The Angband Ladder: Dorin, Hobbit Mage by <bgtrudeau5@gmail.com>

  [Angband 4.1.2 Character Dump]

 Name   Dorin        Age             28          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'8"   STR:     17  -2  -3  +4     16
 Class  Mage         Weight    3st 12lb   INT! 18/100  +2  +3  +2 18/170
 Title  Conjurer     Turns used:          WIS:      9  +1  +0  +0     10
 HP     -496/126     Game        404825   DEX:     10  +3  +0  +7  18/20
 SP     115/233      Standard     57429   CON:     13  +2  -2  +0     13
                     Resting      23732

 Level                 31    Armor      [35,+86]    Saving Throw     76%
 Cur Exp           164484                           Stealth       Superb
 Max Exp           164484    Melee       3d5,+11    Disarm - phys.   73%
 Adv Exp           210000    To-hit       23,+16    Disarm - magic   97%
                             Blows      1.1/turn    Magic Devices    104
 Gold               19490                           Searching        53%
 Burden          115.2 lb    Shoot to-dam    +13    Infravision    40 ft
 Overweight        7.3 lb    To-hit       28,+21    Speed      13 (x2.3)
 Max Depth    1650' (L33)    Shots        1/turn

 You are one of several children of a Hobbit Archer.  You are a well
 liked child.  You have blue-gray eyes, wavy black hair, and a very
 fair complexion.


rAcid:....+..++.... Nexus:.............
rElec:....+...+.... Nethr:.............
rFire:+...+.+.+.... Chaos:.............
rCold:....+...+.... Disen:+............
rPois:............. pFear:+......+.+...
rLite:........+.+.. pBlnd:........+....
rDark:........+.... pConf:.........+...
Sound:.........+... pStun:.........+...
Shard:............. HLife:............+

Regen:............. Stea.:...+.........
  ESP:............. Sear.:.............
Invis:+......+..... Infra:............+
FrAct:+......+..+.. Tunn.:.............
Feath:............. Speed:......+....+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+....+..


  [Last Messages]

> You have 36 Mithril Arrows (3d4) (+3,+5) (2).
> The 3-headed hydra is targeted.
> The 3-headed hydra is badly frozen.
> The 3-headed hydra conjures up scary horrors.
> You resist the effect!
> The 3-headed hydra is targeted.
> The 3-headed hydra is badly frozen.
> The 3-headed hydra flees in terror!
> The 3-headed hydra conjures up scary horrors.
> You resist the effect!
> The 3-headed hydra is targeted.
> The 3-headed hydra freezes and shatters!
> You sense the presence of monsters!
> The ancient multi-hued dragon breathes poison.
> You die.

Killed by an ancient multi-hued dragon.

  [Character Equipment]

a) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 92 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     1.1 blows/round.
     With +7 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 47.5 vs. creatures not resistant to fire,
     47.5 vs. undead, 47.5 vs. trolls, 47.5 vs. orcs, 36.3 vs. evil
     creatures, and 25.1 vs. others.
     
b) a Long Bow of Accuracy (x3) (+15,+13)
     Dropped by Gorbag, the Orc Captain at 1200 feet (level 24)
     
c) a Ring of Intelligence <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
d) a Ring of the Mouse (+0,-10) <+3, +4>
     Found lying on the floor of a special room at 550 feet (level 11)
     
     +3 dexterity.
     +4 stealth.
     
e) an Amulet of Resistance
     Dropped by a master rogue at 1150 feet (level 23)
     
     Provides resistance to acid, lightning, fire, cold.
     
