The Angband Ladder: Azaghal, Dwarf Priest by mattdp

  [Angband 3.1.1 dev Character Dump]

 Name   Azaghal                                  Self  RB  CB  EB   Best
 Sex    Male         Age             42   STR:     18  +2  -1  +8  18/90
 Race   Dwarf        Height          48   INT:     12  -3  -3  +4     10
 Class  Priest       Weight         149   WIS:  18/82  +2  +3 +10 18/***
 Title  Canon        Social   Respected   Dex:     17  -2  -1  +0     14     11
 HP     449/449      Maximize         Y   CON:  18/87  +2  +0  +2 18/127
 SP     265/265                           CHR:     13  -3  +2  +0     12


 Level               33   Armor    [18,+67]     Saving Throw         99%
 Cur Exp         350308   Fight   (+11,+13)     Stealth           Superb
 Max Exp         350308   Melee   (+22,+26)     Fighting          Superb
 Adv Exp         385000   Shoot   (+27,+14)     Shooting       Excellent
 MaxDepth   2150' (L43)   Blows      2/turn     Disarming            46%
 Turns          2159316   Shots      2/turn     Magic Device      Superb
 Gold            334672   Infra       50 ft     Perception       1 in 32
 Burden       146.6 lbs   Speed           4     Searching            23%

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


rAcid:......+++.... rConf:........+....
rElec:......+.+.... Sound:.............
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:.............
rPois:......+...... Nethr:.............
rFear:+............ Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:.........+..+ Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:......+++....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:............+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:.......+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) a Cutlass (Holy Avenger) (1d8) (+11,+13) [+4] (+2)
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     2 blows/round.
     Average damage/hit: 36.4 vs. evil creatures, 41.2 vs. undead, 41.2
     vs. demons, and 31.6 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+16,+14) (+1)
     +1 shooting speed.
     
c) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
d) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Studded Leather Armour of Elvenkind (-1) [6,+13] (+2 stealth) {Brigand 600'}
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak 'Holcolleth' [1,+4] (+2)
     +2 intelligence, wisdom, stealth, speed.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Elvenkind [2,+16] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Speed [6,+5] (+2)
     +2 speed.
     


  [Character Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook] {@p0}
b) 4 Holy Books of Prayers [Words of Wisdom] {@p1}
c) 3 Holy Books of Prayers [Chants and Blessings] {@p2}
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Holy Infusions]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 16 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
h) 10 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
i) a Rod of Recall
     Cannot be harmed by electricity.
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 84 turns to recharge at your current speed.
     
j) 4 Staves of Identify (56 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
k) 10 Bolts of Frost (1d5) (+6,+7) {@f0}
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 293.7 vs. creatures not resistant to cold, and 
     97.9 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 9 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
b) 2 Potions of *Healing*
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
c) 11 Potions of Restore Mana
     When drunk, it restores your mana points to maximum.
     
d) a Potion of Restore Wisdom
     When drunk, it restores your wisdom.
     
e) a Scroll of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
f) a Scroll of Teleport Level
     When read, it teleports you one level up or down.
     
g) 9 Scrolls of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
h) a Ring of Free Action
     Prevents paralysis.  
     
i) a Ring of See Invisible
     Grants the ability to see invisible things.  
     
j) The Cloak of Thorongil [1,+10]
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
k) a Cloak of Aman [1,+11] (+1 stealth)
     +1 stealth.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) an Iron Helm of Seeing [5,+5] (+1 searching)
     +5% to searching.
     Provides resistance to blindness.
     Grants the ability to see invisible things.  
     
m) The Set of Gauntlets 'Paurnimmen' [3,+14]
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
n) a Pair of Steel Shod Boots of Free Action [6,+6]
     Prevents paralysis.  
     
o) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2)
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     Average damage/hit: 35.7 vs. animals, 35.7 vs. evil creatures, 
     42.1 vs. undead, and 29.3 vs. others.
     
p) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
     +3 stealth, speed.
     Slays undead.
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     2 blows/round.
     Average damage/hit: 37.7 vs. undead, 37.7 vs. creatures not
     resistant to cold, and 30.4 vs. others.
     
q) a Lance (Blessed) (2d8) (+8,+5) (+3)
     +3 wisdom.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 29.1.
     
r) The Mace 'Taratol' (3d4) (+12,+12)
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 51.1 vs. creatures not resistant to
     electricity, 67.6 vs. dragons, and 34.6 vs. others.
     
s) 55 Bolts (1d5) (+6,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 93.8.
     25% chance of breaking upon contact.
     
t) 20 Bolts (1d5) (+5,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 89.7.
     25% chance of breaking upon contact.
     
