The Angband Ladder: Florin, Hobbit Mage by <bgtrudeau5@gmail.com>

  [Angband 4.1.3 Character Dump]

 Name   Florin       Age             24          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'9"   STR:  18/41  -2  -3  +5  18/41
 Class  Mage         Weight    3st 12lb   INT:  18/91  +2  +3  +6 18/201
 Title  Conjurer     Turns used:          WIS:      8  +1  +0  +0      9
 HP     174/174      Game        618788   DEX:      9  +3  +0  +2     14
 SP     249/249      Standard     77682   CON:     12  +2  -2  +5     17
                     Resting      19023

 Level                 31    Armor      [42,+76]    Saving Throw     76%
 Cur Exp           157179                           Stealth       Superb
 Max Exp           157179    Melee       3d8,+18    Disarm - phys.   77%
 Adv Exp           210000    To-hit       23,+12    Disarm - magic  100%
                             Blows      1.0/turn    Magic Devices    105
 Gold               18585                           Searching        53%
 Burden          121.9 lb    Shoot to-dam    +17    Infravision    60 ft
 Overweight      -46.0 lb    To-hit       28,+13    Speed       7 (1.7x)
 Max Depth    1750' (L35)    Shots        1/turn

 You are one of several children of a Hobbit Warrior.  You are a credit
 to the family.  You have brown eyes, wavy brown hair, and a very dark
 complexion.


rAcid:+.......+.... Nexus:.............
rElec:+.+.....+.... Nethr:.............
rFire:+.......+.... Chaos:.............
rCold:+.......+.... Disen:.............
rPois:............. pFear:.............
rLite:..........+.. pBlnd:+............
rDark:............. pConf:.............
Sound:............. pStun:.......+.....
Shard:............. HLife:............+

Regen:+...+........ Stea.:+......+...+.
  ESP:............. Sear.:.............
Invis:+............ Infra:......+.....+
FrAct:+.....+...+.. Tunn.:.............
Feath:+..........+. Speed:...+.......+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+....+..


  [Character Equipment]

a) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Dropped by a mature gold dragon at 1500 feet (level 30)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +3 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 62.2 vs. demons, 62.2 vs. trolls, 62.2 vs.
     orcs, and 33.3 vs. others.
     
b) a Long Bow of Power (x3) (+9,+17)
     Dropped by a young gold dragon at 1550 feet (level 31)
     
c) a Ring of Lightning [+11]
     Found lying on the floor of a cavern at 1400 feet (level 28)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
d) a Ring of Speed <+4>
     Found lying on the floor of a cavern at 1400 feet (level 28)
     
     +4 speed.
     
e) an Amulet of Regeneration
     Dropped by a dark elf at 1000 feet (level 20)
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
g) Mithril Chain Mail (Dwarven) (-1) [28,+22] <+2>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) a Fur Cloak of the Magi [3,+8] <+2, +1>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 intelligence.
     +1 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Small Metal Shield of Resistance [5,+14]
     Dropped by Lagduf, the Snaga at 650 feet (level 13)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Metal Cap of Intelligence [3,+6] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Ulfast, Son of Ulfang at 850 feet (level 17)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+2, +3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +3 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 34 turns to recharge at your current speed.
     Your chance of success is 97.6%
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by fire.
     
g) a Mushroom of Debility
h) 17 Potions of Cure Critical Wounds
i) 6 Potions of Healing
j) a Rod of Magic Mapping
k) 4 Rods of Curing
l) a Rod of Recall
     Cannot be harmed by lightning.
     
m) a Wand of Lightning Balls (3 charges)
     Cannot be harmed by lightning.
     
n) a Wand of Cold Balls (4 charges)
o) 5 Wands of Light (27 charges)
p) 3 Wands of Teleport Other (24 charges)
q) a Staff of Teleportation (8 charges)
r) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor of a special room at 1550 feet (level 31)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 54.3 vs. dragons, and 28.1 vs. others.
     




  [Character Quiver]

0) 22 Seeker Arrows (4d4) (+1,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 93.9.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Mushrooms of Vigor
b) 40 Potions of Cure Critical Wounds
c) 32 Potions of Cure Critical Wounds
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 20 Potions of Restore Mana
f) 6 Potions of Speed
g) 3 Scrolls of Deep Descent
h) 16 Scrolls of Protection from Evil
i) a Staff of *Destruction* (3 charges)
j) 6 Staves of Teleportation (46 charges)
k) a Staff of Speed (6 charges)
l) a Ring of Intelligence <+3>
     Bought from a store
     
     +3 intelligence.
     Sustains intelligence.
     
m) a Ring of Bodykeeping
     Found lying on the floor at 1500 feet (level 30)
     
     Sustains strength, dexterity, constitution.
     
n) a Ring of See Invisible
     Found under some rubble at 1650 feet (level 33)
     
     Grants the ability to see invisible things.  
     
o) an Amulet of Infravision <+3>
     Found lying on the floor of a special room at 1200 feet (level 24)
     
     +3 infravision.
     
p) a Cloak of Protection [1,+12]
     Found lying on the floor of a special room at 100 feet (level 2)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
q) a Pair of Iron Shod Boots of Stability [4,+6]
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
r) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 1600 feet (level 32)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 13 to 25 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 35.4 vs. creatures not resistant to cold,
     and 24.6 vs. others.
     
s) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Dropped by a mage at 1750 feet (level 35)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.0 blows/round.
     With +4 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 84.7 vs. undead, 84.7 vs. orcs, 72.2 vs.
     animals, 72.2 vs. evil creatures, and 59.4 vs. others.
     
t) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4> (charging)
     Conjured forth by magic at 1250 feet (level 25)
     
     +2 wisdom.
     +4 dexterity.
     Slays undead (powerfully), trolls, orcs, evil creatures.
     Branded with cold.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Blessed by the gods. 
     
