150 turns.  It
   cannot be harmed by the elements.  
d) The Ring of Ossindi (+5)
   It increases your dexterity by 5.  It increases your searching and 
   speed by 5.  It provides immunity to fire.  It provides resistance
   to sound and nexus.  It sustains your dexterity and charisma.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot
   be harmed by the elements.  
e) The Necklace of Valmar (+3)
   It increases your intelligence and constitution by 3.  It provides
   resistance to acid and shards.  It sustains your strength, 
   intelligence, constitution, and charisma.  It slows your metabolism 
   and makes you fall like a feather.  It cannot be harmed by the
   elements.  
f) an Amulet of Weaponmastery (+5,+5) (+3)
   It increases your strength by 3.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It
   grants you immunity to paralysis.  
g) The Star 'Apand'
   It usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for magic mapping every 50+d50
   turns.  It cannot be harmed by the elements.  
h) Power Dragon Scale Mail (-3) [40,+22] {!k}
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
i) The Chain Mail of Garaudh (-2) [14,+14] (+4)
   It increases your strength and intelligence by 4.  It increases your 
   stealth and infravision by 4.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your strength and 
   intelligence.  It grants you the ability to see invisible things.  
   It activates for stone to mud every 2 turns.  It cannot be harmed by
   the elements.  
j) The Robe of Arossern [2,+20] (+4)
   It increases your stealth, infravision, and speed by 4.  It provides
   resistance to acid, lightning, fire, cold, blindness, and life
   draining.  It usually provides light of radius 4.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
k) The Robe of Aurumedh [2,+26] (+4)
   It increases your strength by 4.  It increases your infravision by
   4.  It provides resistance to acid, lightning, fire, cold, light, 
   nexus, nether, and life draining.  It sustains your dexterity.  It 
   makes you fall like a feather.  It grants you the power of telepathy,
   but it also aggravates creatures around you.  It cannot be harmed by
   the elements.  
l) The Soft Leather Armour of Eolmireth [4,+19] (+4)
   It increases your strength by 4.  It provides resistance to acid, 
   lightning, fire, dark, chaos, disenchantment, and life draining.  It
   sustains your strength.  It cannot be harmed by the elements.  
m) The Hard Studded Leather of Sulior (-1) [7,+11] (+3)
   It increases your wisdom by 3.  It increases your stealth and speed
   by 3.  It provides resistance to acid, lightning, and fire.  It
   cannot be harmed by the elements.  
n) The Hard Studded Leather of Elmas (-1) [7,+11] (+3)
   It increases your dexterity by 3.  It provides resistance to 
   lightning and chaos.  It sustains your dexterity and constitution.  
   It activates for berserk rage (50+d50 turns) every 50 turns.  It
   cannot be harmed by the elements.  
o) The Large Leather Shield 'Vorog' [4,+18] (+2)
   It increases your strength, wisdom, and constitution by 2.  It
   provides resistance to acid, fire, cold, and disenchantment.  It
   sustains your wisdom.  It cannot be harmed by the elements.  
p) a Large Metal Shield of Elvenkind [5,+14] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and light.  It cannot be harmed by the
   elements.  
q) The Shield of Deflection 'Neilon' [10,+26]
   It provides immunity to cold.  It provides resistance to acid and 
   light.  It sustains your strength.  It activates for phase door
   every 2 turns.  It cannot be harmed by the elements.  
r) a Jewel Encrusted Crown of Lordliness [0,+10] (+2)
   It increases your wisdom and charisma by 2.  It provides resistance
   to fear.  It sustains your wisdom and charisma.  It grants you the
   power of telepathy.  It cannot be harmed by the elements.  
s) The Set of Gauntlets 'Arantar' (+8,+8) [2,+19] (+3)
   It increases your dexterity by 3.  It increases your searching by 3.
   It provides resistance to acid, lightning, cold, and light.  It
   sustains your dexterity.  It activates for frost bolt (12d8) every
   50 turns.  It cannot be harmed by the elements.  
t) The Blade of Chaos 'Fearn' (6d5) (+11,+18) [+5] (charging)
   It slays undead.  It provides immunity to cold.  It provides
   resistance to blindness and chaos.  It sustains your dexterity.  It
   activates for banishment every 500 turns.  It cannot be harmed by
   the elements.  
u) a Blade of Chaos of *Slay Evil* (6d5) (+16,+20) (+1)
   It increases your wisdom by 1.  It slays all evil creatures.  It
   provides resistance to chaos.  It is blessed by the gods and slows
   your metabolism.  
v) The Short Bow 'Aredhrim' (x2) (+13,+25) (+2)
   It increases your strength by 2.  It provides resistance to 
   blindness.  It sustains your strength and wisdom.  It cannot be
   harmed by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.2.2019 21:07

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5142. on the Ladder (of 18973)
2021. on the Angband Ladder (of 6502)
112. for this player (

Comments

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On 22.2.2019 21:07 Estie wrote:
Hmmm, whats the ranged damage/turn versus evil ?

On 22.2.2019 21:59 Estie wrote:
Iirc, with the old formula it would be: 4d5 -> 12 average, so


(12 + 15 +19) x2 evil x7 might x4 shots = 2576, is that correct ?



On 23.2.2019 01:53 Antoine wrote:
Not a bad character but you should consider getting a better shooter

On 23.2.2019 04:26 Estie wrote:
@Antoine: Yes, also the gloves are mediocre.

On 23.2.2019 13:16 Sky wrote:
Dem Cestus

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