[Angband 4.1.2 Character Dump] Name Gwarl Age 17 Self RB CB EB Best Race Human Height 4'11" STR: 18/49 +0 +0 +11 18/159 Class Ranger Weight 13st 6lb INT: 11 +0 +0 +2 13 Title Explorer Turns used: WIS: 12 +0 +2 +7 18/30 HP -72/370 Game 338427 Dex: 18/34 +0 +1 +4 18/84 18/74 SP 55/59 Standard 36337 CON: 10 +0 -1 +12 18/30 Resting 8227 Level 35 Armor [55,+63] Saving Throw 70% Cur Exp 426924 Stealth Superb Max Exp 426924 Melee 2d5,+29 Disarm - phys. 85% Adv Exp 450000 To-hit 66,+50 Disarm - magic 52% Blows 3.3/turn Magic Devices 65 Gold 44474 Searching 100% Burden 169.3 lb Shoot to-dam +20 Infravision 30 ft Overweight -10.6 lb To-hit 76,+52 Speed Normal Max Depth 3650' (L73) Shots 1.7/turn You are the illegitimate but acknowledged child of a Townsman. You are a well liked child. You have green eyes, straight brown hair, and an average complexion. rAcid:........+.... Nexus:............. rElec:........+++.. Nethr:........+.... rFire:..+.+...+.... Chaos:..+......+... rCold:........++... Disen:+...+........ rPois:..+.......... pFear:+...+....+... rLite:..........+.. pBlnd:.....+....... rDark:..+.+...+.... pConf:............. Sound:.........+... pStun:............. Shard:..+.......... HLife:............. Regen:..+.+........ Stea.:.......+..++. ESP:............. Sear.:....+...+.... Invis:+....+...+... Infra:......+...... FrAct:......+...... Tunn.:+.......+.... Feath:............. Speed:............! S.Dig:..+.......... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:........+.+.. [Last Messages] > Ungoliant, the Unlight resists. > The aranea jerks in pain. > The crow dies. > The cave spider dies. > The giant brown tick dies. > 2 giant yellow scorpions die. > A line of shimmering blue light appears. > It twitches in pain. > It ignores the attack. > The Phoenix breathes light. > You resist the effect! > Ungoliant, the Unlight cringes from the light! > The aranea shrivels away in the light! > Ungoliant, the Unlight breathes poison. > You die. Killed by Ungoliant, the Unlight. [Character Equipment] a) the Long Sword of Gisteinda (2d5) (+6,+12) <+3> Found lying on the floor in a vault at 1250 feet (level 25) +3 strength. +3 constitution. +3 tunneling. Slays undead (powerfully), demons (powerfully), dragons, giants, trolls, orcs, animals. Provides resistance to disenchantment. Provides protection from fear. Cannot be harmed by acid. Sustains wisdom, constitution. Grants the ability to see invisible things. When activated, it disables traps, unlocks doors and reveals all secret doors in a given direction. Takes 114 to 126 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.7 blows With +0 STR and +1 DEX you would get 3.7 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 211.1 vs. undead, 211.1 vs. demons, 167.1 vs. dragons, 167.1 vs. giants, 167.1 vs. trolls, 167.1 vs. orcs, 145.1 vs. animals, and 123.2 vs. others. b) a Long Bow of Power (x3) (+8,+20) Found lying on the floor in a vault at 1100 feet (level 22) c) the Band of Danyath <+2, +3, +5> Found lying on the floor in a vault at 3600 feet (level 72) +2 strength. +3 dexterity. +5 constitution. It causes your melee attacks to slay orcs. Provides resistance to fire, poison, dark, shards, chaos. Cannot be harmed by lightning. Slows your metabolism. Speeds regeneration. When activated, it creates an acid ball with damage 120. Takes 180 to 220 turns to recharge at your current speed. Your chance of success is 83.0% d) a Ring of Slaying (+15,+4) Dropped by a mummified human at 3600 feet (level 72) e) the Amulet 'Dadran' <+1, +3> Found lying on the floor of a special room at 3350 feet (level 67) +1 dexterity. +3 constitution. +3 searching skill. Provides resistance to fire, dark, disenchantment. Provides protection from fear. Speeds regeneration. When activated, it increases your AC and to-hit bonus for 1d24+12 turns. Takes 114 to 126 turns to recharge at your current speed. Your chance of success is 91.6% f) a Lantern of True Sight (14623 turns) Found lying on the floor at 2950 feet (level 59) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Partial Plate Armour (Dwarven) (-3) [40,+11] <+2, +1, +3> Found lying on the floor at 2100 feet (level 42) +2 strength. +1 constitution. +3 infravision. Cannot be harmed by acid. Prevents paralysis. h) a Cloak of Stealth [1,+11] <+3> Found lying on the floor of a special room at 3100 feet (level 62) +3 stealth. i) the Leather Shield of Echova [8,+8] <+1, +2, +4> Dropped by a ghost at 2000 feet (level 40) +1 strength. +2 intelligence. +2 wisdom. +4 searching skill. +4 tunneling. +1 light. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid. When activated, it causes you to breathe either cold or flames for 80 damage. Takes 130 to 144 turns to recharge at your current speed. Your chance of success is 90.0% j) the Metal Cap of Hathri [3,+9] Found lying on the floor at 3100 feet (level 62) Provides resistance to lightning, cold, sound, chaos. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it destroys all doors surrounding you. Takes 98 to 108 turns to recharge at your current speed. Your chance of success is 93.0% k) the Set of Leather Gloves of Hundil (+6,+2) [1,+14] <+3, +5, +2, +1> Dropped by Khîm, Son of Mîm at 3200 feet (level 64) +3 strength. +5 wisdom. +2 stealth. +1 light. Provides resistance to lightning, light. Cannot be harmed by acid, fire. l) a Pair of Leather Boots of Stealth [2,+7] <+1> Found lying on the floor at 1150 feet (level 23) +1 stealth. [Character Inventory] a) 2 Books of Nature Magics [Survival Skills] You can read this book. b) 2 Books of Nature Magics [Forest Craft] Cannot be harmed by fire. You can read this book. c) 15 Potions of Cure Critical Wounds d) 5 Potions of Healing e) a Potion of *Healing* It can be thrown at creatures with damaging effect. f) a Potion of Resist Heat g) 19 Scrolls of Phase Door h) 5 Scrolls of Word of Recall i) a Rod of Detection Cannot be harmed by lightning. j) 4 Rods of Lightning Bolts (1 charging) k) a Rod of Drain Life (charging) l) 3 Rods of Light (2 charging) m) 2 Rods of Illumination n) 2 Wands of Acid Bolts (14 charges) o) a Wand of Acid Balls (5 charges) p) 2 Wands of Teleport Other (5 charges) q) a Staff of Confuse Monsters (2 charges) r) 2 Staves of Dispel Evil (11 charges) s) 4 Staves of Teleportation (21 charges) [Character Quiver] 0) 29 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 119.3. 35% chance of breaking upon contact. 1) 3 Arrows (1d4) (+6,+7) Combat info: Hits targets up to 120 feet away. Average damage/round: 157.9. 35% chance of breaking upon contact. 2) 19 Seeker Arrows (4d4) (+3,+7) Combat info: Hits targets up to 120 feet away. Average damage/round: 198. 35% chance of breaking upon contact. 3) 28 Mithril Arrows of Slay Undead (3d4) (+13,+4) Slays undead. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 340.5 vs. undead, and 170.3 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 3 Mushrooms of Vigor b) 8 Potions of Restore Mana c) 3 Potions of Restore Life Levels d) 3 Potions of Enlightenment e) 2 Scrolls of *Remove Curse* f) 3 Scrolls of Mass Banishment g) 14 Scrolls of Recharging h) 2 Scrolls of Protection from Evil i) 3 Scrolls of *Destruction* j) a Rod of Curing k) 3 Rods of Light l) a Wand of Lightning Balls (9 charges) Cannot be harmed by lightning. m) 2 Wands of Wonder (22 charges) Cannot be harmed by lightning. n) a Staff of Banishment (1 charge) o) an Amulet of Wisdom <+6> Bought from a store +6 wisdom. Sustains wisdom. p) the Amulet of Nirie <+4, +3> Dropped by Angamaitë of Umbar at 1250 feet (level 25) +4 intelligence. +3 wisdom. Provides resistance to disenchantment. q) the Robe of Tulos [2,+16] <+3> Found lying on the floor of a cavern at 1900 feet (level 38) +3 intelligence. Provides resistance to light, nexus, chaos. Provides protection from fear, blindness. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. When activated, it gives you information on the health and abilities of monsters you can see. Takes 130 to 144 turns to recharge at your current speed. Your chance of success is 79.4% r) the Fur Cloak of Lenni [3,+19] <+1> Dropped by Gorbag, the Orc Captain at 3600 feet (level 72) +1 intelligence. Provides resistance to dark, sound. Provides protection from fear. Cannot be harmed by acid, fire. Speeds regeneration. Prevents paralysis. When activated, it creates random and unpredictable effects. Takes 146 to 162 turns to recharge at your current speed. Your chance of success is 91.6% s) a Leather Shield of Elvenkind [8,+14] <+2> Dropped by Ulfang the Black at 2550 feet (level 51) +2 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid. t) the Steel Helm of Ostin [9,+17] <+3, +1, +2> Dropped by Mîm, Betrayer of Turin at 3200 feet (level 64) +3 strength. +1 wisdom. +2 dexterity. Provides resistance to lightning, cold. Provides protection from blindness. Cannot be harmed by acid. Slows your metabolism. Grants the ability to see invisible things. u) a Set of Gauntlets of Free Action [3,+11] Found lying on the floor of a cavern at 1900 feet (level 38) Prevents paralysis. v) a Pair of Mithril Shod Boots of Stability [8,+10] Found lying on the floor at 3150 feet (level 63) Provides resistance to nexus. Cannot be harmed by acid, fire. Feather Falling. w) the Short Sword of Narin (3d7) (+18,+5) <+3> Dropped by Ulwarth, Son of Ulfang at 2550 feet (level 51) +3 tunneling. Slays undead (powerfully), demons (powerfully), giants, trolls, animals, evil creatures. Branded with weak lightning. Provides resistance to acid, lightning, dark. Provides protection from confusion. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.8 blows/round. With +2 STR and +0 DEX you would get 4.1 blows With +0 STR and +1 DEX you would get 4.1 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 176.6 vs. creatures not resistant to lightning, 328.7 vs. undead, 328.7 vs. demons, 227.3 vs. giants, 227.3 vs. trolls, 227.3 vs. orcs, 176.6 vs. animals, 176.6 vs. evil creatures, and 125.9 vs. others. x) a Light Crossbow of the Haradrim (x4) (+12,+8) <+3, +1> Dropped by Golfimbul, the Hill Orc Chief at 550 feet (level 11) +3 shooting speed. +1 shooting power. Cannot be harmed by acid, fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 361 100' Reached level 2 477 100' Killed Grip, Farmer Maggot's Dog 477 100' Reached level 3 515 100' Reached level 4 769 350' Reached level 5 774 350' Reached level 6 967 350' Reached level 7 1344 350' Reached level 8 2044 350' Reached level 9 2935 450' Reached level 10 2941 450' Reached level 11 3801 450' Reached level 12 4538 550' Killed Golfimbul, the Hill Orc Chief 4538 550' Reached level 13 4691 550' Reached level 14 4702 550' Killed Bullroarer the Hobbit 4832 550' Killed Grishnákh, the Hill Orc 5606 550' Reached level 15 5842 550' Reached level 16 6397 550' Killed Wormtongue, Agent of Saruman 7078 600' Reached level 17 7281 650' Killed Mughash the Kobold Lord 8997 750' Reached level 18 9952 850' Reached level 19 10677 950' Reached level 20 11008 950' Killed Ufthak of Cirith Ungol 11505 1000' Reached level 21 11598 1000' Killed Lagduf, the Snaga 11784 1000' Reached level 22 12997 1100' Reached level 23 14678 1150' Reached level 24 15640 1250' Killed Brodda, the Easterling 16048 1250' Found the Long Sword of Gisteinda 16086 1250' Reached level 25 16426 1250' Killed AngamaitĂ« of Umbar 16449 1250' Found the Amulet of Nirie 16638 1250' Killed Sangahyando of Umbar 17890 1600' Reached level 26 18484 1900' Found the Robe of Tulos 19934 0' Killed Farmer Maggot 20070 2000' Reached level 27 20514 2000' Found the Leather Shield of Echova 21073 2000' Reached level 28 22135 2050' Reached level 29 24492 2250' Reached level 30 25453 2250' Reached level 31 27580 2550' Killed Ulfang the Black 27806 2550' Killed Ulwarth, Son of Ulfang 27807 2550' Found the Short Sword of Narin 27891 2550' Killed Ulfast, Son of Ulfang 27905 2550' Killed Shagrat, the Orc Captain 29605 2900' Reached level 32 30246 2950' Killed Ibun, Son of MĂ®m 31179 3100' Found the Metal Cap of Hathri 32620 3200' Killed KhĂ®m, Son of MĂ®m 32622 3200' Killed MĂ®m, Betrayer of Turin 32635 3200' Found the Set of Leather Gloves of Hundil 32650 3200' Found the Steel Helm of Ostin 32705 3250' Reached level 33 33189 3350' Found the Amulet 'Dadran' 35343 3600' Killed Itangast the Fire Drake 35346 3600' Reached level 34 35766 3600' Killed Gorbag, the Orc Captain 35769 3600' Found the Fur Cloak of Lenni 35773 3600' Reached level 35 35801 3600' Found the Band of Danyath [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)