[Angband 4.1.2 Character Dump] Name Menir Age 117 Self RB CB EB Best Race Elf Height 4'10" STR: 16 -1 -2 +0 13 Class Druid Weight 6st 2lb INT: 10 +2 +0 +0 12 Title Nurturer Turns used: WIS: 16 -1 +3 +0 18 HP -1/72 Game 58938 DEX: 16 +1 -2 +0 15 SP 2/17 Standard 5914 CON: 12 -1 +0 +0 11 Resting 232 Level 11 Armor [16,+14] Saving Throw 50% Cur Exp 710 Stealth Good Max Exp 710 Melee 1d6,+5 Disarm - phys. 46% Adv Exp 780 To-hit 21,+6 Disarm - magic 45% Blows 1.0/turn Magic Devices 34 Gold 2624 Searching 31% Burden 65.3 lb Shoot to-dam +17 Infravision 30 ft Overweight -24.6 lb To-hit 29,+6 Speed Normal Max Depth 600' (L12) Shots 1.0/turn You are the only child of an Avarin Archer. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:..+.......... Chaos:............. rCold:..+.......... Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............! S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:............. [Last Messages] > The small kobold hits you. > *** LOW HITPOINT WARNING! *** > You have 12 charges remaining. > The small kobold starts moving faster. > The kobold shaman points at you and curses! > Your body tingles briefly. > The kobold shaman points at you and curses! > Your body tingles briefly. > The small kobold misses you. > You are confused. > You have 11 charges remaining. > The kobold shaman hits you. > *** LOW HITPOINT WARNING! *** > The small kobold hits you. > You die. Killed by a small kobold. [Character Equipment] a) a Spear (1d6) (+3,+4) Found lying on the floor at 250 feet (level 5) Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +4 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 8.6. b) a Short Bow of Extra Might (x3) (+3,+17) <+1> Dropped by Sméagol at 200 feet (level 4) +1 shooting power. c) a Ring of Resist Fire and Cold Dropped by a brown yeek at 300 feet (level 6) Provides resistance to fire, cold. e) an Amulet of Resist Acid Found lying on the floor of a special room at 300 feet (level 6) Provides resistance to acid. f) a Wooden Torch (4172 turns) Found lying on the floor at 150 feet (level 3) Radius 1 light. g) a Robe [2,+5] Found lying on the floor at 50 feet (level 1) h) a Cloak [1,+0] Found lying on the floor at 150 feet (level 3) i) a Leather Shield [8,+5] Found lying on the floor at 600 feet (level 12) j) a Metal Cap [3,+0] Bought from a store k) a Set of Leather Gloves of Slaying (+3,+1) [1,+1] Found lying on the floor at 150 feet (level 3) l) a Pair of Leather Sandals [1,+2] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) a Book of Nature Magics [Lesser Charms] {@m1} You can read this book. b) 3 Flasks of oil c) 3 Potions of Speed d) 2 Potions of Boldness e) 3 Potions of True Seeing f) 16 Scrolls of Phase Door {@r4} g) a Scroll of Identify Rune h) 7 Scrolls of Satisfy Hunger i) a Wand of Hold Monster (4 charges) {@a1} j) a Wand of Wonder (11 charges) {@a2} Cannot be harmed by lightning. k) a Staff of Light (7 charges) {@u8} l) a Wooden Torch (5000 turns) Found lying on the floor at 350 feet (level 7) Radius 1 light. [Character Quiver] 0) 3 Arrows (1d4) (+4,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 68.1. 35% chance of breaking upon contact. 1) 9 Rounded Pebbles of Slay Animal (1d2) (+4,+6) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 285 50' Reached level 2 1105 100' Reached level 3 1339 100' Reached level 4 1588 100' Reached level 5 1892 100' Reached level 6 2176 150' Killed Fang, Farmer Maggot's Dog 2176 150' Reached level 7 2760 150' -- Note: yeah. torch 3268 200' Reached level 8 3422 200' Killed Sméagol 4181 250' Reached level 9 4578 300' Reached level 10 5085 300' -- Note: time to hunt for a backup torch again 5602 350' Reached level 11 5607 350' -- Note: torch 5618 350' -- Note: ?deep descent 5653 600' -- Note: dropped enough stuff for fox 5665 600' -- Note: fox still too much hassle [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : no (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)