[Angband 3.0.9 Character Dump] Name Colg Self RB CB EB Best Sex Female Age 28 STR! 18/100 +4 -1 +6 18/190 Race Half-Troll Height 95 INT! 18/100 -4 -3 +15 18/180 Class Priest Weight 199 WIS! 18/100 -2 +3 +10 18/210 Title Patriarch Status 1 DEX! 18/100 -4 -1 +13 18/180 HP 949/949 Maximize Y CON! 18/100 +3 +0 +10 18/230 SP 374/395 CHR! 18/100 -6 +2 +11 18/170 Level 50 Armor [43,+141] Saving Throw Heroic Cur Exp 6522990 Fight (+49,+55) Stealth Superb Max Exp 6522990 Melee (+63,+71) Fighting Heroic Adv Exp ******** Shoot (+64,+15) Shooting Superb MaxDepth Lev 98 Blows 6/turn Disarming Superb Turns 2865310 Shots 4/turn Magic Device Heroic Gold 1759456 Infra 170 ft Perception Superb Burden 168.3 lbs Speed 19 Searching Superb Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty sea-weed green hair, and blue scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:.+...++.+.... Blind:.......+..... Elec:......+.+.... Confu:.......+..... Fire:++...++.+.... Sound:........+.... Cold:......+.+.... Shard:............. Pois:....+..+..... Nexus:....+...+.... Fear:............. Nethr:............. Lite:..+.......+.. Chaos:.....+.+..... Dark:..+...+...... Disen:.........+... abcdefghijkl@ abcdefghijkl@ S.Dig:.....+....... Stea.:....+..+..... Feath:.......+.+... Sear.:....+..+..+.. PLite:........+.+.. Infra:..+.+..+..... Regen:............+ Tunn.:............. Telep:.........+... Speed:....+...+..+. Invis:......+.+.... Blows:+............ FrAct:.....+..+.+.. Shots:.+........... HLife:..........+.. Might:.+........... [Character Equipment] a) The Ball-and-Chain of Beren (4d4) (+14,+16) (+2) It increases your wisdom by 2. It increases your attack speed by 2. It slays orcs, trolls, and giants. It is branded with fire. It provides resistance to fire. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. b) The Heavy Crossbow of Obeor (x4) (+15,+15) (+3) It increases your shooting speed and shooting power by 3. It provides resistance to acid and fire. It aggravates creatures around you. It cannot be harmed by the elements. c) The Ring of Ilith (+6) It increases your strength, intelligence, constitution, and charisma by 6. It increases your infravision by 6. It provides resistance to light and dark. It sustains your strength, intelligence, constitution, and charisma. It aggravates creatures around you. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. d) a Ring of Damage (+15) e) an Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Agunin It provides resistance to acid, fire, and chaos. It usually provides light of radius 3. It slows your metabolism. It grants you immunity to paralysis. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Aiach' (-1) [11,+19] (+4) It increases your intelligence, wisdom, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and dark. It sustains your intelligence. It grants you the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. h) The Shadow Cloak 'Oionien' [6,+29] (+4) It increases your wisdom and dexterity by 4. It increases your stealth, searching, and infravision by 4. It provides resistance to poison, blindness, confusion, and chaos. It sustains your wisdom and dexterity. It makes you fall like a feather. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. i) The Shield of Deflection of Hillegon [10,+33] (+5) It increases your intelligence and charisma by 5. It increases your speed by 5. It provides resistance to acid, lightning, fire, cold, sound, and nexus. It sustains your intelligence. It usually provides light of radius 4. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. j) The Iron Helm 'Dunte' [5,+11] It provides resistance to disenchantment. It makes you fall like a feather. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Cesti 'Egoredhwe' (+23,+25) [5,+32] (+5) It increases your dexterity by 5. It increases your searching by 5. It provides resistance to light and life draining. It sustains your intelligence. It usually provides light of radius 4. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+4] (+10) It increases your speed by 10. [Character Inventory] a) 2 Holy Books of Prayers [Words of Wisdom] {@m2!d!k!v} b) 2 Holy Books of Prayers [Chants and Blessings] {@m3!d!k!v} c) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4!d!k!v} d) a Holy Book of Prayers [Ethereal Openings] {@m5!d!k!v} It cannot be harmed by the elements. e) a Holy Book of Prayers [Godly Insights] {@m6!d!k!v} It cannot be harmed by the elements. f) a Holy Book of Prayers [Purifications and Healing] {@m7!d!k!v} It cannot be harmed by the elements. g) a Holy Book of Prayers [Holy Infusions] {@m8!d!k!v} It cannot be harmed by the elements. h) a Holy Book of Prayers [Wrath of God] {@m9!d!l!v} It cannot be harmed by the elements. i) 9 Potions of Speed j) 18 Potions of Healing k) 10 Potions of *Healing* l) 7 Potions of Life m) 32 Potions of Restore Mana n) 4 Scrolls of Recharging o) 5 Scrolls of *Destruction* p) a Scroll of Banishment q) 2 Scrolls of Mass Banishment r) a Rod of Speed It cannot be harmed by electricity. s) 5 Rods of Teleport Other {@z5} t) a Wand of Stone to Mud (0 charges) u) 23 Seeker Bolts of Slay Evil (4d5) (+20,+18) It slays all evil creatures. v) 15 Seeker Bolts of Slay Evil (4d5) (+15,+19) It slays all evil creatures. [Home Inventory] a) a Ring of Constitution (+5) It increases your constitution by 5. It sustains your constitution. b) a Ring of Speed (+12) It increases your speed by 12. c) The Ring of Ndoros (+3) It increases your strength and wisdom by 3. It provides resistance to poison. It slows your metabolism and speeds your regeneration. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. d) The Ring of Ossindi (+5) It increases your dexterity by 5. It increases your searching and speed by 5. It provides immunity to fire. It provides resistance to sound and nexus. It sustains your dexterity and charisma. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Necklace of Valmar (+3) It increases your intelligence and constitution by 3. It provides resistance to acid and shards. It sustains your strength, intelligence, constitution, and charisma. It slows your metabolism and makes you fall like a feather. It cannot be harmed by the elements. f) an Amulet of Weaponmastery (+5,+5) (+3) It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. g) The Star 'Apand' It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. h) Power Dragon Scale Mail (-3) [40,+22] {!k} It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. i) The Chain Mail of Garaudh (-2) [14,+14] (+4) It increases your strength and intelligence by 4. It increases your stealth and infravision by 4. It provides resistance to acid, lightning, fire, and cold. It sustains your strength and intelligence. It grants you the ability to see invisible things. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. j) The Robe of Arossern [2,+20] (+4) It increases your stealth, infravision, and speed by 4. It provides resistance to acid, lightning, fire, cold, blindness, and life draining. It usually provides light of radius 4. It grants you immunity to paralysis. It cannot be harmed by the elements. k) The Robe of Aurumedh [2,+26] (+4) It increases your strength by 4. It increases your infravision by 4. It provides resistance to acid, lightning, fire, cold, light, nexus, nether, and life draining. It sustains your dexterity. It makes you fall like a feather. It grants you the power of telepathy, but it also aggravates creatures around you. It cannot be harmed by the elements. l) The Soft Leather Armour of Eolmireth [4,+19] (+4) It increases your strength by 4. It provides resistance to acid, lightning, fire, dark, chaos, disenchantment, and life draining. It sustains your strength. It cannot be harmed by the elements. m) The Hard Studded Leather of Sulior (-1) [7,+11] (+3) It increases your wisdom by 3. It increases your stealth and speed by 3. It provides resistance to acid, lightning, and fire. It cannot be harmed by the elements. n) The Hard Studded Leather of Elmas (-1) [7,+11] (+3) It increases your dexterity by 3. It provides resistance to lightning and chaos. It sustains your dexterity and constitution. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. o) The Large Leather Shield 'Vorog' [4,+18] (+2) It increases your strength, wisdom, and constitution by 2. It provides resistance to acid, fire, cold, and disenchantment. It sustains your wisdom. It cannot be harmed by the elements. p) a Large Metal Shield of Elvenkind [5,+14] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and light. It cannot be harmed by the elements. q) The Shield of Deflection 'Neilon' [10,+26] It provides immunity to cold. It provides resistance to acid and light. It sustains your strength. It activates for phase door every 2 turns. It cannot be harmed by the elements. r) a Jewel Encrusted Crown of Lordliness [0,+10] (+2) It increases your wisdom and charisma by 2. It provides resistance to fear. It sustains your wisdom and charisma. It grants you the power of telepathy. It cannot be harmed by the elements. s) The Set of Gauntlets 'Arantar' (+8,+8) [2,+19] (+3) It increases your dexterity by 3. It increases your searching by 3. It provides resistance to acid, lightning, cold, and light. It sustains your dexterity. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. t) The Blade of Chaos 'Fearn' (6d5) (+11,+18) [+5] (charging) It slays undead. It provides immunity to cold. It provides resistance to blindness and chaos. It sustains your dexterity. It activates for banishment every 500 turns. It cannot be harmed by the elements. u) a Blade of Chaos of *Slay Evil* (6d5) (+16,+20) (+1) It increases your wisdom by 1. It slays all evil creatures. It provides resistance to chaos. It is blessed by the gods and slows your metabolism. v) The Short Bow 'Aredhrim' (x2) (+13,+25) (+2) It increases your strength by 2. It provides resistance to blindness. It sustains your strength and wisdom. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)