The Angband Ladder: Angwar, Dwarf Warrior by wobbly

  [Angband 4.1.3 Character Dump]

 Name   Angwar       Age             38          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:     17  +2  +3  +0  18/40
 Class  Warrior      Weight     9st 9lb   INT:     10  -3  -2  +0      5
 Title  Swashbuckler Turns used:          Wis:     10  +2  -2  +0     10      9
 HP     -7/260       Game         86486   DEX:     17  -2  +2  +0     17
 SP     0/0          Standard      8724   CON:     14  +2  +2  +0     18
                     Resting        184

 Level                 20    Armor      [25,+32]    Saving Throw     48%
 Cur Exp             6440                           Stealth          Bad
 Max Exp             6440    Melee        1d6,+9    Disarm - phys.   54%
 Adv Exp             6480    To-hit       58,+33    Disarm - magic   37%
                             Blows      2.7/turn    Magic Devices     38
 Gold                3461                           Searching        36%
 Burden          129.1 lb    Shoot to-dam     +3    Infravision    50 ft
 Overweight      -38.8 lb    To-hit       48,+30    Speed         Normal
 Max Depth    1300' (L26)    Shots        1/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


rAcid:....+...+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:...........+. Tunn.:..+.........+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> It spins fiercely.
> The umber hulk flees in terror!
> The ancient black dragon misses you.
> The ancient black dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The ancient black dragon bites you.
> You are covered in acid!
> Your Small Metal Shield of Resistance is unaffected!
> *** LOW HITPOINT WARNING! ***
> The vampire hits you.
> *** LOW HITPOINT WARNING! ***
> The vampire hits you.
> *** LOW HITPOINT WARNING! ***
> The vampire bites you.
> You die.

Killed by a vampire.

  [Character Equipment]

a) a Spear of Slay Orc (1d6) (+6,+6)
     Found lying on the floor at 500 feet (level 10)
     
     Slays orcs.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +3 DEX you would get 3.0 blows
     Average damage/round: 56.5 vs. orcs, and 36 vs. others.
     
b) a Sling (x2) (+3,+3)
     Bought from a store
     
c) a Ring of Digging <+5>
     Found lying on the floor at 800 feet (level 16)
     
     +5 tunneling.
     
d) a Ring of Protection [+10]
     Found lying on the floor at 600 feet (level 12)
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     
f) a Lantern (13350 turns)
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) a Robe [2,+6]
     Bought from a store
     
h) a Cloak [1,-1]
     Bought from a store
     
i) a Small Metal Shield of Resistance [5,+13]
     Found lying on the floor of a special room at 850 feet (level 17)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) an Iron Helm [7,+3]
     Bought from a store
     
k) a Set of Gauntlets [3,+3]
     Bought from a store
     
l) a Pair of Steel Shod Boots of Free Action [7,+7]
     Found lying on the floor at 1200 feet (level 24)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Mushrooms of Fast Recovery {@E3}
b) 3 Potions of Cure Light Wounds {@q1}
c) 5 Potions of Cure Serious Wounds {@q2}
d) 2 Potions of Berserk Strength {@q5}
e) 2 Potions of True Seeing
f) 6 Scrolls of Identify Rune
g) 5 Scrolls of Satisfy Hunger
h) a Scroll of Light {@r7}
i) 5 Scrolls of Word of Recall {@r9}
j) a Wand of Confuse Monster (2 charges) {@a2}
k) a Wand of Stun Monster (6 charges) {@a3}
l) a Wand of Light (11 charges) {@a1}
m) a Wand of Disable Traps (5 charges)
n) a Wand of Wonder (13 charges) {@a4}
     Cannot be harmed by lightning.
     
o) a Staff of Sleep Monsters (6 charges)
p) 2 Staves of Detect Invisible (25 charges)
q) a Staff of Detect Evil (13 charges) {@u8}
r) a Staff of Mapping (3 charges) {@u9}
s) 4 Staves of Cure Light Wounds (6 charges) {@u6}




  [Character Quiver]

0) 2 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 9.2.
     25% chance of breaking upon contact.
     
1) 9 Rounded Pebbles (1d2) (+6,+3)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.4.
     25% chance of breaking upon contact.
     
2) 17 Rounded Pebbles of Slay Animal (1d2) (+7,+3)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 30.9 vs. animals, and 15.4 vs. others.
     25% chance of breaking upon contact.
     
3) 24 Rounded Pebbles of Slay Undead (1d2) (+6,+4)
     Slays undead.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 43.7 vs. undead, and 17.5 vs. others.
     25% chance of breaking upon contact.
     
4) 22 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Second Sight
b) a Ring of the Mouse (+0,-8) <+3, +1>
     Dropped by an illusionist at 750 feet (level 15)
     
     +3 dexterity.
     +1 stealth.
     
c) a Beaked Axe of Slay Troll (2d6) (+6,+6)
     Found lying on the floor at 850 feet (level 17)
     
     Slays trolls.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 38.1 vs. trolls, and 20.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       665    100'  Reached level 2
       698    100'  Reached level 3
       831    100'  Reached level 4
       882    100'  Reached level 5
      1221    150'  Reached level 6
      1303    200'  Killed Grip, Farmer Maggot's Dog
      1379    250'  Reached level 7
      1622    250'  Killed Bullroarer the Hobbit
      1622    250'  Reached level 8
      1916    250'  Reached level 9
      2917    300'  Reached level 10
      3846    400'  Reached level 11
      4519    450'  Reached level 12
      5306    550'  Reached level 13
      5768    600'  Reached level 14
      6578    700'  Reached level 15
      7195    800'  Reached level 16
      7366    850'  Reached level 17
      7920    900'  Reached level 18
      8295    950'  Reached level 19
      8571   1250'  Reached level 20


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 8.8.2018 19:07
Last updated on 9.8.2018 07:09

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16330. on the Ladder (of 19090)
5853. on the Angband Ladder (of 6561)
226. for this player (

Comments

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On 8.8.2018 19:07 wobbly wrote:
10 dlvls down. Decided to go buy a _detect evil. Better use for the gold then letting Wormtongue steal it all

On 9.8.2018 07:09 wobbly wrote:
Ancient Black & Mature Multi-hued probably from the Q

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