The Angband Ladder: Lerrtroll, Half-Troll Warrior by Petoften

  [Angband 4.1.2 Character Dump]

 Name   Lerrtroll    Age             24          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'1"   STR! 18/100  +4  +3  +2 18/190
 Class  Warrior      Weight    24st 7lb   INT:     11  -4  -2  +0      5
 Title  Commando     Turns used:          WIS:     15  -2  -2  +0     11
 HP     428/428      Game        537687   DEX:  18/93  -4  +2  +3 18/103
 SP     0/0          Standard     62662   CON:     17  +3  +2  +0  18/40
                     Resting          0

 Level                 31    Armor      [53,+72]    Saving Throw     42%
 Cur Exp           129037                           Stealth          Bad
 Max Exp           238726    Melee       1d7,+38    Disarm - phys.   67%
 Adv Exp           180000    To-hit       76,+31    Disarm - magic   37%
                             Blows      7.2/turn    Magic Devices     31
 Gold              224443                           Searching       100%
 Burden          181.4 lb    Shoot to-dam    +22    Infravision    30 ft
 Overweight        1.5 lb    To-hit       61,+38    Speed       5 (x1.5)
 Max Depth    2300' (L46)    Shots        2/turn

 Your mother was a Cave-Troll Warrior.  You have slime-green eyes,
 mangy dark purple hair, and green scabby skin.



rAcid:......+.+.... Nexus:......+......
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+.+.... Disen:.+...........
rPois:...+......... pFear:............+
rLite:........+.... pBlnd:........++...
rDark:........+.... pConf:.............
Sound:............. pStun:.............
Shard:......++..... HLife:.............

Regen:+...........+ Stea.:.+...........
  ESP:............. Sear.:....+....+...
Invis:.........+... Infra:............+
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:.+.........+.
S.Dig:+............ Blows:+............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Ufthak of Cirith Ungol at 1250 feet (level 25)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.2 blows/round.
     With +0 STR and +2 DEX you would get 7.5 blows
     Average damage/round: 373.8 vs. creatures not resistant to poison,
     342.6 vs. animals, and 312.1 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by Beorn, the Shape-Changer at 2050 feet (level 41)
     
     +3 dexterity.
     +1 stealth.
     +1 speed.
     +1 shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
c) a Ring of Damage (+0,+12)
     Dropped by a master vampire at 2300 feet (level 46)
     
d) a Ring of Resist Poison
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
     Provides resistance to poison.
     
e) an Amulet of Searching <+10>
     Dropped by a law drake at 1650 feet (level 33)
     
     +10 searching skill.
     
f) the Phial of Galadriel <+3>
     Dropped by Azog, King of the Uruk-Hai at 1450 feet (level 29)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
g) the Chain Mail of Arvedui (-2) [40,+12] <+2>
     Dropped by a dark elven lord at 1150 feet (level 23)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Cloak of Protection [1,+13]
     Dropped by an orc captain at 2000 feet (level 40)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 1600 feet (level 32)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Seeing [2,+2] <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18)
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Alchemist's Gloves of Free Action [0,+10]
     Dropped by Lokkak, the Ogre Chieftain at 2300 feet (level 46)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+9] <+5>
     Found lying on the floor of a special room at 2200 feet (level 44)
     
     +5 speed.
     




  [Character Inventory]

a) 13 Potions of Cure Serious Wounds
b) 14 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) 2 Potions of Speed
e) 2 Gloopy Green Potions
f) 2 Scrolls of Teleportation
g) 3 Rods of Treasure Location
h) a Rod of Detection
     Cannot be harmed by lightning.
     
i) 3 Rods of Probing
j) 5 Rods of Slow Monster
k) a Rod of Hold Monster
l) 2 Rods of Polymorph
m) 2 Rods of Light
n) 4 Rods of Illumination
o) 2 Rods of Recall
     Cannot be harmed by lightning.
     
p) 7 Staves of Teleportation (50 charges)
q) a Staff of Speed (6 charges)
r) a Ring of Damage (+0,+11)
     Found lying on the floor of a special room at 1250 feet (level 25)
     
s) an Elven Cloak [6,+6] <+1>
     Dropped by an elder vampire at 2300 feet (level 46)
     
     +1 stealth.
     +1 speed.
     




  [Character Quiver]

0) 20 Arrows (1d4) (+4,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 182.2.
     35% chance of breaking upon contact.
     
