The Angband Ladder: Bryan, Beorning no-class by wobbly

                 [Sangband 1.0.2 Character Dump]

  Bryan, the Champion    Age    :             17  STR:   18/50
                         Height :     5 ft, 5 in  INT:      12
                         Weight :         129 lb  WIS:      16
Gender : Male                                     DEX:      16
Race   : Beorning         Slayer of a level 37    CON:      13
                                 Colbran          CHR:      14

Max Hitpoints       279  Power                54  Gold             7292
Cur Hitpoints       279  Score               550
Max Mana              0  Unspent Exp         113
Cur Mana              0  Max Depth        Lev 31

Blows per Round     2/3  Turns            486359  Shots per round     1
Hit Rate           65/0  Active Turns      48943  + to Skill         15
Average Damage     20/0  Resting Turns       688  Deadliness (%)       57

                        (Character Abilities)
Melee     : Excellent  Saving Throw: Very Good  Magic Device: Very Good
Shooting  : Superb     Stealth     : Fair       Dodging     : Bad
Throwing  : Good       Perception  : Good       Fame        : Respected

   Speed       : normal
   Armor      : 80
   Kills       : 1458
   Time Elapsed: 4 days, 20 hours, 43 minutes   (486359 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:...........2.        STR:     14 ..33........3  18/50
Invis:.............        INT:     13 ............1     12
Aware:.............        WIS:     13 ....2.......1     16
Disar:.............        DEX:     14 .2...........     16
Devic:.............        CON:     11 ............2     13
Speed:.............        CHR:     15 ............1     14

      abcdefghijkl@                           abcdefghijkl@
Infra:............1                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:1....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......++..... Light:............. Food :.............
Elec :......+...... Dark :............. Feath:.............
Fire :+.....+...... Sound:.........+... Shine:.............
Cold :......+...... Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.......+.....
Blind:............. Chaos:............. FrAct:.......+.....
Confu:.........+... Disen:............. HLife:.............


  [Last Messages]

You read a Scroll titled "gavrast" of Enchant Weapon (Deadliness).
Your Warspike of Flame glows faintly, but fades.
You have 3 Scrolls titled "gavrast" of Enchant Weapon (Deadliness) (e).
You read a Scroll titled "gavrast" of Enchant Weapon (Deadliness).
Your Warspike of Flame glows faintly, but fades.
You have 2 Scrolls titled "gavrast" of Enchant Weapon (Deadliness) (e).
You read a Scroll titled "gavrast" of Enchant Weapon (Deadliness).
Your Warspike of Flame glows faintly, but fades.
You have a Scroll titled "gavrast" of Enchant Weapon (Deadliness) (e).
You read a Scroll titled "gavrast" of Enchant Weapon (Deadliness).
Your Warspike of Flame glows faintly, but fades.
You have no more Scrolls titled "gavrast" of Enchant Weapon (Deadliness) (e).
Cancelled.
To fulfill your task, you must kill 24 Witches on dungeon level 40.
Replace existing file C:\Michael\sangband_windows_102\lib\user\Bryan.txt?  y


  [Skills]

Swordsmanship     :  10%
Clubbing          :  40%
Jousting          :  60%
Archery - Xbows   :  15%
Archery - Bows    :  47%
Archery - Slings  :  10%
Throwing          :   7%
Holy Alliance     :  40%
Nature Lore       :  60%
Magical Device    :  50%
Perception        :  25%
Stealth           :  15%
Disarming         :  15%
Spell Resistance  :  40%
Shapechange       :  49%

You have taken the Oath of Iron.


  [Quests]

   To fulfill your task, you must kill 24 Witches on dungeon level 40.
   