f) the Phial of Galadriel <+3>
     Dropped by Draebor, the Imp at 1450 feet (level 29)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 25 to 46 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
g) Red Dragon Scale Mail of Speed (-2) [24,+16] <+5>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +5 speed.
     Provides resistance to fire.
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Golden Crown of Serenity [0,+10]
     Dropped by Bolg, Son of Azog at 1150 feet (level 23)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
l) a Pair of Leather Sandals of Speed [1,+8] <+9>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +9 speed.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 4 Mushrooms of Second Sight
f) a Mushroom of Vigor
g) 17 Mushrooms of Debility
h) 12 Potions of Cure Critical Wounds
i) a Potion of Resist Cold
j) 4 Potions of Resist Poison
k) 2 Potions of Dragon Breath
l) 8 Scrolls of Word of Recall
m) a Rod of Detection
     Cannot be harmed by lightning.
     
n) a Rod of Magic Mapping
o) 3 Rods of Fire Bolts
p) 2 Rods of Frost Bolts
q) 2 Rods of Curing
r) a Wand of Acid Bolts (7 charges)
s) 4 Wands of Teleport Other (34 charges)




  [Character Quiver]

0) 20 Arrows of Flame (1d4) (+7,+7)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 137.7 vs. creatures not resistant to fire,
     and 68.8 vs. others.
     35% chance of breaking upon contact.
     
1) 20 Arrows of Frost (1d4) (+10,+10)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 156 vs. creatures not resistant to cold, and
     78 vs. others.
     35% chance of breaking upon contact.
     
2) 36 Mithril Arrows (3d4) (+3,+5)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 78.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Mushrooms of Vigor
b) 17 Potions of Cure Critical Wounds
c) 4 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 15 Potions of Restore Mana
f) 8 Potions of Speed
g) a Scroll of Banishment
h) 35 Scrolls of Protection from Evil
i) a Staff of Dispel Evil (7 charges)
j) 6 Staves of Starlight (55 charges)
k) a Ring of Constitution <+3>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +3 constitution.
     Sustains constitution.
     
l) a Ring of Acid [+10]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to acid.
     
m) a Ring of Lightning [+14]
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
n) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
o) a Large Metal Shield of Elvenkind [12,+9] <+1>
     Found lying on the floor at 1600 feet (level 32)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by an orc shaman at 1400 feet (level 28)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 16 to 27 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 27.8 vs. creatures not resistant to
     lightning, and 15.7 vs. others.
     
q) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Ulfast, Son of Ulfang at 1300 feet (level 26)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 20 to 36 turns to recharge at your current speed.
     Your chance of success is 98.1%
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 27.8 vs. creatures not resistant to fire,
     and 15.7 vs. others.
     
r) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Draebor, the Imp at 1450 feet (level 29)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.1 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 64 vs. creatures not resistant to poison,
     50.7 vs. animals, and 37.4 vs. others.
     
s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Dropped by Beorn, the Shape-Changer at 1550 feet (level 31)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +9 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 59.9 vs. demons, 59.9 vs. trolls, 59.9 vs.
     orcs, and 26 vs. others.
     
t) a Whip of *Slay Animal* (1d3) (+8,+9) <+2>
     Found lying on the floor at 1250 feet (level 25)
     
     +2 intelligence.
     Slays animals.
     Provides protection from stunning.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 10.9 vs. animals, and 8.6 vs. others.
     
u) 28 Arrows (1d4) (+5,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 65.8.
     35% chance of breaking upon contact.
     
v) 9 Arrows of Flame (1d4) (+7,+7)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 137.7 vs. creatures not resistant to fire,
     and 68.8 vs. others.
     35% chance of breaking upon contact.
     
w) 20 Arrows of Frost (1d4) (+10,+10)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 156 vs. creatures not resistant to cold, and
     78 vs. others.
     35% chance of breaking upon contact.
     
