The Angband Ladder: Gwarl, Human Ranger by Gwarl

  [Angband 4.1.2 Character Dump]

 Name   Gwarl        Age             17          Self  RB  CB  EB   Best
 Race   Human        Height       4'11"   STR:  18/49  +0  +0 +11 18/159
 Class  Ranger       Weight    13st 6lb   INT:     11  +0  +0  +2     13
 Title  Explorer     Turns used:          WIS:     12  +0  +2  +7  18/30
 HP     -72/370      Game        338427   Dex:  18/34  +0  +1  +4  18/84  18/74
 SP     55/59        Standard     36337   CON:     10  +0  -1 +12  18/30
                     Resting       8227

 Level                 35    Armor      [55,+63]    Saving Throw     70%
 Cur Exp           426924                           Stealth       Superb
 Max Exp           426924    Melee       2d5,+29    Disarm - phys.   85%
 Adv Exp           450000    To-hit       66,+50    Disarm - magic   52%
                             Blows      3.3/turn    Magic Devices     65
 Gold               44474                           Searching       100%
 Burden          169.3 lb    Shoot to-dam    +20    Infravision    30 ft
 Overweight      -10.6 lb    To-hit       76,+52    Speed         Normal
 Max Depth    3650' (L73)    Shots      1.7/turn

 You are the illegitimate but acknowledged child of a Townsman.  You
 are a well liked child.  You have green eyes, straight brown hair, and
 an average complexion.


rAcid:........+.... Nexus:.............
rElec:........+++.. Nethr:........+....
rFire:..+.+...+.... Chaos:..+......+...
rCold:........++... Disen:+...+........
rPois:..+.......... pFear:+...+....+...
rLite:..........+.. pBlnd:.....+.......
rDark:..+.+...+.... pConf:.............
Sound:.........+... pStun:.............
Shard:..+.......... HLife:.............

Regen:..+.+........ Stea.:.......+..++.
  ESP:............. Sear.:....+...+....
Invis:+....+...+... Infra:......+......
FrAct:......+...... Tunn.:+.......+....
Feath:............. Speed:............!
S.Dig:..+.......... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:........+.+..


  [Last Messages]

> Ungoliant, the Unlight resists.
> The aranea jerks in pain.
> The crow dies.
> The cave spider dies.
> The giant brown tick dies.
> 2 giant yellow scorpions die.
> A line of shimmering blue light appears.
> It twitches in pain.
> It ignores the attack.
> The Phoenix breathes light.
> You resist the effect!
> Ungoliant, the Unlight cringes from the light!
> The aranea shrivels away in the light!
> Ungoliant, the Unlight breathes poison.
> You die.

Killed by Ungoliant, the Unlight.

  [Character Equipment]

a) the Long Sword of Gisteinda (2d5) (+6,+12) <+3>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +3 strength.
     +3 constitution.
     +3 tunneling.
     Slays undead (powerfully), demons (powerfully), dragons, giants,
     trolls, orcs, animals.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains wisdom, constitution.
     Grants the ability to see invisible things.  
     
     When activated, it disables traps, unlocks doors and reveals all
     secret doors in a given direction.
     Takes 114 to 126 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 211.1 vs. undead, 211.1 vs. demons, 167.1
     vs. dragons, 167.1 vs. giants, 167.1 vs. trolls, 167.1 vs. orcs,
     145.1 vs. animals, and 123.2 vs. others.
     
b) a Long Bow of Power (x3) (+8,+20)
     Found lying on the floor in a vault at 1100 feet (level 22)
     
c) the Band of Danyath <+2, +3, +5>
     Found lying on the floor in a vault at 3600 feet (level 72)
     
     +2 strength.
     +3 dexterity.
     +5 constitution.
     It causes your melee attacks to slay orcs.
     Provides resistance to fire, poison, dark, shards, chaos.
     Cannot be harmed by lightning.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it creates an acid ball with damage 120.
     Takes 180 to 220 turns to recharge at your current speed.
     Your chance of success is 83.0%
     
d) a Ring of Slaying (+15,+4)
     Dropped by a mummified human at 3600 feet (level 72)
     
e) the Amulet 'Dadran' <+1, +3>
     Found lying on the floor of a special room at 3350 feet (level 67)
     
     +1 dexterity.
     +3 constitution.
     +3 searching skill.
     Provides resistance to fire, dark, disenchantment.
     Provides protection from fear.
     Speeds regeneration.  
     