   Defeated 6 Novice paladins on level 3
   Defeated 12 Light hounds on level 9
   Defeated 13 Ogre shamans on level 21
   Defeated 13 Colbrans on level 31


  [Character Equipment]

A Warspike of Flame (1d5) (+10,+9) {Mugh�sh}
     Permanent Light (radius 1)
A Long Bow of Accuracy (x3) (+15,+9) (+2)
     Activates for an unusually accurate shot every 10-20 turns.  [10% fail]
     +2 DEX.
A Platinum Ring of Strength (+3)
A Platinum Ring of Strength (+3)
A Gold Amulet of Wisdom (+2)
A Brass Lantern (lit) [2] <Fuel: 13327>
Leather Scale Mail of Resistance (-1) [10,+16]
     Resist Acid, Lightning, Fire, Cold.
The Cloak of Thorongil [1,+15] {Wormtongue}
     Resist Acid.  See Invisible; Free Action.
A Whip of Slay Animal (1d5) (+9,+9) {Sangahyando}
A Metal Cap of Serenity [3,+8]
     Resist Sound, Confusion.
The Set of Mail Gauntlets 'Paurnimmen' [2,+12] {Sangahyando}
     Activates for lance of cold (damage 5d20) every 5-10 turns..  [5% fail]
A Pair of Hard Leather Boots of Stealth [3,+9] (+2) {Azog}
A Pouch (holding 2 essences of 1 type)
10 Arrows (2d2) (+5,+4) {@ff}


  [Character Inventory]

16 Orange Speckled Potions of Cure Critical Wounds
21 Scrolls titled "u lokpeel nont-al" of Phase Door
4 Scrolls titled "dad durod" of Word of Recall
2 Scrolls titled "dad bunomag rastud" of *Identify*
a Scroll titled "wergkok" of Forests
an Antimony Rod of Summon Hither
a Pewter Rod {detect door, tried}
an Aqueous Wand of Acid Bolts (7 charges)
a Cast Iron Wand of Lightning Bolts (16 charges)
an Antimony Wand of Fire Bolts (8 charges)
a Rusty Wand of Frost Bolts (15 charges)
a Sycamore Staff of Teleportation (9 charges)
     Unusually durable
a Yew Staff of Perception (9 charges)
     Unusually durable
a Laurel Staff of Dungeon Mapping (12 charges)
     Unusually durable
an Elder Staff of Object Location (21 charges)
     Unusually durable
a Bamboo Staff of Cure Medium Wounds (3 charges)
     Unusually durable
a Silver Ring of See Invisible {Grishn�kh}
Hard Leather Armor (-1) [6,+2]
a Large Leather Shield of Resistance [6,+7]
     Resist Acid, Lightning, Fire, Cold.


  [Home Inventory]

3 Gold Speckled Potions of Speed
12 Bubbling Potions of Resist Fire
3 Moldy Potions of Resist Poison
7 Orange Speckled Potions of Cure Critical Wounds {@q3}
56 Scrolls titled "u lokpeel nont-al" of Phase Door
43 Scrolls titled "tolgad" of Teleportation
6 Scrolls titled "udgav gafkurn" of Teleport Level
22 Scrolls titled "dad durod" of Word of Recall
20 Scrolls titled "lun runtmun" of Recharging
3 Ivory Rods of Trap Location {@z3}
a Feathered Rod of Illumination {@z1}
a Vibrating Rod of Light {@z2}
3 Tungsten Rods of Lightning Bolts {@z4}
2 Zinc Rods of Frost Bolts {@z5}
3 Corroded Wands of Disarming (25 charges)
a Billon Wand of Light (5 charges)
a Mithril Wand of Cold Balls (9 charges) {Gorbag}
a Yew Staff of Perception (11 charges)
     Unusually durable
a Locust Staff of Remove Curse (15 charges)
     Unusually durable
an Elder Staff of Object Location (9 charges)
     Unusually durable
an Elm Staff of Earthquakes (21 charges)
     Unusually durable
an Elm Staff of Earthquakes (13 charges)
     Unusually durable
a Jasper Ring of Dexterity (+4)
Leather Scale Mail of Resist Fire (-1) [10,+6] {Gorbag}


  [Special Advantages and Disadvantages]

You were rolled up exactly once.