x) 32 Seeker Arrows (4d4) (+2,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 87.8.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       385     50'  Reached level 2
      1462    100'  Reached level 3
      2035    100'  Reached level 4
      2817    200'  Reached level 5
      3123    200'  Reached level 6
      3253    200'  Reached level 7
      3456    200'  Killed Fang, Farmer Maggot's Dog
      3456    200'  Reached level 8
      4742    200'  Reached level 9
      6218    300'  Reached level 10
      6477    300'  Killed Bullroarer the Hobbit
      7471    300'  Reached level 11
      9274    350'  Reached level 12
     10188    400'  Killed Wormtongue, Agent of Saruman
     10605    400'  Reached level 13
     12550    500'  Reached level 14
     13107    500'  Reached level 15
     14534    550'  Reached level 16
     16471    600'  Reached level 17
     18803   1150'  Killed Grip, Farmer Maggot's Dog
     18932   1150'  Reached level 18
     19200   1150'  Reached level 19
     20141   1150'  Reached level 20
     20518   1150'  Killed Orfax, Son of Boldor
     20802   1150'  Killed Boldor, King of the Yeeks
     21116   1150'  Reached level 21
     21661      0'  Killed Farmer Maggot
     22100   1150'  Killed Bolg, Son of Azog
     22367   1150'  Reached level 22
     23478   1150'  Reached level 23
     23909   1150'  Killed Angamaitë of Umbar
     23938   1150'  Killed Sangahyando of Umbar
     24114   1150'  Found the Set of Gauntlets 'Paurhach' (LOST)
     24394   1150'  Reached level 24
     24431   1150'  Found the Long Sword 'Andúril'
     25437   1200'  Killed Gorbag, the Orc Captain
     26100   1200'  Reached level 25
     28709   1300'  Killed Bill the Stone Troll
     28709   1300'  Reached level 26
     28712   1300'  Killed Tom the Stone Troll
     29176   1300'  Killed Bert the Stone Troll
     31670   1300'  Killed Ulfast, Son of Ulfang
     31678   1300'  Found the Dagger 'Narthanc'
     31817   1300'  Reached level 27
     31830   1300'  Killed Shagrat, the Orc Captain
     34388   1400'  Found the Dagger 'Dethanc'
     35706   1400'  Killed Khîm, Son of Mîm
     36400   1400'  Reached level 28
     36665   1400'  Killed Grishnákh, the Hill Orc
     36858   1400'  Killed Golfimbul, the Hill Orc Chief
     37945   1400'  Killed Nár, the Dwarf (offscreen)
     38035   1400'  Killed Brodda, the Easterling
     38439   1450'  Killed Draebor, the Imp
     38441   1450'  Found the Phial of Galadriel
     38443   1450'  Found the Short Sword 'Dagmor'
     39185   1450'  Killed Lugdush, the Uruk
     42425   1550'  Killed Ulwarth, Son of Ulfang
     42936   1550'  Killed Beorn, the Shape-Changer (offscreen)
     43211   1550'  Found the Battle Axe of Balli Stonehand
     44272   1550'  Reached level 29
     45259   1550'  Found the Cloak of Thorongil
     45345   1550'  Found the Set of Leather Gloves 'Cammithrim'
     45377   1550'  Found the Leather Shield of Celegorm
     47256   1550'  Killed Uglúk, the Uruk
     47864   1550'  Killed Azog, King of the Uruk-Hai
     49259   1600'  Reached level 30
     50023   1600'  Killed Lagduf, the Snaga
     51152   1600'  Killed Uldor the Accursed
     53259   1650'  Killed Ulfang the Black
     53611   1650'  Reached level 31
     54704   1650'  Found the Chain Mail of Arvedui
     55077   1650'  Killed Mughash the Kobold Lord


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 10.6.2018 00:12
Last updated on 10.6.2018 23:14

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11557. on the Ladder (of 18974)
4602. on the Angband Ladder (of 6502)
16. for this player (

Comments

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On 10.6.2018 00:12 bgtrudeau5@gmail.com wrote:
This is one of the best starts I've ever had with a mage

On 10.6.2018 00:14 bgtrudeau5@gmail.com wrote:
If anyone has tips on how not to screw this up I would love to hear from you

On 10.6.2018 00:15 bgtrudeau5@gmail.com wrote:
If anyone has tips on how not to screw this up I would love to hear from you

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