     When activated, it increases your AC and to-hit bonus for 1d24+12
     turns.
     Takes 114 to 126 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
f) a Lantern of True Sight (14623 turns)
     Found lying on the floor at 2950 feet (level 59)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Partial Plate Armour (Dwarven) (-3) [40,+11] <+2, +1, +3>
     Found lying on the floor at 2100 feet (level 42)
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) a Cloak of Stealth [1,+11] <+3>
     Found lying on the floor of a special room at 3100 feet (level 62)
     
     +3 stealth.
     
i) the Leather Shield of Echova [8,+8] <+1, +2, +4>
     Dropped by a ghost at 2000 feet (level 40)
     
     +1 strength.
     +2 intelligence.
     +2 wisdom.
     +4 searching skill.
     +4 tunneling.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid.
     
     When activated, it causes you to breathe either cold or flames for
     80 damage.
     Takes 130 to 144 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
j) the Metal Cap of Hathri [3,+9]
     Found lying on the floor at 3100 feet (level 62)
     
     Provides resistance to lightning, cold, sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it destroys all doors surrounding you.
     Takes 98 to 108 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
k) the Set of Leather Gloves of Hundil (+6,+2) [1,+14] <+3, +5, +2, +1>
     Dropped by Kh�m, Son of M�m at 3200 feet (level 64)
     
     +3 strength.
     +5 wisdom.
     +2 stealth.
     +1 light.
     Provides resistance to lightning, light.
     Cannot be harmed by acid, fire.
     
l) a Pair of Leather Boots of Stealth [2,+7] <+1>
     Found lying on the floor at 1150 feet (level 23)
     
     +1 stealth.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Survival Skills]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Forest Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 15 Potions of Cure Critical Wounds
d) 5 Potions of Healing
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Resist Heat
g) 19 Scrolls of Phase Door
h) 5 Scrolls of Word of Recall
i) a Rod of Detection
     Cannot be harmed by lightning.
     
j) 4 Rods of Lightning Bolts (1 charging)
k) a Rod of Drain Life (charging)
l) 3 Rods of Light (2 charging)
m) 2 Rods of Illumination
n) 2 Wands of Acid Bolts (14 charges)
o) a Wand of Acid Balls (5 charges)
p) 2 Wands of Teleport Other (5 charges)
q) a Staff of Confuse Monsters (2 charges)
r) 2 Staves of Dispel Evil (11 charges)
s) 4 Staves of Teleportation (21 charges)




  [Character Quiver]

0) 29 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 119.3.
     35% chance of breaking upon contact.
     
1) 3 Arrows (1d4) (+6,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 157.9.
     35% chance of breaking upon contact.
     
2) 19 Seeker Arrows (4d4) (+3,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 198.
     35% chance of breaking upon contact.
     
3) 28 Mithril Arrows of Slay Undead (3d4) (+13,+4)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 340.5 vs. undead, and 170.3 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) 8 Potions of Restore Mana
c) 3 Potions of Restore Life Levels
d) 3 Potions of Enlightenment
e) 2 Scrolls of *Remove Curse*
f) 3 Scrolls of Mass Banishment
g) 14 Scrolls of Recharging
h) 2 Scrolls of Protection from Evil
i) 3 Scrolls of *Destruction*
j) a Rod of Curing
k) 3 Rods of Light
l) a Wand of Lightning Balls (9 charges)
     Cannot be harmed by lightning.
     
m) 2 Wands of Wonder (22 charges)
     Cannot be harmed by lightning.
     
n) a Staff of Banishment (1 charge)
o) an Amulet of Wisdom <+6>
     Bought from a store
     
     +6 wisdom.
     Sustains wisdom.
     
p) the Amulet of Nirie <+4, +3>
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     
     +4 intelligence.
     +3 wisdom.
     Provides resistance to disenchantment.
     
q) the Robe of Tulos [2,+16] <+3>
     Found lying on the floor of a cavern at 1900 feet (level 38)
     
     +3 intelligence.
     Provides resistance to light, nexus, chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it gives you information on the health and
     abilities of monsters you can see.
     Takes 130 to 144 turns to recharge at your current speed.
     Your chance of success is 79.4%
     
r) the Fur Cloak of Lenni [3,+19] <+1>
     Dropped by Gorbag, the Orc Captain at 3600 feet (level 72)
     
     +1 intelligence.
     Provides resistance to dark, sound.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it creates random and unpredictable effects.
     Takes 146 to 162 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
s) a Leather Shield of Elvenkind [8,+14] <+2>
     Dropped by Ulfang the Black at 2550 feet (level 51)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid.
     
t) the Steel Helm of Ostin [9,+17] <+3, +1, +2>
     Dropped by M�m, Betrayer of Turin at 3200 feet (level 64)
     