============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         0      0'    1   Takes his last practice swing.
     33413    150'    7   Killed Grip, Farmer Maggot's dog.
     38719    150'    8   Killed Fang, Farmer Maggot's dog.
     52070    150'   10   Reached power 10
    109839      0'   14   Killed Bill Ferny.
    157394    450'   20   Reached power 20
    157594    450'   22   Killed Mugh�sh the Kobold Lord.
    174275    200'   24   Killed Feldisham, the Guard.
    190751    600'   26   Killed Orfax, Son of Boldor.
    211145    700'   29   Killed Wormtongue, Agent of Saruman.
    211226    700'   29   Found the Cloak of Thorongil
    214032    750'   30   Reached power 30
    225495    750'   31   Killed Grishn�kh, the Hill Orc.
    237628    800'   34   Killed Golfimbul, the Hill Orc Chief.
    273691    800'   36   Killed Lagduf, the Snaga.
    287882   1000'   36   Killed N�r, the Dwarf.
    295697   1000'   40   Reached power 40
    320660   1050'   42   Killed Sm�agol.
    341914   1050'   43   Killed Boldor, King of the Yeeks.
    354584   1150'   46   Killed Ugl�k, the Uruk.
    357761   1150'   47   Killed Ulfast, Son of Ulfang.
    374959   1250'   48   Killed Gorbag, the Orc Captain.
    383068   1350'   49   Killed Shagrat, the Orc Captain.
    391512   1500'   49   Killed Sangahyando of Umbar.
    391532   1500'   49   Found the Set of Mail Gauntlets 'Paurnimmen'
    399912   1500'   50   Reached power 50
    417106   1500'   50   Killed Azog, King of the Uruk-hai.
    468933   1550'   52   Killed Bolg, Son of Azog.
============================================================

Posted on 7.6.2017 19:59
Last updated on 10.6.2017 22:00

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167. on the Sangband Ladder (of 287)

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On 7.6.2017 19:59 wobbly wrote:
What's the old saying, "Bebear of bears bearing crossbows"? Something like that anyway. As usual have no idea about Sangband, decided to take bear-form & made no other real plans, so kind of ended up with a warrior by default. I like how my title is flailer, I think it's commenting on my playstyle.

On 7.6.2017 23:24 wobbly wrote:
Wasted a lot of time trying to kill Smeagol. I had a cursed amulet of teleportation on which wasn't helping

On 8.6.2017 00:43 Malak Darkhunter wrote:
putting your skill points into every skill tree results in mediocre performance, its best to pick which skills you want to invest into before advancing a character, I tend to pick as few as possible so i can advance in my main skills much quicker. warrior types do not usually need to invest into a magic realm unless their is a certain special ability you want down the road.

On 8.6.2017 00:48 Malak Darkhunter wrote:
Also be very wary, Sangband holds hidden dangers and dangerous cursed items..some disguise themselves as good items until they are in your pack, high perception skill is your best friend.

On 8.6.2017 01:25 wobbly wrote:
Nature is paired with shapeshifting & 30 ha is enough for detect evil, but yeah I do have trouble working out what I can afford as I don't even vaguely understand the arithmetic. It'd be nice if S had a way to mock up characters to plan before hand.

On 8.6.2017 03:43 Malak Darkhunter wrote:
I usually pick around 10 skills..1 or 2 weapon skills and maybe a launcher, edged weapons like swords or polearms are ideal for ghosts and blunt weapons are good for constructs like golems and skeletons. If you are a shapechanger perhaps consider wrestling as your main combat skill instead of the other weapon skills..it will save lots of skills points, and maybe go for 1 type of launcher that will allow you to upgrade those skills more quickly instead of spreading them out. I prefer throwing skills...there is some nice throwing hammers that return to you, like the artifact the throwing hammer of Mjolinir:)....spreading skills out to accompany a wide array of skills makes for slow character advancement and later on those skills get very expensive to upgrade...good luck and have fun!