1) 9 Arrows (1d4) (+4,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 188.4.
     35% chance of breaking upon contact.
     
2) 2 Arrows (1d4) (+2,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 198.8.
     35% chance of breaking upon contact.
     
3) 17 Arrows of Lightning (1d4) (+3,+7)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 385.4 vs. creatures not resistant to
     lightning, and 192.8 vs. others.
     35% chance of breaking upon contact.
     
4) 29 Arrows of Slay Dragon (1d4) (+10,+10)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 426.4 vs. dragons, and 213.2 vs. others.
     35% chance of breaking upon contact.
     
5) 22 Arrows of Wounding (1d4) (+20,+13)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 234.
     35% chance of breaking upon contact.
     
6) 11 Iron Shots of Slay Undead (1d4) (+4,+7)
     Slays undead.
     
7) 17 Iron Shots of Slay Dragon (1d4) (+8,+8)
     Slays dragons.
     
8) 8 Mithril Shots (2d4) (+5,+5)
9) 25 Mithril Shots of Slay Animal (2d4) (+10,+17)
     Slays animals.
     


  [Home Inventory]

a) 6 Potions of Restore Life Levels
b) 18 Potions of Berserk Strength
c) 2 Scrolls of Teleport Level
d) a Scroll of Banishment
e) 3 Scrolls of Recharging
f) a Rod of Magic Mapping
g) 5 Rods of Lightning Bolts
h) a Wand of Scare Monster (6 charges)
i) 2 Wands of Stone to Mud (9 charges)
j) a Wand of Teleport Other (6 charges)
k) 4 Staves of Detect Evil (59 charges)
l) a Ring of Dexterity <+4>
     Dropped by a black wraith at 2000 feet (level 40)
     
     +4 dexterity.
     Sustains dexterity.
     
m) a Ring of Constitution <+4>
     Found lying on the floor at 1650 feet (level 33)
     
     +4 constitution.
     Sustains constitution.
     
n) a Ring of Resist Poison
     Found lying on the floor of a labyrinth at 2150 feet (level 43)
     
     Provides resistance to poison.
     
o) a Ring of Ice [+15]
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to cold.
     
p) a Ring of Damage (+0,+10)
     Dropped by a mummified human at 1550 feet (level 31)
     
q) a Ring of Free Action
     Prevents paralysis.  
     
r) a Ring of Digging <+4>
     Dropped by a master rogue at 1750 feet (level 35)
     
     +4 tunneling.
     
s) Blue Dragon Scale Mail (-2) [12,+12]
     Dropped by N�r, the Dwarf at 1000 feet (level 20)
     
     Provides resistance to lightning.
     
t) White Dragon Scale Mail of Craftsmanship [14,+22]
     Dropped by an ethereal dragon at 2300 feet (level 46)
     
     Provides resistance to cold.
     
u) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] (charging)
     Dropped by a soldier at 350 feet (level 7)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 289.8 vs. creatures not resistant to cold,
     and 235.1 vs. others.
     
v) a Shovel of Digging (1d2) (+7,+7) <+1>
     Found lying on the floor at 1600 feet (level 32)
     
     +1 tunneling.
     Branded with acid.
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 205.6 vs. creatures not resistant to acid,
     and 189.3 vs. others.
     
w) a Sling of Power (x2) (+10,+15)
     Dropped by Sm�agol at 400 feet (level 8)
     
x) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by Bill the Stone Troll at 1750 feet (level 35)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       248     50'  Reached level 2
       519    100'  Reached level 3
       578    100'  Reached level 4
       695    100'  Reached level 5
       853    100'  Killed Grip, Farmer Maggot's Dog
      1064    150'  Reached level 6
      1628    200'  Reached level 7
      2148    250'  Reached level 8
      2731    300'  Reached level 9
      3482    350'  Found the Dagger 'Nimthanc'
      3655    350'  Reached level 10
      3673    350'  Reached level 11
      4365    400'  Killed Wormtongue, Agent of Saruman
      4365    400'  Reached level 12
      5647    400'  Reached level 13
      5877    400'  Killed Sméagol
      6364    400'  Reached level 14
      6442    400'  Reached level 14
      6973    450'  Killed Brodda, the Easterling
      7596    500'  Reached level 15
      8967    500'  Killed Bullroarer the Hobbit
      9837    550'  Reached level 16
     11887    800'  Reached level 17
     13107    800'  Reached level 18
     13899    850'  Killed Orfax, Son of Boldor
     13949    850'  Reached level 19
     14312    900'  Reached level 20
     14485    900'  Killed Golfimbul, the Hill Orc Chief
     14551    900'  Killed Grishnákh, the Hill Orc
     15141    900'  Reached level 21
     16050    950'  Killed Fang, Farmer Maggot's Dog
     16630   1000'  Reached level 22
     17048   1000'  Killed Shagrat, the Orc Captain
     17058   1000'  Reached level 23
     18425   1000'  Reached level 24
     18560   1000'  Killed Nár, the Dwarf
     20643   1100'  Reached level 25
     20697   1100'  Reached level 25
     21899   1150'  Found the Chain Mail of Arvedui
     22196   1150'  Killed Gorbag, the Orc Captain
     23360   1250'  Killed Ufthak of Cirith Ungol
     23361   1250'  Found the Short Sword 'Dagmor'
     24842   1300'  Killed Sangahyando of Umbar
     24848   1300'  Killed Angamaitë of Umbar
     25393   1350'  Reached level 26
     26394   1450'  Killed Bolg, Son of Azog
     26402   1450'  Killed Azog, King of the Uruk-Hai
     26402   1450'  Found the Phial of Galadriel
     26828   1500'  Reached level 27
     26887   1500'  Killed Ulfast, Son of Ulfang
     26891   1500'  Killed Ulwarth, Son of Ulfang
     27157   1550'  Killed Lugdush, the Uruk
     29202   1550'  Reached level 28
     30568   1600'  Killed Ibun, Son of Mîm
     30894   1600'  Found the Leather Shield of Celegorm
     35443   1650'  Reached level 29
     36203   1700'  Killed Uglúk, the Uruk
     37421   1750'  Killed Bill the Stone Troll
     37430   1750'  Killed Bert the Stone Troll
     37432   1750'  Found the Short Bow of Amrod
     37444   1750'  Killed Tom the Stone Troll
     38749   1800'  Reached level 30
     42677   1950'  Reached level 31
     46992   2000'  Killed Adunaphel the Quiet
     46992   2000'  Reached level 31
     47258   2000'  Found the Set of Gauntlets 'Paurhach' (LOST)
     51927   2050'  Killed Beorn, the Shape-Changer
     51928   2050'  Found the Long Bow 'Belthronding'
     54175   2100'  Reached level 32
     54417   2150'  Reached level 32
     55769   2200'  Reached level 32
     56111   2200'  Reached level 32
     58501   2300'  Killed Uvatha the Horseman
     58828   2300'  Killed Rogrog the Black Troll
     58828   2300'  Reached level 32
     60068   2300'  Killed Lokkak, the Ogre Chieftain
     62080   2300'  Reached level 31
     62092   2300'  Found the Dagger 'Narthanc'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 3.7.2018 18:03
Last updated on 4.7.2018 17:09

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11433. on the Ladder (of 19090)
4569. on the Angband Ladder (of 6561)
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Comments

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On 4.7.2018 19:53 Pete Mack wrote:
Lose:
Polymorph
Holding
Scare monster
Slow monster, probably

Use:
Elven cloak instead of protection. You have res shards from Arvedui

Carry:
Phase door (can't believe you don't have this.)
Teleport level (guaranteed escape)
Teleport other
Less teleport self. 2 or three is enough

You had rod of teleport other. What happened to it??? (Stay away from electricity until you have more TO than you need, or you have immunity. )

Most of the equipment you have at home is junk
Ring of rPoison --you only need the one you are wearing
Nimthanc-Dagmor is strictly better
Ring and shovel of digging. If you aren't using them now, you never will.
Ring of ice
Ring of free action.
Blue and white DSM

On 5.7.2018 01:15 Petoften wrote:
I'd buy phase door when I went in the dungeon, and would drop them in order to make room when heading back to town.

Is there any harm carrying multiple teleport self? One benefit is if one is destroyed I have more on me.

The Rod of teleport other got destroyed by a monster as I posted - from an offscreen attack I think so I couldn't avoid it.

I kept the duplicate ring of rpoison in case the one worn was destroyed.

Ring of free action was in case I might need it if I removed free action gloves.

On 5.7.2018 02:29 Pete Mack wrote:
Staves are heavy. Your huge stack had reduced your speed by one. Three is all you will ever need; I usually carry two--just one spare. There are NO gloves without free action that are good enough to compare with a damage ring, until very late in the game. At that point, you will have FA from another source.

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