     +3 strength.
     +1 wisdom.
     +2 dexterity.
     Provides resistance to lightning, cold.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
u) a Set of Gauntlets of Free Action [3,+11]
     Found lying on the floor of a cavern at 1900 feet (level 38)
     
     Prevents paralysis.  
     
v) a Pair of Mithril Shod Boots of Stability [8,+10]
     Found lying on the floor at 3150 feet (level 63)
     
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
w) the Short Sword of Narin (3d7) (+18,+5) <+3>
     Dropped by Ulwarth, Son of Ulfang at 2550 feet (level 51)
     
     +3 tunneling.
     Slays undead (powerfully), demons (powerfully), giants, trolls,
     animals, evil creatures.
     Branded with weak lightning.
     Provides resistance to acid, lightning, dark.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 176.6 vs. creatures not resistant to
     lightning, 328.7 vs. undead, 328.7 vs. demons, 227.3 vs. giants,
     227.3 vs. trolls, 227.3 vs. orcs, 176.6 vs. animals, 176.6 vs.
     evil creatures, and 125.9 vs. others.
     
x) a Light Crossbow of the Haradrim (x4) (+12,+8) <+3, +1>
     Dropped by Golfimbul, the Hill Orc Chief at 550 feet (level 11)
     
     +3 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       361    100'  Reached level 2
       477    100'  Killed Grip, Farmer Maggot's Dog
       477    100'  Reached level 3
       515    100'  Reached level 4
       769    350'  Reached level 5
       774    350'  Reached level 6
       967    350'  Reached level 7
      1344    350'  Reached level 8
      2044    350'  Reached level 9
      2935    450'  Reached level 10
      2941    450'  Reached level 11
      3801    450'  Reached level 12
      4538    550'  Killed Golfimbul, the Hill Orc Chief
      4538    550'  Reached level 13
      4691    550'  Reached level 14
      4702    550'  Killed Bullroarer the Hobbit
      4832    550'  Killed Grishnákh, the Hill Orc
      5606    550'  Reached level 15
      5842    550'  Reached level 16
      6397    550'  Killed Wormtongue, Agent of Saruman
      7078    600'  Reached level 17
      7281    650'  Killed Mughash the Kobold Lord
      8997    750'  Reached level 18
      9952    850'  Reached level 19
     10677    950'  Reached level 20
     11008    950'  Killed Ufthak of Cirith Ungol
     11505   1000'  Reached level 21
     11598   1000'  Killed Lagduf, the Snaga
     11784   1000'  Reached level 22
     12997   1100'  Reached level 23
     14678   1150'  Reached level 24
     15640   1250'  Killed Brodda, the Easterling
     16048   1250'  Found the Long Sword of Gisteinda
     16086   1250'  Reached level 25
     16426   1250'  Killed Angamaitë of Umbar
     16449   1250'  Found the Amulet of Nirie
     16638   1250'  Killed Sangahyando of Umbar
     17890   1600'  Reached level 26
     18484   1900'  Found the Robe of Tulos
     19934      0'  Killed Farmer Maggot
     20070   2000'  Reached level 27
     20514   2000'  Found the Leather Shield of Echova
     21073   2000'  Reached level 28
     22135   2050'  Reached level 29
     24492   2250'  Reached level 30
     25453   2250'  Reached level 31
     27580   2550'  Killed Ulfang the Black
     27806   2550'  Killed Ulwarth, Son of Ulfang
     27807   2550'  Found the Short Sword of Narin
     27891   2550'  Killed Ulfast, Son of Ulfang
     27905   2550'  Killed Shagrat, the Orc Captain
     29605   2900'  Reached level 32
     30246   2950'  Killed Ibun, Son of Mîm
     31179   3100'  Found the Metal Cap of Hathri
     32620   3200'  Killed Khîm, Son of Mîm
     32622   3200'  Killed Mîm, Betrayer of Turin
     32635   3200'  Found the Set of Leather Gloves of Hundil
     32650   3200'  Found the Steel Helm of Ostin
     32705   3250'  Reached level 33
     33189   3350'  Found the Amulet 'Dadran'
     35343   3600'  Killed Itangast the Fire Drake
     35346   3600'  Reached level 34
     35766   3600'  Killed Gorbag, the Orc Captain
     35769   3600'  Found the Fur Cloak of Lenni
     35773   3600'  Reached level 35
     35801   3600'  Found the Band of Danyath


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 1.6.2018 16:26

Download this dump

32. on the Competition No.216 Ladder (of 52)

Comments

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On 1.6.2018 16:26 Gwarl wrote:
Shouldn't have fought ungoliant. At least, not without remembering she breathes poison.

Also; randarts

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