On 8.6.2017 22:06 wobbly wrote:
Something weird happened with Nar, he got to with-in 2 squares of me & stood there while I repeatedly used lunge till he was dead. Even when he started "flee-ing", he was still just standing there.

On 9.6.2017 00:40 Malak Darkhunter wrote:
Sadly that was a known bug that I reported several years ago with advanced warrior skills, it was supposedly fixed in the last updated source code, but I cannot remember if it was indeed fixed.

On 9.6.2017 01:00 Malak Darkhunter wrote:
It was commited as a bug and browsing the commits under the source it says "fix Lunge talent so that it takes a turn"....knowing that it was an exploit I simply decided to never use it.

On 9.6.2017 09:32 wobbly wrote:
Damn, maybe I can macro it with a wait at the end? Though that's a bit finicky with things like more prompts.

On 9.6.2017 13:21 wobbly wrote:
Re curses: I vaguely remember there being a cursed blanket that screws all your gear, was that Sangband? I'm a bit better at spotting curses then my perception indicates because of HA but certainly not good enough to spot cursed rings/amulets.

Re skills: Yeah I suspect I'm more spread out then is best play. I think in the end as long as I can still hit 100% jousting I'm not too worried.

Had hoped to get mouse-form on demand, same as the bear but nup, with 50 Nature/40 Shapeshift:
bear - permanent
troll - 64 turns
cheetah 91
mouse 157
serpent 128
bat 59

Also while mend self from nature seems ok-ish, by the looks of it you need a much higher nature skill for it to impress as more than a cure blind/confusion.



On 9.6.2017 14:14 wobbly wrote:
Character dump in troll-form.

What depth can I expect stuff like !death. I've been mostly use-iding.

On 9.6.2017 14:47 wobbly wrote:
As mouse.

& ugh.. see what you mean, my nice acid resist armour is actually nakedness.

On 9.6.2017 18:24 wobbly wrote:
Serpent.

Pausing to think about the Colbrans. Probably go back & grab more !ccw 1st.

On 9.6.2017 20:15 wobbly wrote:
Don't have elec resist though, so may be stuck for a bit

On 9.6.2017 20:34 Malak Darkhunter wrote:
yes Sangband has blankets and Cursed blankets of protection..there are also terribly cursed artifacts and cursed wepons of Morgul....power level of 100 is the max. Yeah also beware of Potions of Death, I don't remember exactly what level they generate but I believe you are close.

On 9.6.2017 20:40 Malak Darkhunter wrote:
Leon Merrick put lots of nasty suprises into Sangband to keep you on your toes. I always go back to this game because I love the custom character customization.Rogues are really fun with ability to set traps and Camlost made it possible to Dual-Wield...My last Character was a dual wield Dark Elf, with Forging Skills, I created to be Eol the Dark Elf. very very fun.

On 9.6.2017 22:50 wobbly wrote:
Yeah I looked at that one recently, just trying to work out how the no.'s work for power 100. This is further then I'd usually get. Probably because I keep trying to get a gnome alchemist going & end up blowing myself up.

I'm starting to think of this as a ranger. It's more melee then bow but otherwise it's the closest match.

On 10.6.2017 22:00 wobbly wrote:
Hmm, 24 witches. Sounds friendly. That'll be the last hard quest I'll take. Hopefully not the last quest....

On 11.6.2017 04:14 Malak Darkhunter wrote:
Quests can sometimes be very tough to deal with especially if you run across some powerful uniques or the level gets bombarded with insects....mana flys and chaos tiles at deep levels can be very problematic, banishment is very useful for those types because they breed explosively and can overrun a level...you can if need be recall back to town while on the quest level if things turn unfavorable but only for a short time and then recall back down to complete the quest.......some players are good enough to keep doing quests all throughout the game...I on the otherhand used quests for the extra $ and useful items in the begining until you reach a deep enough depth to start finding useful items and then I stop doing quests and start focusing on killing uniques and clearing vaults.
also the ability to "I" invest in stores by giving them money allows them to stock better stuff.

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