u) 24 Bolts (1d5) (+7,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 85.6.
     25% chance of breaking upon contact.
     
v) 31 Bolts (1d5) (+1,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 89.7.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3242     50'    2   Reached level 2
      9065     50'    3   Reached level 3
     15487     50'    4   Reached level 4
     39937     50'    5   Reached level 5
     42189     50'    6   Reached level 6
     44885    100'    6   Killed Fang, Farmer Maggot's dog
     59584    100'    7   Reached level 7
     68712    150'    7   Killed Grip, Farmer Maggot's dog
     77759    200'    8   Reached level 8
    104062    200'    9   Reached level 9
    106360      0'    9   Killed Farmer Maggot
    131734    300'   10   Reached level 10
    145401    350'   11   Reached level 11
    336735    350'   12   Reached level 12
    355523    350'   13   Reached level 13
    374397    500'   13   Killed Lagduf, the Snaga
    374397    500'   14   Reached level 14
    396930    500'   15   Reached level 15
    405897    550'   15   Killed Mughash the Kobold Lord
    419106    600'   16   Reached level 16
    482948    600'   16   Killed Wormtongue, Agent of Saruman
    509369    600'   17   Reached level 17
    513010    600'   17   Killed Grishnakh, the Hill Orc
    545141    650'   18   Reached level 18
    578536    700'   19   Reached level 19
    604011    700'   19   Killed Shagrat, the Orc Captain
    604011    700'   20   Reached level 20
    637638    750'   20   Killed Brodda, the Easterling
    640120    750'   21   Reached level 21
    650237    750'   21   Killed Smeagol
    661310    750'   21   Killed Boldor, King of the Yeeks
    662016    750'   21   Killed Gorbag, the Orc Captain
    665026    750'   22   Reached level 22
    818818    900'   22   Killed Ufthak of Cirith Ungol
    823590    900'   22   Killed Golfimbul, the Hill Orc Chief
    833541    900'   23   Reached level 23
    850807    900'   24   Reached level 24
    858713    900'   24   Killed Nar, the Dwarf
    861037    900'   24   Killed Orfax, Son of Boldor
    868288    950'   24   Killed Ulfast, Son of Ulfang
    893407    950'   24   Killed Bullroarer the Hobbit
    893441    950'   24   Found The Dagger 'Narthanc' (LOST)
    919120    950'   25   Reached level 25
    927160    950'   25   Killed Lugdush, the Uruk
    985636   1200'   26   Reached level 26
   1013367   1200'   26   Killed Angamaite of Umbar
   1051128   1250'   27   Reached level 27
   1079050   1250'   27   Killed Ugluk, the Uruk
   1084130   1250'   28   Reached level 28
   1117564   1400'   28   Found The Set of Gauntlets 'Paurnimmen'
   1151065   1400'   28   Killed Uldor the Accursed
   1151341   1400'   28   Found The Dagger 'Dethanc' (LOST)
   1161569   1400'   28   Found The Short Sword 'Dagmor' (LOST)
   1163035   1400'   28   Found The Scimitar 'Haradekket'
   1202281   1450'   29   Reached level 29
   1268885   1450'   29   Killed Ulwarth, Son of Ulfang
   1324878   1500'   29   Killed Mim, Betrayer of Turin
   1351883   1550'   29   Killed Khim, Son of Mim
   1359051   1550'   30   Reached level 30
   1376786   1550'   30   Killed Azog, King of the Uruk-Hai
   1403331   1550'   30   Found The Cloak 'Holcolleth'
   1407607   1550'   30   Killed Bolg, Son of Azog
   1429423   1600'   30   Found The Spear 'Nimloth'
   1449306   1600'   31   Reached level 31
   1854831   1650'   31   Found The Halberd 'Osondir' (LOST)
   1856695   1650'   31   Killed Beorn, the Shape-Changer
   1858237   1650'   31   Found The Cloak of Thorongil
   1888638   1650'   31   Killed Lokkak, the Ogre Chieftain
   1890231   1650'   31   Found The Set of Gauntlets 'Paurnen' (LOST)
   1896704   1650'   31   Found The Iron Helm of Gorlim (LOST)
   1910841   1650'   31   Killed Sangahyando of Umbar
   1917658   1650'   32   Reached level 32
   1944446   1650'   32   Found The Set of Leather Gloves 'Cambeleg'
   2001701   1750'   33   Reached level 33
   2011220   1750'   33   Found The Mace 'Taratol'
   2065405   1900'   33   Found The Set of Gauntlets 'Pauraegen' (LOST)


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : yes (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.6.2010 15:16

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10536. on the Ladder (of 19092)
4306. on the Angband Ladder (of 6562)

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