The Angband Ladder: Nina, Dwarf Priest by Nick
[Angband 4.1.2 Character Dump] Name Nina Age 43 Self RB CB EB Best Race Dwarf Height 3'8" STR: 18/71 +2 -1 +8 18/161 Class Priest Weight 10st 0lb INT: 12 -3 -3 +2 8 Title Elder Turns used: WIS: 18/85 +2 +3 +4 18/175 HP -33/367 Game 335431 DEX: 13 -2 -1 +4 14 SP 37/248 Standard 37228 CON: 18 +2 +1 +4 18/70 Resting 13627 Level 33 Armor [20,+81] Saving Throw 94% Cur Exp 261160 Stealth Fair Max Exp 261160 Melee 2d5,+23 Disarm - phys. 57% Adv Exp 330000 To-hit 43,+21 Disarm - magic 57% Blows 1.6/turn Magic Devices 73 Gold 58109 Searching 73% Burden 151.4 lb Shoot to-dam +16 Infravision 140 ft Overweight -28.5 lb To-hit 33,+24 Speed 6 (1.6x) Max Depth 2600' (L52) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:......+.*.... Nexus:....+........ rElec:......+...... Nethr:............. rFire:......+...... Chaos:........+.... rCold:*.....+...... Disen:............. rPois:....+........ pFear:........+.... rLite:+............ pBlnd:............+ rDark:............. pConf:............. Sound:........+.... pStun:............. Shard:......+...... HLife:......+...... Regen:+............ Stea.:....+..++.... ESP:.........+... Sear.:....+........ Invis:...+......... Infra:+...+.......+ FrAct:........+.+.. Tunn.:............+ Feath:............. Speed:....+......+! S.Dig:.......+..... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Last Messages] > You have 24 Mithril Arrows of Slay Undead (3d4) (+15,+5) (4). > The Mithril Arrow of Slay Undead breaks. > The master lich grunts with pain. > The master lich sets off a blinding flash. > You repel a sudden bleariness. > You resist the effect! > Your Arrow of Slay Evil (1d4) (+10,+10) pierces the lesser Balrog. > You have 21 Arrows of Slay Evil (1d4) (+10,+10) (2). > The Arrow of Slay Evil breaks. > The lesser Balrog grunts with pain. > Your Arrow of Slay Evil (1d4) (+10,+10) pierces the lesser Balrog. > You have 20 Arrows of Slay Evil (1d4) (+10,+10) (2). > The lesser Balrog grunts with pain. > The lesser Balrog breathes fire. > You die. Killed by a lesser Balrog. [Character Equipment] a) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> Dropped by Ulwarth, Son of Ulfang at 1700 feet (level 34) +4 wisdom. +4 infravision. +1 light. Slays orcs. Branded with cold. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, fire. Speeds regeneration. Blessed by the gods. When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 104 turns to recharge at your current speed. Your chance of success is 94.0% Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +3 DEX you would get 2.0 blows Average damage/round: 71.5 vs. creatures not resistant to cold, 71.5 vs. orcs, and 50.2 vs. others. b) a Long Bow of Power (x3) (+13,+16) Dropped by an Easterling champion at 1700 feet (level 34) c) a Ring of Strength <+5> Found lying on the floor in a vault at 2300 feet (level 46) +5 strength. Sustains strength. d) a Ring of See Invisible Found lying on the floor in a vault at 1150 feet (level 23) Grants the ability to see invisible things. e) an Amulet of Trickery <+4, +2, +3, +5> Dropped by Rogrog the Black Troll at 2300 feet (level 46) +4 dexterity. +2 stealth. +3 searching skill. +5 infravision. +2 speed. Provides resistance to poison, nexus. Sustains dexterity. f) the Phial of Galadriel <+3> Dropped by Orfax, Son of Boldor at 700 feet (level 14) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 28 to 52 turns to recharge at your current speed. Your chance of success is 95.5% g) a Robe of Permanence [2,+13] Found lying on the floor in a vault at 1500 feet (level 30) Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. h) a Cloak of the Magi [1,+11] <+2, +1> Found lying on the floor of a special room at 1000 feet (level 20) +2 intelligence. +1 stealth. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Dropped by Lugdush, the Uruk at 2550 feet (level 51) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. j) a Hard Leather Cap of Telepathy [2,+8] Found lying on the floor in a vault at 1700 feet (level 34) Grants telepathy. k) a Set of Gauntlets of Free Action [3,+7] Bought from a store Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [7,+9] <+4> Found lying on the floor in a vault at 1400 feet (level 28) +4 speed. Cannot be harmed by fire. [Character Inventory] a) 2 Holy Books of Prayers [Spiritual World] {@m0@b0} You can read this book. b) 3 Holy Books of Prayers [Cleansing Power] {@m1@b1} You can read this book. c) 2 Holy Books of Prayers [Healing and Sanctuary] {@m2@b2} Cannot be harmed by fire. You can read this book. d) a Holy Book of Prayers [Battle Blessings] {@m3@b3} Cannot be harmed by fire. You can read this book. e) 7 Potions of Cure Critical Wounds f) a Potion of Healing g) 2 Potions of Speed h) 12 Scrolls of Phase Door i) a Scroll of Teleport Level j) 6 Scrolls of Word of Recall k) a Scroll of *Destruction* l) 7 Rods of Treasure Location m) 2 Wands of Stone to Mud (8 charges) n) 2 Wands of Teleport Other (7 charges) o) a Staff of Mapping (4 charges) p) 2 Staves of Speed (5 charges) q) a Ring of Light <+3, +1> Found lying on the floor of a cavern at 2500 feet (level 50) +3 searching skill. +1 light. Provides resistance to light. r) a Small Metal Shield of Elvenkind [5,+15] <+2> Dropped by Azog, King of the Uruk-Hai at 1500 feet (level 30) +2 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid. s) a Ball-and-Chain (2d4) (+7,+9) {cursed, ignore} Found lying on the floor of a cavern at 2400 feet (level 48) It paralyses you every now and then. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 36. [Character Quiver] 0) an Arrow of Slay Demon (1d4) (+6,+14) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 198.9 vs. demons, and 99.4 vs. others. 35% chance of breaking upon contact. 1) 21 Arrows of Frost (1d4) (+11,+7) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 157.6 vs. creatures not resistant to cold, and 78.8 vs. others. 35% chance of breaking upon contact. 2) 20 Arrows of Slay Evil (1d4) (+10,+10) Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/round: 146.7 vs. evil creatures, and 88 vs. others. 35% chance of breaking upon contact. 3) 26 Arrows of Wounding (1d4) (+20,+17) Combat info: Hits targets up to 120 feet away. Average damage/round: 109.7. 35% chance of breaking upon contact. 4) 24 Mithril Arrows of Slay Undead (3d4) (+15,+5) Slays undead. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 176.1 vs. undead, and 88 vs. others. 35% chance of breaking upon contact. 5) 33 Mithril Arrows of Acid (3d4) (+5,+12) Branded with acid. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 217.2 vs. creatures not resistant to acid, and 108.6 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 23 Potions of Cure Serious Wounds b) 4 Potions of Restore Mana c) a Potion of Restore Life Levels d) a Scroll of Banishment e) 2 Wands of Teleport Other (11 charges) f) 7 Staves of Teleportation (51 charges) g) a Ring of Constitution <+3> Found lying on the floor in a vault at 1700 feet (level 34) +3 constitution. Sustains constitution. h) 2 Rings of Resist Poison Provides resistance to poison. i) a Ring of Free Action Found lying on the floor of a special room at 1000 feet (level 20) Prevents paralysis. j) an Amulet of Wisdom <+3> Found lying on the floor in a vault at 2300 feet (level 46) +3 wisdom. Sustains wisdom. k) an Amulet of ESP Dropped by an Easterling champion at 1750 feet (level 35) Grants telepathy. l) an Amulet of Regeneration Bought from a store Speeds regeneration. m) White Dragon Scale Mail of Craftsmanship [14,+25] Found lying on the floor in a vault at 1400 feet (level 28) Provides resistance to cold. n) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor in a vault at 1700 feet (level 34) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. o) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+1> Dropped by Boldor, King of the Yeeks at 2300 feet (level 46) +1 searching skill. +1 light. Slays dragons, orcs, evil creatures. Branded with cold. Provides resistance to cold, dark. Cannot be harmed by acid. Slows your metabolism. Blessed by the gods. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 63.5 vs. creatures not resistant to cold, 63.5 vs. dragons, 63.5 vs. orcs, 54.9 vs. evil creatures, and 46.2 vs. others. p) a Scythe (Holy Avenger) (5d3) (+10,+16) [+3] <+3> Found lying on the floor in a vault at 1700 feet (level 34) +3 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains dexterity. Grants the ability to see invisible things. Blessed by the gods. Combat info: 1.1 blows/round. With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 74 vs. undead, 74 vs. demons, 61 vs. evil creatures, and 48 vs. others. q) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1> Taken from a chest found at 1800 feet (level 36) +4 intelligence. +4 wisdom. +1 light. Slays evil creatures. Provides resistance to light. Cannot be harmed by acid, fire. Grants the ability to see invisible things. When activated, it detects all objects in the immediate area. Takes 132 to 260 turns to recharge at your current speed. Your chance of success is 94.0% Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 52 vs. evil creatures, and 44.8 vs. others. r) a Sling of Extra Shots (x2) (+19,+8) <+5> Found lying on the floor in a vault at 1050 feet (level 21) +5 shooting speed. s) 18 Mithril Bolts of Slay Undead (3d5) (+8,+6) Slays undead. Cannot be harmed by acid. t) 27 Rounded Pebbles of Slay Giant (1d2) (+4,+6) Slays giants. u) 16 Mithril Shots (2d4) (+11,+10) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 147 50' Reached level 2 575 100' Reached level 3 717 100' Killed Grip, Farmer Maggot's Dog 771 150' Reached level 4 1139 150' Reached level 5 1143 150' Reached level 6 2123 200' Reached level 7 2752 300' Reached level 8 3136 300' Killed Fang, Farmer Maggot's Dog 3998 300' Reached level 9 4525 450' Reached level 10 4759 450' Reached level 11 5653 500' Reached level 12 6055 500' Reached level 13 6918 550' Reached level 14 7636 550' Reached level 15 8000 550' Reached level 16 9883 600' Reached level 17 9977 600' Reached level 16 11065 700' Killed Orfax, Son of Boldor 11066 700' Found the Phial of Galadriel 11609 700' Reached level 17 12198 750' Killed Ufthak of Cirith Ungol 12210 750' Killed Wormtongue, Agent of Saruman 12214 750' Killed Grishnákh, the Hill Orc 12214 750' Reached level 18 13063 850' Reached level 19 13745 900' Killed Lagduf, the Snaga 13795 900' Reached level 20 14457 950' Reached level 21 15126 1000' Reached level 22 15643 1000' Reached level 23 16858 1050' Reached level 24 17723 1050' Reached level 25 21395 1250' Reached level 26 24542 0' Reached level 27 24992 1500' Killed Bolg, Son of Azog 25096 1500' Killed Azog, King of the Uruk-Hai 26342 1500' Reached level 28 27642 1600' Killed Nár, the Dwarf 28450 1650' Killed Uldor the Accursed 29262 1650' Reached level 29 30152 1650' Found the Dagger 'Narthanc' (LOST) 30238 1650' Found the Long Sword 'Elvagil' (LOST) 31335 1700' Killed Ulwarth, Son of Ulfang 31396 1700' Killed Ulfast, Son of Ulfang 31418 1700' Found the Lucerne Hammer 'Turmil' 31777 1700' Killed Golfimbul, the Hill Orc Chief 31935 1700' Killed Shagrat, the Orc Captain 31959 1700' Found the Chain Mail of Arvedui 32291 1700' Killed Bullroarer the Hobbit 32850 1750' Reached level 30 32905 1750' Killed Lorgan, Chief of the Easterlings 32914 1750' Found the Battle Axe of Balli Stonehand (LOST) 33313 1800' Found the Quarterstaff 'Eriril' 33902 2300' Killed Rogrog the Black Troll 33902 2300' Reached level 31 33902 2300' Found the Iron Helm of Gorlim (LOST) 34529 2300' Killed The Queen Ant 34969 2300' Killed Lokkak, the Ogre Chieftain 35244 2300' Killed Ibun, Son of Mîm 35432 2300' Killed Boldor, King of the Yeeks 35450 2300' Found the Broad Sword 'Orcrist' 35848 2350' Reached level 32 35952 2350' Killed Draebor, the Imp 35955 2350' Found the Lochaber Axe 'Mundwine' (LOST) 36931 2550' Killed Lugdush, the Uruk 36946 2550' Found the Small Metal Shield of Thorin 37223 2600' Killed The Balrog of Moria 37223 2600' Reached level 33 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) |
Posted on 9.6.2018 00:29
34. on the Competition No.216 Ladder (of 52)
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