     
     When activated, it creates a frost ball with damage 100.
     Takes 59 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 76.5 vs. creatures not resistant to cold,
     102.2 vs. undead, 76.5 vs. trolls, 76.5 vs. orcs, 63.5 vs. evil
     creatures, and 50.6 vs. others.
     
u) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by N�r, the Dwarf at 1100 feet (level 22)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 171 to 340 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +17 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +7 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 43.7 vs. creatures not resistant to
     lightning, 60.1 vs. dragons, and 27.4 vs. others.
     
v) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it detects all objects in the immediate area.
     Takes 86 to 170 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +5 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 32.9 vs. evil creatures, and 27.5 vs.
     others.
     
w) 31 Arrows of Slay Animal (1d4) (+5,+8)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 140.2 vs. animals, and 84.1 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       387     50'  Reached level 2
      2277    100'  Reached level 3
      2619    100'  Reached level 4
      3382    100'  Reached level 5
      3726    100'  Reached level 6
      4290    100'  Reached level 7
      4613    100'  Reached level 8
      5035    100'  Killed Grip, Farmer Maggot's Dog
      6297    150'  Killed Fang, Farmer Maggot's Dog
      6529    150'  Reached level 9
      8788    250'  Killed Bullroarer the Hobbit
      8788    250'  Reached level 10
     10763    300'  Killed Sméagol
     10979    300'  Reached level 11
     12473    300'  Reached level 12
     12509    300'  Reached level 13
     14484    550'  Killed Ufthak of Cirith Ungol
     14484    550'  Reached level 14
     14682    550'  Reached level 15
     15731    550'  Killed Orfax, Son of Boldor
     16913    550'  Reached level 16
     18659    550'  Killed Brodda, the Easterling
     19513    550'  Killed Mughash the Kobold Lord
     20939    600'  Reached level 17
     22725    600'  Reached level 18
     23342    650'  Killed Grishnákh, the Hill Orc
     23493    650'  Killed Golfimbul, the Hill Orc Chief
     24047    650'  Killed Lagduf, the Snaga
     24370    650'  Reached level 19
     26429    800'  Killed Boldor, King of the Yeeks
     26495    800'  Found the Long Sword 'Elvagil' (LOST)
     27952    800'  Reached level 20
     28071    800'  Killed Wormtongue, Agent of Saruman
     30419    850'  Killed Ulfast, Son of Ulfang
     30421    850'  Found the Set of Leather Gloves 'Cammithrim'
     32144    900'  Reached level 21
     36246   1000'  Reached level 22
     37890   1000'  Found the Phial of Galadriel
     38017   1000'  Reached level 23
     40043   1050'  Reached level 24
     41153   1050'  Killed Gorbag, the Orc Captain
     42138   1050'  Reached level 25
     42478   1100'  Killed Nár, the Dwarf
     42482   1100'  Found the Mace 'Taratol'
     43421   1100'  Killed Lugdush, the Uruk
     43423   1100'  Found the Quarterstaff 'Eriril'
     46420   1100'  Reached level 26
     48631   1200'  Killed Khîm, Son of Mîm
     52299   1250'  Found the Spear 'Aiglos'
     53380   1300'  Reached level 27
     54326   1300'  Killed Ulwarth, Son of Ulfang
     54600   1300'  Killed Ibun, Son of Mîm (offscreen)
     56013   1350'  Killed Bolg, Son of Azog
     56176   1350'  Killed Sangahyando of Umbar
     56189   1350'  Killed Angamaitë of Umbar (offscreen)
     59323   1400'  Reached level 28
     60969   1450'  Killed Shagrat, the Orc Captain
     63121   1500'  Found the Set of Gauntlets 'Paurhach' (LOST)
     63638   1500'  Found the Battle Axe of Balli Stonehand
     63666   1500'  Reached level 29
     63685   1500'  Killed Uglúk, the Uruk
     67119   1550'  Killed Mîm, Betrayer of Turin
     67122   1550'  Found the Set of Gauntlets 'Paurnen' (LOST)
     67498   1550'  Found the Main Gauche of Azaghâl
     68678   1600'  Found the Pair of Leather Boots of Wormtongue
     70158   1600'  Reached level 30
     71907   1600'  Found the Dagger 'Nimthanc'
     71976   1600'  Killed Beorn, the Shape-Changer
     73291   1600'  Found the Halberd 'Osondir' (LOST)
     74716   1650'  Reached level 31
     76564   1750'  Found the Short Sword 'Sting'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 8.11.2018 12:10

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11582. on the Ladder (of 18974)
4615. on the Angband Ladder (of 6502)
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On 8.11.2018 12:10 bgtrudeau5@gmail.com wrote:
Looking at my character, can anyone give me advice on how far to dive, how to stay alive, etc?

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